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// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class Test {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):Test {
this.bb_pos = i;
this.bb = bb;
return this;
}
a():number {
return this.bb!.readInt16(this.bb_pos);
}
mutate_a(value:number):boolean {
this.bb!.writeInt16(this.bb_pos + 0, value);
return true;
}
b():number {
return this.bb!.readInt8(this.bb_pos + 2);
}
mutate_b(value:number):boolean {
this.bb!.writeInt8(this.bb_pos + 2, value);
return true;
}
static getFullyQualifiedName():string {
return 'MyGame_Example_Test';
}
static sizeOf():number {
return 4;
}
static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(b);
builder.writeInt16(a);
return builder.offset();
}
unpack(): TestT {
return new TestT(
this.a(),
this.b()
);
}
unpackTo(_o: TestT): void {
_o.a = this.a();
_o.b = this.b();
}
}
export class TestT {
constructor(
public a: number = 0,
public b: number = 0
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
return Test.createTest(builder,
this.a,
this.b
);
}
}
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