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path: root/tests/MyGame/Example/Ability.lua
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-- automatically generated by the FlatBuffers compiler, do not modify

-- namespace: Example

local flatbuffers = require('flatbuffers')

local Ability = {} -- the module
local Ability_mt = {} -- the class metatable

function Ability.New()
    local o = {}
    setmetatable(o, {__index = Ability_mt})
    return o
end
function Ability_mt:Init(buf, pos)
    self.view = flatbuffers.view.New(buf, pos)
end
function Ability_mt:Id()
    return self.view:Get(flatbuffers.N.Uint32, self.view.pos + 0)
end
function Ability_mt:Distance()
    return self.view:Get(flatbuffers.N.Uint32, self.view.pos + 4)
end
function Ability.CreateAbility(builder, id, distance)
    builder:Prep(4, 8)
    builder:PrependUint32(distance)
    builder:PrependUint32(id)
    return builder:Offset()
end

return Ability -- return the module