// // automatically generated by the FlatBuffers compiler, do not modify // using global::System; using global::System.Collections.Generic; using global::FlatBuffers; public struct BookReader : IFlatbufferObject { private Struct __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); } public BookReader __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public int BooksRead { get { return __p.bb.GetInt(__p.bb_pos + 0); } } public void MutateBooksRead(int books_read) { __p.bb.PutInt(__p.bb_pos + 0, books_read); } public static Offset CreateBookReader(FlatBufferBuilder builder, int BooksRead) { builder.Prep(4, 4); builder.PutInt(BooksRead); return new Offset(builder.Offset); } public BookReaderT UnPack() { var _o = new BookReaderT(); this.UnPackTo(_o); return _o; } public void UnPackTo(BookReaderT _o) { _o.BooksRead = this.BooksRead; } public static Offset Pack(FlatBufferBuilder builder, BookReaderT _o) { if (_o == null) return default(Offset); return CreateBookReader( builder, _o.BooksRead); } }; public class BookReaderT { [Newtonsoft.Json.JsonProperty("books_read")] public int BooksRead { get; set; } public BookReaderT() { this.BooksRead = 0; } }