//
// automatically generated by the FlatBuffers compiler, do not modify
//
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct BookReader : IFlatbufferObject
{
private Struct __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
public BookReader __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int BooksRead { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
public void MutateBooksRead(int books_read) { __p.bb.PutInt(__p.bb_pos + 0, books_read); }
public static Offset CreateBookReader(FlatBufferBuilder builder, int BooksRead) {
builder.Prep(4, 4);
builder.PutInt(BooksRead);
return new Offset(builder.Offset);
}
public BookReaderT UnPack() {
var _o = new BookReaderT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(BookReaderT _o) {
_o.BooksRead = this.BooksRead;
}
public static Offset Pack(FlatBufferBuilder builder, BookReaderT _o) {
if (_o == null) return default(Offset);
return CreateBookReader(
builder,
_o.BooksRead);
}
};
public class BookReaderT
{
[Newtonsoft.Json.JsonProperty("books_read")]
public int BooksRead { get; set; }
public BookReaderT() {
this.BooksRead = 0;
}
}