// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ #include "flatbuffers/flatbuffers.h" #include "flatbuffers/flexbuffers.h" namespace MyGame { struct InParentNamespace; struct InParentNamespaceT; namespace Example2 { struct Monster; struct MonsterT; } // namespace Example2 namespace Example { struct Test; struct TestSimpleTableWithEnum; struct TestSimpleTableWithEnumT; struct Vec3; struct Ability; struct Stat; struct StatT; struct Referrable; struct ReferrableT; struct Monster; struct MonsterT; struct TypeAliases; struct TypeAliasesT; } // namespace Example bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs); bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs); namespace Example2 { bool operator==(const MonsterT &lhs, const MonsterT &rhs); bool operator!=(const MonsterT &lhs, const MonsterT &rhs); } // namespace Example2 namespace Example { bool operator==(const Test &lhs, const Test &rhs); bool operator!=(const Test &lhs, const Test &rhs); bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs); bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs); bool operator==(const Vec3 &lhs, const Vec3 &rhs); bool operator!=(const Vec3 &lhs, const Vec3 &rhs); bool operator==(const Ability &lhs, const Ability &rhs); bool operator!=(const Ability &lhs, const Ability &rhs); bool operator==(const StatT &lhs, const StatT &rhs); bool operator!=(const StatT &lhs, const StatT &rhs); bool operator==(const ReferrableT &lhs, const ReferrableT &rhs); bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs); bool operator==(const MonsterT &lhs, const MonsterT &rhs); bool operator!=(const MonsterT &lhs, const MonsterT &rhs); bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs); bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs); } // namespace Example inline const flatbuffers::TypeTable *InParentNamespaceTypeTable(); namespace Example2 { inline const flatbuffers::TypeTable *MonsterTypeTable(); } // namespace Example2 namespace Example { inline const flatbuffers::TypeTable *TestTypeTable(); inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable(); inline const flatbuffers::TypeTable *Vec3TypeTable(); inline const flatbuffers::TypeTable *AbilityTypeTable(); inline const flatbuffers::TypeTable *StatTypeTable(); inline const flatbuffers::TypeTable *ReferrableTypeTable(); inline const flatbuffers::TypeTable *MonsterTypeTable(); inline const flatbuffers::TypeTable *TypeAliasesTypeTable(); /// Composite components of Monster color. enum Color { Color_Red = 1, /// \brief color Green /// Green is bit_flag with value (1u << 1) Color_Green = 2, /// \brief color Blue (1u << 3) Color_Blue = 8, Color_NONE = 0, Color_ANY = 11 }; inline const Color (&EnumValuesColor())[3] { static const Color values[] = { Color_Red, Color_Green, Color_Blue }; return values; } inline const char * const *EnumNamesColor() { static const char * const names[9] = { "Red", "Green", "", "", "", "", "", "Blue", nullptr }; return names; } inline const char *EnumNameColor(Color e) { if (e < Color_Red || e > Color_Blue) return ""; const size_t index = static_cast(e) - static_cast(Color_Red); return EnumNamesColor()[index]; } enum Race { Race_None = -1, Race_Human = 0, Race_Dwarf = 1, Race_Elf = 2, Race_MIN = Race_None, Race_MAX = Race_Elf }; inline const Race (&EnumValuesRace())[4] { static const Race values[] = { Race_None, Race_Human, Race_Dwarf, Race_Elf }; return values; } inline const char * const *EnumNamesRace() { static const char * const names[5] = { "None", "Human", "Dwarf", "Elf", nullptr }; return names; } inline const char *EnumNameRace(Race e) { if (e < Race_None || e > Race_Elf) return ""; const size_t index = static_cast(e) - static_cast(Race_None); return EnumNamesRace()[index]; } enum Any { Any_NONE = 0, Any_Monster = 1, Any_TestSimpleTableWithEnum = 2, Any_MyGame_Example2_Monster = 3, Any_MIN = Any_NONE, Any_MAX = Any_MyGame_Example2_Monster }; inline const Any (&EnumValuesAny())[4] { static const Any values[] = { Any_NONE, Any_Monster, Any_TestSimpleTableWithEnum, Any_MyGame_Example2_Monster }; return values; } inline const char * const *EnumNamesAny() { static const char * const names[5] = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", nullptr }; return names; } inline const char *EnumNameAny(Any e) { if (e < Any_NONE || e > Any_MyGame_Example2_Monster) return ""; const size_t index = static_cast(e); return EnumNamesAny()[index]; } template struct AnyTraits { static const Any enum_value = Any_NONE; }; template<> struct AnyTraits { static const Any enum_value = Any_Monster; }; template<> struct AnyTraits { static const Any enum_value = Any_TestSimpleTableWithEnum; }; template<> struct AnyTraits { static const Any enum_value = Any_MyGame_Example2_Monster; }; struct AnyUnion { Any type; void *value; AnyUnion() : type(Any_NONE), value(nullptr) {} AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT : type(Any_NONE), value(nullptr) { std::swap(type, u.type); std::swap(value, u.value); } AnyUnion(const AnyUnion &) FLATBUFFERS_NOEXCEPT; AnyUnion &operator=(const AnyUnion &u) FLATBUFFERS_NOEXCEPT { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT { std::swap(type, u.type); std::swap(value, u.value); return *this; } ~AnyUnion() { Reset(); } void Reset(); #ifndef FLATBUFFERS_CPP98_STL template void Set(T&& val) { using RT = typename std::remove_reference::type; Reset(); type = AnyTraits::enum_value; if (type != Any_NONE) { value = new RT(std::forward(val)); } } #endif // FLATBUFFERS_CPP98_STL static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver); flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; MyGame::Example::MonsterT *AsMonster() { return type == Any_Monster ? reinterpret_cast(value) : nullptr; } const MyGame::Example::MonsterT *AsMonster() const { return type == Any_Monster ? reinterpret_cast(value) : nullptr; } MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() { return type == Any_TestSimpleTableWithEnum ? reinterpret_cast(value) : nullptr; } const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const { return type == Any_TestSimpleTableWithEnum ? reinterpret_cast(value) : nullptr; } MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() { return type == Any_MyGame_Example2_Monster ? reinterpret_cast(value) : nullptr; } const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const { return type == Any_MyGame_Example2_Monster ? reinterpret_cast(value) : nullptr; } }; inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) { if (lhs.type != rhs.type) return false; switch (lhs.type) { case Any_NONE: { return true; } case Any_Monster: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } case Any_TestSimpleTableWithEnum: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } case Any_MyGame_Example2_Monster: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } default: { return false; } } } inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) { return !(lhs == rhs); } bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type); bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector> *values, const flatbuffers::Vector *types); enum AnyUniqueAliases { AnyUniqueAliases_NONE = 0, AnyUniqueAliases_M = 1, AnyUniqueAliases_TS = 2, AnyUniqueAliases_M2 = 3, AnyUniqueAliases_MIN = AnyUniqueAliases_NONE, AnyUniqueAliases_MAX = AnyUniqueAliases_M2 }; inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] { static const AnyUniqueAliases values[] = { AnyUniqueAliases_NONE, AnyUniqueAliases_M, AnyUniqueAliases_TS, AnyUniqueAliases_M2 }; return values; } inline const char * const *EnumNamesAnyUniqueAliases() { static const char * const names[5] = { "NONE", "M", "TS", "M2", nullptr }; return names; } inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) { if (e < AnyUniqueAliases_NONE || e > AnyUniqueAliases_M2) return ""; const size_t index = static_cast(e); return EnumNamesAnyUniqueAliases()[index]; } template struct AnyUniqueAliasesTraits { static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE; }; template<> struct AnyUniqueAliasesTraits { static const AnyUniqueAliases enum_value = AnyUniqueAliases_M; }; template<> struct AnyUniqueAliasesTraits { static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS; }; template<> struct AnyUniqueAliasesTraits { static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2; }; struct AnyUniqueAliasesUnion { AnyUniqueAliases type; void *value; AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {} AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT : type(AnyUniqueAliases_NONE), value(nullptr) { std::swap(type, u.type); std::swap(value, u.value); } AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &) FLATBUFFERS_NOEXCEPT; AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT { std::swap(type, u.type); std::swap(value, u.value); return *this; } ~AnyUniqueAliasesUnion() { Reset(); } void Reset(); #ifndef FLATBUFFERS_CPP98_STL template void Set(T&& val) { using RT = typename std::remove_reference::type; Reset(); type = AnyUniqueAliasesTraits::enum_value; if (type != AnyUniqueAliases_NONE) { value = new RT(std::forward(val)); } } #endif // FLATBUFFERS_CPP98_STL static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver); flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; MyGame::Example::MonsterT *AsM() { return type == AnyUniqueAliases_M ? reinterpret_cast(value) : nullptr; } const MyGame::Example::MonsterT *AsM() const { return type == AnyUniqueAliases_M ? reinterpret_cast(value) : nullptr; } MyGame::Example::TestSimpleTableWithEnumT *AsTS() { return type == AnyUniqueAliases_TS ? reinterpret_cast(value) : nullptr; } const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const { return type == AnyUniqueAliases_TS ? reinterpret_cast(value) : nullptr; } MyGame::Example2::MonsterT *AsM2() { return type == AnyUniqueAliases_M2 ? reinterpret_cast(value) : nullptr; } const MyGame::Example2::MonsterT *AsM2() const { return type == AnyUniqueAliases_M2 ? reinterpret_cast(value) : nullptr; } }; inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) { if (lhs.type != rhs.type) return false; switch (lhs.type) { case AnyUniqueAliases_NONE: { return true; } case AnyUniqueAliases_M: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } case AnyUniqueAliases_TS: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } case AnyUniqueAliases_M2: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } default: { return false; } } } inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) { return !(lhs == rhs); } bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type); bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector> *values, const flatbuffers::Vector *types); enum AnyAmbiguousAliases { AnyAmbiguousAliases_NONE = 0, AnyAmbiguousAliases_M1 = 1, AnyAmbiguousAliases_M2 = 2, AnyAmbiguousAliases_M3 = 3, AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3 }; inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] { static const AnyAmbiguousAliases values[] = { AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M1, AnyAmbiguousAliases_M2, AnyAmbiguousAliases_M3 }; return values; } inline const char * const *EnumNamesAnyAmbiguousAliases() { static const char * const names[5] = { "NONE", "M1", "M2", "M3", nullptr }; return names; } inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) { if (e < AnyAmbiguousAliases_NONE || e > AnyAmbiguousAliases_M3) return ""; const size_t index = static_cast(e); return EnumNamesAnyAmbiguousAliases()[index]; } struct AnyAmbiguousAliasesUnion { AnyAmbiguousAliases type; void *value; AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {} AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT : type(AnyAmbiguousAliases_NONE), value(nullptr) { std::swap(type, u.type); std::swap(value, u.value); } AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &) FLATBUFFERS_NOEXCEPT; AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT { std::swap(type, u.type); std::swap(value, u.value); return *this; } ~AnyAmbiguousAliasesUnion() { Reset(); } void Reset(); static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver); flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; MyGame::Example::MonsterT *AsM1() { return type == AnyAmbiguousAliases_M1 ? reinterpret_cast(value) : nullptr; } const MyGame::Example::MonsterT *AsM1() const { return type == AnyAmbiguousAliases_M1 ? reinterpret_cast(value) : nullptr; } MyGame::Example::MonsterT *AsM2() { return type == AnyAmbiguousAliases_M2 ? reinterpret_cast(value) : nullptr; } const MyGame::Example::MonsterT *AsM2() const { return type == AnyAmbiguousAliases_M2 ? reinterpret_cast(value) : nullptr; } MyGame::Example::MonsterT *AsM3() { return type == AnyAmbiguousAliases_M3 ? reinterpret_cast(value) : nullptr; } const MyGame::Example::MonsterT *AsM3() const { return type == AnyAmbiguousAliases_M3 ? reinterpret_cast(value) : nullptr; } }; inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) { if (lhs.type != rhs.type) return false; switch (lhs.type) { case AnyAmbiguousAliases_NONE: { return true; } case AnyAmbiguousAliases_M1: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } case AnyAmbiguousAliases_M2: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } case AnyAmbiguousAliases_M3: { return *(reinterpret_cast(lhs.value)) == *(reinterpret_cast(rhs.value)); } default: { return false; } } } inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) { return !(lhs == rhs); } bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type); bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector> *values, const flatbuffers::Vector *types); FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS { private: int16_t a_; int8_t b_; int8_t padding0__; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return TestTypeTable(); } Test() { memset(static_cast(this), 0, sizeof(Test)); } Test(int16_t _a, int8_t _b) : a_(flatbuffers::EndianScalar(_a)), b_(flatbuffers::EndianScalar(_b)), padding0__(0) { (void)padding0__; } int16_t a() const { return flatbuffers::EndianScalar(a_); } void mutate_a(int16_t _a) { flatbuffers::WriteScalar(&a_, _a); } int8_t b() const { return flatbuffers::EndianScalar(b_); } void mutate_b(int8_t _b) { flatbuffers::WriteScalar(&b_, _b); } }; FLATBUFFERS_STRUCT_END(Test, 4); inline bool operator==(const Test &lhs, const Test &rhs) { return (lhs.a() == rhs.a()) && (lhs.b() == rhs.b()); } inline bool operator!=(const Test &lhs, const Test &rhs) { return !(lhs == rhs); } FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS { private: float x_; float y_; float z_; int32_t padding0__; double test1_; uint8_t test2_; int8_t padding1__; MyGame::Example::Test test3_; int16_t padding2__; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return Vec3TypeTable(); } Vec3() { memset(static_cast(this), 0, sizeof(Vec3)); } Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3) : x_(flatbuffers::EndianScalar(_x)), y_(flatbuffers::EndianScalar(_y)), z_(flatbuffers::EndianScalar(_z)), padding0__(0), test1_(flatbuffers::EndianScalar(_test1)), test2_(flatbuffers::EndianScalar(static_cast(_test2))), padding1__(0), test3_(_test3), padding2__(0) { (void)padding0__; (void)padding1__; (void)padding2__; } float x() const { return flatbuffers::EndianScalar(x_); } void mutate_x(float _x) { flatbuffers::WriteScalar(&x_, _x); } float y() const { return flatbuffers::EndianScalar(y_); } void mutate_y(float _y) { flatbuffers::WriteScalar(&y_, _y); } float z() const { return flatbuffers::EndianScalar(z_); } void mutate_z(float _z) { flatbuffers::WriteScalar(&z_, _z); } double test1() const { return flatbuffers::EndianScalar(test1_); } void mutate_test1(double _test1) { flatbuffers::WriteScalar(&test1_, _test1); } MyGame::Example::Color test2() const { return static_cast(flatbuffers::EndianScalar(test2_)); } void mutate_test2(MyGame::Example::Color _test2) { flatbuffers::WriteScalar(&test2_, static_cast(_test2)); } const MyGame::Example::Test &test3() const { return test3_; } MyGame::Example::Test &mutable_test3() { return test3_; } }; FLATBUFFERS_STRUCT_END(Vec3, 32); inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) { return (lhs.x() == rhs.x()) && (lhs.y() == rhs.y()) && (lhs.z() == rhs.z()) && (lhs.test1() == rhs.test1()) && (lhs.test2() == rhs.test2()) && (lhs.test3() == rhs.test3()); } inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) { return !(lhs == rhs); } FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS { private: uint32_t id_; uint32_t distance_; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return AbilityTypeTable(); } Ability() { memset(static_cast(this), 0, sizeof(Ability)); } Ability(uint32_t _id, uint32_t _distance) : id_(flatbuffers::EndianScalar(_id)), distance_(flatbuffers::EndianScalar(_distance)) { } uint32_t id() const { return flatbuffers::EndianScalar(id_); } void mutate_id(uint32_t _id) { flatbuffers::WriteScalar(&id_, _id); } bool KeyCompareLessThan(const Ability *o) const { return id() < o->id(); } int KeyCompareWithValue(uint32_t val) const { return static_cast(id() > val) - static_cast(id() < val); } uint32_t distance() const { return flatbuffers::EndianScalar(distance_); } void mutate_distance(uint32_t _distance) { flatbuffers::WriteScalar(&distance_, _distance); } }; FLATBUFFERS_STRUCT_END(Ability, 8); inline bool operator==(const Ability &lhs, const Ability &rhs) { return (lhs.id() == rhs.id()) && (lhs.distance() == rhs.distance()); } inline bool operator!=(const Ability &lhs, const Ability &rhs) { return !(lhs == rhs); } } // namespace Example struct InParentNamespaceT : public flatbuffers::NativeTable { typedef InParentNamespace TableType; InParentNamespaceT() { } }; inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) { return true; } inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) { return !(lhs == rhs); } struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef InParentNamespaceT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return InParentNamespaceTypeTable(); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && verifier.EndTable(); } InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct InParentNamespaceBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateInParentNamespace( flatbuffers::FlatBufferBuilder &_fbb) { InParentNamespaceBuilder builder_(_fbb); return builder_.Finish(); } flatbuffers::Offset CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); namespace Example2 { struct MonsterT : public flatbuffers::NativeTable { typedef Monster TableType; MonsterT() { } }; inline bool operator==(const MonsterT &, const MonsterT &) { return true; } inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) { return !(lhs == rhs); } struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef MonsterT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return MonsterTypeTable(); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && verifier.EndTable(); } MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct MonsterBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } MonsterBuilder &operator=(const MonsterBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateMonster( flatbuffers::FlatBufferBuilder &_fbb) { MonsterBuilder builder_(_fbb); return builder_.Finish(); } flatbuffers::Offset CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); } // namespace Example2 namespace Example { struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable { typedef TestSimpleTableWithEnum TableType; MyGame::Example::Color color; TestSimpleTableWithEnumT() : color(MyGame::Example::Color_Green) { } }; inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) { return (lhs.color == rhs.color); } inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) { return !(lhs == rhs); } struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef TestSimpleTableWithEnumT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return TestSimpleTableWithEnumTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_COLOR = 4 }; MyGame::Example::Color color() const { return static_cast(GetField(VT_COLOR, 2)); } bool mutate_color(MyGame::Example::Color _color) { return SetField(VT_COLOR, static_cast(_color), 2); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_COLOR) && verifier.EndTable(); } TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct TestSimpleTableWithEnumBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_color(MyGame::Example::Color color) { fbb_.AddElement(TestSimpleTableWithEnum::VT_COLOR, static_cast(color), 2); } explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateTestSimpleTableWithEnum( flatbuffers::FlatBufferBuilder &_fbb, MyGame::Example::Color color = MyGame::Example::Color_Green) { TestSimpleTableWithEnumBuilder builder_(_fbb); builder_.add_color(color); return builder_.Finish(); } flatbuffers::Offset CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); struct StatT : public flatbuffers::NativeTable { typedef Stat TableType; std::string id; int64_t val; uint16_t count; StatT() : val(0), count(0) { } }; inline bool operator==(const StatT &lhs, const StatT &rhs) { return (lhs.id == rhs.id) && (lhs.val == rhs.val) && (lhs.count == rhs.count); } inline bool operator!=(const StatT &lhs, const StatT &rhs) { return !(lhs == rhs); } struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef StatT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return StatTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_ID = 4, VT_VAL = 6, VT_COUNT = 8 }; const flatbuffers::String *id() const { return GetPointer(VT_ID); } flatbuffers::String *mutable_id() { return GetPointer(VT_ID); } int64_t val() const { return GetField(VT_VAL, 0); } bool mutate_val(int64_t _val) { return SetField(VT_VAL, _val, 0); } uint16_t count() const { return GetField(VT_COUNT, 0); } bool mutate_count(uint16_t _count) { return SetField(VT_COUNT, _count, 0); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyOffset(verifier, VT_ID) && verifier.VerifyString(id()) && VerifyField(verifier, VT_VAL) && VerifyField(verifier, VT_COUNT) && verifier.EndTable(); } StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct StatBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_id(flatbuffers::Offset id) { fbb_.AddOffset(Stat::VT_ID, id); } void add_val(int64_t val) { fbb_.AddElement(Stat::VT_VAL, val, 0); } void add_count(uint16_t count) { fbb_.AddElement(Stat::VT_COUNT, count, 0); } explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } StatBuilder &operator=(const StatBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateStat( flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset id = 0, int64_t val = 0, uint16_t count = 0) { StatBuilder builder_(_fbb); builder_.add_val(val); builder_.add_id(id); builder_.add_count(count); return builder_.Finish(); } inline flatbuffers::Offset CreateStatDirect( flatbuffers::FlatBufferBuilder &_fbb, const char *id = nullptr, int64_t val = 0, uint16_t count = 0) { auto id__ = id ? _fbb.CreateString(id) : 0; return MyGame::Example::CreateStat( _fbb, id__, val, count); } flatbuffers::Offset CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); struct ReferrableT : public flatbuffers::NativeTable { typedef Referrable TableType; uint64_t id; ReferrableT() : id(0) { } }; inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) { return (lhs.id == rhs.id); } inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) { return !(lhs == rhs); } struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef ReferrableT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return ReferrableTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_ID = 4 }; uint64_t id() const { return GetField(VT_ID, 0); } bool mutate_id(uint64_t _id) { return SetField(VT_ID, _id, 0); } bool KeyCompareLessThan(const Referrable *o) const { return id() < o->id(); } int KeyCompareWithValue(uint64_t val) const { return static_cast(id() > val) - static_cast(id() < val); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_ID) && verifier.EndTable(); } ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct ReferrableBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_id(uint64_t id) { fbb_.AddElement(Referrable::VT_ID, id, 0); } explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } ReferrableBuilder &operator=(const ReferrableBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateReferrable( flatbuffers::FlatBufferBuilder &_fbb, uint64_t id = 0) { ReferrableBuilder builder_(_fbb); builder_.add_id(id); return builder_.Finish(); } flatbuffers::Offset CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); struct MonsterT : public flatbuffers::NativeTable { typedef Monster TableType; flatbuffers::unique_ptr pos; int16_t mana; int16_t hp; std::string name; std::vector inventory; MyGame::Example::Color color; MyGame::Example::AnyUnion test; std::vector test4; std::vector testarrayofstring; std::vector> testarrayoftables; flatbuffers::unique_ptr enemy; std::vector testnestedflatbuffer; flatbuffers::unique_ptr testempty; bool testbool; int32_t testhashs32_fnv1; uint32_t testhashu32_fnv1; int64_t testhashs64_fnv1; uint64_t testhashu64_fnv1; int32_t testhashs32_fnv1a; Stat *testhashu32_fnv1a; int64_t testhashs64_fnv1a; uint64_t testhashu64_fnv1a; std::vector testarrayofbools; float testf; float testf2; float testf3; std::vector testarrayofstring2; std::vector testarrayofsortedstruct; std::vector flex; std::vector test5; std::vector vector_of_longs; std::vector vector_of_doubles; flatbuffers::unique_ptr parent_namespace_test; std::vector> vector_of_referrables; ReferrableT *single_weak_reference; std::vector vector_of_weak_references; std::vector> vector_of_strong_referrables; ReferrableT *co_owning_reference; std::vector> vector_of_co_owning_references; ReferrableT *non_owning_reference; std::vector vector_of_non_owning_references; MyGame::Example::AnyUniqueAliasesUnion any_unique; MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous; std::vector vector_of_enums; MyGame::Example::Race signed_enum; MonsterT() : mana(150), hp(100), color(MyGame::Example::Color_Blue), testbool(false), testhashs32_fnv1(0), testhashu32_fnv1(0), testhashs64_fnv1(0), testhashu64_fnv1(0), testhashs32_fnv1a(0), testhashu32_fnv1a(nullptr), testhashs64_fnv1a(0), testhashu64_fnv1a(0), testf(3.14159f), testf2(3.0f), testf3(0.0f), single_weak_reference(nullptr), co_owning_reference(nullptr), non_owning_reference(nullptr), signed_enum(MyGame::Example::Race_None) { } }; inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) { return (lhs.pos == rhs.pos) && (lhs.mana == rhs.mana) && (lhs.hp == rhs.hp) && (lhs.name == rhs.name) && (lhs.inventory == rhs.inventory) && (lhs.color == rhs.color) && (lhs.test == rhs.test) && (lhs.test4 == rhs.test4) && (lhs.testarrayofstring == rhs.testarrayofstring) && (lhs.testarrayoftables == rhs.testarrayoftables) && (lhs.enemy == rhs.enemy) && (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) && (lhs.testempty == rhs.testempty) && (lhs.testbool == rhs.testbool) && (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) && (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) && (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) && (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) && (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) && (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) && (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) && (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) && (lhs.testarrayofbools == rhs.testarrayofbools) && (lhs.testf == rhs.testf) && (lhs.testf2 == rhs.testf2) && (lhs.testf3 == rhs.testf3) && (lhs.testarrayofstring2 == rhs.testarrayofstring2) && (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) && (lhs.flex == rhs.flex) && (lhs.test5 == rhs.test5) && (lhs.vector_of_longs == rhs.vector_of_longs) && (lhs.vector_of_doubles == rhs.vector_of_doubles) && (lhs.parent_namespace_test == rhs.parent_namespace_test) && (lhs.vector_of_referrables == rhs.vector_of_referrables) && (lhs.single_weak_reference == rhs.single_weak_reference) && (lhs.vector_of_weak_references == rhs.vector_of_weak_references) && (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) && (lhs.co_owning_reference == rhs.co_owning_reference) && (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) && (lhs.non_owning_reference == rhs.non_owning_reference) && (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) && (lhs.any_unique == rhs.any_unique) && (lhs.any_ambiguous == rhs.any_ambiguous) && (lhs.vector_of_enums == rhs.vector_of_enums) && (lhs.signed_enum == rhs.signed_enum); } inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) { return !(lhs == rhs); } /// an example documentation comment: monster object struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef MonsterT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return MonsterTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_POS = 4, VT_MANA = 6, VT_HP = 8, VT_NAME = 10, VT_INVENTORY = 14, VT_COLOR = 16, VT_TEST_TYPE = 18, VT_TEST = 20, VT_TEST4 = 22, VT_TESTARRAYOFSTRING = 24, VT_TESTARRAYOFTABLES = 26, VT_ENEMY = 28, VT_TESTNESTEDFLATBUFFER = 30, VT_TESTEMPTY = 32, VT_TESTBOOL = 34, VT_TESTHASHS32_FNV1 = 36, VT_TESTHASHU32_FNV1 = 38, VT_TESTHASHS64_FNV1 = 40, VT_TESTHASHU64_FNV1 = 42, VT_TESTHASHS32_FNV1A = 44, VT_TESTHASHU32_FNV1A = 46, VT_TESTHASHS64_FNV1A = 48, VT_TESTHASHU64_FNV1A = 50, VT_TESTARRAYOFBOOLS = 52, VT_TESTF = 54, VT_TESTF2 = 56, VT_TESTF3 = 58, VT_TESTARRAYOFSTRING2 = 60, VT_TESTARRAYOFSORTEDSTRUCT = 62, VT_FLEX = 64, VT_TEST5 = 66, VT_VECTOR_OF_LONGS = 68, VT_VECTOR_OF_DOUBLES = 70, VT_PARENT_NAMESPACE_TEST = 72, VT_VECTOR_OF_REFERRABLES = 74, VT_SINGLE_WEAK_REFERENCE = 76, VT_VECTOR_OF_WEAK_REFERENCES = 78, VT_VECTOR_OF_STRONG_REFERRABLES = 80, VT_CO_OWNING_REFERENCE = 82, VT_VECTOR_OF_CO_OWNING_REFERENCES = 84, VT_NON_OWNING_REFERENCE = 86, VT_VECTOR_OF_NON_OWNING_REFERENCES = 88, VT_ANY_UNIQUE_TYPE = 90, VT_ANY_UNIQUE = 92, VT_ANY_AMBIGUOUS_TYPE = 94, VT_ANY_AMBIGUOUS = 96, VT_VECTOR_OF_ENUMS = 98, VT_SIGNED_ENUM = 100 }; const MyGame::Example::Vec3 *pos() const { return GetStruct(VT_POS); } MyGame::Example::Vec3 *mutable_pos() { return GetStruct(VT_POS); } int16_t mana() const { return GetField(VT_MANA, 150); } bool mutate_mana(int16_t _mana) { return SetField(VT_MANA, _mana, 150); } int16_t hp() const { return GetField(VT_HP, 100); } bool mutate_hp(int16_t _hp) { return SetField(VT_HP, _hp, 100); } const flatbuffers::String *name() const { return GetPointer(VT_NAME); } flatbuffers::String *mutable_name() { return GetPointer(VT_NAME); } bool KeyCompareLessThan(const Monster *o) const { return *name() < *o->name(); } int KeyCompareWithValue(const char *val) const { return strcmp(name()->c_str(), val); } const flatbuffers::Vector *inventory() const { return GetPointer *>(VT_INVENTORY); } flatbuffers::Vector *mutable_inventory() { return GetPointer *>(VT_INVENTORY); } MyGame::Example::Color color() const { return static_cast(GetField(VT_COLOR, 8)); } bool mutate_color(MyGame::Example::Color _color) { return SetField(VT_COLOR, static_cast(_color), 8); } MyGame::Example::Any test_type() const { return static_cast(GetField(VT_TEST_TYPE, 0)); } const void *test() const { return GetPointer(VT_TEST); } template const T *test_as() const; const MyGame::Example::Monster *test_as_Monster() const { return test_type() == MyGame::Example::Any_Monster ? static_cast(test()) : nullptr; } const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const { return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast(test()) : nullptr; } const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const { return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast(test()) : nullptr; } void *mutable_test() { return GetPointer(VT_TEST); } const flatbuffers::Vector *test4() const { return GetPointer *>(VT_TEST4); } flatbuffers::Vector *mutable_test4() { return GetPointer *>(VT_TEST4); } const flatbuffers::Vector> *testarrayofstring() const { return GetPointer> *>(VT_TESTARRAYOFSTRING); } flatbuffers::Vector> *mutable_testarrayofstring() { return GetPointer> *>(VT_TESTARRAYOFSTRING); } /// an example documentation comment: this will end up in the generated code /// multiline too const flatbuffers::Vector> *testarrayoftables() const { return GetPointer> *>(VT_TESTARRAYOFTABLES); } flatbuffers::Vector> *mutable_testarrayoftables() { return GetPointer> *>(VT_TESTARRAYOFTABLES); } const MyGame::Example::Monster *enemy() const { return GetPointer(VT_ENEMY); } MyGame::Example::Monster *mutable_enemy() { return GetPointer(VT_ENEMY); } const flatbuffers::Vector *testnestedflatbuffer() const { return GetPointer *>(VT_TESTNESTEDFLATBUFFER); } flatbuffers::Vector *mutable_testnestedflatbuffer() { return GetPointer *>(VT_TESTNESTEDFLATBUFFER); } const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const { return flatbuffers::GetRoot(testnestedflatbuffer()->Data()); } const MyGame::Example::Stat *testempty() const { return GetPointer(VT_TESTEMPTY); } MyGame::Example::Stat *mutable_testempty() { return GetPointer(VT_TESTEMPTY); } bool testbool() const { return GetField(VT_TESTBOOL, 0) != 0; } bool mutate_testbool(bool _testbool) { return SetField(VT_TESTBOOL, static_cast(_testbool), 0); } int32_t testhashs32_fnv1() const { return GetField(VT_TESTHASHS32_FNV1, 0); } bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) { return SetField(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0); } uint32_t testhashu32_fnv1() const { return GetField(VT_TESTHASHU32_FNV1, 0); } bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) { return SetField(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0); } int64_t testhashs64_fnv1() const { return GetField(VT_TESTHASHS64_FNV1, 0); } bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) { return SetField(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0); } uint64_t testhashu64_fnv1() const { return GetField(VT_TESTHASHU64_FNV1, 0); } bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) { return SetField(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0); } int32_t testhashs32_fnv1a() const { return GetField(VT_TESTHASHS32_FNV1A, 0); } bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) { return SetField(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0); } uint32_t testhashu32_fnv1a() const { return GetField(VT_TESTHASHU32_FNV1A, 0); } bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) { return SetField(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0); } int64_t testhashs64_fnv1a() const { return GetField(VT_TESTHASHS64_FNV1A, 0); } bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) { return SetField(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0); } uint64_t testhashu64_fnv1a() const { return GetField(VT_TESTHASHU64_FNV1A, 0); } bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) { return SetField(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0); } const flatbuffers::Vector *testarrayofbools() const { return GetPointer *>(VT_TESTARRAYOFBOOLS); } flatbuffers::Vector *mutable_testarrayofbools() { return GetPointer *>(VT_TESTARRAYOFBOOLS); } float testf() const { return GetField(VT_TESTF, 3.14159f); } bool mutate_testf(float _testf) { return SetField(VT_TESTF, _testf, 3.14159f); } float testf2() const { return GetField(VT_TESTF2, 3.0f); } bool mutate_testf2(float _testf2) { return SetField(VT_TESTF2, _testf2, 3.0f); } float testf3() const { return GetField(VT_TESTF3, 0.0f); } bool mutate_testf3(float _testf3) { return SetField(VT_TESTF3, _testf3, 0.0f); } const flatbuffers::Vector> *testarrayofstring2() const { return GetPointer> *>(VT_TESTARRAYOFSTRING2); } flatbuffers::Vector> *mutable_testarrayofstring2() { return GetPointer> *>(VT_TESTARRAYOFSTRING2); } const flatbuffers::Vector *testarrayofsortedstruct() const { return GetPointer *>(VT_TESTARRAYOFSORTEDSTRUCT); } flatbuffers::Vector *mutable_testarrayofsortedstruct() { return GetPointer *>(VT_TESTARRAYOFSORTEDSTRUCT); } const flatbuffers::Vector *flex() const { return GetPointer *>(VT_FLEX); } flatbuffers::Vector *mutable_flex() { return GetPointer *>(VT_FLEX); } flexbuffers::Reference flex_flexbuffer_root() const { return flexbuffers::GetRoot(flex()->Data(), flex()->size()); } const flatbuffers::Vector *test5() const { return GetPointer *>(VT_TEST5); } flatbuffers::Vector *mutable_test5() { return GetPointer *>(VT_TEST5); } const flatbuffers::Vector *vector_of_longs() const { return GetPointer *>(VT_VECTOR_OF_LONGS); } flatbuffers::Vector *mutable_vector_of_longs() { return GetPointer *>(VT_VECTOR_OF_LONGS); } const flatbuffers::Vector *vector_of_doubles() const { return GetPointer *>(VT_VECTOR_OF_DOUBLES); } flatbuffers::Vector *mutable_vector_of_doubles() { return GetPointer *>(VT_VECTOR_OF_DOUBLES); } const MyGame::InParentNamespace *parent_namespace_test() const { return GetPointer(VT_PARENT_NAMESPACE_TEST); } MyGame::InParentNamespace *mutable_parent_namespace_test() { return GetPointer(VT_PARENT_NAMESPACE_TEST); } const flatbuffers::Vector> *vector_of_referrables() const { return GetPointer> *>(VT_VECTOR_OF_REFERRABLES); } flatbuffers::Vector> *mutable_vector_of_referrables() { return GetPointer> *>(VT_VECTOR_OF_REFERRABLES); } uint64_t single_weak_reference() const { return GetField(VT_SINGLE_WEAK_REFERENCE, 0); } bool mutate_single_weak_reference(uint64_t _single_weak_reference) { return SetField(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0); } const flatbuffers::Vector *vector_of_weak_references() const { return GetPointer *>(VT_VECTOR_OF_WEAK_REFERENCES); } flatbuffers::Vector *mutable_vector_of_weak_references() { return GetPointer *>(VT_VECTOR_OF_WEAK_REFERENCES); } const flatbuffers::Vector> *vector_of_strong_referrables() const { return GetPointer> *>(VT_VECTOR_OF_STRONG_REFERRABLES); } flatbuffers::Vector> *mutable_vector_of_strong_referrables() { return GetPointer> *>(VT_VECTOR_OF_STRONG_REFERRABLES); } uint64_t co_owning_reference() const { return GetField(VT_CO_OWNING_REFERENCE, 0); } bool mutate_co_owning_reference(uint64_t _co_owning_reference) { return SetField(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0); } const flatbuffers::Vector *vector_of_co_owning_references() const { return GetPointer *>(VT_VECTOR_OF_CO_OWNING_REFERENCES); } flatbuffers::Vector *mutable_vector_of_co_owning_references() { return GetPointer *>(VT_VECTOR_OF_CO_OWNING_REFERENCES); } uint64_t non_owning_reference() const { return GetField(VT_NON_OWNING_REFERENCE, 0); } bool mutate_non_owning_reference(uint64_t _non_owning_reference) { return SetField(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0); } const flatbuffers::Vector *vector_of_non_owning_references() const { return GetPointer *>(VT_VECTOR_OF_NON_OWNING_REFERENCES); } flatbuffers::Vector *mutable_vector_of_non_owning_references() { return GetPointer *>(VT_VECTOR_OF_NON_OWNING_REFERENCES); } MyGame::Example::AnyUniqueAliases any_unique_type() const { return static_cast(GetField(VT_ANY_UNIQUE_TYPE, 0)); } const void *any_unique() const { return GetPointer(VT_ANY_UNIQUE); } template const T *any_unique_as() const; const MyGame::Example::Monster *any_unique_as_M() const { return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast(any_unique()) : nullptr; } const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const { return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast(any_unique()) : nullptr; } const MyGame::Example2::Monster *any_unique_as_M2() const { return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast(any_unique()) : nullptr; } void *mutable_any_unique() { return GetPointer(VT_ANY_UNIQUE); } MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const { return static_cast(GetField(VT_ANY_AMBIGUOUS_TYPE, 0)); } const void *any_ambiguous() const { return GetPointer(VT_ANY_AMBIGUOUS); } const MyGame::Example::Monster *any_ambiguous_as_M1() const { return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast(any_ambiguous()) : nullptr; } const MyGame::Example::Monster *any_ambiguous_as_M2() const { return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast(any_ambiguous()) : nullptr; } const MyGame::Example::Monster *any_ambiguous_as_M3() const { return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast(any_ambiguous()) : nullptr; } void *mutable_any_ambiguous() { return GetPointer(VT_ANY_AMBIGUOUS); } const flatbuffers::Vector *vector_of_enums() const { return GetPointer *>(VT_VECTOR_OF_ENUMS); } flatbuffers::Vector *mutable_vector_of_enums() { return GetPointer *>(VT_VECTOR_OF_ENUMS); } MyGame::Example::Race signed_enum() const { return static_cast(GetField(VT_SIGNED_ENUM, -1)); } bool mutate_signed_enum(MyGame::Example::Race _signed_enum) { return SetField(VT_SIGNED_ENUM, static_cast(_signed_enum), -1); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_POS) && VerifyField(verifier, VT_MANA) && VerifyField(verifier, VT_HP) && VerifyOffsetRequired(verifier, VT_NAME) && verifier.VerifyString(name()) && VerifyOffset(verifier, VT_INVENTORY) && verifier.VerifyVector(inventory()) && VerifyField(verifier, VT_COLOR) && VerifyField(verifier, VT_TEST_TYPE) && VerifyOffset(verifier, VT_TEST) && VerifyAny(verifier, test(), test_type()) && VerifyOffset(verifier, VT_TEST4) && verifier.VerifyVector(test4()) && VerifyOffset(verifier, VT_TESTARRAYOFSTRING) && verifier.VerifyVector(testarrayofstring()) && verifier.VerifyVectorOfStrings(testarrayofstring()) && VerifyOffset(verifier, VT_TESTARRAYOFTABLES) && verifier.VerifyVector(testarrayoftables()) && verifier.VerifyVectorOfTables(testarrayoftables()) && VerifyOffset(verifier, VT_ENEMY) && verifier.VerifyTable(enemy()) && VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) && verifier.VerifyVector(testnestedflatbuffer()) && VerifyOffset(verifier, VT_TESTEMPTY) && verifier.VerifyTable(testempty()) && VerifyField(verifier, VT_TESTBOOL) && VerifyField(verifier, VT_TESTHASHS32_FNV1) && VerifyField(verifier, VT_TESTHASHU32_FNV1) && VerifyField(verifier, VT_TESTHASHS64_FNV1) && VerifyField(verifier, VT_TESTHASHU64_FNV1) && VerifyField(verifier, VT_TESTHASHS32_FNV1A) && VerifyField(verifier, VT_TESTHASHU32_FNV1A) && VerifyField(verifier, VT_TESTHASHS64_FNV1A) && VerifyField(verifier, VT_TESTHASHU64_FNV1A) && VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) && verifier.VerifyVector(testarrayofbools()) && VerifyField(verifier, VT_TESTF) && VerifyField(verifier, VT_TESTF2) && VerifyField(verifier, VT_TESTF3) && VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) && verifier.VerifyVector(testarrayofstring2()) && verifier.VerifyVectorOfStrings(testarrayofstring2()) && VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) && verifier.VerifyVector(testarrayofsortedstruct()) && VerifyOffset(verifier, VT_FLEX) && verifier.VerifyVector(flex()) && VerifyOffset(verifier, VT_TEST5) && verifier.VerifyVector(test5()) && VerifyOffset(verifier, VT_VECTOR_OF_LONGS) && verifier.VerifyVector(vector_of_longs()) && VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) && verifier.VerifyVector(vector_of_doubles()) && VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) && verifier.VerifyTable(parent_namespace_test()) && VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) && verifier.VerifyVector(vector_of_referrables()) && verifier.VerifyVectorOfTables(vector_of_referrables()) && VerifyField(verifier, VT_SINGLE_WEAK_REFERENCE) && VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) && verifier.VerifyVector(vector_of_weak_references()) && VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) && verifier.VerifyVector(vector_of_strong_referrables()) && verifier.VerifyVectorOfTables(vector_of_strong_referrables()) && VerifyField(verifier, VT_CO_OWNING_REFERENCE) && VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) && verifier.VerifyVector(vector_of_co_owning_references()) && VerifyField(verifier, VT_NON_OWNING_REFERENCE) && VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) && verifier.VerifyVector(vector_of_non_owning_references()) && VerifyField(verifier, VT_ANY_UNIQUE_TYPE) && VerifyOffset(verifier, VT_ANY_UNIQUE) && VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) && VerifyField(verifier, VT_ANY_AMBIGUOUS_TYPE) && VerifyOffset(verifier, VT_ANY_AMBIGUOUS) && VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) && VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) && verifier.VerifyVector(vector_of_enums()) && VerifyField(verifier, VT_SIGNED_ENUM) && verifier.EndTable(); } MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; template<> inline const MyGame::Example::Monster *Monster::test_as() const { return test_as_Monster(); } template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as() const { return test_as_TestSimpleTableWithEnum(); } template<> inline const MyGame::Example2::Monster *Monster::test_as() const { return test_as_MyGame_Example2_Monster(); } template<> inline const MyGame::Example::Monster *Monster::any_unique_as() const { return any_unique_as_M(); } template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as() const { return any_unique_as_TS(); } template<> inline const MyGame::Example2::Monster *Monster::any_unique_as() const { return any_unique_as_M2(); } struct MonsterBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_pos(const MyGame::Example::Vec3 *pos) { fbb_.AddStruct(Monster::VT_POS, pos); } void add_mana(int16_t mana) { fbb_.AddElement(Monster::VT_MANA, mana, 150); } void add_hp(int16_t hp) { fbb_.AddElement(Monster::VT_HP, hp, 100); } void add_name(flatbuffers::Offset name) { fbb_.AddOffset(Monster::VT_NAME, name); } void add_inventory(flatbuffers::Offset> inventory) { fbb_.AddOffset(Monster::VT_INVENTORY, inventory); } void add_color(MyGame::Example::Color color) { fbb_.AddElement(Monster::VT_COLOR, static_cast(color), 8); } void add_test_type(MyGame::Example::Any test_type) { fbb_.AddElement(Monster::VT_TEST_TYPE, static_cast(test_type), 0); } void add_test(flatbuffers::Offset test) { fbb_.AddOffset(Monster::VT_TEST, test); } void add_test4(flatbuffers::Offset> test4) { fbb_.AddOffset(Monster::VT_TEST4, test4); } void add_testarrayofstring(flatbuffers::Offset>> testarrayofstring) { fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring); } void add_testarrayoftables(flatbuffers::Offset>> testarrayoftables) { fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables); } void add_enemy(flatbuffers::Offset enemy) { fbb_.AddOffset(Monster::VT_ENEMY, enemy); } void add_testnestedflatbuffer(flatbuffers::Offset> testnestedflatbuffer) { fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer); } void add_testempty(flatbuffers::Offset testempty) { fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty); } void add_testbool(bool testbool) { fbb_.AddElement(Monster::VT_TESTBOOL, static_cast(testbool), 0); } void add_testhashs32_fnv1(int32_t testhashs32_fnv1) { fbb_.AddElement(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0); } void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) { fbb_.AddElement(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0); } void add_testhashs64_fnv1(int64_t testhashs64_fnv1) { fbb_.AddElement(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0); } void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) { fbb_.AddElement(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0); } void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) { fbb_.AddElement(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0); } void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) { fbb_.AddElement(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0); } void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) { fbb_.AddElement(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0); } void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) { fbb_.AddElement(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0); } void add_testarrayofbools(flatbuffers::Offset> testarrayofbools) { fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools); } void add_testf(float testf) { fbb_.AddElement(Monster::VT_TESTF, testf, 3.14159f); } void add_testf2(float testf2) { fbb_.AddElement(Monster::VT_TESTF2, testf2, 3.0f); } void add_testf3(float testf3) { fbb_.AddElement(Monster::VT_TESTF3, testf3, 0.0f); } void add_testarrayofstring2(flatbuffers::Offset>> testarrayofstring2) { fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2); } void add_testarrayofsortedstruct(flatbuffers::Offset> testarrayofsortedstruct) { fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct); } void add_flex(flatbuffers::Offset> flex) { fbb_.AddOffset(Monster::VT_FLEX, flex); } void add_test5(flatbuffers::Offset> test5) { fbb_.AddOffset(Monster::VT_TEST5, test5); } void add_vector_of_longs(flatbuffers::Offset> vector_of_longs) { fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs); } void add_vector_of_doubles(flatbuffers::Offset> vector_of_doubles) { fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles); } void add_parent_namespace_test(flatbuffers::Offset parent_namespace_test) { fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test); } void add_vector_of_referrables(flatbuffers::Offset>> vector_of_referrables) { fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables); } void add_single_weak_reference(uint64_t single_weak_reference) { fbb_.AddElement(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0); } void add_vector_of_weak_references(flatbuffers::Offset> vector_of_weak_references) { fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references); } void add_vector_of_strong_referrables(flatbuffers::Offset>> vector_of_strong_referrables) { fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables); } void add_co_owning_reference(uint64_t co_owning_reference) { fbb_.AddElement(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0); } void add_vector_of_co_owning_references(flatbuffers::Offset> vector_of_co_owning_references) { fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references); } void add_non_owning_reference(uint64_t non_owning_reference) { fbb_.AddElement(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0); } void add_vector_of_non_owning_references(flatbuffers::Offset> vector_of_non_owning_references) { fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references); } void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) { fbb_.AddElement(Monster::VT_ANY_UNIQUE_TYPE, static_cast(any_unique_type), 0); } void add_any_unique(flatbuffers::Offset any_unique) { fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique); } void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) { fbb_.AddElement(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast(any_ambiguous_type), 0); } void add_any_ambiguous(flatbuffers::Offset any_ambiguous) { fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous); } void add_vector_of_enums(flatbuffers::Offset> vector_of_enums) { fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums); } void add_signed_enum(MyGame::Example::Race signed_enum) { fbb_.AddElement(Monster::VT_SIGNED_ENUM, static_cast(signed_enum), -1); } explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } MonsterBuilder &operator=(const MonsterBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); fbb_.Required(o, Monster::VT_NAME); return o; } }; inline flatbuffers::Offset CreateMonster( flatbuffers::FlatBufferBuilder &_fbb, const MyGame::Example::Vec3 *pos = 0, int16_t mana = 150, int16_t hp = 100, flatbuffers::Offset name = 0, flatbuffers::Offset> inventory = 0, MyGame::Example::Color color = MyGame::Example::Color_Blue, MyGame::Example::Any test_type = MyGame::Example::Any_NONE, flatbuffers::Offset test = 0, flatbuffers::Offset> test4 = 0, flatbuffers::Offset>> testarrayofstring = 0, flatbuffers::Offset>> testarrayoftables = 0, flatbuffers::Offset enemy = 0, flatbuffers::Offset> testnestedflatbuffer = 0, flatbuffers::Offset testempty = 0, bool testbool = false, int32_t testhashs32_fnv1 = 0, uint32_t testhashu32_fnv1 = 0, int64_t testhashs64_fnv1 = 0, uint64_t testhashu64_fnv1 = 0, int32_t testhashs32_fnv1a = 0, uint32_t testhashu32_fnv1a = 0, int64_t testhashs64_fnv1a = 0, uint64_t testhashu64_fnv1a = 0, flatbuffers::Offset> testarrayofbools = 0, float testf = 3.14159f, float testf2 = 3.0f, float testf3 = 0.0f, flatbuffers::Offset>> testarrayofstring2 = 0, flatbuffers::Offset> testarrayofsortedstruct = 0, flatbuffers::Offset> flex = 0, flatbuffers::Offset> test5 = 0, flatbuffers::Offset> vector_of_longs = 0, flatbuffers::Offset> vector_of_doubles = 0, flatbuffers::Offset parent_namespace_test = 0, flatbuffers::Offset>> vector_of_referrables = 0, uint64_t single_weak_reference = 0, flatbuffers::Offset> vector_of_weak_references = 0, flatbuffers::Offset>> vector_of_strong_referrables = 0, uint64_t co_owning_reference = 0, flatbuffers::Offset> vector_of_co_owning_references = 0, uint64_t non_owning_reference = 0, flatbuffers::Offset> vector_of_non_owning_references = 0, MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE, flatbuffers::Offset any_unique = 0, MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE, flatbuffers::Offset any_ambiguous = 0, flatbuffers::Offset> vector_of_enums = 0, MyGame::Example::Race signed_enum = MyGame::Example::Race_None) { MonsterBuilder builder_(_fbb); builder_.add_non_owning_reference(non_owning_reference); builder_.add_co_owning_reference(co_owning_reference); builder_.add_single_weak_reference(single_weak_reference); builder_.add_testhashu64_fnv1a(testhashu64_fnv1a); builder_.add_testhashs64_fnv1a(testhashs64_fnv1a); builder_.add_testhashu64_fnv1(testhashu64_fnv1); builder_.add_testhashs64_fnv1(testhashs64_fnv1); builder_.add_vector_of_enums(vector_of_enums); builder_.add_any_ambiguous(any_ambiguous); builder_.add_any_unique(any_unique); builder_.add_vector_of_non_owning_references(vector_of_non_owning_references); builder_.add_vector_of_co_owning_references(vector_of_co_owning_references); builder_.add_vector_of_strong_referrables(vector_of_strong_referrables); builder_.add_vector_of_weak_references(vector_of_weak_references); builder_.add_vector_of_referrables(vector_of_referrables); builder_.add_parent_namespace_test(parent_namespace_test); builder_.add_vector_of_doubles(vector_of_doubles); builder_.add_vector_of_longs(vector_of_longs); builder_.add_test5(test5); builder_.add_flex(flex); builder_.add_testarrayofsortedstruct(testarrayofsortedstruct); builder_.add_testarrayofstring2(testarrayofstring2); builder_.add_testf3(testf3); builder_.add_testf2(testf2); builder_.add_testf(testf); builder_.add_testarrayofbools(testarrayofbools); builder_.add_testhashu32_fnv1a(testhashu32_fnv1a); builder_.add_testhashs32_fnv1a(testhashs32_fnv1a); builder_.add_testhashu32_fnv1(testhashu32_fnv1); builder_.add_testhashs32_fnv1(testhashs32_fnv1); builder_.add_testempty(testempty); builder_.add_testnestedflatbuffer(testnestedflatbuffer); builder_.add_enemy(enemy); builder_.add_testarrayoftables(testarrayoftables); builder_.add_testarrayofstring(testarrayofstring); builder_.add_test4(test4); builder_.add_test(test); builder_.add_inventory(inventory); builder_.add_name(name); builder_.add_pos(pos); builder_.add_hp(hp); builder_.add_mana(mana); builder_.add_signed_enum(signed_enum); builder_.add_any_ambiguous_type(any_ambiguous_type); builder_.add_any_unique_type(any_unique_type); builder_.add_testbool(testbool); builder_.add_test_type(test_type); builder_.add_color(color); return builder_.Finish(); } inline flatbuffers::Offset CreateMonsterDirect( flatbuffers::FlatBufferBuilder &_fbb, const MyGame::Example::Vec3 *pos = 0, int16_t mana = 150, int16_t hp = 100, const char *name = nullptr, const std::vector *inventory = nullptr, MyGame::Example::Color color = MyGame::Example::Color_Blue, MyGame::Example::Any test_type = MyGame::Example::Any_NONE, flatbuffers::Offset test = 0, const std::vector *test4 = nullptr, const std::vector> *testarrayofstring = nullptr, std::vector> *testarrayoftables = nullptr, flatbuffers::Offset enemy = 0, const std::vector *testnestedflatbuffer = nullptr, flatbuffers::Offset testempty = 0, bool testbool = false, int32_t testhashs32_fnv1 = 0, uint32_t testhashu32_fnv1 = 0, int64_t testhashs64_fnv1 = 0, uint64_t testhashu64_fnv1 = 0, int32_t testhashs32_fnv1a = 0, uint32_t testhashu32_fnv1a = 0, int64_t testhashs64_fnv1a = 0, uint64_t testhashu64_fnv1a = 0, const std::vector *testarrayofbools = nullptr, float testf = 3.14159f, float testf2 = 3.0f, float testf3 = 0.0f, const std::vector> *testarrayofstring2 = nullptr, std::vector *testarrayofsortedstruct = nullptr, const std::vector *flex = nullptr, const std::vector *test5 = nullptr, const std::vector *vector_of_longs = nullptr, const std::vector *vector_of_doubles = nullptr, flatbuffers::Offset parent_namespace_test = 0, std::vector> *vector_of_referrables = nullptr, uint64_t single_weak_reference = 0, const std::vector *vector_of_weak_references = nullptr, std::vector> *vector_of_strong_referrables = nullptr, uint64_t co_owning_reference = 0, const std::vector *vector_of_co_owning_references = nullptr, uint64_t non_owning_reference = 0, const std::vector *vector_of_non_owning_references = nullptr, MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE, flatbuffers::Offset any_unique = 0, MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE, flatbuffers::Offset any_ambiguous = 0, const std::vector *vector_of_enums = nullptr, MyGame::Example::Race signed_enum = MyGame::Example::Race_None) { auto name__ = name ? _fbb.CreateString(name) : 0; auto inventory__ = inventory ? _fbb.CreateVector(*inventory) : 0; auto test4__ = test4 ? _fbb.CreateVectorOfStructs(*test4) : 0; auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector>(*testarrayofstring) : 0; auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables(testarrayoftables) : 0; auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector(*testnestedflatbuffer) : 0; auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector(*testarrayofbools) : 0; auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector>(*testarrayofstring2) : 0; auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs(testarrayofsortedstruct) : 0; auto flex__ = flex ? _fbb.CreateVector(*flex) : 0; auto test5__ = test5 ? _fbb.CreateVectorOfStructs(*test5) : 0; auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector(*vector_of_longs) : 0; auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector(*vector_of_doubles) : 0; auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables(vector_of_referrables) : 0; auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector(*vector_of_weak_references) : 0; auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables(vector_of_strong_referrables) : 0; auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector(*vector_of_co_owning_references) : 0; auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector(*vector_of_non_owning_references) : 0; auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector(*vector_of_enums) : 0; return MyGame::Example::CreateMonster( _fbb, pos, mana, hp, name__, inventory__, color, test_type, test, test4__, testarrayofstring__, testarrayoftables__, enemy, testnestedflatbuffer__, testempty, testbool, testhashs32_fnv1, testhashu32_fnv1, testhashs64_fnv1, testhashu64_fnv1, testhashs32_fnv1a, testhashu32_fnv1a, testhashs64_fnv1a, testhashu64_fnv1a, testarrayofbools__, testf, testf2, testf3, testarrayofstring2__, testarrayofsortedstruct__, flex__, test5__, vector_of_longs__, vector_of_doubles__, parent_namespace_test, vector_of_referrables__, single_weak_reference, vector_of_weak_references__, vector_of_strong_referrables__, co_owning_reference, vector_of_co_owning_references__, non_owning_reference, vector_of_non_owning_references__, any_unique_type, any_unique, any_ambiguous_type, any_ambiguous, vector_of_enums__, signed_enum); } flatbuffers::Offset CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); struct TypeAliasesT : public flatbuffers::NativeTable { typedef TypeAliases TableType; int8_t i8; uint8_t u8; int16_t i16; uint16_t u16; int32_t i32; uint32_t u32; int64_t i64; uint64_t u64; float f32; double f64; std::vector v8; std::vector vf64; TypeAliasesT() : i8(0), u8(0), i16(0), u16(0), i32(0), u32(0), i64(0), u64(0), f32(0.0f), f64(0.0) { } }; inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) { return (lhs.i8 == rhs.i8) && (lhs.u8 == rhs.u8) && (lhs.i16 == rhs.i16) && (lhs.u16 == rhs.u16) && (lhs.i32 == rhs.i32) && (lhs.u32 == rhs.u32) && (lhs.i64 == rhs.i64) && (lhs.u64 == rhs.u64) && (lhs.f32 == rhs.f32) && (lhs.f64 == rhs.f64) && (lhs.v8 == rhs.v8) && (lhs.vf64 == rhs.vf64); } inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) { return !(lhs == rhs); } struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef TypeAliasesT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return TypeAliasesTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_I8 = 4, VT_U8 = 6, VT_I16 = 8, VT_U16 = 10, VT_I32 = 12, VT_U32 = 14, VT_I64 = 16, VT_U64 = 18, VT_F32 = 20, VT_F64 = 22, VT_V8 = 24, VT_VF64 = 26 }; int8_t i8() const { return GetField(VT_I8, 0); } bool mutate_i8(int8_t _i8) { return SetField(VT_I8, _i8, 0); } uint8_t u8() const { return GetField(VT_U8, 0); } bool mutate_u8(uint8_t _u8) { return SetField(VT_U8, _u8, 0); } int16_t i16() const { return GetField(VT_I16, 0); } bool mutate_i16(int16_t _i16) { return SetField(VT_I16, _i16, 0); } uint16_t u16() const { return GetField(VT_U16, 0); } bool mutate_u16(uint16_t _u16) { return SetField(VT_U16, _u16, 0); } int32_t i32() const { return GetField(VT_I32, 0); } bool mutate_i32(int32_t _i32) { return SetField(VT_I32, _i32, 0); } uint32_t u32() const { return GetField(VT_U32, 0); } bool mutate_u32(uint32_t _u32) { return SetField(VT_U32, _u32, 0); } int64_t i64() const { return GetField(VT_I64, 0); } bool mutate_i64(int64_t _i64) { return SetField(VT_I64, _i64, 0); } uint64_t u64() const { return GetField(VT_U64, 0); } bool mutate_u64(uint64_t _u64) { return SetField(VT_U64, _u64, 0); } float f32() const { return GetField(VT_F32, 0.0f); } bool mutate_f32(float _f32) { return SetField(VT_F32, _f32, 0.0f); } double f64() const { return GetField(VT_F64, 0.0); } bool mutate_f64(double _f64) { return SetField(VT_F64, _f64, 0.0); } const flatbuffers::Vector *v8() const { return GetPointer *>(VT_V8); } flatbuffers::Vector *mutable_v8() { return GetPointer *>(VT_V8); } const flatbuffers::Vector *vf64() const { return GetPointer *>(VT_VF64); } flatbuffers::Vector *mutable_vf64() { return GetPointer *>(VT_VF64); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_I8) && VerifyField(verifier, VT_U8) && VerifyField(verifier, VT_I16) && VerifyField(verifier, VT_U16) && VerifyField(verifier, VT_I32) && VerifyField(verifier, VT_U32) && VerifyField(verifier, VT_I64) && VerifyField(verifier, VT_U64) && VerifyField(verifier, VT_F32) && VerifyField(verifier, VT_F64) && VerifyOffset(verifier, VT_V8) && verifier.VerifyVector(v8()) && VerifyOffset(verifier, VT_VF64) && verifier.VerifyVector(vf64()) && verifier.EndTable(); } TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct TypeAliasesBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_i8(int8_t i8) { fbb_.AddElement(TypeAliases::VT_I8, i8, 0); } void add_u8(uint8_t u8) { fbb_.AddElement(TypeAliases::VT_U8, u8, 0); } void add_i16(int16_t i16) { fbb_.AddElement(TypeAliases::VT_I16, i16, 0); } void add_u16(uint16_t u16) { fbb_.AddElement(TypeAliases::VT_U16, u16, 0); } void add_i32(int32_t i32) { fbb_.AddElement(TypeAliases::VT_I32, i32, 0); } void add_u32(uint32_t u32) { fbb_.AddElement(TypeAliases::VT_U32, u32, 0); } void add_i64(int64_t i64) { fbb_.AddElement(TypeAliases::VT_I64, i64, 0); } void add_u64(uint64_t u64) { fbb_.AddElement(TypeAliases::VT_U64, u64, 0); } void add_f32(float f32) { fbb_.AddElement(TypeAliases::VT_F32, f32, 0.0f); } void add_f64(double f64) { fbb_.AddElement(TypeAliases::VT_F64, f64, 0.0); } void add_v8(flatbuffers::Offset> v8) { fbb_.AddOffset(TypeAliases::VT_V8, v8); } void add_vf64(flatbuffers::Offset> vf64) { fbb_.AddOffset(TypeAliases::VT_VF64, vf64); } explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } TypeAliasesBuilder &operator=(const TypeAliasesBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateTypeAliases( flatbuffers::FlatBufferBuilder &_fbb, int8_t i8 = 0, uint8_t u8 = 0, int16_t i16 = 0, uint16_t u16 = 0, int32_t i32 = 0, uint32_t u32 = 0, int64_t i64 = 0, uint64_t u64 = 0, float f32 = 0.0f, double f64 = 0.0, flatbuffers::Offset> v8 = 0, flatbuffers::Offset> vf64 = 0) { TypeAliasesBuilder builder_(_fbb); builder_.add_f64(f64); builder_.add_u64(u64); builder_.add_i64(i64); builder_.add_vf64(vf64); builder_.add_v8(v8); builder_.add_f32(f32); builder_.add_u32(u32); builder_.add_i32(i32); builder_.add_u16(u16); builder_.add_i16(i16); builder_.add_u8(u8); builder_.add_i8(i8); return builder_.Finish(); } inline flatbuffers::Offset CreateTypeAliasesDirect( flatbuffers::FlatBufferBuilder &_fbb, int8_t i8 = 0, uint8_t u8 = 0, int16_t i16 = 0, uint16_t u16 = 0, int32_t i32 = 0, uint32_t u32 = 0, int64_t i64 = 0, uint64_t u64 = 0, float f32 = 0.0f, double f64 = 0.0, const std::vector *v8 = nullptr, const std::vector *vf64 = nullptr) { auto v8__ = v8 ? _fbb.CreateVector(*v8) : 0; auto vf64__ = vf64 ? _fbb.CreateVector(*vf64) : 0; return MyGame::Example::CreateTypeAliases( _fbb, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8__, vf64__); } flatbuffers::Offset CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); } // namespace Example inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new InParentNamespaceT(); UnPackTo(_o, _resolver); return _o; } inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; } inline flatbuffers::Offset InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateInParentNamespace(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; return MyGame::CreateInParentNamespace( _fbb); } namespace Example2 { inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new MonsterT(); UnPackTo(_o, _resolver); return _o; } inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; } inline flatbuffers::Offset Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateMonster(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; return MyGame::Example2::CreateMonster( _fbb); } } // namespace Example2 namespace Example { inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new TestSimpleTableWithEnumT(); UnPackTo(_o, _resolver); return _o; } inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = color(); _o->color = _e; } } inline flatbuffers::Offset TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _color = _o->color; return MyGame::Example::CreateTestSimpleTableWithEnum( _fbb, _color); } inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new StatT(); UnPackTo(_o, _resolver); return _o; } inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = id(); if (_e) _o->id = _e->str(); } { auto _e = val(); _o->val = _e; } { auto _e = count(); _o->count = _e; } } inline flatbuffers::Offset Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateStat(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id); auto _val = _o->val; auto _count = _o->count; return MyGame::Example::CreateStat( _fbb, _id, _val, _count); } inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new ReferrableT(); UnPackTo(_o, _resolver); return _o; } inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = id(); _o->id = _e; } } inline flatbuffers::Offset Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateReferrable(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _id = _o->id; return MyGame::Example::CreateReferrable( _fbb, _id); } inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new MonsterT(); UnPackTo(_o, _resolver); return _o; } inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr(new MyGame::Example::Vec3(*_e)); } { auto _e = mana(); _o->mana = _e; } { auto _e = hp(); _o->hp = _e; } { auto _e = name(); if (_e) _o->name = _e->str(); } { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } } { auto _e = color(); _o->color = _e; } { auto _e = test_type(); _o->test.type = _e; } { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); } { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } } { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } } { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr(_e->Get(_i)->UnPack(_resolver)); } } } { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr(_e->UnPack(_resolver)); } { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } } { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr(_e->UnPack(_resolver)); } { auto _e = testbool(); _o->testbool = _e; } { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; } { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; } { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; } { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; } { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; } { auto _e = testhashu32_fnv1a(); //scalar resolver, naked if (_resolver) (*_resolver)(reinterpret_cast(&_o->testhashu32_fnv1a), static_cast(_e)); else _o->testhashu32_fnv1a = nullptr; } { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; } { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; } { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } } { auto _e = testf(); _o->testf = _e; } { auto _e = testf2(); _o->testf2 = _e; } { auto _e = testf3(); _o->testf3 = _e; } { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } } { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } } { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } } { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } } { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } } { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } } { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr(_e->UnPack(_resolver)); } { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr(_e->Get(_i)->UnPack(_resolver)); } } } { auto _e = single_weak_reference(); //scalar resolver, naked if (_resolver) (*_resolver)(reinterpret_cast(&_o->single_weak_reference), static_cast(_e)); else _o->single_weak_reference = nullptr; } { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked if (_resolver) (*_resolver)(reinterpret_cast(&_o->vector_of_weak_references[_i]), static_cast(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } } { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr(_e->Get(_i)->UnPack(_resolver)); } } } { auto _e = co_owning_reference(); //scalar resolver, naked if (_resolver) (*_resolver)(reinterpret_cast(&_o->co_owning_reference), static_cast(_e)); else _o->co_owning_reference = nullptr; } { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type if (_resolver) (*_resolver)(reinterpret_cast(&_o->vector_of_co_owning_references[_i]), static_cast(_e->Get(_i)));/* else do nothing */; } } } { auto _e = non_owning_reference(); //scalar resolver, naked if (_resolver) (*_resolver)(reinterpret_cast(&_o->non_owning_reference), static_cast(_e)); else _o->non_owning_reference = nullptr; } { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked if (_resolver) (*_resolver)(reinterpret_cast(&_o->vector_of_non_owning_references[_i]), static_cast(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } } { auto _e = any_unique_type(); _o->any_unique.type = _e; } { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); } { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; } { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); } { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast(_e->Get(_i)); } } } { auto _e = signed_enum(); _o->signed_enum = _e; } } inline flatbuffers::Offset Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateMonster(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _pos = _o->pos ? _o->pos.get() : 0; auto _mana = _o->mana; auto _hp = _o->hp; auto _name = _fbb.CreateString(_o->name); auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0; auto _color = _o->color; auto _test_type = _o->test.type; auto _test = _o->test.Pack(_fbb); auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0; auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0; auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0; auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0; auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0; auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0; auto _testbool = _o->testbool; auto _testhashs32_fnv1 = _o->testhashs32_fnv1; auto _testhashu32_fnv1 = _o->testhashu32_fnv1; auto _testhashs64_fnv1 = _o->testhashs64_fnv1; auto _testhashu64_fnv1 = _o->testhashu64_fnv1; auto _testhashs32_fnv1a = _o->testhashs32_fnv1a; auto _testhashu32_fnv1a = _rehasher ? static_cast((*_rehasher)(_o->testhashu32_fnv1a)) : 0; auto _testhashs64_fnv1a = _o->testhashs64_fnv1a; auto _testhashu64_fnv1a = _o->testhashu64_fnv1a; auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0; auto _testf = _o->testf; auto _testf2 = _o->testf2; auto _testf3 = _o->testf3; auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0; auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0; auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0; auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0; auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0; auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0; auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0; auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0; auto _single_weak_reference = _rehasher ? static_cast((*_rehasher)(_o->single_weak_reference)) : 0; auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0; auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0; auto _co_owning_reference = _rehasher ? static_cast((*_rehasher)(_o->co_owning_reference)) : 0; auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0; auto _non_owning_reference = _rehasher ? static_cast((*_rehasher)(_o->non_owning_reference)) : 0; auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0; auto _any_unique_type = _o->any_unique.type; auto _any_unique = _o->any_unique.Pack(_fbb); auto _any_ambiguous_type = _o->any_ambiguous.type; auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb); auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0; auto _signed_enum = _o->signed_enum; return MyGame::Example::CreateMonster( _fbb, _pos, _mana, _hp, _name, _inventory, _color, _test_type, _test, _test4, _testarrayofstring, _testarrayoftables, _enemy, _testnestedflatbuffer, _testempty, _testbool, _testhashs32_fnv1, _testhashu32_fnv1, _testhashs64_fnv1, _testhashu64_fnv1, _testhashs32_fnv1a, _testhashu32_fnv1a, _testhashs64_fnv1a, _testhashu64_fnv1a, _testarrayofbools, _testf, _testf2, _testf3, _testarrayofstring2, _testarrayofsortedstruct, _flex, _test5, _vector_of_longs, _vector_of_doubles, _parent_namespace_test, _vector_of_referrables, _single_weak_reference, _vector_of_weak_references, _vector_of_strong_referrables, _co_owning_reference, _vector_of_co_owning_references, _non_owning_reference, _vector_of_non_owning_references, _any_unique_type, _any_unique, _any_ambiguous_type, _any_ambiguous, _vector_of_enums, _signed_enum); } inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new TypeAliasesT(); UnPackTo(_o, _resolver); return _o; } inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = i8(); _o->i8 = _e; } { auto _e = u8(); _o->u8 = _e; } { auto _e = i16(); _o->i16 = _e; } { auto _e = u16(); _o->u16 = _e; } { auto _e = i32(); _o->i32 = _e; } { auto _e = u32(); _o->u32 = _e; } { auto _e = i64(); _o->i64 = _e; } { auto _e = u64(); _o->u64 = _e; } { auto _e = f32(); _o->f32 = _e; } { auto _e = f64(); _o->f64 = _e; } { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } } { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } } } inline flatbuffers::Offset TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateTypeAliases(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _i8 = _o->i8; auto _u8 = _o->u8; auto _i16 = _o->i16; auto _u16 = _o->u16; auto _i32 = _o->i32; auto _u32 = _o->u32; auto _i64 = _o->i64; auto _u64 = _o->u64; auto _f32 = _o->f32; auto _f64 = _o->f64; auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0; auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0; return MyGame::Example::CreateTypeAliases( _fbb, _i8, _u8, _i16, _u16, _i32, _u32, _i64, _u64, _f32, _f64, _v8, _vf64); } inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) { switch (type) { case Any_NONE: { return true; } case Any_Monster: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } case Any_TestSimpleTableWithEnum: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } case Any_MyGame_Example2_Monster: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } default: return true; } } inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector> *values, const flatbuffers::Vector *types) { if (!values || !types) return !values && !types; if (values->size() != types->size()) return false; for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { if (!VerifyAny( verifier, values->Get(i), types->GetEnum(i))) { return false; } } return true; } inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) { switch (type) { case Any_Monster: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } case Any_TestSimpleTableWithEnum: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } case Any_MyGame_Example2_Monster: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } default: return nullptr; } } inline flatbuffers::Offset AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { switch (type) { case Any_Monster: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } case Any_TestSimpleTableWithEnum: { auto ptr = reinterpret_cast(value); return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union(); } case Any_MyGame_Example2_Monster: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } default: return 0; } } inline AnyUnion::AnyUnion(const AnyUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) { switch (type) { case Any_Monster: { FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. break; } case Any_TestSimpleTableWithEnum: { value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast(u.value)); break; } case Any_MyGame_Example2_Monster: { value = new MyGame::Example2::MonsterT(*reinterpret_cast(u.value)); break; } default: break; } } inline void AnyUnion::Reset() { switch (type) { case Any_Monster: { auto ptr = reinterpret_cast(value); delete ptr; break; } case Any_TestSimpleTableWithEnum: { auto ptr = reinterpret_cast(value); delete ptr; break; } case Any_MyGame_Example2_Monster: { auto ptr = reinterpret_cast(value); delete ptr; break; } default: break; } value = nullptr; type = Any_NONE; } inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) { switch (type) { case AnyUniqueAliases_NONE: { return true; } case AnyUniqueAliases_M: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } case AnyUniqueAliases_TS: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } case AnyUniqueAliases_M2: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } default: return true; } } inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector> *values, const flatbuffers::Vector *types) { if (!values || !types) return !values && !types; if (values->size() != types->size()) return false; for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { if (!VerifyAnyUniqueAliases( verifier, values->Get(i), types->GetEnum(i))) { return false; } } return true; } inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) { switch (type) { case AnyUniqueAliases_M: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } case AnyUniqueAliases_TS: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } case AnyUniqueAliases_M2: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } default: return nullptr; } } inline flatbuffers::Offset AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { switch (type) { case AnyUniqueAliases_M: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } case AnyUniqueAliases_TS: { auto ptr = reinterpret_cast(value); return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union(); } case AnyUniqueAliases_M2: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } default: return 0; } } inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) { switch (type) { case AnyUniqueAliases_M: { FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. break; } case AnyUniqueAliases_TS: { value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast(u.value)); break; } case AnyUniqueAliases_M2: { value = new MyGame::Example2::MonsterT(*reinterpret_cast(u.value)); break; } default: break; } } inline void AnyUniqueAliasesUnion::Reset() { switch (type) { case AnyUniqueAliases_M: { auto ptr = reinterpret_cast(value); delete ptr; break; } case AnyUniqueAliases_TS: { auto ptr = reinterpret_cast(value); delete ptr; break; } case AnyUniqueAliases_M2: { auto ptr = reinterpret_cast(value); delete ptr; break; } default: break; } value = nullptr; type = AnyUniqueAliases_NONE; } inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) { switch (type) { case AnyAmbiguousAliases_NONE: { return true; } case AnyAmbiguousAliases_M1: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } case AnyAmbiguousAliases_M2: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } case AnyAmbiguousAliases_M3: { auto ptr = reinterpret_cast(obj); return verifier.VerifyTable(ptr); } default: return true; } } inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector> *values, const flatbuffers::Vector *types) { if (!values || !types) return !values && !types; if (values->size() != types->size()) return false; for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { if (!VerifyAnyAmbiguousAliases( verifier, values->Get(i), types->GetEnum(i))) { return false; } } return true; } inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) { switch (type) { case AnyAmbiguousAliases_M1: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } case AnyAmbiguousAliases_M2: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } case AnyAmbiguousAliases_M3: { auto ptr = reinterpret_cast(obj); return ptr->UnPack(resolver); } default: return nullptr; } } inline flatbuffers::Offset AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { switch (type) { case AnyAmbiguousAliases_M1: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } case AnyAmbiguousAliases_M2: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } case AnyAmbiguousAliases_M3: { auto ptr = reinterpret_cast(value); return CreateMonster(_fbb, ptr, _rehasher).Union(); } default: return 0; } } inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) { switch (type) { case AnyAmbiguousAliases_M1: { FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. break; } case AnyAmbiguousAliases_M2: { FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. break; } case AnyAmbiguousAliases_M3: { FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. break; } default: break; } } inline void AnyAmbiguousAliasesUnion::Reset() { switch (type) { case AnyAmbiguousAliases_M1: { auto ptr = reinterpret_cast(value); delete ptr; break; } case AnyAmbiguousAliases_M2: { auto ptr = reinterpret_cast(value); delete ptr; break; } case AnyAmbiguousAliases_M3: { auto ptr = reinterpret_cast(value); delete ptr; break; } default: break; } value = nullptr; type = AnyAmbiguousAliases_NONE; } inline const flatbuffers::TypeTable *ColorTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_UCHAR, 0, 0 }, { flatbuffers::ET_UCHAR, 0, 0 }, { flatbuffers::ET_UCHAR, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::ColorTypeTable }; static const int64_t values[] = { 1, 2, 8 }; static const char * const names[] = { "Red", "Green", "Blue" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *RaceTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::RaceTypeTable }; static const int64_t values[] = { -1, 0, 1, 2 }; static const char * const names[] = { "None", "Human", "Dwarf", "Elf" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_ENUM, 4, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *AnyTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 1 }, { flatbuffers::ET_SEQUENCE, 0, 2 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::MonsterTypeTable, MyGame::Example::TestSimpleTableWithEnumTypeTable, MyGame::Example2::MonsterTypeTable }; static const char * const names[] = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 1 }, { flatbuffers::ET_SEQUENCE, 0, 2 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::MonsterTypeTable, MyGame::Example::TestSimpleTableWithEnumTypeTable, MyGame::Example2::MonsterTypeTable }; static const char * const names[] = { "NONE", "M", "TS", "M2" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::MonsterTypeTable }; static const char * const names[] = { "NONE", "M1", "M2", "M3" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names }; return &tt; } } // namespace Example inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() { static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr }; return &tt; } namespace Example2 { inline const flatbuffers::TypeTable *MonsterTypeTable() { static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr }; return &tt; } } // namespace Example2 namespace Example { inline const flatbuffers::TypeTable *TestTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SHORT, 0, -1 }, { flatbuffers::ET_CHAR, 0, -1 } }; static const int64_t values[] = { 0, 2, 4 }; static const char * const names[] = { "a", "b" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names }; return &tt; } inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_UCHAR, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::ColorTypeTable }; static const char * const names[] = { "color" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *Vec3TypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_DOUBLE, 0, -1 }, { flatbuffers::ET_UCHAR, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 1 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::ColorTypeTable, MyGame::Example::TestTypeTable }; static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 }; static const char * const names[] = { "x", "y", "z", "test1", "test2", "test3" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *AbilityTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_UINT, 0, -1 }, { flatbuffers::ET_UINT, 0, -1 } }; static const int64_t values[] = { 0, 4, 8 }; static const char * const names[] = { "id", "distance" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names }; return &tt; } inline const flatbuffers::TypeTable *StatTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_STRING, 0, -1 }, { flatbuffers::ET_LONG, 0, -1 }, { flatbuffers::ET_USHORT, 0, -1 } }; static const char * const names[] = { "id", "val", "count" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *ReferrableTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_ULONG, 0, -1 } }; static const char * const names[] = { "id" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *MonsterTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, 0 }, { flatbuffers::ET_SHORT, 0, -1 }, { flatbuffers::ET_SHORT, 0, -1 }, { flatbuffers::ET_STRING, 0, -1 }, { flatbuffers::ET_BOOL, 0, -1 }, { flatbuffers::ET_UCHAR, 1, -1 }, { flatbuffers::ET_UCHAR, 0, 1 }, { flatbuffers::ET_UTYPE, 0, 2 }, { flatbuffers::ET_SEQUENCE, 0, 2 }, { flatbuffers::ET_SEQUENCE, 1, 3 }, { flatbuffers::ET_STRING, 1, -1 }, { flatbuffers::ET_SEQUENCE, 1, 4 }, { flatbuffers::ET_SEQUENCE, 0, 4 }, { flatbuffers::ET_UCHAR, 1, -1 }, { flatbuffers::ET_SEQUENCE, 0, 5 }, { flatbuffers::ET_BOOL, 0, -1 }, { flatbuffers::ET_INT, 0, -1 }, { flatbuffers::ET_UINT, 0, -1 }, { flatbuffers::ET_LONG, 0, -1 }, { flatbuffers::ET_ULONG, 0, -1 }, { flatbuffers::ET_INT, 0, -1 }, { flatbuffers::ET_UINT, 0, -1 }, { flatbuffers::ET_LONG, 0, -1 }, { flatbuffers::ET_ULONG, 0, -1 }, { flatbuffers::ET_BOOL, 1, -1 }, { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_STRING, 1, -1 }, { flatbuffers::ET_SEQUENCE, 1, 6 }, { flatbuffers::ET_UCHAR, 1, -1 }, { flatbuffers::ET_SEQUENCE, 1, 3 }, { flatbuffers::ET_LONG, 1, -1 }, { flatbuffers::ET_DOUBLE, 1, -1 }, { flatbuffers::ET_SEQUENCE, 0, 7 }, { flatbuffers::ET_SEQUENCE, 1, 8 }, { flatbuffers::ET_ULONG, 0, -1 }, { flatbuffers::ET_ULONG, 1, -1 }, { flatbuffers::ET_SEQUENCE, 1, 8 }, { flatbuffers::ET_ULONG, 0, -1 }, { flatbuffers::ET_ULONG, 1, -1 }, { flatbuffers::ET_ULONG, 0, -1 }, { flatbuffers::ET_ULONG, 1, -1 }, { flatbuffers::ET_UTYPE, 0, 9 }, { flatbuffers::ET_SEQUENCE, 0, 9 }, { flatbuffers::ET_UTYPE, 0, 10 }, { flatbuffers::ET_SEQUENCE, 0, 10 }, { flatbuffers::ET_UCHAR, 1, 1 }, { flatbuffers::ET_CHAR, 0, 11 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::Vec3TypeTable, MyGame::Example::ColorTypeTable, MyGame::Example::AnyTypeTable, MyGame::Example::TestTypeTable, MyGame::Example::MonsterTypeTable, MyGame::Example::StatTypeTable, MyGame::Example::AbilityTypeTable, MyGame::InParentNamespaceTypeTable, MyGame::Example::ReferrableTypeTable, MyGame::Example::AnyUniqueAliasesTypeTable, MyGame::Example::AnyAmbiguousAliasesTypeTable, MyGame::Example::RaceTypeTable }; static const char * const names[] = { "pos", "mana", "hp", "name", "friendly", "inventory", "color", "test_type", "test", "test4", "testarrayofstring", "testarrayoftables", "enemy", "testnestedflatbuffer", "testempty", "testbool", "testhashs32_fnv1", "testhashu32_fnv1", "testhashs64_fnv1", "testhashu64_fnv1", "testhashs32_fnv1a", "testhashu32_fnv1a", "testhashs64_fnv1a", "testhashu64_fnv1a", "testarrayofbools", "testf", "testf2", "testf3", "testarrayofstring2", "testarrayofsortedstruct", "flex", "test5", "vector_of_longs", "vector_of_doubles", "parent_namespace_test", "vector_of_referrables", "single_weak_reference", "vector_of_weak_references", "vector_of_strong_referrables", "co_owning_reference", "vector_of_co_owning_references", "non_owning_reference", "vector_of_non_owning_references", "any_unique_type", "any_unique", "any_ambiguous_type", "any_ambiguous", "vector_of_enums", "signed_enum" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 49, type_codes, type_refs, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *TypeAliasesTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_CHAR, 0, -1 }, { flatbuffers::ET_UCHAR, 0, -1 }, { flatbuffers::ET_SHORT, 0, -1 }, { flatbuffers::ET_USHORT, 0, -1 }, { flatbuffers::ET_INT, 0, -1 }, { flatbuffers::ET_UINT, 0, -1 }, { flatbuffers::ET_LONG, 0, -1 }, { flatbuffers::ET_ULONG, 0, -1 }, { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_DOUBLE, 0, -1 }, { flatbuffers::ET_CHAR, 1, -1 }, { flatbuffers::ET_DOUBLE, 1, -1 } }; static const char * const names[] = { "i8", "u8", "i16", "u16", "i32", "u32", "i64", "u64", "f32", "f64", "v8", "vf64" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names }; return &tt; } inline const MyGame::Example::Monster *GetMonster(const void *buf) { return flatbuffers::GetRoot(buf); } inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) { return flatbuffers::GetSizePrefixedRoot(buf); } inline Monster *GetMutableMonster(void *buf) { return flatbuffers::GetMutableRoot(buf); } inline const char *MonsterIdentifier() { return "MONS"; } inline bool MonsterBufferHasIdentifier(const void *buf) { return flatbuffers::BufferHasIdentifier( buf, MonsterIdentifier()); } inline bool VerifyMonsterBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer(MonsterIdentifier()); } inline bool VerifySizePrefixedMonsterBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifySizePrefixedBuffer(MonsterIdentifier()); } inline const char *MonsterExtension() { return "mon"; } inline void FinishMonsterBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.Finish(root, MonsterIdentifier()); } inline void FinishSizePrefixedMonsterBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.FinishSizePrefixed(root, MonsterIdentifier()); } inline flatbuffers::unique_ptr UnPackMonster( const void *buf, const flatbuffers::resolver_function_t *res = nullptr) { return flatbuffers::unique_ptr(GetMonster(buf)->UnPack(res)); } inline flatbuffers::unique_ptr UnPackSizePrefixedMonster( const void *buf, const flatbuffers::resolver_function_t *res = nullptr) { return flatbuffers::unique_ptr(GetSizePrefixedMonster(buf)->UnPack(res)); } } // namespace Example } // namespace MyGame #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_