// automatically generated by the FlatBuffers compiler, do not modify // ignore_for_file: unused_import, unused_field, unused_local_variable library my_game; import 'dart:typed_data' show Uint8List; import 'package:flat_buffers/flat_buffers.dart' as fb; class MonsterExtra { MonsterExtra._(this._bc, this._bcOffset); factory MonsterExtra(List bytes) { fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes); return reader.read(rootRef, 0); } static const fb.Reader reader = const _MonsterExtraReader(); final fb.BufferContext _bc; final int _bcOffset; double get d0 => const fb.Float64Reader().vTableGet(_bc, _bcOffset, 4, double.nan); double get d1 => const fb.Float64Reader().vTableGet(_bc, _bcOffset, 6, double.nan); double get d2 => const fb.Float64Reader().vTableGet(_bc, _bcOffset, 8, double.infinity); double get d3 => const fb.Float64Reader().vTableGet(_bc, _bcOffset, 10, double.negativeInfinity); double get f0 => const fb.Float32Reader().vTableGet(_bc, _bcOffset, 12, double.nan); double get f1 => const fb.Float32Reader().vTableGet(_bc, _bcOffset, 14, double.nan); double get f2 => const fb.Float32Reader().vTableGet(_bc, _bcOffset, 16, double.infinity); double get f3 => const fb.Float32Reader().vTableGet(_bc, _bcOffset, 18, double.negativeInfinity); List get dvec => const fb.ListReader(const fb.Float64Reader()).vTableGet(_bc, _bcOffset, 20, null); List get fvec => const fb.ListReader(const fb.Float32Reader()).vTableGet(_bc, _bcOffset, 22, null); @override String toString() { return 'MonsterExtra{d0: $d0, d1: $d1, d2: $d2, d3: $d3, f0: $f0, f1: $f1, f2: $f2, f3: $f3, dvec: $dvec, fvec: $fvec}'; } } class _MonsterExtraReader extends fb.TableReader { const _MonsterExtraReader(); @override MonsterExtra createObject(fb.BufferContext bc, int offset) => new MonsterExtra._(bc, offset); } class MonsterExtraBuilder { MonsterExtraBuilder(this.fbBuilder) { assert(fbBuilder != null); } final fb.Builder fbBuilder; void begin() { fbBuilder.startTable(); } int addD0(double d0) { fbBuilder.addFloat64(0, d0); return fbBuilder.offset; } int addD1(double d1) { fbBuilder.addFloat64(1, d1); return fbBuilder.offset; } int addD2(double d2) { fbBuilder.addFloat64(2, d2); return fbBuilder.offset; } int addD3(double d3) { fbBuilder.addFloat64(3, d3); return fbBuilder.offset; } int addF0(double f0) { fbBuilder.addFloat32(4, f0); return fbBuilder.offset; } int addF1(double f1) { fbBuilder.addFloat32(5, f1); return fbBuilder.offset; } int addF2(double f2) { fbBuilder.addFloat32(6, f2); return fbBuilder.offset; } int addF3(double f3) { fbBuilder.addFloat32(7, f3); return fbBuilder.offset; } int addDvecOffset(int offset) { fbBuilder.addOffset(8, offset); return fbBuilder.offset; } int addFvecOffset(int offset) { fbBuilder.addOffset(9, offset); return fbBuilder.offset; } int finish() { return fbBuilder.endTable(); } } class MonsterExtraObjectBuilder extends fb.ObjectBuilder { final double _d0; final double _d1; final double _d2; final double _d3; final double _f0; final double _f1; final double _f2; final double _f3; final List _dvec; final List _fvec; MonsterExtraObjectBuilder({ double d0, double d1, double d2, double d3, double f0, double f1, double f2, double f3, List dvec, List fvec, }) : _d0 = d0, _d1 = d1, _d2 = d2, _d3 = d3, _f0 = f0, _f1 = f1, _f2 = f2, _f3 = f3, _dvec = dvec, _fvec = fvec; /// Finish building, and store into the [fbBuilder]. @override int finish( fb.Builder fbBuilder) { assert(fbBuilder != null); final int dvecOffset = _dvec?.isNotEmpty == true ? fbBuilder.writeListFloat64(_dvec) : null; final int fvecOffset = _fvec?.isNotEmpty == true ? fbBuilder.writeListFloat32(_fvec) : null; fbBuilder.startTable(); fbBuilder.addFloat64(0, _d0); fbBuilder.addFloat64(1, _d1); fbBuilder.addFloat64(2, _d2); fbBuilder.addFloat64(3, _d3); fbBuilder.addFloat32(4, _f0); fbBuilder.addFloat32(5, _f1); fbBuilder.addFloat32(6, _f2); fbBuilder.addFloat32(7, _f3); if (dvecOffset != null) { fbBuilder.addOffset(8, dvecOffset); } if (fvecOffset != null) { fbBuilder.addOffset(9, fvecOffset); } return fbBuilder.endTable(); } /// Convenience method to serialize to byte list. @override Uint8List toBytes([String fileIdentifier]) { fb.Builder fbBuilder = new fb.Builder(); int offset = finish(fbBuilder); return fbBuilder.finish(offset, fileIdentifier); } }