# automatically generated by the FlatBuffers compiler, do not modify # namespace: Example import flatbuffers class Vec3(object): __slots__ = ['_tab'] # Vec3 def Init(self, buf, pos): self._tab = flatbuffers.table.Table(buf, pos) # Vec3 def X(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(0)) # Vec3 def Y(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(4)) # Vec3 def Z(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(8)) # Vec3 def Test1(self): return self._tab.Get(flatbuffers.number_types.Float64Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(16)) # Vec3 def Test2(self): return self._tab.Get(flatbuffers.number_types.Uint8Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(24)) # Vec3 def Test3(self, obj): obj.Init(self._tab.Bytes, self._tab.Pos + 26) return obj def CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b): builder.Prep(8, 32) builder.Pad(2) builder.Prep(2, 4) builder.Pad(1) builder.PrependInt8(test3_b) builder.PrependInt16(test3_a) builder.Pad(1) builder.PrependUint8(test2) builder.PrependFloat64(test1) builder.Pad(4) builder.PrependFloat32(z) builder.PrependFloat32(y) builder.PrependFloat32(x) return builder.Offset()