// // automatically generated by the FlatBuffers compiler, do not modify // namespace MyGame.Example { using global::System; using global::System.Collections.Generic; using global::FlatBuffers; public struct Stat : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_2_0_0(); } public static Stat GetRootAsStat(ByteBuffer _bb) { return GetRootAsStat(_bb, new Stat()); } public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public Stat __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public string Id { get { int o = __p.__offset(4); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetIdBytes() { return __p.__vector_as_span(4, 1); } #else public ArraySegment? GetIdBytes() { return __p.__vector_as_arraysegment(4); } #endif public byte[] GetIdArray() { return __p.__vector_as_array(4); } public long Val { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public bool MutateVal(long val) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutLong(o + __p.bb_pos, val); return true; } else { return false; } } public ushort Count { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetUshort(o + __p.bb_pos) : (ushort)0; } } public bool MutateCount(ushort count) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutUshort(o + __p.bb_pos, count); return true; } else { return false; } } public static Offset CreateStat(FlatBufferBuilder builder, StringOffset idOffset = default(StringOffset), long val = 0, ushort count = 0) { builder.StartTable(3); Stat.AddVal(builder, val); Stat.AddId(builder, idOffset); Stat.AddCount(builder, count); return Stat.EndStat(builder); } public static void StartStat(FlatBufferBuilder builder) { builder.StartTable(3); } public static void AddId(FlatBufferBuilder builder, StringOffset idOffset) { builder.AddOffset(0, idOffset.Value, 0); } public static void AddVal(FlatBufferBuilder builder, long val) { builder.AddLong(1, val, 0); } public static void AddCount(FlatBufferBuilder builder, ushort count) { builder.AddUshort(2, count, 0); } public static Offset EndStat(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public static VectorOffset CreateSortedVectorOfStat(FlatBufferBuilder builder, Offset[] offsets) { Array.Sort(offsets, (Offset o1, Offset o2) => builder.DataBuffer.GetUshort(Table.__offset(8, o1.Value, builder.DataBuffer)).CompareTo(builder.DataBuffer.GetUshort(Table.__offset(8, o2.Value, builder.DataBuffer)))); return builder.CreateVectorOfTables(offsets); } public static Stat? __lookup_by_key(int vectorLocation, ushort key, ByteBuffer bb) { int span = bb.GetInt(vectorLocation - 4); int start = 0; while (span != 0) { int middle = span / 2; int tableOffset = Table.__indirect(vectorLocation + 4 * (start + middle), bb); int comp = bb.GetUshort(Table.__offset(8, bb.Length - tableOffset, bb)).CompareTo(key); if (comp > 0) { span = middle; } else if (comp < 0) { middle++; start += middle; span -= middle; } else { return new Stat().__assign(tableOffset, bb); } } return null; } public StatT UnPack() { var _o = new StatT(); this.UnPackTo(_o); return _o; } public void UnPackTo(StatT _o) { _o.Id = this.Id; _o.Val = this.Val; _o.Count = this.Count; } public static Offset Pack(FlatBufferBuilder builder, StatT _o) { if (_o == null) return default(Offset); var _id = _o.Id == null ? default(StringOffset) : builder.CreateString(_o.Id); return CreateStat( builder, _id, _o.Val, _o.Count); } }; public class StatT { [Newtonsoft.Json.JsonProperty("id")] public string Id { get; set; } [Newtonsoft.Json.JsonProperty("val")] public long Val { get; set; } [Newtonsoft.Json.JsonProperty("count")] public ushort Count { get; set; } public StatT() { this.Id = null; this.Val = 0; this.Count = 0; } } }