// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; public final class Race { private Race() { } public static final byte None = -1; public static final byte Human = 0; public static final byte Dwarf = 1; public static final byte Elf = 2; public static final String[] names = { "None", "Human", "Dwarf", "Elf", }; public static String name(int e) { return names[e - None]; } }