// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example import java.nio.* import kotlin.math.sign import com.google.flatbuffers.* /** * an example documentation comment: "monster object" */ @Suppress("unused") @ExperimentalUnsignedTypes class Monster : Table() { fun __init(_i: Int, _bb: ByteBuffer) { __reset(_i, _bb) } fun __assign(_i: Int, _bb: ByteBuffer) : Monster { __init(_i, _bb) return this } val pos : MyGame.Example.Vec3? get() = pos(MyGame.Example.Vec3()) fun pos(obj: MyGame.Example.Vec3) : MyGame.Example.Vec3? { val o = __offset(4) return if (o != 0) { obj.__assign(o + bb_pos, bb) } else { null } } val mana : Short get() { val o = __offset(6) return if(o != 0) bb.getShort(o + bb_pos) else 150 } fun mutateMana(mana: Short) : Boolean { val o = __offset(6) return if (o != 0) { bb.putShort(o + bb_pos, mana) true } else { false } } val hp : Short get() { val o = __offset(8) return if(o != 0) bb.getShort(o + bb_pos) else 100 } fun mutateHp(hp: Short) : Boolean { val o = __offset(8) return if (o != 0) { bb.putShort(o + bb_pos, hp) true } else { false } } val name : String? get() { val o = __offset(10) return if (o != 0) __string(o + bb_pos) else null } val nameAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(10, 1) fun nameInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 10, 1) fun inventory(j: Int) : UByte { val o = __offset(14) return if (o != 0) { bb.get(__vector(o) + j * 1).toUByte() } else { 0u } } val inventoryLength : Int get() { val o = __offset(14); return if (o != 0) __vector_len(o) else 0 } val inventoryAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(14, 1) fun inventoryInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 14, 1) fun mutateInventory(j: Int, inventory: UByte) : Boolean { val o = __offset(14) return if (o != 0) { bb.put(__vector(o) + j * 1, inventory.toByte()) true } else { false } } val color : UByte get() { val o = __offset(16) return if(o != 0) bb.get(o + bb_pos).toUByte() else 8u } fun mutateColor(color: UByte) : Boolean { val o = __offset(16) return if (o != 0) { bb.put(o + bb_pos, color.toByte()) true } else { false } } val testType : UByte get() { val o = __offset(18) return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u } fun mutateTestType(testType: UByte) : Boolean { val o = __offset(18) return if (o != 0) { bb.put(o + bb_pos, testType.toByte()) true } else { false } } fun test(obj: Table) : Table? { val o = __offset(20); return if (o != 0) __union(obj, o + bb_pos) else null } fun test4(j: Int) : MyGame.Example.Test? = test4(MyGame.Example.Test(), j) fun test4(obj: MyGame.Example.Test, j: Int) : MyGame.Example.Test? { val o = __offset(22) return if (o != 0) { obj.__assign(__vector(o) + j * 4, bb) } else { null } } val test4Length : Int get() { val o = __offset(22); return if (o != 0) __vector_len(o) else 0 } fun testarrayofstring(j: Int) : String? { val o = __offset(24) return if (o != 0) { __string(__vector(o) + j * 4) } else { null } } val testarrayofstringLength : Int get() { val o = __offset(24); return if (o != 0) __vector_len(o) else 0 } /** * an example documentation comment: this will end up in the generated code * multiline too */ fun testarrayoftables(j: Int) : MyGame.Example.Monster? = testarrayoftables(MyGame.Example.Monster(), j) fun testarrayoftables(obj: MyGame.Example.Monster, j: Int) : MyGame.Example.Monster? { val o = __offset(26) return if (o != 0) { obj.__assign(__indirect(__vector(o) + j * 4), bb) } else { null } } val testarrayoftablesLength : Int get() { val o = __offset(26); return if (o != 0) __vector_len(o) else 0 } fun testarrayoftablesByKey(key: String) : MyGame.Example.Monster? { val o = __offset(26) return if (o != 0) { MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) } else { null } } fun testarrayoftablesByKey(obj: MyGame.Example.Monster, key: String) : MyGame.Example.Monster? { val o = __offset(26) return if (o != 0) { MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) } else { null } } val enemy : MyGame.Example.Monster? get() = enemy(MyGame.Example.Monster()) fun enemy(obj: MyGame.Example.Monster) : MyGame.Example.Monster? { val o = __offset(28) return if (o != 0) { obj.__assign(__indirect(o + bb_pos), bb) } else { null } } fun testnestedflatbuffer(j: Int) : UByte { val o = __offset(30) return if (o != 0) { bb.get(__vector(o) + j * 1).toUByte() } else { 0u } } val testnestedflatbufferLength : Int get() { val o = __offset(30); return if (o != 0) __vector_len(o) else 0 } val testnestedflatbufferAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(30, 1) fun testnestedflatbufferInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 30, 1) val testnestedflatbufferAsMonster : MyGame.Example.Monster? get() = testnestedflatbufferAsMonster(MyGame.Example.Monster()) fun testnestedflatbufferAsMonster(obj: MyGame.Example.Monster) : MyGame.Example.Monster? { val o = __offset(30) return if (o != 0) { obj.__assign(__indirect(__vector(o)), bb) } else { null } } fun mutateTestnestedflatbuffer(j: Int, testnestedflatbuffer: UByte) : Boolean { val o = __offset(30) return if (o != 0) { bb.put(__vector(o) + j * 1, testnestedflatbuffer.toByte()) true } else { false } } val testempty : MyGame.Example.Stat? get() = testempty(MyGame.Example.Stat()) fun testempty(obj: MyGame.Example.Stat) : MyGame.Example.Stat? { val o = __offset(32) return if (o != 0) { obj.__assign(__indirect(o + bb_pos), bb) } else { null } } val testbool : Boolean get() { val o = __offset(34) return if(o != 0) 0.toByte() != bb.get(o + bb_pos) else false } fun mutateTestbool(testbool: Boolean) : Boolean { val o = __offset(34) return if (o != 0) { bb.put(o + bb_pos, (if(testbool) 1 else 0).toByte()) true } else { false } } val testhashs32Fnv1 : Int get() { val o = __offset(36) return if(o != 0) bb.getInt(o + bb_pos) else 0 } fun mutateTesthashs32Fnv1(testhashs32Fnv1: Int) : Boolean { val o = __offset(36) return if (o != 0) { bb.putInt(o + bb_pos, testhashs32Fnv1) true } else { false } } val testhashu32Fnv1 : UInt get() { val o = __offset(38) return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u } fun mutateTesthashu32Fnv1(testhashu32Fnv1: UInt) : Boolean { val o = __offset(38) return if (o != 0) { bb.putInt(o + bb_pos, testhashu32Fnv1.toInt()) true } else { false } } val testhashs64Fnv1 : Long get() { val o = __offset(40) return if(o != 0) bb.getLong(o + bb_pos) else 0L } fun mutateTesthashs64Fnv1(testhashs64Fnv1: Long) : Boolean { val o = __offset(40) return if (o != 0) { bb.putLong(o + bb_pos, testhashs64Fnv1) true } else { false } } val testhashu64Fnv1 : ULong get() { val o = __offset(42) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateTesthashu64Fnv1(testhashu64Fnv1: ULong) : Boolean { val o = __offset(42) return if (o != 0) { bb.putLong(o + bb_pos, testhashu64Fnv1.toLong()) true } else { false } } val testhashs32Fnv1a : Int get() { val o = __offset(44) return if(o != 0) bb.getInt(o + bb_pos) else 0 } fun mutateTesthashs32Fnv1a(testhashs32Fnv1a: Int) : Boolean { val o = __offset(44) return if (o != 0) { bb.putInt(o + bb_pos, testhashs32Fnv1a) true } else { false } } val testhashu32Fnv1a : UInt get() { val o = __offset(46) return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u } fun mutateTesthashu32Fnv1a(testhashu32Fnv1a: UInt) : Boolean { val o = __offset(46) return if (o != 0) { bb.putInt(o + bb_pos, testhashu32Fnv1a.toInt()) true } else { false } } val testhashs64Fnv1a : Long get() { val o = __offset(48) return if(o != 0) bb.getLong(o + bb_pos) else 0L } fun mutateTesthashs64Fnv1a(testhashs64Fnv1a: Long) : Boolean { val o = __offset(48) return if (o != 0) { bb.putLong(o + bb_pos, testhashs64Fnv1a) true } else { false } } val testhashu64Fnv1a : ULong get() { val o = __offset(50) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateTesthashu64Fnv1a(testhashu64Fnv1a: ULong) : Boolean { val o = __offset(50) return if (o != 0) { bb.putLong(o + bb_pos, testhashu64Fnv1a.toLong()) true } else { false } } fun testarrayofbools(j: Int) : Boolean { val o = __offset(52) return if (o != 0) { 0.toByte() != bb.get(__vector(o) + j * 1) } else { false } } val testarrayofboolsLength : Int get() { val o = __offset(52); return if (o != 0) __vector_len(o) else 0 } val testarrayofboolsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(52, 1) fun testarrayofboolsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 52, 1) fun mutateTestarrayofbools(j: Int, testarrayofbools: Boolean) : Boolean { val o = __offset(52) return if (o != 0) { bb.put(__vector(o) + j * 1, (if(testarrayofbools) 1 else 0).toByte()) true } else { false } } val testf : Float get() { val o = __offset(54) return if(o != 0) bb.getFloat(o + bb_pos) else 3.14159f } fun mutateTestf(testf: Float) : Boolean { val o = __offset(54) return if (o != 0) { bb.putFloat(o + bb_pos, testf) true } else { false } } val testf2 : Float get() { val o = __offset(56) return if(o != 0) bb.getFloat(o + bb_pos) else 3.0f } fun mutateTestf2(testf2: Float) : Boolean { val o = __offset(56) return if (o != 0) { bb.putFloat(o + bb_pos, testf2) true } else { false } } val testf3 : Float get() { val o = __offset(58) return if(o != 0) bb.getFloat(o + bb_pos) else 0.0f } fun mutateTestf3(testf3: Float) : Boolean { val o = __offset(58) return if (o != 0) { bb.putFloat(o + bb_pos, testf3) true } else { false } } fun testarrayofstring2(j: Int) : String? { val o = __offset(60) return if (o != 0) { __string(__vector(o) + j * 4) } else { null } } val testarrayofstring2Length : Int get() { val o = __offset(60); return if (o != 0) __vector_len(o) else 0 } fun testarrayofsortedstruct(j: Int) : MyGame.Example.Ability? = testarrayofsortedstruct(MyGame.Example.Ability(), j) fun testarrayofsortedstruct(obj: MyGame.Example.Ability, j: Int) : MyGame.Example.Ability? { val o = __offset(62) return if (o != 0) { obj.__assign(__vector(o) + j * 8, bb) } else { null } } val testarrayofsortedstructLength : Int get() { val o = __offset(62); return if (o != 0) __vector_len(o) else 0 } fun flex(j: Int) : UByte { val o = __offset(64) return if (o != 0) { bb.get(__vector(o) + j * 1).toUByte() } else { 0u } } val flexLength : Int get() { val o = __offset(64); return if (o != 0) __vector_len(o) else 0 } val flexAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(64, 1) fun flexInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 64, 1) fun mutateFlex(j: Int, flex: UByte) : Boolean { val o = __offset(64) return if (o != 0) { bb.put(__vector(o) + j * 1, flex.toByte()) true } else { false } } fun test5(j: Int) : MyGame.Example.Test? = test5(MyGame.Example.Test(), j) fun test5(obj: MyGame.Example.Test, j: Int) : MyGame.Example.Test? { val o = __offset(66) return if (o != 0) { obj.__assign(__vector(o) + j * 4, bb) } else { null } } val test5Length : Int get() { val o = __offset(66); return if (o != 0) __vector_len(o) else 0 } fun vectorOfLongs(j: Int) : Long { val o = __offset(68) return if (o != 0) { bb.getLong(__vector(o) + j * 8) } else { 0 } } val vectorOfLongsLength : Int get() { val o = __offset(68); return if (o != 0) __vector_len(o) else 0 } val vectorOfLongsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(68, 8) fun vectorOfLongsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 68, 8) fun mutateVectorOfLongs(j: Int, vectorOfLongs: Long) : Boolean { val o = __offset(68) return if (o != 0) { bb.putLong(__vector(o) + j * 8, vectorOfLongs) true } else { false } } fun vectorOfDoubles(j: Int) : Double { val o = __offset(70) return if (o != 0) { bb.getDouble(__vector(o) + j * 8) } else { 0.0 } } val vectorOfDoublesLength : Int get() { val o = __offset(70); return if (o != 0) __vector_len(o) else 0 } val vectorOfDoublesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(70, 8) fun vectorOfDoublesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 70, 8) fun mutateVectorOfDoubles(j: Int, vectorOfDoubles: Double) : Boolean { val o = __offset(70) return if (o != 0) { bb.putDouble(__vector(o) + j * 8, vectorOfDoubles) true } else { false } } val parentNamespaceTest : MyGame.InParentNamespace? get() = parentNamespaceTest(MyGame.InParentNamespace()) fun parentNamespaceTest(obj: MyGame.InParentNamespace) : MyGame.InParentNamespace? { val o = __offset(72) return if (o != 0) { obj.__assign(__indirect(o + bb_pos), bb) } else { null } } fun vectorOfReferrables(j: Int) : MyGame.Example.Referrable? = vectorOfReferrables(MyGame.Example.Referrable(), j) fun vectorOfReferrables(obj: MyGame.Example.Referrable, j: Int) : MyGame.Example.Referrable? { val o = __offset(74) return if (o != 0) { obj.__assign(__indirect(__vector(o) + j * 4), bb) } else { null } } val vectorOfReferrablesLength : Int get() { val o = __offset(74); return if (o != 0) __vector_len(o) else 0 } fun vectorOfReferrablesByKey(key: ULong) : MyGame.Example.Referrable? { val o = __offset(74) return if (o != 0) { MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb) } else { null } } fun vectorOfReferrablesByKey(obj: MyGame.Example.Referrable, key: ULong) : MyGame.Example.Referrable? { val o = __offset(74) return if (o != 0) { MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb) } else { null } } val singleWeakReference : ULong get() { val o = __offset(76) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateSingleWeakReference(singleWeakReference: ULong) : Boolean { val o = __offset(76) return if (o != 0) { bb.putLong(o + bb_pos, singleWeakReference.toLong()) true } else { false } } fun vectorOfWeakReferences(j: Int) : ULong { val o = __offset(78) return if (o != 0) { bb.getLong(__vector(o) + j * 8).toULong() } else { 0uL } } val vectorOfWeakReferencesLength : Int get() { val o = __offset(78); return if (o != 0) __vector_len(o) else 0 } val vectorOfWeakReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(78, 8) fun vectorOfWeakReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 78, 8) fun mutateVectorOfWeakReferences(j: Int, vectorOfWeakReferences: ULong) : Boolean { val o = __offset(78) return if (o != 0) { bb.putLong(__vector(o) + j * 8, vectorOfWeakReferences.toLong()) true } else { false } } fun vectorOfStrongReferrables(j: Int) : MyGame.Example.Referrable? = vectorOfStrongReferrables(MyGame.Example.Referrable(), j) fun vectorOfStrongReferrables(obj: MyGame.Example.Referrable, j: Int) : MyGame.Example.Referrable? { val o = __offset(80) return if (o != 0) { obj.__assign(__indirect(__vector(o) + j * 4), bb) } else { null } } val vectorOfStrongReferrablesLength : Int get() { val o = __offset(80); return if (o != 0) __vector_len(o) else 0 } fun vectorOfStrongReferrablesByKey(key: ULong) : MyGame.Example.Referrable? { val o = __offset(80) return if (o != 0) { MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb) } else { null } } fun vectorOfStrongReferrablesByKey(obj: MyGame.Example.Referrable, key: ULong) : MyGame.Example.Referrable? { val o = __offset(80) return if (o != 0) { MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb) } else { null } } val coOwningReference : ULong get() { val o = __offset(82) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateCoOwningReference(coOwningReference: ULong) : Boolean { val o = __offset(82) return if (o != 0) { bb.putLong(o + bb_pos, coOwningReference.toLong()) true } else { false } } fun vectorOfCoOwningReferences(j: Int) : ULong { val o = __offset(84) return if (o != 0) { bb.getLong(__vector(o) + j * 8).toULong() } else { 0uL } } val vectorOfCoOwningReferencesLength : Int get() { val o = __offset(84); return if (o != 0) __vector_len(o) else 0 } val vectorOfCoOwningReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(84, 8) fun vectorOfCoOwningReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 84, 8) fun mutateVectorOfCoOwningReferences(j: Int, vectorOfCoOwningReferences: ULong) : Boolean { val o = __offset(84) return if (o != 0) { bb.putLong(__vector(o) + j * 8, vectorOfCoOwningReferences.toLong()) true } else { false } } val nonOwningReference : ULong get() { val o = __offset(86) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateNonOwningReference(nonOwningReference: ULong) : Boolean { val o = __offset(86) return if (o != 0) { bb.putLong(o + bb_pos, nonOwningReference.toLong()) true } else { false } } fun vectorOfNonOwningReferences(j: Int) : ULong { val o = __offset(88) return if (o != 0) { bb.getLong(__vector(o) + j * 8).toULong() } else { 0uL } } val vectorOfNonOwningReferencesLength : Int get() { val o = __offset(88); return if (o != 0) __vector_len(o) else 0 } val vectorOfNonOwningReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(88, 8) fun vectorOfNonOwningReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 88, 8) fun mutateVectorOfNonOwningReferences(j: Int, vectorOfNonOwningReferences: ULong) : Boolean { val o = __offset(88) return if (o != 0) { bb.putLong(__vector(o) + j * 8, vectorOfNonOwningReferences.toLong()) true } else { false } } val anyUniqueType : UByte get() { val o = __offset(90) return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u } fun mutateAnyUniqueType(anyUniqueType: UByte) : Boolean { val o = __offset(90) return if (o != 0) { bb.put(o + bb_pos, anyUniqueType.toByte()) true } else { false } } fun anyUnique(obj: Table) : Table? { val o = __offset(92); return if (o != 0) __union(obj, o + bb_pos) else null } val anyAmbiguousType : UByte get() { val o = __offset(94) return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u } fun mutateAnyAmbiguousType(anyAmbiguousType: UByte) : Boolean { val o = __offset(94) return if (o != 0) { bb.put(o + bb_pos, anyAmbiguousType.toByte()) true } else { false } } fun anyAmbiguous(obj: Table) : Table? { val o = __offset(96); return if (o != 0) __union(obj, o + bb_pos) else null } fun vectorOfEnums(j: Int) : UByte { val o = __offset(98) return if (o != 0) { bb.get(__vector(o) + j * 1).toUByte() } else { 0u } } val vectorOfEnumsLength : Int get() { val o = __offset(98); return if (o != 0) __vector_len(o) else 0 } val vectorOfEnumsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(98, 1) fun vectorOfEnumsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 98, 1) fun mutateVectorOfEnums(j: Int, vectorOfEnums: UByte) : Boolean { val o = __offset(98) return if (o != 0) { bb.put(__vector(o) + j * 1, vectorOfEnums.toByte()) true } else { false } } val signedEnum : Byte get() { val o = __offset(100) return if(o != 0) bb.get(o + bb_pos) else -1 } fun mutateSignedEnum(signedEnum: Byte) : Boolean { val o = __offset(100) return if (o != 0) { bb.put(o + bb_pos, signedEnum) true } else { false } } fun testrequirednestedflatbuffer(j: Int) : UByte { val o = __offset(102) return if (o != 0) { bb.get(__vector(o) + j * 1).toUByte() } else { 0u } } val testrequirednestedflatbufferLength : Int get() { val o = __offset(102); return if (o != 0) __vector_len(o) else 0 } val testrequirednestedflatbufferAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(102, 1) fun testrequirednestedflatbufferInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 102, 1) val testrequirednestedflatbufferAsMonster : MyGame.Example.Monster? get() = testrequirednestedflatbufferAsMonster(MyGame.Example.Monster()) fun testrequirednestedflatbufferAsMonster(obj: MyGame.Example.Monster) : MyGame.Example.Monster? { val o = __offset(102) return if (o != 0) { obj.__assign(__indirect(__vector(o)), bb) } else { null } } fun mutateTestrequirednestedflatbuffer(j: Int, testrequirednestedflatbuffer: UByte) : Boolean { val o = __offset(102) return if (o != 0) { bb.put(__vector(o) + j * 1, testrequirednestedflatbuffer.toByte()) true } else { false } } fun scalarKeySortedTables(j: Int) : MyGame.Example.Stat? = scalarKeySortedTables(MyGame.Example.Stat(), j) fun scalarKeySortedTables(obj: MyGame.Example.Stat, j: Int) : MyGame.Example.Stat? { val o = __offset(104) return if (o != 0) { obj.__assign(__indirect(__vector(o) + j * 4), bb) } else { null } } val scalarKeySortedTablesLength : Int get() { val o = __offset(104); return if (o != 0) __vector_len(o) else 0 } fun scalarKeySortedTablesByKey(key: UShort) : MyGame.Example.Stat? { val o = __offset(104) return if (o != 0) { MyGame.Example.Stat.__lookup_by_key(null, __vector(o), key, bb) } else { null } } fun scalarKeySortedTablesByKey(obj: MyGame.Example.Stat, key: UShort) : MyGame.Example.Stat? { val o = __offset(104) return if (o != 0) { MyGame.Example.Stat.__lookup_by_key(obj, __vector(o), key, bb) } else { null } } override fun keysCompare(o1: Int, o2: Int, _bb: ByteBuffer) : Int { return compareStrings(__offset(10, o1, _bb), __offset(10, o2, _bb), _bb) } companion object { fun validateVersion() = Constants.FLATBUFFERS_2_0_0() fun getRootAsMonster(_bb: ByteBuffer): Monster = getRootAsMonster(_bb, Monster()) fun getRootAsMonster(_bb: ByteBuffer, obj: Monster): Monster { _bb.order(ByteOrder.LITTLE_ENDIAN) return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)) } fun MonsterBufferHasIdentifier(_bb: ByteBuffer) : Boolean = __has_identifier(_bb, "MONS") fun startMonster(builder: FlatBufferBuilder) = builder.startTable(51) fun addPos(builder: FlatBufferBuilder, pos: Int) = builder.addStruct(0, pos, 0) fun addMana(builder: FlatBufferBuilder, mana: Short) = builder.addShort(1, mana, 150) fun addHp(builder: FlatBufferBuilder, hp: Short) = builder.addShort(2, hp, 100) fun addName(builder: FlatBufferBuilder, name: Int) = builder.addOffset(3, name, 0) fun addInventory(builder: FlatBufferBuilder, inventory: Int) = builder.addOffset(5, inventory, 0) fun createInventoryVector(builder: FlatBufferBuilder, data: UByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i].toByte()) } return builder.endVector() } fun startInventoryVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addColor(builder: FlatBufferBuilder, color: UByte) = builder.addByte(6, color.toByte(), 8) fun addTestType(builder: FlatBufferBuilder, testType: UByte) = builder.addByte(7, testType.toByte(), 0) fun addTest(builder: FlatBufferBuilder, test: Int) = builder.addOffset(8, test, 0) fun addTest4(builder: FlatBufferBuilder, test4: Int) = builder.addOffset(9, test4, 0) fun startTest4Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 2) fun addTestarrayofstring(builder: FlatBufferBuilder, testarrayofstring: Int) = builder.addOffset(10, testarrayofstring, 0) fun createTestarrayofstringVector(builder: FlatBufferBuilder, data: IntArray) : Int { builder.startVector(4, data.size, 4) for (i in data.size - 1 downTo 0) { builder.addOffset(data[i]) } return builder.endVector() } fun startTestarrayofstringVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) fun addTestarrayoftables(builder: FlatBufferBuilder, testarrayoftables: Int) = builder.addOffset(11, testarrayoftables, 0) fun createTestarrayoftablesVector(builder: FlatBufferBuilder, data: IntArray) : Int { builder.startVector(4, data.size, 4) for (i in data.size - 1 downTo 0) { builder.addOffset(data[i]) } return builder.endVector() } fun startTestarrayoftablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) fun addEnemy(builder: FlatBufferBuilder, enemy: Int) = builder.addOffset(12, enemy, 0) fun addTestnestedflatbuffer(builder: FlatBufferBuilder, testnestedflatbuffer: Int) = builder.addOffset(13, testnestedflatbuffer, 0) fun createTestnestedflatbufferVector(builder: FlatBufferBuilder, data: UByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i].toByte()) } return builder.endVector() } fun startTestnestedflatbufferVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addTestempty(builder: FlatBufferBuilder, testempty: Int) = builder.addOffset(14, testempty, 0) fun addTestbool(builder: FlatBufferBuilder, testbool: Boolean) = builder.addBoolean(15, testbool, false) fun addTesthashs32Fnv1(builder: FlatBufferBuilder, testhashs32Fnv1: Int) = builder.addInt(16, testhashs32Fnv1, 0) fun addTesthashu32Fnv1(builder: FlatBufferBuilder, testhashu32Fnv1: UInt) = builder.addInt(17, testhashu32Fnv1.toInt(), 0) fun addTesthashs64Fnv1(builder: FlatBufferBuilder, testhashs64Fnv1: Long) = builder.addLong(18, testhashs64Fnv1, 0L) fun addTesthashu64Fnv1(builder: FlatBufferBuilder, testhashu64Fnv1: ULong) = builder.addLong(19, testhashu64Fnv1.toLong(), 0) fun addTesthashs32Fnv1a(builder: FlatBufferBuilder, testhashs32Fnv1a: Int) = builder.addInt(20, testhashs32Fnv1a, 0) fun addTesthashu32Fnv1a(builder: FlatBufferBuilder, testhashu32Fnv1a: UInt) = builder.addInt(21, testhashu32Fnv1a.toInt(), 0) fun addTesthashs64Fnv1a(builder: FlatBufferBuilder, testhashs64Fnv1a: Long) = builder.addLong(22, testhashs64Fnv1a, 0L) fun addTesthashu64Fnv1a(builder: FlatBufferBuilder, testhashu64Fnv1a: ULong) = builder.addLong(23, testhashu64Fnv1a.toLong(), 0) fun addTestarrayofbools(builder: FlatBufferBuilder, testarrayofbools: Int) = builder.addOffset(24, testarrayofbools, 0) fun createTestarrayofboolsVector(builder: FlatBufferBuilder, data: BooleanArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addBoolean(data[i]) } return builder.endVector() } fun startTestarrayofboolsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addTestf(builder: FlatBufferBuilder, testf: Float) = builder.addFloat(25, testf, 3.14159) fun addTestf2(builder: FlatBufferBuilder, testf2: Float) = builder.addFloat(26, testf2, 3.0) fun addTestf3(builder: FlatBufferBuilder, testf3: Float) = builder.addFloat(27, testf3, 0.0) fun addTestarrayofstring2(builder: FlatBufferBuilder, testarrayofstring2: Int) = builder.addOffset(28, testarrayofstring2, 0) fun createTestarrayofstring2Vector(builder: FlatBufferBuilder, data: IntArray) : Int { builder.startVector(4, data.size, 4) for (i in data.size - 1 downTo 0) { builder.addOffset(data[i]) } return builder.endVector() } fun startTestarrayofstring2Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) fun addTestarrayofsortedstruct(builder: FlatBufferBuilder, testarrayofsortedstruct: Int) = builder.addOffset(29, testarrayofsortedstruct, 0) fun startTestarrayofsortedstructVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 4) fun addFlex(builder: FlatBufferBuilder, flex: Int) = builder.addOffset(30, flex, 0) fun createFlexVector(builder: FlatBufferBuilder, data: UByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i].toByte()) } return builder.endVector() } fun startFlexVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addTest5(builder: FlatBufferBuilder, test5: Int) = builder.addOffset(31, test5, 0) fun startTest5Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 2) fun addVectorOfLongs(builder: FlatBufferBuilder, vectorOfLongs: Int) = builder.addOffset(32, vectorOfLongs, 0) fun createVectorOfLongsVector(builder: FlatBufferBuilder, data: LongArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addLong(data[i]) } return builder.endVector() } fun startVectorOfLongsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun addVectorOfDoubles(builder: FlatBufferBuilder, vectorOfDoubles: Int) = builder.addOffset(33, vectorOfDoubles, 0) fun createVectorOfDoublesVector(builder: FlatBufferBuilder, data: DoubleArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addDouble(data[i]) } return builder.endVector() } fun startVectorOfDoublesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun addParentNamespaceTest(builder: FlatBufferBuilder, parentNamespaceTest: Int) = builder.addOffset(34, parentNamespaceTest, 0) fun addVectorOfReferrables(builder: FlatBufferBuilder, vectorOfReferrables: Int) = builder.addOffset(35, vectorOfReferrables, 0) fun createVectorOfReferrablesVector(builder: FlatBufferBuilder, data: IntArray) : Int { builder.startVector(4, data.size, 4) for (i in data.size - 1 downTo 0) { builder.addOffset(data[i]) } return builder.endVector() } fun startVectorOfReferrablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) fun addSingleWeakReference(builder: FlatBufferBuilder, singleWeakReference: ULong) = builder.addLong(36, singleWeakReference.toLong(), 0) fun addVectorOfWeakReferences(builder: FlatBufferBuilder, vectorOfWeakReferences: Int) = builder.addOffset(37, vectorOfWeakReferences, 0) fun createVectorOfWeakReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addLong(data[i].toLong()) } return builder.endVector() } fun startVectorOfWeakReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun addVectorOfStrongReferrables(builder: FlatBufferBuilder, vectorOfStrongReferrables: Int) = builder.addOffset(38, vectorOfStrongReferrables, 0) fun createVectorOfStrongReferrablesVector(builder: FlatBufferBuilder, data: IntArray) : Int { builder.startVector(4, data.size, 4) for (i in data.size - 1 downTo 0) { builder.addOffset(data[i]) } return builder.endVector() } fun startVectorOfStrongReferrablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) fun addCoOwningReference(builder: FlatBufferBuilder, coOwningReference: ULong) = builder.addLong(39, coOwningReference.toLong(), 0) fun addVectorOfCoOwningReferences(builder: FlatBufferBuilder, vectorOfCoOwningReferences: Int) = builder.addOffset(40, vectorOfCoOwningReferences, 0) fun createVectorOfCoOwningReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addLong(data[i].toLong()) } return builder.endVector() } fun startVectorOfCoOwningReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun addNonOwningReference(builder: FlatBufferBuilder, nonOwningReference: ULong) = builder.addLong(41, nonOwningReference.toLong(), 0) fun addVectorOfNonOwningReferences(builder: FlatBufferBuilder, vectorOfNonOwningReferences: Int) = builder.addOffset(42, vectorOfNonOwningReferences, 0) fun createVectorOfNonOwningReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addLong(data[i].toLong()) } return builder.endVector() } fun startVectorOfNonOwningReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun addAnyUniqueType(builder: FlatBufferBuilder, anyUniqueType: UByte) = builder.addByte(43, anyUniqueType.toByte(), 0) fun addAnyUnique(builder: FlatBufferBuilder, anyUnique: Int) = builder.addOffset(44, anyUnique, 0) fun addAnyAmbiguousType(builder: FlatBufferBuilder, anyAmbiguousType: UByte) = builder.addByte(45, anyAmbiguousType.toByte(), 0) fun addAnyAmbiguous(builder: FlatBufferBuilder, anyAmbiguous: Int) = builder.addOffset(46, anyAmbiguous, 0) fun addVectorOfEnums(builder: FlatBufferBuilder, vectorOfEnums: Int) = builder.addOffset(47, vectorOfEnums, 0) fun createVectorOfEnumsVector(builder: FlatBufferBuilder, data: UByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i].toByte()) } return builder.endVector() } fun startVectorOfEnumsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addSignedEnum(builder: FlatBufferBuilder, signedEnum: Byte) = builder.addByte(48, signedEnum, -1) fun addTestrequirednestedflatbuffer(builder: FlatBufferBuilder, testrequirednestedflatbuffer: Int) = builder.addOffset(49, testrequirednestedflatbuffer, 0) fun createTestrequirednestedflatbufferVector(builder: FlatBufferBuilder, data: UByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i].toByte()) } return builder.endVector() } fun startTestrequirednestedflatbufferVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addScalarKeySortedTables(builder: FlatBufferBuilder, scalarKeySortedTables: Int) = builder.addOffset(50, scalarKeySortedTables, 0) fun createScalarKeySortedTablesVector(builder: FlatBufferBuilder, data: IntArray) : Int { builder.startVector(4, data.size, 4) for (i in data.size - 1 downTo 0) { builder.addOffset(data[i]) } return builder.endVector() } fun startScalarKeySortedTablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) fun endMonster(builder: FlatBufferBuilder) : Int { val o = builder.endTable() builder.required(o, 10) return o } fun finishMonsterBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset, "MONS") fun finishSizePrefixedMonsterBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset, "MONS") fun __lookup_by_key(obj: Monster?, vectorLocation: Int, key: String, bb: ByteBuffer) : Monster? { val byteKey = key.toByteArray(java.nio.charset.StandardCharsets.UTF_8) var span = bb.getInt(vectorLocation - 4) var start = 0 while (span != 0) { var middle = span / 2 val tableOffset = __indirect(vectorLocation + 4 * (start + middle), bb) val comp = compareStrings(__offset(10, bb.capacity() - tableOffset, bb), byteKey, bb) when { comp > 0 -> span = middle comp < 0 -> { middle++ start += middle span -= middle } else -> { return (obj ?: Monster()).__assign(tableOffset, bb) } } } return null } } }