#!/bin/bash -eu # # Copyright 2014 Google Inc. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. pushd "$(dirname $0)" >/dev/null test_dir="$(pwd)" go_path=${test_dir}/go_gen go_src=${go_path}/src # Emit Go code for the example schema in the test dir: ../flatc -g --gen-object-api -I include_test monster_test.fbs # Go requires a particular layout of files in order to link multiple packages. # Copy flatbuffer Go files to their own package directories to compile the # test binary: mkdir -p ${go_src}/MyGame/Example mkdir -p ${go_src}/MyGame/Example2 mkdir -p ${go_src}/github.com/google/flatbuffers/go mkdir -p ${go_src}/flatbuffers_test cp -a MyGame/*.go ./go_gen/src/MyGame/ cp -a MyGame/Example/*.go ./go_gen/src/MyGame/Example/ cp -a MyGame/Example2/*.go ./go_gen/src/MyGame/Example2/ # do not compile the gRPC generated files, which are not tested by go_test.go # below, but have their own test. rm ./go_gen/src/MyGame/Example/*_grpc.go cp -a ../go/* ./go_gen/src/github.com/google/flatbuffers/go cp -a ./go_test.go ./go_gen/src/flatbuffers_test/ # Run tests with necessary flags. # Developers may wish to see more detail by appending the verbosity flag # -test.v to arguments for this command, as in: # go -test -test.v ... # Developers may also wish to run benchmarks, which may be achieved with the # flag -test.bench and the wildcard regexp ".": # go -test -test.bench=. ... GOPATH=${go_path} go test flatbuffers_test \ --coverpkg=github.com/google/flatbuffers/go \ --cpp_data=${test_dir}/monsterdata_test.mon \ --out_data=${test_dir}/monsterdata_go_wire.mon \ --bench=. \ --benchtime=3s \ --fuzz=true \ --fuzz_fields=4 \ --fuzz_objects=10000 GO_TEST_RESULT=$? rm -rf ${go_path}/{pkg,src} if [[ $GO_TEST_RESULT == 0 ]]; then echo "OK: Go tests passed." else echo "KO: Go tests failed." exit 1 fi NOT_FMT_FILES=$(gofmt -l MyGame) if [[ ${NOT_FMT_FILES} != "" ]]; then echo "These files are not well gofmt'ed:" echo echo "${NOT_FMT_FILES}" # enable this when enums are properly formated # exit 1 fi