/* * Copyright 2014 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using BenchmarkDotNet.Attributes; using MyGame.Example; namespace FlatBuffers.Benchmarks { //[EtwProfiler] - needs elevated privileges [MemoryDiagnoser] public class FlatBufferBuilderBenchmark { private const int NumberOfRows = 10_000; [Benchmark] public void BuildNestedMonster() { const string nestedMonsterName = "NestedMonsterName"; const short nestedMonsterHp = 600; const short nestedMonsterMana = 1024; for (int i = 0; i < NumberOfRows; i++) { // Create nested buffer as a Monster type var fbb1 = new FlatBufferBuilder(16); var str1 = fbb1.CreateString(nestedMonsterName); Monster.StartMonster(fbb1); Monster.AddName(fbb1, str1); Monster.AddHp(fbb1, nestedMonsterHp); Monster.AddMana(fbb1, nestedMonsterMana); var monster1 = Monster.EndMonster(fbb1); Monster.FinishMonsterBuffer(fbb1, monster1); var fbb1Bytes = fbb1.SizedByteArray(); fbb1 = null; // Create a Monster which has the first buffer as a nested buffer var fbb2 = new FlatBufferBuilder(16); var str2 = fbb2.CreateString("My Monster"); var nestedBuffer = Monster.CreateTestnestedflatbufferVector(fbb2, fbb1Bytes); Monster.StartMonster(fbb2); Monster.AddName(fbb2, str2); Monster.AddHp(fbb2, 50); Monster.AddMana(fbb2, 32); Monster.AddTestnestedflatbuffer(fbb2, nestedBuffer); var monster = Monster.EndMonster(fbb2); Monster.FinishMonsterBuffer(fbb2, monster); } } [Benchmark] public void BuildMonster() { for (int i = 0; i < NumberOfRows; i++) { var builder = new FlatBufferBuilder(16); var str1 = builder.CreateString("MonsterName"); Monster.StartMonster(builder); Monster.AddName(builder, str1); Monster.AddHp(builder, 600); Monster.AddMana(builder, 1024); Monster.AddColor(builder, Color.Blue); Monster.AddTestbool(builder, true); Monster.AddTestf(builder, 0.3f); Monster.AddTestf2(builder, 0.2f); Monster.AddTestf3(builder, 0.1f); var monster1 = Monster.EndMonster(builder); Monster.FinishMonsterBuffer(builder, monster1); } } [Benchmark] public void TestTables() { FlatBufferBuilder builder = new FlatBufferBuilder(1024 * 1024 * 32); for (int x = 0; x < 500000; ++x) { var offset = builder.CreateString("T"); builder.StartObject(4); builder.AddDouble(3.2); builder.AddDouble(4.2); builder.AddDouble(5.2); builder.AddOffset(offset.Value); builder.EndObject(); } } } }