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* TS/ES6 modules spike iteration 1
* Initial modularized dasherized output
* Remove obsoleted parts and namespace wrapping
* Use _flatbuffers_ prefix
* First part of imports logic
* Second part of imports logic
* Fix TS/JS code removal mixup
* Alias imported symbols if same name from different namespaces and some fixes
* Use star import for bare imports
* Fix messed up string concat
* var to const and remove not needed semi
* Remove some cases of ns prefixing
* Add missing space
* Cleanups
* Completed initial import tracking logic
* Compilable output
* Adjust TypeScriptTest and dependents to work
* Use local flatbuffers package for tests
* Refactor away use of any
* Remove obsolete imported_fileset and reexport_map
* Still need any and fix JavaScriptTest.sh
* Fix test runs out of the box
* Temp add generated files
* TypeScriptTest replaces JavaScriptTest and cleanups
* Also remove reference to JavaScriptTest in TestAll.sh
* Remove old generated ts/js files
* Remove use of --js in generate_code scripts
* idl_gen_js_ts to idl_gen_ts and removal of js gen
* Remove obsoleted options
* Fix obsolete ts test detection
* Tweak ts compilation be as strict as possible
* Remove jsdoc type annotation generation
* Generated test ts files
* Fix search and replace messup
* Regenerated ts test output
* Use CharToLower
* Use normal for loop
* Rework namespacedir
* Revert "Rework namespacedir"
This reverts commit 6f4eb0104ceeb86011bb076ebca901138c48e068.
* Revert "Use normal for loop"
This reverts commit 676b2135bfaa1853dfbb06c92b5c16a0d81bb13a.
* Revert "Use CharToLower"
This reverts commit 2d08648d0d72d0af201fad80d54cdc76412b35e9.
* Again do rework but correct
* Avoid runtime cast
* Fix test runs
* Also add npm install to get tsc
* Bump node test versions
* for range to std for loop
* Clang format
* Missed one clang format
* Move accessor to later
* Attempt to make windows version of TypeScriptTest
* Want to see the output
* Try to get newer node at appveyor
* Style changes
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* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Added --filename-suffix and --filename-ext to flatc
* Fixed typo and added example generation of suffix and extension for C++
* Removed extra ;
* Removed clang-format block from a region that didn't need it. Fixed an auto format of another clang-format block
* Added docs, fixed pointer alignment, removed suffix test file
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* Automatic refractor of C++ headers to Google C++ style guide
* Automatic refractor of C++ source to Google C++ style guide
* Automatic refractor of C++ tests to Google C++ style guide
* Fixed clang-format issues by running clang-format twice to correct itself. Kotlin was missing clang-format on after turning it off, so it was changed,
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* [Kotlin] Add kotlin generate code for tests and add
kotlin test to TestAll.sh
* [Kotlin] Add Kotlin generator
This change adds support for generating Kotlin classes.
The approach of this generator is to keep it as close
as possible to the java generator for now, in order
to keep the change simple.
It uses the already implemented java runtime,
so we don't support cross-platform nor js Kotlin yet.
Kotlin tests are just a copy of the java tests.
* Add optional ident support for CodeWriter
Identation is important for some languages and
different projects have different ways of ident
code, e.g. tabs vs spaces, so we are adding optional
support on CodeWriter for identation.
* [Kotlin] Add Documentation for Kotlin
* [Kotlin] Modify generated code to use experimental Unsigned types.
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- Fix GenerateTextFromTable (aliasing typo)
- Fix unused variable in idl_gen_dart.cpp
- Fix std::string passing (should be non-const value or const-reference)
- Remove unused variables
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* [C#] Fixes issue #5399 by always including namespaces
* Updated tests for code generator changes
* Fixed 'As' method names
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* Add default NaN/Inf to C#, Java, Python
* Python NaN/Inf test added
* Remove MSVC2010/13 dependent code
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* Add `NaN` and `Inf` defaults to the C++ generated code.
* Refactoring: add FloatConstantGenerator
* Refactoring-2:
- remove isnan checking for all float/double values
- add most probable implementation of virtual methods of FloatConstantGenerator
* Add conditional (FLATBUFFERS_NAN_DEFAULTS) isnan checking
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* The asserts replaced by FLATBUFFERS_ASSERT. Several asserts have converted to static_asserts.
* Regenerate header monster generate_code.sh
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Also added missing generated files.
Change-Id: Ifd22a643a08e3f2edfce92812ed57b87fc0e1875
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* Added internal - limited - implementation of flatbuffers::unique_ptr
for STLs that don't ship with std::unique_ptr. In C++11 and beyond
this is just an alias for std::unique_ptr.
* Aliased used type traits structs is_scalar is_floating_point is_unsigned
into flatbuffers namespace so they can be replaced in C++98 implementations.
Right now these point at stlport's TR1 implementations.
* Wrapped vector::data() in vector_data().
* Wrapped vector::emplace_back() in vector_emplace_back().
* Wrapper string::back() in string_back().
* Added variants of FlatBufferBuilder::CreateVector() and
FlatBufferBuilder::CreateVectorOfStructs() that allow the use of plain
function pointers.
Generated code has also been modified to use plain functions to build objects
rather than std::function() so all generated code will work in C++98
applications.
* Added flexbuffers::Builder::Vector(), flexbuffers::Builder::TypedVector()
and flexbuffers::Builder::Map() methods that allow the use of plain function
pointers.
* Changed Parser to internally use plain function pointers when parsing table
and vector delimiters.
* Added specializations of NumToString() for 64-bit types that aren't supported
by stringstream in stlport.
* Overloaded numeric_limits for 64-bit types not supported by stlport.
* Replaced build_apk.sh (which was broken by deprecation of the
"android" tool in the Android SDK) with build.gradle and the
appropriate gradle wrapper to build an APK.
* Switched Android build to build against all STL variants.
* Updated travis configuration to build Android test and sample.
Tested:
* Verified all tests continue to work on Linux, OSX and Android.
* Verified Travis build is green.
Change-Id: I9e634363793f85b9f141d21454b10686020a2065
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* Added <autogenerated> in cs generator file header comment
#4287
* CS: Added xml-correct file header comment including "<auto-generated>...</auto-generated>"
code_generators.cpp: FlatBuffersGeneratedWarning() function replaced by compile time constant "GeneratedWarning"
also removed extra newlines at end of GeneratedWarning to be able to generate a xml well formed file comment for cs files
#4291
* code_generators: Changed static string GeneratedWarning back to function FlatBuffersGeneratedWarning()
#4291
* Added modified Unit-Test files
#4291
* idl_gen_general: Add autogenerated only in C# code
#4291
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Previously, we had a check to simply skip such files, but this
tends to make build systems unhappy.
This only affects C++ and JS, since other language output per-class
files.
Change-Id: I54224642725bbafb9f6e1654ed3693e62ca9f7d7
Tested: on Linux.
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* Eclipse ignore
* TypeScript support
* Prefixing enums
* Test results
* Merged JS and TS generators
* Fixed AppVeyor build problems
* Fixed more AppVeyor build problems
* Fixed more AppVeyor build problems
* Changed TS flag to options struct
* Storing options by value
* Removed unneeded const
* Re-export support for unions
* Uint support
* Casting bools to numbers for mutation
* TS shell tests
* Reverted generates js test file to original version
* Backing up js tests and properly generating test data
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* Pedantic Visual Studio build (/W4 /WX)
* Pedantic Visual Studio build (/W4 /WX)
* Pedantic Visual Studio build (/W4 /WX)
* Remove /wd4512 from CMakeLists.txt
* Suppress Visual Studio 4512 warning ('class' : assignment operator could not be generated)
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Helps simplify code generation code. Instead of this:
code += "inline const " + cpp_qualified_name + " *Get";
code += name;
code += "(const void *buf) {\n return flatbuffers::GetRoot<";
code += cpp_qualified_name + ">(buf);\n}\n\n";
You do this:
code.SetValue("NAME", struct_def.name);
code.SetValue("CPP_NAME", cpp_qualified_name);
code += "inline const {{CPP_NAME}} *Get{{NAME}}(const void *buf) {";
code += " return flatbuffers::GetRoot<{{CPP_NAME}}>(buf);";
code += "}";
code += "";
Updated the CPP code generator to use the CodeWriter class. Most of the
changes in the generated code are white-space changes, esp. around new
lines (since the code generator class automatically appends new lines
when appending a string). Actual code changes include:
* Renamed "rehasher" to "_rehasher" for consistency with other args in
Pack function.
* Renamed "union_obj" to "obj: in UnPack function.
* Always do "(void)_o;" to prevent unused variable warning in Create
function (instead of only doing it if there are no fields) in order
to avoid two-passes.
* Renamed padding variables from __paddingX to paddingX__.
"Each name that contains a double underscore (_ _) [...] is reserved
to the implementation for any use." C++ standards 17.4.3.1.2.
* Add braces around switch cases.
* Calculate index as a separate statement in EnumName function, eg.
const size_t index = ...;
return EnumNamesX()[index];
vs.
return EnumNamesX()[...];
* Stored end table offset in variable in Finish() functions, eg.
const auto end = fbb_.EndTable(start_, ...);
auto o = flatbuffers::Offset<T>(end);
vs.
auto o = flatbuffers::Offset<T>(fbb_.EndTable(start, ...));
* Separate reinterpret_cast calls from function calls in Union
functions, eg.
auto ptr = reinterpret_cast<const T *>(obj);
return ptr->UnPack(resolver);
vs.
return reinterpret_cast<const T *>(obj)->UnPack(resolver);
* Removed unecessary (void)(padding__X) no-ops from constructors, eg.
Test(int16_t a, int8_t b) : ... {
(void)__padding0; // <-- Removed this line.
}
In the idl_gen_cpp.cpp file itself, I refactored some code generation into
new functions: GenParam, GenNativeTable, GenVerifyCall, GenBuilders,
GenUnpackFieldStatement, and GenCreateParam.
Change-Id: I727b1bd8719d05b7ce33cbce00eb58fda817b25d
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