diff options
Diffstat (limited to 'tests/MyGame/Example/StructOfStructs.go')
-rw-r--r-- | tests/MyGame/Example/StructOfStructs.go | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/tests/MyGame/Example/StructOfStructs.go b/tests/MyGame/Example/StructOfStructs.go new file mode 100644 index 00000000..35ccfcb4 --- /dev/null +++ b/tests/MyGame/Example/StructOfStructs.go @@ -0,0 +1,80 @@ +// Code generated by the FlatBuffers compiler. DO NOT EDIT. + +package Example + +import ( + flatbuffers "github.com/google/flatbuffers/go" +) + +type StructOfStructsT struct { + A *AbilityT + B *TestT + C *AbilityT +} + +func (t *StructOfStructsT) Pack(builder *flatbuffers.Builder) flatbuffers.UOffsetT { + if t == nil { return 0 } + return CreateStructOfStructs(builder, t.A.Id, t.A.Distance, t.B.A, t.B.B, t.C.Id, t.C.Distance) +} +func (rcv *StructOfStructs) UnPackTo(t *StructOfStructsT) { + t.A = rcv.A(nil).UnPack() + t.B = rcv.B(nil).UnPack() + t.C = rcv.C(nil).UnPack() +} + +func (rcv *StructOfStructs) UnPack() *StructOfStructsT { + if rcv == nil { return nil } + t := &StructOfStructsT{} + rcv.UnPackTo(t) + return t +} + +type StructOfStructs struct { + _tab flatbuffers.Struct +} + +func (rcv *StructOfStructs) Init(buf []byte, i flatbuffers.UOffsetT) { + rcv._tab.Bytes = buf + rcv._tab.Pos = i +} + +func (rcv *StructOfStructs) Table() flatbuffers.Table { + return rcv._tab.Table +} + +func (rcv *StructOfStructs) A(obj *Ability) *Ability { + if obj == nil { + obj = new(Ability) + } + obj.Init(rcv._tab.Bytes, rcv._tab.Pos+0) + return obj +} +func (rcv *StructOfStructs) B(obj *Test) *Test { + if obj == nil { + obj = new(Test) + } + obj.Init(rcv._tab.Bytes, rcv._tab.Pos+8) + return obj +} +func (rcv *StructOfStructs) C(obj *Ability) *Ability { + if obj == nil { + obj = new(Ability) + } + obj.Init(rcv._tab.Bytes, rcv._tab.Pos+12) + return obj +} + +func CreateStructOfStructs(builder *flatbuffers.Builder, a_id uint32, a_distance uint32, b_a int16, b_b int8, c_id uint32, c_distance uint32) flatbuffers.UOffsetT { + builder.Prep(4, 20) + builder.Prep(4, 8) + builder.PrependUint32(c_distance) + builder.PrependUint32(c_id) + builder.Prep(2, 4) + builder.Pad(1) + builder.PrependInt8(b_b) + builder.PrependInt16(b_a) + builder.Prep(4, 8) + builder.PrependUint32(a_distance) + builder.PrependUint32(a_id) + return builder.Offset() +} |