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author | Derek Bailey <derekbailey@google.com> | 2023-03-03 12:01:08 -0800 |
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committer | Derek Bailey <derekbailey@google.com> | 2023-03-03 12:01:08 -0800 |
commit | d44ce00af13b55701420b78c73725a2edc9fdb37 (patch) | |
tree | 1d66d9de9e64480950570bc55191696658029f86 /docs | |
parent | 01834de25e4bf3975a9a00e816292b1ad0fe184b (diff) | |
download | flatbuffers-d44ce00af13b55701420b78c73725a2edc9fdb37.tar.gz flatbuffers-d44ce00af13b55701420b78c73725a2edc9fdb37.tar.bz2 flatbuffers-d44ce00af13b55701420b78c73725a2edc9fdb37.zip |
Updated remaining usages of LICENSE.txt
Diffstat (limited to 'docs')
-rw-r--r-- | docs/source/FlatBuffers.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/source/FlatBuffers.md b/docs/source/FlatBuffers.md index bbd2cb0f..e0c24cef 100644 --- a/docs/source/FlatBuffers.md +++ b/docs/source/FlatBuffers.md @@ -9,7 +9,7 @@ It was originally created at Google for game development and other performance-critical applications. It is available as Open Source on [GitHub](http://github.com/google/flatbuffers) -under the Apache license, v2 (see LICENSE.txt). +under the Apache license, v2 (see LICENSE). ## Why use FlatBuffers? |