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authorMyungJoo Ham <myungjoo.ham@samsung.com>2020-03-27 09:52:34 +0900
committerYongjoo Ahn <yongjoo1.ahn@samsung.com>2022-12-02 16:37:24 +0900
commit44a29f3bba44b96038d6c133b99d64940ea16628 (patch)
tree652c8c02bbb2c164de57238363eb0799364329e2
parent8f5f4c2aaa9110ec1d51d731beecef26a6890132 (diff)
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Re-ported build-error workaround from 1.6.0
There was a build-error fix in flatbuffers-1.6.0, which was in bash build script. They appear to lose it when they abandoned the bash build script. The following is the commit message of the workaround of flatbuffers 1.6.0 mainline: Work around flatbuffers flaky build The flatbuffers build ocasionally fails with the following error: /flatbuffers/flatbuffers-1.6.0/src/idl_parser.cpp /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:17: error: 'MyGame' has not been declared using namespace MyGame::Sample; ^ /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:25: error: 'Sample' is not a namespace-name using namespace MyGame::Sample; ^ /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:31: error: expected namespace-name before ';' token using namespace MyGame::Sample; ^ /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp: In function 'int main(int, const char**)': /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:25:3: error: 'flatbuffers' has not been declared flatbuffers::FlatBufferBuilder builder; ^ /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:28:26: error: 'builder' was not declared in this scope auto weapon_one_name = builder.CreateString("Sword"); ^ ... Disabling the BUILD_TESTS target removes the flakiness and makes the compilation faster. Reviewed-on: http://gerrit.cloudera.org:8080/12886 Reviewed-by: Tim Armstrong <tarmstrong@cloudera.com> Tested-by: Tim Armstrong <tarmstrong@cloudera.com> Change-Id: Ica8300d7edad7d10adad311cc22c18b8987b1f9b Signed-off-by: MyungJoo Ham <myungjoo.ham@samsung.com>
-rw-r--r--packaging/flatbuffers.spec9
1 files changed, 6 insertions, 3 deletions
diff --git a/packaging/flatbuffers.spec b/packaging/flatbuffers.spec
index 609e67db..36debb7d 100644
--- a/packaging/flatbuffers.spec
+++ b/packaging/flatbuffers.spec
@@ -29,10 +29,16 @@ This package provides headers and other miscellaneous files required to use flat
cp %{SOURCE1} .
%build
+# flatbuffers build occasionally fails when using -j${BUILD_THREADS} with an error similar to:
+# /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:17: error: 'MyGame' has not been declared
+# /mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:25: error: 'Sample' is not a namespace-name
+# ...
+# Disabling build tests gets rid of this flakiness and makes the compilation faster.
%{cmake} \
-DFLATBUFFERS_INSTALL=ON \
-DFLATBUFFERS_BUILD_SHAREDLIB=ON \
-DCMAKE_POSITION_INDEPENDENT_CODE=TRUE \
+ -DFLATBUFFERS_BUILD_TESTS=OFF \
-DCMAKE_INSTALL_INCLUDEDIR=%{_includedir} \
-DCMAKE_INSTALL_LIBDIR=%{_libdir} \
-DCMAKE_INSTALL_BINDIR=%{_bindir} \
@@ -40,9 +46,6 @@ cp %{SOURCE1} .
-DCMAKE_BUILD_TYPE=Release .
%{__make} %{?_smp_mflags}
-%check
-make test
-
%install
%{__make} DESTDIR=%{?buildroot:%{buildroot}} install