/****************************************************************************** * * $Id:$ * * Copyright (C) 1997-2012 by Dimitri van Heesch. * * Permission to use, copy, modify, and distribute this software and its * documentation under the terms of the GNU General Public License is hereby * granted. No representations are made about the suitability of this software * for any purpose. It is provided "as is" without express or implied warranty. * See the GNU General Public License for more details. * * Documents produced by Doxygen are derivative works derived from the * input used in their production; they are not affected by this license. * */ #ifndef OBJCACHE_H #define OBJCACHE_H //#define CACHE_TEST //#define CACHE_DEBUG #define CACHE_STATS /** @brief Cache for objects. * * This cache is used to decide which objects should remain in * memory. It uses a least recently used policy (LRU) to decide * which object should make room for a new object when the cache * is full. An object should be added using add(), and then use() * should be called when the object is used. */ class ObjCache { private: struct CacheNode { CacheNode() : next(-1), prev(-1), obj(0) {} int next; int prev; void *obj; }; struct HashNode { HashNode() : head(-1), nextHash(-1), index(-1), obj(0) {} int head; int nextHash; int index; void *obj; }; public: /*! Creates the cache. The number of elements in the cache is 2 to * the power of \a logSize. */ ObjCache(unsigned int logSize); /*! Deletes the cache and free all internal data-structures used. */ ~ObjCache(); /*! Adds \a obj to the cache. When victim is not null, this object is * removed from the cache to make room for \a obj. * Returns a handle to the object, which can be used by the use() * function, each time the object is used. */ int add(void *obj,void **victim); /*! Indicates that this object is used. This will move the object * to the front of the internal LRU list to make sure it is removed last. * The parameter \a handle is returned when called add(). */ void use(int handle) { if (handle==m_lastHandle) return; m_lastHandle = handle; m_hits++; moveToFront(handle); } /*! Removes the item identified by \a handle from the cache. * @see add() */ void del(int handle); /*! Debug function. Prints the LRU list */ void printLRU(); /*! Print miss/hits statistics */ void printStats(); /*! total size of the cache */ int size() const { return m_size; } /*! number of elements in the cache */ int count() const { return m_count; } int hits() const { return m_hits; } int misses() const { return m_misses; } private: void moveToFront(int index); unsigned int hash(void *addr); HashNode *hashFind(void *obj); HashNode *hashInsert(void *obj); void hashRemove(void *obj); CacheNode *m_cache; HashNode *m_hash; int m_head; int m_tail; int m_size; int m_count; int m_freeHashNodes; int m_freeCacheNodes; int m_lastHandle; int m_misses; int m_hits; }; #endif // OBJCACHE_H