#include #include #include #include "statemachine.h" static void clear_pending_tasks (SMObject *object); static void state_change (SMObject *object, SMObjectState new_state); static void sm_object_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec); static void sm_object_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec); enum { PROP_0, PROP_NAME }; enum { STATE_CHANGED, ACQUISITION_FAILED, ACQUISITION_PROGRESS, LAST_SIGNAL }; static guint sm_object_signals[LAST_SIGNAL] = { 0 }; G_DEFINE_TYPE(SMObject, sm_object, G_TYPE_OBJECT) static void sm_object_init (SMObject *obj) { obj->state = SM_OBJECT_STATE_SHUTDOWN; } static void sm_object_class_init (SMObjectClass *klass) { GObjectClass *object_class; object_class = G_OBJECT_CLASS (klass); object_class->set_property = sm_object_set_property; object_class->get_property = sm_object_get_property; g_object_class_install_property (object_class, PROP_NAME, g_param_spec_string ("name", "name", "name", NULL, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); sm_object_signals[STATE_CHANGED] = g_signal_new ("state-changed", G_OBJECT_CLASS_TYPE (klass), G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, 0, NULL, NULL, g_cclosure_marshal_VOID__STRING, G_TYPE_NONE, 1, G_TYPE_STRING); sm_object_signals[ACQUISITION_PROGRESS] = g_signal_new ("acquisition-progress", G_OBJECT_CLASS_TYPE (klass), G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, 0, NULL, NULL, g_cclosure_marshal_VOID__DOUBLE, G_TYPE_NONE, 1, G_TYPE_DOUBLE); sm_object_signals[ACQUISITION_FAILED] = g_signal_new ("acquisition-failed", G_OBJECT_CLASS_TYPE (klass), G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, 0, NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); } /* This should really be standard. */ #define ENUM_ENTRY(NAME, DESC) { NAME, "" #NAME "", DESC } GQuark sm_error_quark (void) { static GQuark ret = 0; if (!ret) ret = g_quark_from_static_string ("SMObjectErrorQuark"); return ret; } GType sm_object_state_get_type (void) { static GType etype = 0; if (etype == 0) { static const GEnumValue values[] = { ENUM_ENTRY (SM_OBJECT_STATE_SHUTDOWN, "Shutdown"), ENUM_ENTRY (SM_OBJECT_STATE_INITIALIZED, "Loading"), ENUM_ENTRY (SM_OBJECT_STATE_ACQUIRED, "Acquired"), ENUM_ENTRY (SM_OBJECT_STATE_OPERATING, "Operating"), { 0, 0, 0 } }; etype = g_enum_register_static ("SMObjectState", values); } return etype; } GType sm_error_get_type (void) { static GType etype = 0; if (etype == 0) { static const GEnumValue values[] = { ENUM_ENTRY (SM_ERROR_INVALID_STATE, "InvalidState"), ENUM_ENTRY (SM_ERROR_NAME_IN_USE, "NameInUse"), { 0, 0, 0 } }; g_assert (SM_NUM_ERRORS == G_N_ELEMENTS (values) - 1); etype = g_enum_register_static ("SMError", values); } return etype; } static void sm_object_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { SMObject *sm = SM_OBJECT (object); switch (prop_id) { case PROP_NAME: sm->name = g_strdup (g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void sm_object_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { SMObject *sm= SM_OBJECT (object); switch (prop_id) { case PROP_NAME: g_value_set_string (value, sm->name); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static const char * state_to_string (SMObjectState state) { GEnumValue *value; GEnumClass *prop_class; const char *ret; prop_class = g_type_class_ref (SM_TYPE_OBJECT_STATE); value = g_enum_get_value (prop_class, state); ret = value->value_nick; g_type_class_unref (prop_class); return ret; } static void queue_task (SMObject *object, guint delay, GSourceFunc func) { guint id; id = g_timeout_add (delay, func, object); object->pending_tasks = g_slist_prepend (object->pending_tasks, GUINT_TO_POINTER (id)); } static gboolean idle_state_change (gpointer data) { SMObject *object = data; g_print ("doing idle state change for %s to %s\n", object->name, state_to_string (object->requested_state)); state_change (object, object->requested_state); return FALSE; } static gboolean idle_further_acquire (gpointer data) { SMObject *object = data; g_print ("doing idle acquisition for machine %s\n", object->name); object->acquisition_progress += g_random_double_range (0.20, 0.7); if (object->acquisition_progress > 1.0) { object->acquisition_progress = 1.0; return FALSE; } else { g_signal_emit (object, sm_object_signals[ACQUISITION_PROGRESS], 0, object->acquisition_progress); return TRUE; } } static void clear_pending_tasks (SMObject *object) { GSList *tmp; for (tmp = object->pending_tasks; tmp; tmp = tmp->next) g_source_remove (GPOINTER_TO_UINT (tmp->data)); g_slist_free (object->pending_tasks); object->pending_tasks = NULL; } static void state_change (SMObject *object, SMObjectState new_state) { g_signal_emit (object, sm_object_signals[STATE_CHANGED], 0, state_to_string (new_state)); clear_pending_tasks (object); if (new_state == SM_OBJECT_STATE_ACQUIRED) { object->acquisition_progress = 0.0; queue_task (object, 1000, idle_further_acquire); } else if (new_state == SM_OBJECT_STATE_INITIALIZED) { if (g_random_int_range (0, 2) == 0) { object->requested_state = SM_OBJECT_STATE_ACQUIRED; queue_task (object, 3000, idle_state_change); } } object->state = new_state; } gboolean sm_object_get_info (SMObject *object, char **name, char **state, GError **error) { *name= g_strdup (object->name); *state = g_strdup (state_to_string (object->state)); return TRUE; } gboolean sm_object_start (SMObject *object, GError **error) { if (object->state != SM_OBJECT_STATE_SHUTDOWN) { g_set_error (error, SM_ERROR, SM_ERROR_INVALID_STATE, "%s", "Can't start from non-shutdown state"); return FALSE; } state_change (object, SM_OBJECT_STATE_INITIALIZED); return TRUE; } gboolean sm_object_shutdown (SMObject *object, GError **error) { if (object->state == SM_OBJECT_STATE_SHUTDOWN) { g_set_error (error, SM_ERROR, SM_ERROR_INVALID_STATE, "%s", "Can't shutdown from shutdown state"); return FALSE; } state_change (object, SM_OBJECT_STATE_SHUTDOWN); return TRUE; } gboolean sm_object_reinitialize (SMObject *object, GError **error) { if (object->state != SM_OBJECT_STATE_ACQUIRED && object->state != SM_OBJECT_STATE_OPERATING) { g_set_error (error, SM_ERROR, SM_ERROR_INVALID_STATE, "Can't reinitialize from state %d", object->state); return FALSE; } state_change (object, SM_OBJECT_STATE_INITIALIZED); return TRUE; } gboolean sm_object_reacquire (SMObject *object, GError **error) { if (object->state == SM_OBJECT_STATE_ACQUIRED) { g_set_error (error, SM_ERROR, SM_ERROR_INVALID_STATE, "Can't reacquire from state %d", object->state); return FALSE; } state_change (object, SM_OBJECT_STATE_ACQUIRED); return TRUE; } gboolean sm_object_get_acquiring_progress (SMObject *object, gdouble *out, GError **error) { if (object->state != SM_OBJECT_STATE_ACQUIRED) { g_set_error (error, SM_ERROR, SM_ERROR_INVALID_STATE, "Can't get progress from state %d", object->state); return FALSE; } *out = object->acquisition_progress; return TRUE; }