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+/***************************************************************************
+ * _ _ ____ _
+ * Project ___| | | | _ \| |
+ * / __| | | | |_) | |
+ * | (__| |_| | _ <| |___
+ * \___|\___/|_| \_\_____|
+ *
+ * Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al.
+ *
+ * This software is licensed as described in the file COPYING, which
+ * you should have received as part of this distribution. The terms
+ * are also available at http://curl.haxx.se/docs/copyright.html.
+ *
+ * You may opt to use, copy, modify, merge, publish, distribute and/or sell
+ * copies of the Software, and permit persons to whom the Software is
+ * furnished to do so, under the terms of the COPYING file.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ***************************************************************************/
+
+#include "setup.h"
+
+#ifdef HAVE_SYS_SOCKET_H
+#include <sys/socket.h>
+#endif
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#include <curl/curl.h>
+
+#include "urldata.h"
+#include "transfer.h"
+#include "url.h"
+#include "connect.h"
+#include "progress.h"
+#include "easyif.h"
+#include "multiif.h"
+#include "sendf.h"
+#include "timeval.h"
+#include "http.h"
+#include "warnless.h"
+
+#define _MPRINTF_REPLACE /* use our functions only */
+#include <curl/mprintf.h>
+
+#include "curl_memory.h"
+/* The last #include file should be: */
+#include "memdebug.h"
+
+/*
+ CURL_SOCKET_HASH_TABLE_SIZE should be a prime number. Increasing it from 97
+ to 911 takes on a 32-bit machine 4 x 804 = 3211 more bytes. Still, every
+ CURL handle takes 45-50 K memory, therefore this 3K are not significant.
+*/
+#ifndef CURL_SOCKET_HASH_TABLE_SIZE
+#define CURL_SOCKET_HASH_TABLE_SIZE 911
+#endif
+
+struct Curl_message {
+ /* the 'CURLMsg' is the part that is visible to the external user */
+ struct CURLMsg extmsg;
+};
+
+/* NOTE: if you add a state here, add the name to the statename[] array as
+ well!
+*/
+typedef enum {
+ CURLM_STATE_INIT, /* 0 - start in this state */
+ CURLM_STATE_CONNECT, /* 1 - resolve/connect has been sent off */
+ CURLM_STATE_WAITRESOLVE, /* 2 - awaiting the resolve to finalize */
+ CURLM_STATE_WAITCONNECT, /* 3 - awaiting the connect to finalize */
+ CURLM_STATE_WAITPROXYCONNECT, /* 4 - awaiting proxy CONNECT to finalize */
+ CURLM_STATE_PROTOCONNECT, /* 5 - completing the protocol-specific connect
+ phase */
+ CURLM_STATE_WAITDO, /* 6 - wait for our turn to send the request */
+ CURLM_STATE_DO, /* 7 - start send off the request (part 1) */
+ CURLM_STATE_DOING, /* 8 - sending off the request (part 1) */
+ CURLM_STATE_DO_MORE, /* 9 - send off the request (part 2) */
+ CURLM_STATE_DO_DONE, /* 10 - done sending off request */
+ CURLM_STATE_WAITPERFORM, /* 11 - wait for our turn to read the response */
+ CURLM_STATE_PERFORM, /* 12 - transfer data */
+ CURLM_STATE_TOOFAST, /* 13 - wait because limit-rate exceeded */
+ CURLM_STATE_DONE, /* 14 - post data transfer operation */
+ CURLM_STATE_COMPLETED, /* 15 - operation complete */
+ CURLM_STATE_MSGSENT, /* 16 - the operation complete message is sent */
+ CURLM_STATE_LAST /* 17 - not a true state, never use this */
+} CURLMstate;
+
+/* we support N sockets per easy handle. Set the corresponding bit to what
+ action we should wait for */
+#define MAX_SOCKSPEREASYHANDLE 5
+#define GETSOCK_READABLE (0x00ff)
+#define GETSOCK_WRITABLE (0xff00)
+
+struct closure {
+ struct closure *next; /* a simple one-way list of structs */
+ struct SessionHandle *easy_handle;
+};
+
+struct Curl_one_easy {
+ /* first, two fields for the linked list of these */
+ struct Curl_one_easy *next;
+ struct Curl_one_easy *prev;
+
+ struct SessionHandle *easy_handle; /* the easy handle for this unit */
+ struct connectdata *easy_conn; /* the "unit's" connection */
+
+ CURLMstate state; /* the handle's state */
+ CURLcode result; /* previous result */
+
+ struct Curl_message msg; /* A single posted message. */
+
+ /* Array with the plain socket numbers this handle takes care of, in no
+ particular order. Note that all sockets are added to the sockhash, where
+ the state etc are also kept. This array is mostly used to detect when a
+ socket is to be removed from the hash. See singlesocket(). */
+ curl_socket_t sockets[MAX_SOCKSPEREASYHANDLE];
+ int numsocks;
+};
+
+#define CURL_MULTI_HANDLE 0x000bab1e
+
+#define GOOD_MULTI_HANDLE(x) \
+ ((x)&&(((struct Curl_multi *)(x))->type == CURL_MULTI_HANDLE))
+#define GOOD_EASY_HANDLE(x) \
+ (((struct SessionHandle *)(x))->magic == CURLEASY_MAGIC_NUMBER)
+
+/* This is the struct known as CURLM on the outside */
+struct Curl_multi {
+ /* First a simple identifier to easier detect if a user mix up
+ this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
+ long type;
+
+ /* We have a linked list with easy handles */
+ struct Curl_one_easy easy;
+
+ int num_easy; /* amount of entries in the linked list above. */
+ int num_alive; /* amount of easy handles that are added but have not yet
+ reached COMPLETE state */
+
+ struct curl_llist *msglist; /* a list of messages from completed transfers */
+
+ /* callback function and user data pointer for the *socket() API */
+ curl_socket_callback socket_cb;
+ void *socket_userp;
+
+ /* Hostname cache */
+ struct curl_hash *hostcache;
+
+ /* timetree points to the splay-tree of time nodes to figure out expire
+ times of all currently set timers */
+ struct Curl_tree *timetree;
+
+ /* 'sockhash' is the lookup hash for socket descriptor => easy handles (note
+ the pluralis form, there can be more than one easy handle waiting on the
+ same actual socket) */
+ struct curl_hash *sockhash;
+
+ /* Whether pipelining is enabled for this multi handle */
+ bool pipelining_enabled;
+
+ /* shared connection cache */
+ struct conncache *connc;
+ long maxconnects; /* if >0, a fixed limit of the maximum number of entries
+ we're allowed to grow the connection cache to */
+
+ /* list of easy handles kept around for doing nice connection closures */
+ struct closure *closure;
+
+ /* timer callback and user data pointer for the *socket() API */
+ curl_multi_timer_callback timer_cb;
+ void *timer_userp;
+ struct timeval timer_lastcall; /* the fixed time for the timeout for the
+ previous callback */
+};
+
+static void multi_connc_remove_handle(struct Curl_multi *multi,
+ struct SessionHandle *data);
+static void singlesocket(struct Curl_multi *multi,
+ struct Curl_one_easy *easy);
+static CURLMcode add_closure(struct Curl_multi *multi,
+ struct SessionHandle *data);
+static int update_timer(struct Curl_multi *multi);
+
+static CURLcode addHandleToSendOrPendPipeline(struct SessionHandle *handle,
+ struct connectdata *conn);
+static int checkPendPipeline(struct connectdata *conn);
+static void moveHandleFromSendToRecvPipeline(struct SessionHandle *handle,
+ struct connectdata *conn);
+static void moveHandleFromRecvToDonePipeline(struct SessionHandle *handle,
+ struct connectdata *conn);
+static bool isHandleAtHead(struct SessionHandle *handle,
+ struct curl_llist *pipeline);
+static CURLMcode add_next_timeout(struct timeval now,
+ struct Curl_multi *multi,
+ struct SessionHandle *d);
+
+#ifdef DEBUGBUILD
+static const char * const statename[]={
+ "INIT",
+ "CONNECT",
+ "WAITRESOLVE",
+ "WAITCONNECT",
+ "WAITPROXYCONNECT",
+ "PROTOCONNECT",
+ "WAITDO",
+ "DO",
+ "DOING",
+ "DO_MORE",
+ "DO_DONE",
+ "WAITPERFORM",
+ "PERFORM",
+ "TOOFAST",
+ "DONE",
+ "COMPLETED",
+ "MSGSENT",
+};
+#endif
+
+static void multi_freetimeout(void *a, void *b);
+
+/* always use this function to change state, to make debugging easier */
+static void multistate(struct Curl_one_easy *easy, CURLMstate state)
+{
+#ifdef DEBUGBUILD
+ long connectindex = -5000;
+#endif
+ CURLMstate oldstate = easy->state;
+
+ if(oldstate == state)
+ /* don't bother when the new state is the same as the old state */
+ return;
+
+ easy->state = state;
+
+#ifdef DEBUGBUILD
+ if(easy->easy_conn) {
+ if(easy->state > CURLM_STATE_CONNECT &&
+ easy->state < CURLM_STATE_COMPLETED)
+ connectindex = easy->easy_conn->connectindex;
+
+ infof(easy->easy_handle,
+ "STATE: %s => %s handle %p; (connection #%ld) \n",
+ statename[oldstate], statename[easy->state],
+ (char *)easy, connectindex);
+ }
+#endif
+ if(state == CURLM_STATE_COMPLETED)
+ /* changing to COMPLETED means there's one less easy handle 'alive' */
+ easy->easy_handle->multi->num_alive--;
+}
+
+/*
+ * We add one of these structs to the sockhash for a particular socket
+ */
+
+struct Curl_sh_entry {
+ struct SessionHandle *easy;
+ time_t timestamp;
+ int action; /* what action READ/WRITE this socket waits for */
+ curl_socket_t socket; /* mainly to ease debugging */
+ void *socketp; /* settable by users with curl_multi_assign() */
+};
+/* bits for 'action' having no bits means this socket is not expecting any
+ action */
+#define SH_READ 1
+#define SH_WRITE 2
+
+/* make sure this socket is present in the hash for this handle */
+static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh,
+ curl_socket_t s,
+ struct SessionHandle *data)
+{
+ struct Curl_sh_entry *there =
+ Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
+ struct Curl_sh_entry *check;
+
+ if(there)
+ /* it is present, return fine */
+ return there;
+
+ /* not present, add it */
+ check = calloc(1, sizeof(struct Curl_sh_entry));
+ if(!check)
+ return NULL; /* major failure */
+ check->easy = data;
+ check->socket = s;
+
+ /* make/add new hash entry */
+ if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) {
+ free(check);
+ return NULL; /* major failure */
+ }
+
+ return check; /* things are good in sockhash land */
+}
+
+
+/* delete the given socket + handle from the hash */
+static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
+{
+ struct Curl_sh_entry *there =
+ Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
+
+ if(there) {
+ /* this socket is in the hash */
+ /* We remove the hash entry. (This'll end up in a call to
+ sh_freeentry().) */
+ Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
+ }
+}
+
+/*
+ * free a sockhash entry
+ */
+static void sh_freeentry(void *freethis)
+{
+ struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
+
+ if(p)
+ free(p);
+}
+
+static size_t fd_key_compare(void*k1, size_t k1_len, void*k2, size_t k2_len)
+{
+ (void) k1_len; (void) k2_len;
+
+ return (*((int* ) k1)) == (*((int* ) k2));
+}
+
+static size_t hash_fd(void* key, size_t key_length, size_t slots_num)
+{
+ int fd = * ((int* ) key);
+ (void) key_length;
+
+ return (fd % (int)slots_num);
+}
+
+/*
+ * sh_init() creates a new socket hash and returns the handle for it.
+ *
+ * Quote from README.multi_socket:
+ *
+ * "Some tests at 7000 and 9000 connections showed that the socket hash lookup
+ * is somewhat of a bottle neck. Its current implementation may be a bit too
+ * limiting. It simply has a fixed-size array, and on each entry in the array
+ * it has a linked list with entries. So the hash only checks which list to
+ * scan through. The code I had used so for used a list with merely 7 slots
+ * (as that is what the DNS hash uses) but with 7000 connections that would
+ * make an average of 1000 nodes in each list to run through. I upped that to
+ * 97 slots (I believe a prime is suitable) and noticed a significant speed
+ * increase. I need to reconsider the hash implementation or use a rather
+ * large default value like this. At 9000 connections I was still below 10us
+ * per call."
+ *
+ */
+static struct curl_hash *sh_init(void)
+{
+ return Curl_hash_alloc(CURL_SOCKET_HASH_TABLE_SIZE, hash_fd, fd_key_compare,
+ sh_freeentry);
+}
+
+/*
+ * multi_addmsg()
+ *
+ * Called when a transfer is completed. Adds the given msg pointer to
+ * the list kept in the multi handle.
+ */
+static CURLMcode multi_addmsg(struct Curl_multi *multi,
+ struct Curl_message *msg)
+{
+ if(!Curl_llist_insert_next(multi->msglist, multi->msglist->tail, msg))
+ return CURLM_OUT_OF_MEMORY;
+
+ return CURLM_OK;
+}
+
+/*
+ * multi_freeamsg()
+ *
+ * Callback used by the llist system when a single list entry is destroyed.
+ */
+static void multi_freeamsg(void *a, void *b)
+{
+ (void)a;
+ (void)b;
+}
+
+
+CURLM *curl_multi_init(void)
+{
+ struct Curl_multi *multi = calloc(1, sizeof(struct Curl_multi));
+
+ if(!multi)
+ return NULL;
+
+ multi->type = CURL_MULTI_HANDLE;
+
+ multi->hostcache = Curl_mk_dnscache();
+ if(!multi->hostcache)
+ goto error;
+
+ multi->sockhash = sh_init();
+ if(!multi->sockhash)
+ goto error;
+
+ multi->connc = Curl_mk_connc(CONNCACHE_MULTI, -1L);
+ if(!multi->connc)
+ goto error;
+
+ multi->msglist = Curl_llist_alloc(multi_freeamsg);
+ if(!multi->msglist)
+ goto error;
+
+ /* Let's make the doubly-linked list a circular list. This makes
+ the linked list code simpler and allows inserting at the end
+ with less work (we didn't keep a tail pointer before). */
+ multi->easy.next = &multi->easy;
+ multi->easy.prev = &multi->easy;
+
+ return (CURLM *) multi;
+
+ error:
+ if(multi->sockhash)
+ Curl_hash_destroy(multi->sockhash);
+ if(multi->hostcache)
+ Curl_hash_destroy(multi->hostcache);
+ if(multi->connc)
+ Curl_rm_connc(multi->connc);
+
+ free(multi);
+ return NULL;
+}
+
+CURLMcode curl_multi_add_handle(CURLM *multi_handle,
+ CURL *easy_handle)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ struct closure *cl;
+ struct closure *prev=NULL;
+ struct SessionHandle *data = easy_handle;
+
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ /* Verify that we got a somewhat good easy handle too */
+ if(!GOOD_EASY_HANDLE(easy_handle))
+ return CURLM_BAD_EASY_HANDLE;
+
+ /* Prevent users to add the same handle more than once! */
+ if(((struct SessionHandle *)easy_handle)->multi)
+ /* possibly we should create a new unique error code for this condition */
+ return CURLM_BAD_EASY_HANDLE;
+
+ data->state.timeoutlist = Curl_llist_alloc(multi_freetimeout);
+ if(!data->state.timeoutlist)
+ return CURLM_OUT_OF_MEMORY;
+
+ /* Now, time to add an easy handle to the multi stack */
+ easy = calloc(1, sizeof(struct Curl_one_easy));
+ if(!easy)
+ return CURLM_OUT_OF_MEMORY;
+
+ cl = multi->closure;
+ while(cl) {
+ struct closure *next = cl->next;
+ if(cl->easy_handle == (struct SessionHandle *)easy_handle) {
+ /* remove this handle from the closure list */
+ free(cl);
+ if(prev)
+ prev->next = next;
+ else
+ multi->closure = next;
+ break; /* no need to continue since this handle can only be present once
+ in the list */
+ }
+ prev = cl;
+ cl = next;
+ }
+
+ /* set the easy handle */
+ easy->easy_handle = easy_handle;
+ multistate(easy, CURLM_STATE_INIT);
+
+ /* set the back pointer to one_easy to assist in removal */
+ easy->easy_handle->multi_pos = easy;
+
+ /* for multi interface connections, we share DNS cache automatically if the
+ easy handle's one is currently private. */
+ if(easy->easy_handle->dns.hostcache &&
+ (easy->easy_handle->dns.hostcachetype == HCACHE_PRIVATE)) {
+ Curl_hash_destroy(easy->easy_handle->dns.hostcache);
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ if(!easy->easy_handle->dns.hostcache ||
+ (easy->easy_handle->dns.hostcachetype == HCACHE_NONE)) {
+ easy->easy_handle->dns.hostcache = multi->hostcache;
+ easy->easy_handle->dns.hostcachetype = HCACHE_MULTI;
+ }
+
+ if(easy->easy_handle->state.connc) {
+ if(easy->easy_handle->state.connc->type == CONNCACHE_PRIVATE) {
+ /* kill old private version */
+ Curl_rm_connc(easy->easy_handle->state.connc);
+ /* point out our shared one instead */
+ easy->easy_handle->state.connc = multi->connc;
+ }
+ /* else it is already using multi? */
+ }
+ else
+ /* point out our shared one */
+ easy->easy_handle->state.connc = multi->connc;
+
+ /* Make sure the type is setup correctly */
+ easy->easy_handle->state.connc->type = CONNCACHE_MULTI;
+
+ /* This adds the new entry at the back of the list
+ to try and maintain a FIFO queue so the pipelined
+ requests are in order. */
+
+ /* We add this new entry last in the list. We make our 'next' point to the
+ 'first' struct and our 'prev' point to the previous 'prev' */
+ easy->next = &multi->easy;
+ easy->prev = multi->easy.prev;
+
+ /* make 'easy' the last node in the chain */
+ multi->easy.prev = easy;
+
+ /* if there was a prev node, make sure its 'next' pointer links to
+ the new node */
+ easy->prev->next = easy;
+
+ Curl_easy_addmulti(easy_handle, multi_handle);
+
+ /* make the SessionHandle struct refer back to this struct */
+ easy->easy_handle->set.one_easy = easy;
+
+ /* Set the timeout for this handle to expire really soon so that it will
+ be taken care of even when this handle is added in the midst of operation
+ when only the curl_multi_socket() API is used. During that flow, only
+ sockets that time-out or have actions will be dealt with. Since this
+ handle has no action yet, we make sure it times out to get things to
+ happen. */
+ Curl_expire(easy->easy_handle, 1);
+
+ /* increase the node-counter */
+ multi->num_easy++;
+
+ if((multi->num_easy * 4) > multi->connc->num) {
+ /* We want the connection cache to have plenty room. Before we supported
+ the shared cache every single easy handle had 5 entries in their cache
+ by default. */
+ long newmax = multi->num_easy * 4;
+
+ if(multi->maxconnects && (multi->maxconnects < newmax))
+ /* don't grow beyond the allowed size */
+ newmax = multi->maxconnects;
+
+ if(newmax > multi->connc->num) {
+ /* we only do this is we can in fact grow the cache */
+ CURLcode res = Curl_ch_connc(easy_handle, multi->connc, newmax);
+ if(res != CURLE_OK) {
+ /* FIXME: may need to do more cleanup here */
+ curl_multi_remove_handle(multi_handle, easy_handle);
+ return CURLM_OUT_OF_MEMORY;
+ }
+ }
+ }
+
+ /* increase the alive-counter */
+ multi->num_alive++;
+
+ /* A somewhat crude work-around for a little glitch in update_timer() that
+ happens if the lastcall time is set to the same time when the handle is
+ removed as when the next handle is added, as then the check in
+ update_timer() that prevents calling the application multiple times with
+ the same timer infor will not trigger and then the new handle's timeout
+ will not be notified to the app.
+
+ The work-around is thus simply to clear the 'lastcall' variable to force
+ update_timer() to always trigger a callback to the app when a new easy
+ handle is added */
+ memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall));
+
+ update_timer(multi);
+ return CURLM_OK;
+}
+
+#if 0
+/* Debug-function, used like this:
+ *
+ * Curl_hash_print(multi->sockhash, debug_print_sock_hash);
+ *
+ * Enable the hash print function first by editing hash.c
+ */
+static void debug_print_sock_hash(void *p)
+{
+ struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p;
+
+ fprintf(stderr, " [easy %p/magic %x/socket %d]",
+ (void *)sh->easy, sh->easy->magic, (int)sh->socket);
+}
+#endif
+
+CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
+ CURL *curl_handle)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ struct SessionHandle *data = curl_handle;
+
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ /* Verify that we got a somewhat good easy handle too */
+ if(!GOOD_EASY_HANDLE(curl_handle))
+ return CURLM_BAD_EASY_HANDLE;
+
+ /* pick-up from the 'curl_handle' the kept position in the list */
+ easy = data->multi_pos;
+
+ if(easy) {
+ bool premature = (bool)(easy->state < CURLM_STATE_COMPLETED);
+ bool easy_owns_conn = (bool)(easy->easy_conn &&
+ (easy->easy_conn->data == easy->easy_handle));
+
+ /* If the 'state' is not INIT or COMPLETED, we might need to do something
+ nice to put the easy_handle in a good known state when this returns. */
+ if(premature)
+ /* this handle is "alive" so we need to count down the total number of
+ alive connections when this is removed */
+ multi->num_alive--;
+
+ if(easy->easy_conn &&
+ (easy->easy_conn->send_pipe->size +
+ easy->easy_conn->recv_pipe->size > 1) &&
+ easy->state > CURLM_STATE_WAITDO &&
+ easy->state < CURLM_STATE_COMPLETED) {
+ /* If the handle is in a pipeline and has started sending off its
+ request but not received its reponse yet, we need to close
+ connection. */
+ easy->easy_conn->bits.close = TRUE;
+ /* Set connection owner so that Curl_done() closes it.
+ We can sefely do this here since connection is killed. */
+ easy->easy_conn->data = easy->easy_handle;
+ }
+
+ /* The timer must be shut down before easy->multi is set to NULL,
+ else the timenode will remain in the splay tree after
+ curl_easy_cleanup is called. */
+ Curl_expire(easy->easy_handle, 0);
+
+ /* destroy the timeout list that is held in the easy handle */
+ if(data->state.timeoutlist) {
+ Curl_llist_destroy(data->state.timeoutlist, NULL);
+ data->state.timeoutlist = NULL;
+ }
+
+ if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
+ /* clear out the usage of the shared DNS cache */
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ if(easy->easy_conn) {
+
+ /* we must call Curl_done() here (if we still "own it") so that we don't
+ leave a half-baked one around */
+ if (easy_owns_conn) {
+
+ /* Curl_done() clears the conn->data field to lose the association
+ between the easy handle and the connection
+
+ Note that this ignores the return code simply because there's
+ nothing really useful to do with it anyway! */
+ (void)Curl_done(&easy->easy_conn, easy->result, premature);
+
+ if(easy->easy_conn)
+ /* the connection is still alive, set back the association to enable
+ the check below to trigger TRUE */
+ easy->easy_conn->data = easy->easy_handle;
+ }
+ else
+ /* Clear connection pipelines, if Curl_done above was not called */
+ Curl_getoff_all_pipelines(easy->easy_handle, easy->easy_conn);
+ }
+
+ /* figure out if the easy handle is used by one or more connections in the
+ cache */
+ multi_connc_remove_handle(multi, easy->easy_handle);
+
+ if(easy->easy_handle->state.connc->type == CONNCACHE_MULTI) {
+ /* if this was using the shared connection cache we clear the pointer
+ to that since we're not part of that handle anymore */
+ easy->easy_handle->state.connc = NULL;
+
+ /* Since we return the connection back to the communal connection pool
+ we mark the last connection as inaccessible */
+ easy->easy_handle->state.lastconnect = -1;
+
+ /* Modify the connectindex since this handle can't point to the
+ connection cache anymore.
+
+ TODO: consider if this is really what we want. The connection cache
+ is within the multi handle and that owns the connections so we should
+ not need to touch connections like this when we just remove an easy
+ handle...
+ */
+ if(easy->easy_conn && easy_owns_conn &&
+ (easy->easy_conn->send_pipe->size +
+ easy->easy_conn->recv_pipe->size == 0))
+ easy->easy_conn->connectindex = -1;
+ }
+
+ /* change state without using multistate(), only to make singlesocket() do
+ what we want */
+ easy->state = CURLM_STATE_COMPLETED;
+ singlesocket(multi, easy); /* to let the application know what sockets
+ that vanish with this handle */
+
+ Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association
+ to this multi handle */
+
+ {
+ /* make sure there's no pending message in the queue sent from this easy
+ handle */
+ struct curl_llist_element *e;
+
+ for(e = multi->msglist->head; e; e = e->next) {
+ struct Curl_message *msg = e->ptr;
+
+ if(msg->extmsg.easy_handle == easy->easy_handle) {
+ Curl_llist_remove(multi->msglist, e, NULL);
+ /* there can only be one from this specific handle */
+ break;
+ }
+ }
+ }
+
+ /* make the previous node point to our next */
+ if(easy->prev)
+ easy->prev->next = easy->next;
+ /* make our next point to our previous node */
+ if(easy->next)
+ easy->next->prev = easy->prev;
+
+ easy->easy_handle->set.one_easy = NULL; /* detached */
+
+ /* Null the position in the controlling structure */
+ easy->easy_handle->multi_pos = NULL;
+
+ /* NOTE NOTE NOTE
+ We do not touch the easy handle here! */
+ free(easy);
+
+ multi->num_easy--; /* one less to care about now */
+
+ update_timer(multi);
+ return CURLM_OK;
+ }
+ else
+ return CURLM_BAD_EASY_HANDLE; /* twasn't found */
+}
+
+bool Curl_multi_canPipeline(const struct Curl_multi* multi)
+{
+ return multi->pipelining_enabled;
+}
+
+void Curl_multi_handlePipeBreak(struct SessionHandle *data)
+{
+ struct Curl_one_easy *one_easy = data->set.one_easy;
+
+ if(one_easy)
+ one_easy->easy_conn = NULL;
+}
+
+static int waitconnect_getsock(struct connectdata *conn,
+ curl_socket_t *sock,
+ int numsocks)
+{
+ if(!numsocks)
+ return GETSOCK_BLANK;
+
+ sock[0] = conn->sock[FIRSTSOCKET];
+
+ /* when we've sent a CONNECT to a proxy, we should rather wait for the
+ socket to become readable to be able to get the response headers */
+ if(conn->bits.tunnel_connecting)
+ return GETSOCK_READSOCK(0);
+
+ return GETSOCK_WRITESOCK(0);
+}
+
+static int domore_getsock(struct connectdata *conn,
+ curl_socket_t *sock,
+ int numsocks)
+{
+ if(!numsocks)
+ return GETSOCK_BLANK;
+
+ /* When in DO_MORE state, we could be either waiting for us
+ to connect to a remote site, or we could wait for that site
+ to connect to us. It makes a difference in the way: if we
+ connect to the site we wait for the socket to become writable, if
+ the site connects to us we wait for it to become readable */
+ sock[0] = conn->sock[SECONDARYSOCKET];
+
+ return GETSOCK_WRITESOCK(0);
+}
+
+/* returns bitmapped flags for this handle and its sockets */
+static int multi_getsock(struct Curl_one_easy *easy,
+ curl_socket_t *socks, /* points to numsocks number
+ of sockets */
+ int numsocks)
+{
+ /* If the pipe broke, or if there's no connection left for this easy handle,
+ then we MUST bail out now with no bitmask set. The no connection case can
+ happen when this is called from curl_multi_remove_handle() =>
+ singlesocket() => multi_getsock().
+ */
+ if(easy->easy_handle->state.pipe_broke || !easy->easy_conn)
+ return 0;
+
+ if(easy->state > CURLM_STATE_CONNECT &&
+ easy->state < CURLM_STATE_COMPLETED) {
+ /* Set up ownership correctly */
+ easy->easy_conn->data = easy->easy_handle;
+ }
+
+ switch(easy->state) {
+ default:
+#if 0 /* switch back on these cases to get the compiler to check for all enums
+ to be present */
+ case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
+ case CURLM_STATE_COMPLETED:
+ case CURLM_STATE_MSGSENT:
+ case CURLM_STATE_INIT:
+ case CURLM_STATE_CONNECT:
+ case CURLM_STATE_WAITDO:
+ case CURLM_STATE_DONE:
+ case CURLM_STATE_LAST:
+ /* this will get called with CURLM_STATE_COMPLETED when a handle is
+ removed */
+#endif
+ return 0;
+
+ case CURLM_STATE_WAITRESOLVE:
+ return Curl_resolv_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_PROTOCONNECT:
+ return Curl_protocol_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO:
+ case CURLM_STATE_DOING:
+ return Curl_doing_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_WAITPROXYCONNECT:
+ case CURLM_STATE_WAITCONNECT:
+ return waitconnect_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO_MORE:
+ return domore_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO_DONE: /* since is set after DO is completed, we switch
+ to waiting for the same as the *PERFORM states */
+ case CURLM_STATE_PERFORM:
+ case CURLM_STATE_WAITPERFORM:
+ return Curl_single_getsock(easy->easy_conn, socks, numsocks);
+ }
+
+}
+
+CURLMcode curl_multi_fdset(CURLM *multi_handle,
+ fd_set *read_fd_set, fd_set *write_fd_set,
+ fd_set *exc_fd_set, int *max_fd)
+{
+ /* Scan through all the easy handles to get the file descriptors set.
+ Some easy handles may not have connected to the remote host yet,
+ and then we must make sure that is done. */
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ int this_max_fd=-1;
+ curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
+ int bitmap;
+ int i;
+ (void)exc_fd_set; /* not used */
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ easy=multi->easy.next;
+ while(easy != &multi->easy) {
+ bitmap = multi_getsock(easy, sockbunch, MAX_SOCKSPEREASYHANDLE);
+
+ for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
+ curl_socket_t s = CURL_SOCKET_BAD;
+
+ if(bitmap & GETSOCK_READSOCK(i)) {
+ FD_SET(sockbunch[i], read_fd_set);
+ s = sockbunch[i];
+ }
+ if(bitmap & GETSOCK_WRITESOCK(i)) {
+ FD_SET(sockbunch[i], write_fd_set);
+ s = sockbunch[i];
+ }
+ if(s == CURL_SOCKET_BAD)
+ /* this socket is unused, break out of loop */
+ break;
+ else {
+ if((int)s > this_max_fd)
+ this_max_fd = (int)s;
+ }
+ }
+
+ easy = easy->next; /* check next handle */
+ }
+
+ *max_fd = this_max_fd;
+
+ return CURLM_OK;
+}
+
+static CURLMcode multi_runsingle(struct Curl_multi *multi,
+ struct timeval now,
+ struct Curl_one_easy *easy)
+{
+ struct Curl_message *msg = NULL;
+ bool connected;
+ bool async;
+ bool protocol_connect = FALSE;
+ bool dophase_done;
+ bool done = FALSE;
+ CURLMcode result = CURLM_OK;
+ struct SingleRequest *k;
+ struct SessionHandle *data;
+ long timeout_ms;
+
+ if(!GOOD_EASY_HANDLE(easy->easy_handle))
+ return CURLM_BAD_EASY_HANDLE;
+
+ data = easy->easy_handle;
+
+ do {
+ /* this is a do-while loop just to allow a break to skip to the end
+ of it */
+ bool disconnect_conn = FALSE;
+
+ /* Handle the case when the pipe breaks, i.e., the connection
+ we're using gets cleaned up and we're left with nothing. */
+ if(data->state.pipe_broke) {
+ infof(data, "Pipe broke: handle 0x%p, url = %s\n",
+ easy, data->state.path);
+
+ if(easy->state < CURLM_STATE_COMPLETED) {
+ /* Head back to the CONNECT state */
+ multistate(easy, CURLM_STATE_CONNECT);
+ result = CURLM_CALL_MULTI_PERFORM;
+ easy->result = CURLE_OK;
+ }
+
+ data->state.pipe_broke = FALSE;
+ easy->easy_conn = NULL;
+ break;
+ }
+
+ if(easy->easy_conn && easy->state > CURLM_STATE_CONNECT &&
+ easy->state < CURLM_STATE_COMPLETED)
+ /* Make sure we set the connection's current owner */
+ easy->easy_conn->data = data;
+
+ if(easy->easy_conn &&
+ (easy->state >= CURLM_STATE_CONNECT) &&
+ (easy->state < CURLM_STATE_COMPLETED)) {
+ /* we need to wait for the connect state as only then is the start time
+ stored, but we must not check already completed handles */
+
+ timeout_ms = Curl_timeleft(easy->easy_conn, &now,
+ (easy->state <= CURLM_STATE_WAITDO)?
+ TRUE:FALSE);
+
+ if(timeout_ms < 0) {
+ /* Handle timed out */
+ if(easy->state == CURLM_STATE_WAITRESOLVE)
+ failf(data, "Resolving timed out after %ld milliseconds",
+ Curl_tvdiff(now, data->progress.t_startsingle));
+ else if(easy->state == CURLM_STATE_WAITCONNECT)
+ failf(data, "Connection timed out after %ld milliseconds",
+ Curl_tvdiff(now, data->progress.t_startsingle));
+ else {
+ k = &data->req;
+ failf(data, "Operation timed out after %ld milliseconds with %"
+ FORMAT_OFF_T " out of %" FORMAT_OFF_T " bytes received",
+ Curl_tvdiff(now, data->progress.t_startsingle), k->bytecount,
+ k->size);
+ }
+ easy->result = CURLE_OPERATION_TIMEDOUT;
+ multistate(easy, CURLM_STATE_COMPLETED);
+ break;
+ }
+ }
+
+ switch(easy->state) {
+ case CURLM_STATE_INIT:
+ /* init this transfer. */
+ easy->result=Curl_pretransfer(data);
+
+ if(CURLE_OK == easy->result) {
+ /* after init, go CONNECT */
+ multistate(easy, CURLM_STATE_CONNECT);
+ result = CURLM_CALL_MULTI_PERFORM;
+
+ data->state.used_interface = Curl_if_multi;
+ }
+ break;
+
+ case CURLM_STATE_CONNECT:
+ /* Connect. We get a connection identifier filled in. */
+ Curl_pgrsTime(data, TIMER_STARTSINGLE);
+ easy->result = Curl_connect(data, &easy->easy_conn,
+ &async, &protocol_connect);
+
+ if(CURLE_OK == easy->result) {
+ /* Add this handle to the send or pend pipeline */
+ easy->result = addHandleToSendOrPendPipeline(data,
+ easy->easy_conn);
+ if(CURLE_OK == easy->result) {
+ if(async)
+ /* We're now waiting for an asynchronous name lookup */
+ multistate(easy, CURLM_STATE_WAITRESOLVE);
+ else {
+ /* after the connect has been sent off, go WAITCONNECT unless the
+ protocol connect is already done and we can go directly to
+ WAITDO or DO! */
+ result = CURLM_CALL_MULTI_PERFORM;
+
+ if(protocol_connect)
+ multistate(easy, multi->pipelining_enabled?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ else {
+#ifndef CURL_DISABLE_HTTP
+ if(easy->easy_conn->bits.tunnel_connecting)
+ multistate(easy, CURLM_STATE_WAITPROXYCONNECT);
+ else
+#endif
+ multistate(easy, CURLM_STATE_WAITCONNECT);
+ }
+ }
+ }
+ }
+ break;
+
+ case CURLM_STATE_WAITRESOLVE:
+ /* awaiting an asynch name resolve to complete */
+ {
+ struct Curl_dns_entry *dns = NULL;
+
+ /* check if we have the name resolved by now */
+ easy->result = Curl_is_resolved(easy->easy_conn, &dns);
+
+ if(dns) {
+ /* Update sockets here. Mainly because the socket(s) may have been
+ closed and the application thus needs to be told, even if it is
+ likely that the same socket(s) will again be used further down. */
+ singlesocket(multi, easy);
+
+ /* Perform the next step in the connection phase, and then move on
+ to the WAITCONNECT state */
+ easy->result = Curl_async_resolved(easy->easy_conn,
+ &protocol_connect);
+
+ if(CURLE_OK != easy->result)
+ /* if Curl_async_resolved() returns failure, the connection struct
+ is already freed and gone */
+ easy->easy_conn = NULL; /* no more connection */
+ else {
+ /* call again please so that we get the next socket setup */
+ result = CURLM_CALL_MULTI_PERFORM;
+ if(protocol_connect)
+ multistate(easy, multi->pipelining_enabled?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ else {
+#ifndef CURL_DISABLE_HTTP
+ if(easy->easy_conn->bits.tunnel_connecting)
+ multistate(easy, CURLM_STATE_WAITPROXYCONNECT);
+ else
+#endif
+ multistate(easy, CURLM_STATE_WAITCONNECT);
+ }
+ }
+ }
+
+ if(CURLE_OK != easy->result) {
+ /* failure detected */
+ disconnect_conn = TRUE;
+ break;
+ }
+ }
+ break;
+
+#ifndef CURL_DISABLE_HTTP
+ case CURLM_STATE_WAITPROXYCONNECT:
+ /* this is HTTP-specific, but sending CONNECT to a proxy is HTTP... */
+ easy->result = Curl_http_connect(easy->easy_conn, &protocol_connect);
+
+ if(easy->easy_conn->bits.proxy_connect_closed) {
+ /* reset the error buffer */
+ if(data->set.errorbuffer)
+ data->set.errorbuffer[0] = '\0';
+ data->state.errorbuf = FALSE;
+
+ easy->result = CURLE_OK;
+ result = CURLM_CALL_MULTI_PERFORM;
+ multistate(easy, CURLM_STATE_CONNECT);
+ }
+ else if (CURLE_OK == easy->result) {
+ if(!easy->easy_conn->bits.tunnel_connecting)
+ multistate(easy, CURLM_STATE_WAITCONNECT);
+ }
+ break;
+#endif
+
+ case CURLM_STATE_WAITCONNECT:
+ /* awaiting a completion of an asynch connect */
+ easy->result = Curl_is_connected(easy->easy_conn,
+ FIRSTSOCKET,
+ &connected);
+ if(connected) {
+ /* see if we need to do any proxy magic first once we connected */
+ easy->result = Curl_connected_proxy(easy->easy_conn);
+
+ if(!easy->result)
+ /* if everything is still fine we do the protocol-specific connect
+ setup */
+ easy->result = Curl_protocol_connect(easy->easy_conn,
+ &protocol_connect);
+ }
+
+ if(CURLE_OK != easy->result) {
+ /* failure detected */
+ /* Just break, the cleaning up is handled all in one place */
+ disconnect_conn = TRUE;
+ break;
+ }
+
+ if(connected) {
+ if(!protocol_connect) {
+ /* We have a TCP connection, but 'protocol_connect' may be false
+ and then we continue to 'STATE_PROTOCONNECT'. If protocol
+ connect is TRUE, we move on to STATE_DO.
+ BUT if we are using a proxy we must change to WAITPROXYCONNECT
+ */
+#ifndef CURL_DISABLE_HTTP
+ if(easy->easy_conn->bits.tunnel_connecting)
+ multistate(easy, CURLM_STATE_WAITPROXYCONNECT);
+ else
+#endif
+ multistate(easy, CURLM_STATE_PROTOCONNECT);
+
+ }
+ else
+ /* after the connect has completed, go WAITDO or DO */
+ multistate(easy, multi->pipelining_enabled?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_PROTOCONNECT:
+ /* protocol-specific connect phase */
+ easy->result = Curl_protocol_connecting(easy->easy_conn,
+ &protocol_connect);
+ if((easy->result == CURLE_OK) && protocol_connect) {
+ /* after the connect has completed, go WAITDO or DO */
+ multistate(easy, multi->pipelining_enabled?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ else if(easy->result) {
+ /* failure detected */
+ Curl_posttransfer(data);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ disconnect_conn = TRUE;
+ }
+ break;
+
+ case CURLM_STATE_WAITDO:
+ /* Wait for our turn to DO when we're pipelining requests */
+#ifdef DEBUGBUILD
+ infof(data, "Conn %ld send pipe %zu inuse %d athead %d\n",
+ easy->easy_conn->connectindex,
+ easy->easy_conn->send_pipe->size,
+ easy->easy_conn->writechannel_inuse?1:0,
+ isHandleAtHead(data,
+ easy->easy_conn->send_pipe)?1:0);
+#endif
+ if(!easy->easy_conn->writechannel_inuse &&
+ isHandleAtHead(data,
+ easy->easy_conn->send_pipe)) {
+ /* Grab the channel */
+ easy->easy_conn->writechannel_inuse = TRUE;
+ multistate(easy, CURLM_STATE_DO);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_DO:
+ if(data->set.connect_only) {
+ /* keep connection open for application to use the socket */
+ easy->easy_conn->bits.close = FALSE;
+ multistate(easy, CURLM_STATE_DONE);
+ easy->result = CURLE_OK;
+ result = CURLM_OK;
+ }
+ else {
+ /* Perform the protocol's DO action */
+ easy->result = Curl_do(&easy->easy_conn,
+ &dophase_done);
+
+ if(CURLE_OK == easy->result) {
+ if(!dophase_done) {
+ /* some steps needed for wildcard matching */
+ if(data->set.wildcardmatch) {
+ struct WildcardData *wc = &data->wildcard;
+ if(wc->state == CURLWC_DONE || wc->state == CURLWC_SKIP) {
+ /* skip some states if it is important */
+ Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
+ multistate(easy, CURLM_STATE_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ break;
+ }
+ }
+ /* DO was not completed in one function call, we must continue
+ DOING... */
+ multistate(easy, CURLM_STATE_DOING);
+ result = CURLM_OK;
+ }
+
+ /* after DO, go DO_DONE... or DO_MORE */
+ else if(easy->easy_conn->bits.do_more) {
+ /* we're supposed to do more, but we need to sit down, relax
+ and wait a little while first */
+ multistate(easy, CURLM_STATE_DO_MORE);
+ result = CURLM_OK;
+ }
+ else {
+ /* we're done with the DO, now DO_DONE */
+ multistate(easy, CURLM_STATE_DO_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+ else if ((CURLE_SEND_ERROR == easy->result) &&
+ easy->easy_conn->bits.reuse) {
+ /*
+ * In this situation, a connection that we were trying to use
+ * may have unexpectedly died. If possible, send the connection
+ * back to the CONNECT phase so we can try again.
+ */
+ char *newurl = NULL;
+ followtype follow=FOLLOW_NONE;
+ CURLcode drc;
+ bool retry = FALSE;
+
+ drc = Curl_retry_request(easy->easy_conn, &newurl);
+ if(drc) {
+ /* a failure here pretty much implies an out of memory */
+ easy->result = drc;
+ disconnect_conn = TRUE;
+ }
+ else
+ retry = (bool)(newurl?TRUE:FALSE);
+
+ Curl_posttransfer(data);
+ drc = Curl_done(&easy->easy_conn, easy->result, FALSE);
+
+ /* When set to retry the connection, we must to go back to
+ * the CONNECT state */
+ if(retry) {
+ if ((drc == CURLE_OK) || (drc == CURLE_SEND_ERROR)) {
+ follow = FOLLOW_RETRY;
+ drc = Curl_follow(data, newurl, follow);
+ if(drc == CURLE_OK) {
+ multistate(easy, CURLM_STATE_CONNECT);
+ result = CURLM_CALL_MULTI_PERFORM;
+ easy->result = CURLE_OK;
+ }
+ else {
+ /* Follow failed */
+ easy->result = drc;
+ free(newurl);
+ }
+ }
+ else {
+ /* done didn't return OK or SEND_ERROR */
+ easy->result = drc;
+ free(newurl);
+ }
+ }
+ else {
+ /* Have error handler disconnect conn if we can't retry */
+ disconnect_conn = TRUE;
+ }
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(data);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ disconnect_conn = TRUE;
+ }
+ }
+ break;
+
+ case CURLM_STATE_DOING:
+ /* we continue DOING until the DO phase is complete */
+ easy->result = Curl_protocol_doing(easy->easy_conn,
+ &dophase_done);
+ if(CURLE_OK == easy->result) {
+ if(dophase_done) {
+ /* after DO, go PERFORM... or DO_MORE */
+ if(easy->easy_conn->bits.do_more) {
+ /* we're supposed to do more, but we need to sit down, relax
+ and wait a little while first */
+ multistate(easy, CURLM_STATE_DO_MORE);
+ result = CURLM_OK;
+ }
+ else {
+ /* we're done with the DO, now DO_DONE */
+ multistate(easy, CURLM_STATE_DO_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ } /* dophase_done */
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(data);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ disconnect_conn = TRUE;
+ }
+ break;
+
+ case CURLM_STATE_DO_MORE:
+ /* Ready to do more? */
+ easy->result = Curl_is_connected(easy->easy_conn,
+ SECONDARYSOCKET,
+ &connected);
+ if(connected) {
+ /*
+ * When we are connected, DO MORE and then go DO_DONE
+ */
+ easy->result = Curl_do_more(easy->easy_conn);
+
+ /* No need to remove ourselves from the send pipeline here since that
+ is done for us in Curl_done() */
+
+ if(CURLE_OK == easy->result) {
+ multistate(easy, CURLM_STATE_DO_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(data);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ disconnect_conn = TRUE;
+ }
+ }
+ break;
+
+ case CURLM_STATE_DO_DONE:
+ /* Move ourselves from the send to recv pipeline */
+ moveHandleFromSendToRecvPipeline(data, easy->easy_conn);
+ /* Check if we can move pending requests to send pipe */
+ checkPendPipeline(easy->easy_conn);
+ multistate(easy, CURLM_STATE_WAITPERFORM);
+ result = CURLM_CALL_MULTI_PERFORM;
+ break;
+
+ case CURLM_STATE_WAITPERFORM:
+ /* Wait for our turn to PERFORM */
+ if(!easy->easy_conn->readchannel_inuse &&
+ isHandleAtHead(data,
+ easy->easy_conn->recv_pipe)) {
+ /* Grab the channel */
+ easy->easy_conn->readchannel_inuse = TRUE;
+ multistate(easy, CURLM_STATE_PERFORM);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+#ifdef DEBUGBUILD
+ else {
+ infof(data, "Conn %ld recv pipe %zu inuse %d athead %d\n",
+ easy->easy_conn->connectindex,
+ easy->easy_conn->recv_pipe->size,
+ easy->easy_conn->readchannel_inuse?1:0,
+ isHandleAtHead(data,
+ easy->easy_conn->recv_pipe)?1:0);
+ }
+#endif
+ break;
+
+ case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
+ /* if both rates are within spec, resume transfer */
+ if( ( (data->set.max_send_speed == 0) ||
+ (data->progress.ulspeed < data->set.max_send_speed )) &&
+ ( (data->set.max_recv_speed == 0) ||
+ (data->progress.dlspeed < data->set.max_recv_speed) ) )
+ multistate(easy, CURLM_STATE_PERFORM);
+ break;
+
+ case CURLM_STATE_PERFORM:
+ /* check if over send speed */
+ if( (data->set.max_send_speed > 0) &&
+ (data->progress.ulspeed > data->set.max_send_speed) ) {
+ int buffersize;
+
+ multistate(easy, CURLM_STATE_TOOFAST);
+
+ /* calculate upload rate-limitation timeout. */
+ buffersize = (int)(data->set.buffer_size ?
+ data->set.buffer_size : BUFSIZE);
+ timeout_ms = Curl_sleep_time(data->set.max_send_speed,
+ data->progress.ulspeed, buffersize);
+ Curl_expire(data, timeout_ms);
+ break;
+ }
+
+ /* check if over recv speed */
+ if( (data->set.max_recv_speed > 0) &&
+ (data->progress.dlspeed > data->set.max_recv_speed) ) {
+ int buffersize;
+
+ multistate(easy, CURLM_STATE_TOOFAST);
+
+ /* Calculate download rate-limitation timeout. */
+ buffersize = (int)(data->set.buffer_size ?
+ data->set.buffer_size : BUFSIZE);
+ timeout_ms = Curl_sleep_time(data->set.max_recv_speed,
+ data->progress.dlspeed, buffersize);
+ Curl_expire(data, timeout_ms);
+ break;
+ }
+
+ /* read/write data if it is ready to do so */
+ easy->result = Curl_readwrite(easy->easy_conn, &done);
+
+ k = &data->req;
+
+ if(!(k->keepon & KEEP_RECV)) {
+ /* We're done receiving */
+ easy->easy_conn->readchannel_inuse = FALSE;
+ }
+
+ if(!(k->keepon & KEEP_SEND)) {
+ /* We're done sending */
+ easy->easy_conn->writechannel_inuse = FALSE;
+ }
+
+ if(easy->result) {
+ /* The transfer phase returned error, we mark the connection to get
+ * closed to prevent being re-used. This is because we can't possibly
+ * know if the connection is in a good shape or not now. Unless it is
+ * a protocol which uses two "channels" like FTP, as then the error
+ * happened in the data connection.
+ */
+ if(!(easy->easy_conn->protocol & PROT_DUALCHANNEL))
+ easy->easy_conn->bits.close = TRUE;
+
+ Curl_posttransfer(data);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ }
+ else if(TRUE == done) {
+ char *newurl = NULL;
+ bool retry = FALSE;
+ followtype follow=FOLLOW_NONE;
+
+ easy->result = Curl_retry_request(easy->easy_conn, &newurl);
+ if(!easy->result)
+ retry = (bool)(newurl?TRUE:FALSE);
+
+ /* call this even if the readwrite function returned error */
+ Curl_posttransfer(data);
+
+ /* we're no longer receving */
+ moveHandleFromRecvToDonePipeline(data,
+ easy->easy_conn);
+
+ /* expire the new receiving pipeline head */
+ if(easy->easy_conn->recv_pipe->head)
+ Curl_expire(easy->easy_conn->recv_pipe->head->ptr, 1);
+
+ /* Check if we can move pending requests to send pipe */
+ checkPendPipeline(easy->easy_conn);
+
+ /* When we follow redirects or is set to retry the connection, we must
+ to go back to the CONNECT state */
+ if(data->req.newurl || retry) {
+ if(!retry) {
+ /* if the URL is a follow-location and not just a retried request
+ then figure out the URL here */
+ newurl = data->req.newurl;
+ data->req.newurl = NULL;
+ follow = FOLLOW_REDIR;
+ }
+ else
+ follow = FOLLOW_RETRY;
+ easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
+ if(easy->result == CURLE_OK)
+ easy->result = Curl_follow(data, newurl, follow);
+ if(CURLE_OK == easy->result) {
+ multistate(easy, CURLM_STATE_CONNECT);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ else if(newurl)
+ /* Since we "took it", we are in charge of freeing this on
+ failure */
+ free(newurl);
+ }
+ else {
+ /* after the transfer is done, go DONE */
+
+ /* but first check to see if we got a location info even though we're
+ not following redirects */
+ if (data->req.location) {
+ newurl = data->req.location;
+ data->req.location = NULL;
+ easy->result = Curl_follow(data, newurl, FOLLOW_FAKE);
+ if (easy->result)
+ free(newurl);
+ }
+
+ multistate(easy, CURLM_STATE_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+
+ break;
+
+ case CURLM_STATE_DONE:
+
+ if(easy->easy_conn) {
+ /* Remove ourselves from the receive and done pipelines. Handle
+ should be on one of these lists, depending upon how we got here. */
+ Curl_removeHandleFromPipeline(data,
+ easy->easy_conn->recv_pipe);
+ Curl_removeHandleFromPipeline(data,
+ easy->easy_conn->done_pipe);
+ /* Check if we can move pending requests to send pipe */
+ checkPendPipeline(easy->easy_conn);
+
+ if(easy->easy_conn->bits.stream_was_rewound) {
+ /* This request read past its response boundary so we quickly let
+ the other requests consume those bytes since there is no
+ guarantee that the socket will become active again */
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+
+ /* post-transfer command */
+ easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
+ /*
+ * If there are other handles on the pipeline, Curl_done won't set
+ * easy_conn to NULL. In such a case, curl_multi_remove_handle() can
+ * access free'd data, if the connection is free'd and the handle
+ * removed before we perform the processing in CURLM_STATE_COMPLETED
+ */
+ if (easy->easy_conn)
+ easy->easy_conn = NULL;
+ }
+
+ if(data->set.wildcardmatch) {
+ if(data->wildcard.state != CURLWC_DONE) {
+ /* if a wildcard is set and we are not ending -> lets start again
+ with CURLM_STATE_INIT */
+ result = CURLM_CALL_MULTI_PERFORM;
+ multistate(easy, CURLM_STATE_INIT);
+ break;
+ }
+ }
+
+ /* after we have DONE what we're supposed to do, go COMPLETED, and
+ it doesn't matter what the Curl_done() returned! */
+ multistate(easy, CURLM_STATE_COMPLETED);
+
+ break;
+
+ case CURLM_STATE_COMPLETED:
+ /* this is a completed transfer, it is likely to still be connected */
+
+ /* This node should be delinked from the list now and we should post
+ an information message that we are complete. */
+
+ /* Important: reset the conn pointer so that we don't point to memory
+ that could be freed anytime */
+ easy->easy_conn = NULL;
+
+ Curl_expire(data, 0); /* stop all timers */
+ break;
+
+ case CURLM_STATE_MSGSENT:
+ return CURLM_OK; /* do nothing */
+
+ default:
+ return CURLM_INTERNAL_ERROR;
+ }
+
+ if(CURLM_STATE_COMPLETED > easy->state) {
+ if(CURLE_OK != easy->result) {
+ /*
+ * If an error was returned, and we aren't in completed state now,
+ * then we go to completed and consider this transfer aborted.
+ */
+
+ /* NOTE: no attempt to disconnect connections must be made
+ in the case blocks above - cleanup happens only here */
+
+ data->state.pipe_broke = FALSE;
+
+ if(easy->easy_conn) {
+ /* if this has a connection, unsubscribe from the pipelines */
+ easy->easy_conn->writechannel_inuse = FALSE;
+ easy->easy_conn->readchannel_inuse = FALSE;
+ Curl_removeHandleFromPipeline(data,
+ easy->easy_conn->send_pipe);
+ Curl_removeHandleFromPipeline(data,
+ easy->easy_conn->recv_pipe);
+ Curl_removeHandleFromPipeline(data,
+ easy->easy_conn->done_pipe);
+ /* Check if we can move pending requests to send pipe */
+ checkPendPipeline(easy->easy_conn);
+ }
+
+ if(disconnect_conn) {
+ /* disconnect properly */
+ Curl_disconnect(easy->easy_conn, /* dead_connection */ FALSE);
+
+ /* This is where we make sure that the easy_conn pointer is reset.
+ We don't have to do this in every case block above where a
+ failure is detected */
+ easy->easy_conn = NULL;
+ }
+
+ multistate(easy, CURLM_STATE_COMPLETED);
+ }
+ /* if there's still a connection to use, call the progress function */
+ else if(easy->easy_conn && Curl_pgrsUpdate(easy->easy_conn))
+ easy->result = CURLE_ABORTED_BY_CALLBACK;
+ }
+ } while(0);
+
+ if(CURLM_STATE_COMPLETED == easy->state) {
+ if(data->dns.hostcachetype == HCACHE_MULTI) {
+ /* clear out the usage of the shared DNS cache */
+ data->dns.hostcache = NULL;
+ data->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ /* now fill in the Curl_message with this info */
+ msg = &easy->msg;
+
+ msg->extmsg.msg = CURLMSG_DONE;
+ msg->extmsg.easy_handle = data;
+ msg->extmsg.data.result = easy->result;
+
+ result = multi_addmsg(multi, msg);
+
+ multistate(easy, CURLM_STATE_MSGSENT);
+ }
+
+ return result;
+}
+
+
+CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ CURLMcode returncode=CURLM_OK;
+ struct Curl_tree *t;
+ struct timeval now = Curl_tvnow();
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ easy=multi->easy.next;
+ while(easy != &multi->easy) {
+ CURLMcode result;
+ struct WildcardData *wc = &easy->easy_handle->wildcard;
+
+ if(easy->easy_handle->set.wildcardmatch) {
+ if(!wc->filelist) {
+ CURLcode ret = Curl_wildcard_init(wc); /* init wildcard structures */
+ if(ret)
+ return CURLM_OUT_OF_MEMORY;
+ }
+ }
+
+ do
+ result = multi_runsingle(multi, now, easy);
+ while (CURLM_CALL_MULTI_PERFORM == result);
+
+ if(easy->easy_handle->set.wildcardmatch) {
+ /* destruct wildcard structures if it is needed */
+ if(wc->state == CURLWC_DONE || result)
+ Curl_wildcard_dtor(wc);
+ }
+
+ if(result)
+ returncode = result;
+
+ easy = easy->next; /* operate on next handle */
+ }
+
+ /*
+ * Simply remove all expired timers from the splay since handles are dealt
+ * with unconditionally by this function and curl_multi_timeout() requires
+ * that already passed/handled expire times are removed from the splay.
+ *
+ * It is important that the 'now' value is set at the entry of this function
+ * and not for the current time as it may have ticked a little while since
+ * then and then we risk this loop to remove timers that actually have not
+ * been handled!
+ */
+ do {
+ multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
+ if(t)
+ /* the removed may have another timeout in queue */
+ (void)add_next_timeout(now, multi, t->payload);
+
+ } while(t);
+
+ *running_handles = multi->num_alive;
+
+ if( CURLM_OK >= returncode )
+ update_timer(multi);
+
+ return returncode;
+}
+
+CURLMcode curl_multi_cleanup(CURLM *multi_handle)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ struct Curl_one_easy *nexteasy;
+ int i;
+ struct closure *cl;
+ struct closure *n;
+
+ if(GOOD_MULTI_HANDLE(multi)) {
+ multi->type = 0; /* not good anymore */
+ Curl_hash_destroy(multi->hostcache);
+ Curl_hash_destroy(multi->sockhash);
+ multi->hostcache = NULL;
+ multi->sockhash = NULL;
+
+ /* go over all connections that have close actions */
+ for(i=0; i< multi->connc->num; i++) {
+ if(multi->connc->connects[i] &&
+ multi->connc->connects[i]->protocol & PROT_CLOSEACTION) {
+ Curl_disconnect(multi->connc->connects[i], /* dead_connection */ FALSE);
+ multi->connc->connects[i] = NULL;
+ }
+ }
+ /* now walk through the list of handles we kept around only to be
+ able to close connections "properly" */
+ cl = multi->closure;
+ while(cl) {
+ cl->easy_handle->state.shared_conn = NULL; /* no more shared */
+ if(cl->easy_handle->state.closed)
+ /* close handle only if curl_easy_cleanup() already has been called
+ for this easy handle */
+ Curl_close(cl->easy_handle);
+ n = cl->next;
+ free(cl);
+ cl= n;
+ }
+
+ Curl_rm_connc(multi->connc);
+
+ /* remove the pending list of messages */
+ Curl_llist_destroy(multi->msglist, NULL);
+
+ /* remove all easy handles */
+ easy = multi->easy.next;
+ while(easy != &multi->easy) {
+ nexteasy=easy->next;
+ if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
+ /* clear out the usage of the shared DNS cache */
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ /* Clear the pointer to the connection cache */
+ easy->easy_handle->state.connc = NULL;
+
+ Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
+
+ free(easy);
+ easy = nexteasy;
+ }
+
+ free(multi);
+
+ return CURLM_OK;
+ }
+ else
+ return CURLM_BAD_HANDLE;
+}
+
+/*
+ * curl_multi_info_read()
+ *
+ * This function is the primary way for a multi/multi_socket application to
+ * figure out if a transfer has ended. We MUST make this function as fast as
+ * possible as it will be polled frequently and we MUST NOT scan any lists in
+ * here to figure out things. We must scale fine to thousands of handles and
+ * beyond. The current design is fully O(1).
+ */
+
+CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_message *msg;
+
+ *msgs_in_queue = 0; /* default to none */
+
+ if(GOOD_MULTI_HANDLE(multi) && Curl_llist_count(multi->msglist)) {
+ /* there is one or more messages in the list */
+ struct curl_llist_element *e;
+
+ /* extract the head of the list to return */
+ e = multi->msglist->head;
+
+ msg = e->ptr;
+
+ /* remove the extracted entry */
+ Curl_llist_remove(multi->msglist, e, NULL);
+
+ *msgs_in_queue = curlx_uztosi(Curl_llist_count(multi->msglist));
+
+ return &msg->extmsg;
+ }
+ else
+ return NULL;
+}
+
+/*
+ * singlesocket() checks what sockets we deal with and their "action state"
+ * and if we have a different state in any of those sockets from last time we
+ * call the callback accordingly.
+ */
+static void singlesocket(struct Curl_multi *multi,
+ struct Curl_one_easy *easy)
+{
+ curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
+ int i;
+ struct Curl_sh_entry *entry;
+ curl_socket_t s;
+ int num;
+ unsigned int curraction;
+ struct Curl_one_easy *easy_by_hash;
+ bool remove_sock_from_hash;
+
+ for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
+ socks[i] = CURL_SOCKET_BAD;
+
+ /* Fill in the 'current' struct with the state as it is now: what sockets to
+ supervise and for what actions */
+ curraction = multi_getsock(easy, socks, MAX_SOCKSPEREASYHANDLE);
+
+ /* We have 0 .. N sockets already and we get to know about the 0 .. M
+ sockets we should have from now on. Detect the differences, remove no
+ longer supervised ones and add new ones */
+
+ /* walk over the sockets we got right now */
+ for(i=0; (i< MAX_SOCKSPEREASYHANDLE) &&
+ (curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i)));
+ i++) {
+ int action = CURL_POLL_NONE;
+
+ s = socks[i];
+
+ /* get it from the hash */
+ entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+
+ if(curraction & GETSOCK_READSOCK(i))
+ action |= CURL_POLL_IN;
+ if(curraction & GETSOCK_WRITESOCK(i))
+ action |= CURL_POLL_OUT;
+
+ if(entry) {
+ /* yeps, already present so check if it has the same action set */
+ if(entry->action == action)
+ /* same, continue */
+ continue;
+ }
+ else {
+ /* this is a socket we didn't have before, add it! */
+ entry = sh_addentry(multi->sockhash, s, easy->easy_handle);
+ if(!entry)
+ /* fatal */
+ return;
+ }
+
+ /* we know (entry != NULL) at this point, see the logic above */
+ multi->socket_cb(easy->easy_handle,
+ s,
+ action,
+ multi->socket_userp,
+ entry->socketp);
+
+ entry->action = action; /* store the current action state */
+ }
+
+ num = i; /* number of sockets */
+
+ /* when we've walked over all the sockets we should have right now, we must
+ make sure to detect sockets that are removed */
+ for(i=0; i< easy->numsocks; i++) {
+ int j;
+ s = easy->sockets[i];
+ for(j=0; j<num; j++) {
+ if(s == socks[j]) {
+ /* this is still supervised */
+ s = CURL_SOCKET_BAD;
+ break;
+ }
+ }
+ if(s != CURL_SOCKET_BAD) {
+
+ /* this socket has been removed. Tell the app to remove it */
+ remove_sock_from_hash = TRUE;
+
+ entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+ if(entry) {
+ /* check if the socket to be removed serves a connection which has
+ other easy-s in a pipeline. In this case the socket should not be
+ removed. */
+ struct connectdata *easy_conn;
+
+ easy_by_hash = entry->easy->multi_pos;
+ easy_conn = easy_by_hash->easy_conn;
+ if(easy_conn) {
+ if (easy_conn->recv_pipe && easy_conn->recv_pipe->size > 1) {
+ /* the handle should not be removed from the pipe yet */
+ remove_sock_from_hash = FALSE;
+
+ /* Update the sockhash entry to instead point to the next in line
+ for the recv_pipe, or the first (in case this particular easy
+ isn't already) */
+ if (entry->easy == easy->easy_handle) {
+ if (isHandleAtHead(easy->easy_handle, easy_conn->recv_pipe))
+ entry->easy = easy_conn->recv_pipe->head->next->ptr;
+ else
+ entry->easy = easy_conn->recv_pipe->head->ptr;
+ }
+ }
+ if (easy_conn->send_pipe && easy_conn->send_pipe->size > 1) {
+ /* the handle should not be removed from the pipe yet */
+ remove_sock_from_hash = FALSE;
+
+ /* Update the sockhash entry to instead point to the next in line
+ for the send_pipe, or the first (in case this particular easy
+ isn't already) */
+ if (entry->easy == easy->easy_handle) {
+ if (isHandleAtHead(easy->easy_handle, easy_conn->send_pipe))
+ entry->easy = easy_conn->send_pipe->head->next->ptr;
+ else
+ entry->easy = easy_conn->send_pipe->head->ptr;
+ }
+ }
+ /* Don't worry about overwriting recv_pipe head with send_pipe_head,
+ when action will be asked on the socket (see multi_socket()), the
+ head of the correct pipe will be taken according to the
+ action. */
+ }
+ }
+ else
+ /* just a precaution, this socket really SHOULD be in the hash already
+ but in case it isn't, we don't have to tell the app to remove it
+ either since it never got to know about it */
+ remove_sock_from_hash = FALSE;
+
+ if (remove_sock_from_hash) {
+ multi->socket_cb(easy->easy_handle,
+ s,
+ CURL_POLL_REMOVE,
+ multi->socket_userp,
+ entry ? entry->socketp : NULL);
+ sh_delentry(multi->sockhash, s);
+ }
+
+ }
+ }
+
+ memcpy(easy->sockets, socks, num*sizeof(curl_socket_t));
+ easy->numsocks = num;
+}
+
+/*
+ * add_next_timeout()
+ *
+ * Each SessionHandle has a list of timeouts. The add_next_timeout() is called
+ * when it has just been removed from the splay tree because the timeout has
+ * expired. This function is then to advance in the list to pick the next
+ * timeout to use (skip the already expired ones) and add this node back to
+ * the splay tree again.
+ *
+ * The splay tree only has each sessionhandle as a single node and the nearest
+ * timeout is used to sort it on.
+ */
+static CURLMcode add_next_timeout(struct timeval now,
+ struct Curl_multi *multi,
+ struct SessionHandle *d)
+{
+ struct timeval *tv = &d->state.expiretime;
+ struct curl_llist *list = d->state.timeoutlist;
+ struct curl_llist_element *e;
+
+ /* move over the timeout list for this specific handle and remove all
+ timeouts that are now passed tense and store the next pending
+ timeout in *tv */
+ for(e = list->head; e; ) {
+ struct curl_llist_element *n = e->next;
+ long diff = curlx_tvdiff(*(struct timeval *)e->ptr, now);
+ if(diff <= 0)
+ /* remove outdated entry */
+ Curl_llist_remove(list, e, NULL);
+ else
+ /* the list is sorted so get out on the first mismatch */
+ break;
+ e = n;
+ }
+ if(!list->size) {
+ /* clear the expire times within the handles that we remove from the
+ splay tree */
+ tv->tv_sec = 0;
+ tv->tv_usec = 0;
+ }
+ else {
+ e = list->head;
+ /* copy the first entry to 'tv' */
+ memcpy(tv, e->ptr, sizeof(*tv));
+
+ /* remove first entry from list */
+ Curl_llist_remove(list, e, NULL);
+
+ /* insert this node again into the splay */
+ multi->timetree = Curl_splayinsert(*tv, multi->timetree,
+ &d->state.timenode);
+ }
+ return CURLM_OK;
+}
+
+
+static CURLMcode multi_socket(struct Curl_multi *multi,
+ bool checkall,
+ curl_socket_t s,
+ int ev_bitmask,
+ int *running_handles)
+{
+ CURLMcode result = CURLM_OK;
+ struct SessionHandle *data = NULL;
+ struct Curl_tree *t;
+ struct timeval now = Curl_tvnow();
+
+ if(checkall) {
+ struct Curl_one_easy *easyp;
+ /* *perform() deals with running_handles on its own */
+ result = curl_multi_perform(multi, running_handles);
+
+ /* walk through each easy handle and do the socket state change magic
+ and callbacks */
+ easyp=multi->easy.next;
+ while(easyp != &multi->easy) {
+ singlesocket(multi, easyp);
+ easyp = easyp->next;
+ }
+
+ /* or should we fall-through and do the timer-based stuff? */
+ return result;
+ }
+ else if(s != CURL_SOCKET_TIMEOUT) {
+
+ struct Curl_sh_entry *entry =
+ Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+
+ if(!entry)
+ /* Unmatched socket, we can't act on it but we ignore this fact. In
+ real-world tests it has been proved that libevent can in fact give
+ the application actions even though the socket was just previously
+ asked to get removed, so thus we better survive stray socket actions
+ and just move on. */
+ ;
+ else {
+ data = entry->easy;
+
+ if(data->magic != CURLEASY_MAGIC_NUMBER)
+ /* bad bad bad bad bad bad bad */
+ return CURLM_INTERNAL_ERROR;
+
+ /* If the pipeline is enabled, take the handle which is in the head of
+ the pipeline. If we should write into the socket, take the send_pipe
+ head. If we should read from the socket, take the recv_pipe head. */
+ if(data->set.one_easy->easy_conn) {
+ if ((ev_bitmask & CURL_POLL_OUT) &&
+ data->set.one_easy->easy_conn->send_pipe &&
+ data->set.one_easy->easy_conn->send_pipe->head)
+ data = data->set.one_easy->easy_conn->send_pipe->head->ptr;
+ else if ((ev_bitmask & CURL_POLL_IN) &&
+ data->set.one_easy->easy_conn->recv_pipe &&
+ data->set.one_easy->easy_conn->recv_pipe->head)
+ data = data->set.one_easy->easy_conn->recv_pipe->head->ptr;
+ }
+
+ if(data->set.one_easy->easy_conn) /* set socket event bitmask */
+ data->set.one_easy->easy_conn->cselect_bits = ev_bitmask;
+
+ do
+ result = multi_runsingle(multi, now, data->set.one_easy);
+ while (CURLM_CALL_MULTI_PERFORM == result);
+
+ if(data->set.one_easy->easy_conn)
+ data->set.one_easy->easy_conn->cselect_bits = 0;
+
+ if(CURLM_OK >= result)
+ /* get the socket(s) and check if the state has been changed since
+ last */
+ singlesocket(multi, data->set.one_easy);
+
+ /* Now we fall-through and do the timer-based stuff, since we don't want
+ to force the user to have to deal with timeouts as long as at least
+ one connection in fact has traffic. */
+
+ data = NULL; /* set data to NULL again to avoid calling
+ multi_runsingle() in case there's no need to */
+ }
+ }
+
+ now.tv_usec += 40000; /* compensate for bad precision timers that might've
+ triggered too early */
+ if(now.tv_usec >= 1000000) {
+ now.tv_sec++;
+ now.tv_usec -= 1000000;
+ }
+
+ /*
+ * The loop following here will go on as long as there are expire-times left
+ * to process in the splay and 'data' will be re-assigned for every expired
+ * handle we deal with.
+ */
+ do {
+ /* the first loop lap 'data' can be NULL */
+ if(data) {
+ do
+ result = multi_runsingle(multi, now, data->set.one_easy);
+ while (CURLM_CALL_MULTI_PERFORM == result);
+
+ if(CURLM_OK >= result)
+ /* get the socket(s) and check if the state has been changed since
+ last */
+ singlesocket(multi, data->set.one_easy);
+ }
+
+ /* Check if there's one (more) expired timer to deal with! This function
+ extracts a matching node if there is one */
+
+ multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
+ if(t) {
+ data = t->payload; /* assign this for next loop */
+ (void)add_next_timeout(now, multi, t->payload);
+ }
+
+ } while(t);
+
+ *running_handles = multi->num_alive;
+ return result;
+}
+
+#undef curl_multi_setopt
+CURLMcode curl_multi_setopt(CURLM *multi_handle,
+ CURLMoption option, ...)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ CURLMcode res = CURLM_OK;
+ va_list param;
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ va_start(param, option);
+
+ switch(option) {
+ case CURLMOPT_SOCKETFUNCTION:
+ multi->socket_cb = va_arg(param, curl_socket_callback);
+ break;
+ case CURLMOPT_SOCKETDATA:
+ multi->socket_userp = va_arg(param, void *);
+ break;
+ case CURLMOPT_PIPELINING:
+ multi->pipelining_enabled = (bool)(0 != va_arg(param, long));
+ break;
+ case CURLMOPT_TIMERFUNCTION:
+ multi->timer_cb = va_arg(param, curl_multi_timer_callback);
+ break;
+ case CURLMOPT_TIMERDATA:
+ multi->timer_userp = va_arg(param, void *);
+ break;
+ case CURLMOPT_MAXCONNECTS:
+ multi->maxconnects = va_arg(param, long);
+ break;
+ default:
+ res = CURLM_UNKNOWN_OPTION;
+ break;
+ }
+ va_end(param);
+ return res;
+}
+
+/* we define curl_multi_socket() in the public multi.h header */
+#undef curl_multi_socket
+
+CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
+ int *running_handles)
+{
+ CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
+ 0, running_handles);
+ if(CURLM_OK >= result)
+ update_timer((struct Curl_multi *)multi_handle);
+ return result;
+}
+
+CURLMcode curl_multi_socket_action(CURLM *multi_handle, curl_socket_t s,
+ int ev_bitmask, int *running_handles)
+{
+ CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
+ ev_bitmask, running_handles);
+ if(CURLM_OK >= result)
+ update_timer((struct Curl_multi *)multi_handle);
+ return result;
+}
+
+CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles)
+
+{
+ CURLMcode result = multi_socket((struct Curl_multi *)multi_handle,
+ TRUE, CURL_SOCKET_BAD, 0, running_handles);
+ if(CURLM_OK >= result)
+ update_timer((struct Curl_multi *)multi_handle);
+ return result;
+}
+
+static CURLMcode multi_timeout(struct Curl_multi *multi,
+ long *timeout_ms)
+{
+ static struct timeval tv_zero = {0,0};
+
+ if(multi->timetree) {
+ /* we have a tree of expire times */
+ struct timeval now = Curl_tvnow();
+
+ /* splay the lowest to the bottom */
+ multi->timetree = Curl_splay(tv_zero, multi->timetree);
+
+ if(Curl_splaycomparekeys(multi->timetree->key, now) > 0) {
+ /* some time left before expiration */
+ *timeout_ms = curlx_tvdiff(multi->timetree->key, now);
+ if(!*timeout_ms)
+ /*
+ * Since we only provide millisecond resolution on the returned value
+ * and the diff might be less than one millisecond here, we don't
+ * return zero as that may cause short bursts of busyloops on fast
+ * processors while the diff is still present but less than one
+ * millisecond! instead we return 1 until the time is ripe.
+ */
+ *timeout_ms=1;
+ }
+ else
+ /* 0 means immediately */
+ *timeout_ms = 0;
+ }
+ else
+ *timeout_ms = -1;
+
+ return CURLM_OK;
+}
+
+CURLMcode curl_multi_timeout(CURLM *multi_handle,
+ long *timeout_ms)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ return multi_timeout(multi, timeout_ms);
+}
+
+/*
+ * Tell the application it should update its timers, if it subscribes to the
+ * update timer callback.
+ */
+static int update_timer(struct Curl_multi *multi)
+{
+ long timeout_ms;
+
+ if(!multi->timer_cb)
+ return 0;
+ if(multi_timeout(multi, &timeout_ms)) {
+ return -1;
+ }
+ if( timeout_ms < 0 ) {
+ static const struct timeval none={0,0};
+ if(Curl_splaycomparekeys(none, multi->timer_lastcall)) {
+ multi->timer_lastcall = none;
+ /* there's no timeout now but there was one previously, tell the app to
+ disable it */
+ return multi->timer_cb((CURLM*)multi, -1, multi->timer_userp);
+ }
+ return 0;
+ }
+
+ /* When multi_timeout() is done, multi->timetree points to the node with the
+ * timeout we got the (relative) time-out time for. We can thus easily check
+ * if this is the same (fixed) time as we got in a previous call and then
+ * avoid calling the callback again. */
+ if(Curl_splaycomparekeys(multi->timetree->key, multi->timer_lastcall) == 0)
+ return 0;
+
+ multi->timer_lastcall = multi->timetree->key;
+
+ return multi->timer_cb((CURLM*)multi, timeout_ms, multi->timer_userp);
+}
+
+static CURLcode addHandleToSendOrPendPipeline(struct SessionHandle *handle,
+ struct connectdata *conn)
+{
+ size_t pipeLen = conn->send_pipe->size + conn->recv_pipe->size;
+ struct curl_llist_element *sendhead = conn->send_pipe->head;
+ struct curl_llist *pipeline;
+ CURLcode rc;
+
+ if(!Curl_isPipeliningEnabled(handle) ||
+ pipeLen == 0)
+ pipeline = conn->send_pipe;
+ else {
+ if(conn->server_supports_pipelining &&
+ pipeLen < MAX_PIPELINE_LENGTH)
+ pipeline = conn->send_pipe;
+ else
+ pipeline = conn->pend_pipe;
+ }
+
+ rc = Curl_addHandleToPipeline(handle, pipeline);
+
+ if (pipeline == conn->send_pipe && sendhead != conn->send_pipe->head) {
+ /* this is a new one as head, expire it */
+ conn->writechannel_inuse = FALSE; /* not in use yet */
+ infof(conn->data, "%p is at send pipe head!\n",
+ conn->send_pipe->head->ptr);
+ Curl_expire(conn->send_pipe->head->ptr, 1);
+ }
+
+ return rc;
+}
+
+static int checkPendPipeline(struct connectdata *conn)
+{
+ int result = 0;
+ struct curl_llist_element *sendhead = conn->send_pipe->head;
+
+ size_t pipeLen = conn->send_pipe->size + conn->recv_pipe->size;
+ if (conn->server_supports_pipelining || pipeLen == 0) {
+ struct curl_llist_element *curr = conn->pend_pipe->head;
+ const size_t maxPipeLen =
+ conn->server_supports_pipelining ? MAX_PIPELINE_LENGTH : 1;
+
+ while(pipeLen < maxPipeLen && curr) {
+ Curl_llist_move(conn->pend_pipe, curr,
+ conn->send_pipe, conn->send_pipe->tail);
+ Curl_pgrsTime(curr->ptr, TIMER_PRETRANSFER);
+ ++result; /* count how many handles we moved */
+ curr = conn->pend_pipe->head;
+ ++pipeLen;
+ }
+ }
+
+ if (result) {
+ conn->now = Curl_tvnow();
+ /* something moved, check for a new send pipeline leader */
+ if(sendhead != conn->send_pipe->head) {
+ /* this is a new one as head, expire it */
+ conn->writechannel_inuse = FALSE; /* not in use yet */
+ infof(conn->data, "%p is at send pipe head!\n",
+ conn->send_pipe->head->ptr);
+ Curl_expire(conn->send_pipe->head->ptr, 1);
+ }
+ }
+
+ return result;
+}
+
+/* Move this transfer from the sending list to the receiving list.
+
+ Pay special attention to the new sending list "leader" as it needs to get
+ checked to update what sockets it acts on.
+
+*/
+static void moveHandleFromSendToRecvPipeline(struct SessionHandle *handle,
+ struct connectdata *conn)
+{
+ struct curl_llist_element *curr;
+
+ curr = conn->send_pipe->head;
+ while(curr) {
+ if(curr->ptr == handle) {
+ Curl_llist_move(conn->send_pipe, curr,
+ conn->recv_pipe, conn->recv_pipe->tail);
+
+ if(conn->send_pipe->head) {
+ /* Since there's a new easy handle at the start of the send pipeline,
+ set its timeout value to 1ms to make it trigger instantly */
+ conn->writechannel_inuse = FALSE; /* not used now */
+ infof(conn->data, "%p is at send pipe head B!\n",
+ conn->send_pipe->head->ptr);
+ Curl_expire(conn->send_pipe->head->ptr, 1);
+ }
+
+ /* The receiver's list is not really interesting here since either this
+ handle is now first in the list and we'll deal with it soon, or
+ another handle is already first and thus is already taken care of */
+
+ break; /* we're done! */
+ }
+ curr = curr->next;
+ }
+}
+
+static void moveHandleFromRecvToDonePipeline(struct SessionHandle *handle,
+ struct connectdata *conn)
+{
+ struct curl_llist_element *curr;
+
+ curr = conn->recv_pipe->head;
+ while(curr) {
+ if(curr->ptr == handle) {
+ Curl_llist_move(conn->recv_pipe, curr,
+ conn->done_pipe, conn->done_pipe->tail);
+ break;
+ }
+ curr = curr->next;
+ }
+}
+static bool isHandleAtHead(struct SessionHandle *handle,
+ struct curl_llist *pipeline)
+{
+ struct curl_llist_element *curr = pipeline->head;
+ if(curr)
+ return (bool)(curr->ptr == handle);
+
+ return FALSE;
+}
+
+/*
+ * multi_freetimeout()
+ *
+ * Callback used by the llist system when a single timeout list entry is
+ * destroyed.
+ */
+static void multi_freetimeout(void *user, void *entryptr)
+{
+ (void)user;
+
+ /* the entry was plain malloc()'ed */
+ free(entryptr);
+}
+
+/*
+ * multi_addtimeout()
+ *
+ * Add a timestamp to the list of timeouts. Keep the list sorted so that head
+ * of list is always the timeout nearest in time.
+ *
+ */
+static CURLMcode
+multi_addtimeout(struct curl_llist *timeoutlist,
+ struct timeval *stamp)
+{
+ struct curl_llist_element *e;
+ struct timeval *timedup;
+ struct curl_llist_element *prev = NULL;
+
+ timedup = malloc(sizeof(*timedup));
+ if(!timedup)
+ return CURLM_OUT_OF_MEMORY;
+
+ /* copy the timestamp */
+ memcpy(timedup, stamp, sizeof(*timedup));
+
+ if(Curl_llist_count(timeoutlist)) {
+ /* find the correct spot in the list */
+ for(e = timeoutlist->head; e; e = e->next) {
+ struct timeval *checktime = e->ptr;
+ long diff = curlx_tvdiff(*checktime, *timedup);
+ if(diff > 0)
+ break;
+ prev = e;
+ }
+
+ }
+ /* else
+ this is the first timeout on the list */
+
+ if(!Curl_llist_insert_next(timeoutlist, prev, timedup)) {
+ free(timedup);
+ return CURLM_OUT_OF_MEMORY;
+ }
+
+ return CURLM_OK;
+}
+
+/*
+ * Curl_expire()
+ *
+ * given a number of milliseconds from now to use to set the 'act before
+ * this'-time for the transfer, to be extracted by curl_multi_timeout()
+ *
+ * Note that the timeout will be added to a queue of timeouts if it defines a
+ * moment in time that is later than the current head of queue.
+ *
+ * Pass zero to clear all timeout values for this handle.
+*/
+void Curl_expire(struct SessionHandle *data, long milli)
+{
+ struct Curl_multi *multi = data->multi;
+ struct timeval *nowp = &data->state.expiretime;
+ int rc;
+
+ /* this is only interesting for multi-interface using libcurl, and only
+ while there is still a multi interface struct remaining! */
+ if(!multi)
+ return;
+
+ if(!milli) {
+ /* No timeout, clear the time data. */
+ if(nowp->tv_sec || nowp->tv_usec) {
+ /* Since this is an cleared time, we must remove the previous entry from
+ the splay tree */
+ struct curl_llist *list = data->state.timeoutlist;
+
+ rc = Curl_splayremovebyaddr(multi->timetree,
+ &data->state.timenode,
+ &multi->timetree);
+ if(rc)
+ infof(data, "Internal error clearing splay node = %d\n", rc);
+
+ /* flush the timeout list too */
+ while(list->size > 0)
+ Curl_llist_remove(list, list->tail, NULL);
+
+ infof(data, "Expire cleared\n");
+ nowp->tv_sec = 0;
+ nowp->tv_usec = 0;
+ }
+ }
+ else {
+ struct timeval set;
+
+ set = Curl_tvnow();
+ set.tv_sec += milli/1000;
+ set.tv_usec += (milli%1000)*1000;
+
+ if(set.tv_usec >= 1000000) {
+ set.tv_sec++;
+ set.tv_usec -= 1000000;
+ }
+
+ if(nowp->tv_sec || nowp->tv_usec) {
+ /* This means that the struct is added as a node in the splay tree.
+ Compare if the new time is earlier, and only remove-old/add-new if it
+ is. */
+ long diff = curlx_tvdiff(set, *nowp);
+ if(diff > 0) {
+ /* the new expire time was later so just add it to the queue
+ and get out */
+ multi_addtimeout(data->state.timeoutlist, &set);
+ return;
+ }
+
+ /* the new time is newer than the presently set one, so add the current
+ to the queue and update the head */
+ multi_addtimeout(data->state.timeoutlist, nowp);
+
+ /* Since this is an updated time, we must remove the previous entry from
+ the splay tree first and then re-add the new value */
+ rc = Curl_splayremovebyaddr(multi->timetree,
+ &data->state.timenode,
+ &multi->timetree);
+ if(rc)
+ infof(data, "Internal error removing splay node = %d\n", rc);
+ }
+
+ *nowp = set;
+ data->state.timenode.payload = data;
+ multi->timetree = Curl_splayinsert(*nowp,
+ multi->timetree,
+ &data->state.timenode);
+ }
+#if 0
+ Curl_splayprint(multi->timetree, 0, TRUE);
+#endif
+}
+
+CURLMcode curl_multi_assign(CURLM *multi_handle,
+ curl_socket_t s, void *hashp)
+{
+ struct Curl_sh_entry *there = NULL;
+ struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
+
+ if(s != CURL_SOCKET_BAD)
+ there = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(curl_socket_t));
+
+ if(!there)
+ return CURLM_BAD_SOCKET;
+
+ there->socketp = hashp;
+
+ return CURLM_OK;
+}
+
+static void multi_connc_remove_handle(struct Curl_multi *multi,
+ struct SessionHandle *data)
+{
+ /* a connection in the connection cache pointing to the given 'data' ? */
+ int i;
+
+ for(i=0; i< multi->connc->num; i++) {
+ struct connectdata * conn = multi->connc->connects[i];
+
+ if(conn && conn->data == data) {
+ /* If this easy_handle was the last one in charge for one or more
+ connections in the shared connection cache, we might need to keep
+ this handle around until either A) the connection is closed and
+ killed properly, or B) another easy_handle uses the connection.
+
+ The reason why we need to have a easy_handle associated with a live
+ connection is simply that some connections will need a handle to get
+ closed down properly. Currently, the only connections that need to
+ keep a easy_handle handle around are using FTP(S). Such connections
+ have the PROT_CLOSEACTION bit set.
+
+ Thus, we need to check for all connections in the shared cache that
+ points to this handle and are using PROT_CLOSEACTION. If there's any,
+ we need to add this handle to the list of "easy handles kept around
+ for nice connection closures".
+ */
+
+ if(conn->protocol & PROT_CLOSEACTION) {
+ /* this handle is still being used by a shared connection and
+ thus we leave it around for now */
+ if(add_closure(multi, data) == CURLM_OK)
+ data->state.shared_conn = multi;
+ else {
+ /* out of memory - so much for graceful shutdown */
+ Curl_disconnect(conn, /* dead_connection */ FALSE);
+ multi->connc->connects[i] = NULL;
+ }
+ }
+ else
+ /* disconect the easy handle from the connection since the connection
+ will now remain but this easy handle is going */
+ conn->data = NULL;
+ }
+ }
+}
+
+/* Add the given data pointer to the list of 'closure handles' that are kept
+ around only to be able to close some connections nicely - just make sure
+ that this handle isn't already added, like for the cases when an easy
+ handle is removed, added and removed again... */
+static CURLMcode add_closure(struct Curl_multi *multi,
+ struct SessionHandle *data)
+{
+ struct closure *cl = multi->closure;
+ struct closure *p = NULL;
+ bool add = TRUE;
+
+ /* Before adding, scan through all the other currently kept handles and see
+ if there are any connections still referring to them and kill them if
+ not. */
+ while(cl) {
+ struct closure *n;
+ bool inuse = FALSE;
+ int i;
+
+ for(i=0; i< multi->connc->num; i++) {
+ if(multi->connc->connects[i] &&
+ (multi->connc->connects[i]->data == cl->easy_handle)) {
+ inuse = TRUE;
+ break;
+ }
+ }
+
+ n = cl->next;
+
+ if(!inuse) {
+ /* cl->easy_handle is now killable */
+
+ /* unmark it as not having a connection around that uses it anymore */
+ cl->easy_handle->state.shared_conn= NULL;
+
+ if(cl->easy_handle->state.closed) {
+ infof(data, "Delayed kill of easy handle %p\n", cl->easy_handle);
+ /* close handle only if curl_easy_cleanup() already has been called
+ for this easy handle */
+ Curl_close(cl->easy_handle);
+ }
+ if(p)
+ p->next = n;
+ else
+ multi->closure = n;
+ free(cl);
+ } else {
+ if(cl->easy_handle == data)
+ add = FALSE;
+
+ p = cl;
+ }
+
+ cl = n;
+ }
+
+ if (add) {
+ cl = calloc(1, sizeof(struct closure));
+ if(!cl)
+ return CURLM_OUT_OF_MEMORY;
+
+ cl->easy_handle = data;
+ cl->next = multi->closure;
+ multi->closure = cl;
+ }
+
+ return CURLM_OK;
+}
+
+#ifdef DEBUGBUILD
+void Curl_multi_dump(const struct Curl_multi *multi_handle)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ int i;
+ fprintf(stderr, "* Multi status: %d handles, %d alive\n",
+ multi->num_easy, multi->num_alive);
+ for(easy=multi->easy.next; easy != &multi->easy; easy = easy->next) {
+ if(easy->state < CURLM_STATE_COMPLETED) {
+ /* only display handles that are not completed */
+ fprintf(stderr, "handle %p, state %s, %d sockets\n",
+ (void *)easy->easy_handle,
+ statename[easy->state], easy->numsocks);
+ for(i=0; i < easy->numsocks; i++) {
+ curl_socket_t s = easy->sockets[i];
+ struct Curl_sh_entry *entry =
+ Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+
+ fprintf(stderr, "%d ", (int)s);
+ if(!entry) {
+ fprintf(stderr, "INTERNAL CONFUSION\n");
+ continue;
+ }
+ fprintf(stderr, "[%s %s] ",
+ entry->action&CURL_POLL_IN?"RECVING":"",
+ entry->action&CURL_POLL_OUT?"SENDING":"");
+ }
+ if(easy->numsocks)
+ fprintf(stderr, "\n");
+ }
+ }
+}
+#endif