diff options
Diffstat (limited to 'lib/multi.c')
-rw-r--r-- | lib/multi.c | 2786 |
1 files changed, 2786 insertions, 0 deletions
diff --git a/lib/multi.c b/lib/multi.c new file mode 100644 index 000000000..ff4bf861b --- /dev/null +++ b/lib/multi.c @@ -0,0 +1,2786 @@ +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2010, Daniel Stenberg, <daniel@haxx.se>, et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at http://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +#include "setup.h" + +#ifdef HAVE_SYS_SOCKET_H +#include <sys/socket.h> +#endif +#ifdef HAVE_UNISTD_H +#include <unistd.h> +#endif + +#include <curl/curl.h> + +#include "urldata.h" +#include "transfer.h" +#include "url.h" +#include "connect.h" +#include "progress.h" +#include "easyif.h" +#include "multiif.h" +#include "sendf.h" +#include "timeval.h" +#include "http.h" +#include "warnless.h" + +#define _MPRINTF_REPLACE /* use our functions only */ +#include <curl/mprintf.h> + +#include "curl_memory.h" +/* The last #include file should be: */ +#include "memdebug.h" + +/* + CURL_SOCKET_HASH_TABLE_SIZE should be a prime number. Increasing it from 97 + to 911 takes on a 32-bit machine 4 x 804 = 3211 more bytes. Still, every + CURL handle takes 45-50 K memory, therefore this 3K are not significant. +*/ +#ifndef CURL_SOCKET_HASH_TABLE_SIZE +#define CURL_SOCKET_HASH_TABLE_SIZE 911 +#endif + +struct Curl_message { + /* the 'CURLMsg' is the part that is visible to the external user */ + struct CURLMsg extmsg; +}; + +/* NOTE: if you add a state here, add the name to the statename[] array as + well! +*/ +typedef enum { + CURLM_STATE_INIT, /* 0 - start in this state */ + CURLM_STATE_CONNECT, /* 1 - resolve/connect has been sent off */ + CURLM_STATE_WAITRESOLVE, /* 2 - awaiting the resolve to finalize */ + CURLM_STATE_WAITCONNECT, /* 3 - awaiting the connect to finalize */ + CURLM_STATE_WAITPROXYCONNECT, /* 4 - awaiting proxy CONNECT to finalize */ + CURLM_STATE_PROTOCONNECT, /* 5 - completing the protocol-specific connect + phase */ + CURLM_STATE_WAITDO, /* 6 - wait for our turn to send the request */ + CURLM_STATE_DO, /* 7 - start send off the request (part 1) */ + CURLM_STATE_DOING, /* 8 - sending off the request (part 1) */ + CURLM_STATE_DO_MORE, /* 9 - send off the request (part 2) */ + CURLM_STATE_DO_DONE, /* 10 - done sending off request */ + CURLM_STATE_WAITPERFORM, /* 11 - wait for our turn to read the response */ + CURLM_STATE_PERFORM, /* 12 - transfer data */ + CURLM_STATE_TOOFAST, /* 13 - wait because limit-rate exceeded */ + CURLM_STATE_DONE, /* 14 - post data transfer operation */ + CURLM_STATE_COMPLETED, /* 15 - operation complete */ + CURLM_STATE_MSGSENT, /* 16 - the operation complete message is sent */ + CURLM_STATE_LAST /* 17 - not a true state, never use this */ +} CURLMstate; + +/* we support N sockets per easy handle. Set the corresponding bit to what + action we should wait for */ +#define MAX_SOCKSPEREASYHANDLE 5 +#define GETSOCK_READABLE (0x00ff) +#define GETSOCK_WRITABLE (0xff00) + +struct closure { + struct closure *next; /* a simple one-way list of structs */ + struct SessionHandle *easy_handle; +}; + +struct Curl_one_easy { + /* first, two fields for the linked list of these */ + struct Curl_one_easy *next; + struct Curl_one_easy *prev; + + struct SessionHandle *easy_handle; /* the easy handle for this unit */ + struct connectdata *easy_conn; /* the "unit's" connection */ + + CURLMstate state; /* the handle's state */ + CURLcode result; /* previous result */ + + struct Curl_message msg; /* A single posted message. */ + + /* Array with the plain socket numbers this handle takes care of, in no + particular order. Note that all sockets are added to the sockhash, where + the state etc are also kept. This array is mostly used to detect when a + socket is to be removed from the hash. See singlesocket(). */ + curl_socket_t sockets[MAX_SOCKSPEREASYHANDLE]; + int numsocks; +}; + +#define CURL_MULTI_HANDLE 0x000bab1e + +#define GOOD_MULTI_HANDLE(x) \ + ((x)&&(((struct Curl_multi *)(x))->type == CURL_MULTI_HANDLE)) +#define GOOD_EASY_HANDLE(x) \ + (((struct SessionHandle *)(x))->magic == CURLEASY_MAGIC_NUMBER) + +/* This is the struct known as CURLM on the outside */ +struct Curl_multi { + /* First a simple identifier to easier detect if a user mix up + this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */ + long type; + + /* We have a linked list with easy handles */ + struct Curl_one_easy easy; + + int num_easy; /* amount of entries in the linked list above. */ + int num_alive; /* amount of easy handles that are added but have not yet + reached COMPLETE state */ + + struct curl_llist *msglist; /* a list of messages from completed transfers */ + + /* callback function and user data pointer for the *socket() API */ + curl_socket_callback socket_cb; + void *socket_userp; + + /* Hostname cache */ + struct curl_hash *hostcache; + + /* timetree points to the splay-tree of time nodes to figure out expire + times of all currently set timers */ + struct Curl_tree *timetree; + + /* 'sockhash' is the lookup hash for socket descriptor => easy handles (note + the pluralis form, there can be more than one easy handle waiting on the + same actual socket) */ + struct curl_hash *sockhash; + + /* Whether pipelining is enabled for this multi handle */ + bool pipelining_enabled; + + /* shared connection cache */ + struct conncache *connc; + long maxconnects; /* if >0, a fixed limit of the maximum number of entries + we're allowed to grow the connection cache to */ + + /* list of easy handles kept around for doing nice connection closures */ + struct closure *closure; + + /* timer callback and user data pointer for the *socket() API */ + curl_multi_timer_callback timer_cb; + void *timer_userp; + struct timeval timer_lastcall; /* the fixed time for the timeout for the + previous callback */ +}; + +static void multi_connc_remove_handle(struct Curl_multi *multi, + struct SessionHandle *data); +static void singlesocket(struct Curl_multi *multi, + struct Curl_one_easy *easy); +static CURLMcode add_closure(struct Curl_multi *multi, + struct SessionHandle *data); +static int update_timer(struct Curl_multi *multi); + +static CURLcode addHandleToSendOrPendPipeline(struct SessionHandle *handle, + struct connectdata *conn); +static int checkPendPipeline(struct connectdata *conn); +static void moveHandleFromSendToRecvPipeline(struct SessionHandle *handle, + struct connectdata *conn); +static void moveHandleFromRecvToDonePipeline(struct SessionHandle *handle, + struct connectdata *conn); +static bool isHandleAtHead(struct SessionHandle *handle, + struct curl_llist *pipeline); +static CURLMcode add_next_timeout(struct timeval now, + struct Curl_multi *multi, + struct SessionHandle *d); + +#ifdef DEBUGBUILD +static const char * const statename[]={ + "INIT", + "CONNECT", + "WAITRESOLVE", + "WAITCONNECT", + "WAITPROXYCONNECT", + "PROTOCONNECT", + "WAITDO", + "DO", + "DOING", + "DO_MORE", + "DO_DONE", + "WAITPERFORM", + "PERFORM", + "TOOFAST", + "DONE", + "COMPLETED", + "MSGSENT", +}; +#endif + +static void multi_freetimeout(void *a, void *b); + +/* always use this function to change state, to make debugging easier */ +static void multistate(struct Curl_one_easy *easy, CURLMstate state) +{ +#ifdef DEBUGBUILD + long connectindex = -5000; +#endif + CURLMstate oldstate = easy->state; + + if(oldstate == state) + /* don't bother when the new state is the same as the old state */ + return; + + easy->state = state; + +#ifdef DEBUGBUILD + if(easy->easy_conn) { + if(easy->state > CURLM_STATE_CONNECT && + easy->state < CURLM_STATE_COMPLETED) + connectindex = easy->easy_conn->connectindex; + + infof(easy->easy_handle, + "STATE: %s => %s handle %p; (connection #%ld) \n", + statename[oldstate], statename[easy->state], + (char *)easy, connectindex); + } +#endif + if(state == CURLM_STATE_COMPLETED) + /* changing to COMPLETED means there's one less easy handle 'alive' */ + easy->easy_handle->multi->num_alive--; +} + +/* + * We add one of these structs to the sockhash for a particular socket + */ + +struct Curl_sh_entry { + struct SessionHandle *easy; + time_t timestamp; + int action; /* what action READ/WRITE this socket waits for */ + curl_socket_t socket; /* mainly to ease debugging */ + void *socketp; /* settable by users with curl_multi_assign() */ +}; +/* bits for 'action' having no bits means this socket is not expecting any + action */ +#define SH_READ 1 +#define SH_WRITE 2 + +/* make sure this socket is present in the hash for this handle */ +static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh, + curl_socket_t s, + struct SessionHandle *data) +{ + struct Curl_sh_entry *there = + Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t)); + struct Curl_sh_entry *check; + + if(there) + /* it is present, return fine */ + return there; + + /* not present, add it */ + check = calloc(1, sizeof(struct Curl_sh_entry)); + if(!check) + return NULL; /* major failure */ + check->easy = data; + check->socket = s; + + /* make/add new hash entry */ + if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) { + free(check); + return NULL; /* major failure */ + } + + return check; /* things are good in sockhash land */ +} + + +/* delete the given socket + handle from the hash */ +static void sh_delentry(struct curl_hash *sh, curl_socket_t s) +{ + struct Curl_sh_entry *there = + Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t)); + + if(there) { + /* this socket is in the hash */ + /* We remove the hash entry. (This'll end up in a call to + sh_freeentry().) */ + Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t)); + } +} + +/* + * free a sockhash entry + */ +static void sh_freeentry(void *freethis) +{ + struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis; + + if(p) + free(p); +} + +static size_t fd_key_compare(void*k1, size_t k1_len, void*k2, size_t k2_len) +{ + (void) k1_len; (void) k2_len; + + return (*((int* ) k1)) == (*((int* ) k2)); +} + +static size_t hash_fd(void* key, size_t key_length, size_t slots_num) +{ + int fd = * ((int* ) key); + (void) key_length; + + return (fd % (int)slots_num); +} + +/* + * sh_init() creates a new socket hash and returns the handle for it. + * + * Quote from README.multi_socket: + * + * "Some tests at 7000 and 9000 connections showed that the socket hash lookup + * is somewhat of a bottle neck. Its current implementation may be a bit too + * limiting. It simply has a fixed-size array, and on each entry in the array + * it has a linked list with entries. So the hash only checks which list to + * scan through. The code I had used so for used a list with merely 7 slots + * (as that is what the DNS hash uses) but with 7000 connections that would + * make an average of 1000 nodes in each list to run through. I upped that to + * 97 slots (I believe a prime is suitable) and noticed a significant speed + * increase. I need to reconsider the hash implementation or use a rather + * large default value like this. At 9000 connections I was still below 10us + * per call." + * + */ +static struct curl_hash *sh_init(void) +{ + return Curl_hash_alloc(CURL_SOCKET_HASH_TABLE_SIZE, hash_fd, fd_key_compare, + sh_freeentry); +} + +/* + * multi_addmsg() + * + * Called when a transfer is completed. Adds the given msg pointer to + * the list kept in the multi handle. + */ +static CURLMcode multi_addmsg(struct Curl_multi *multi, + struct Curl_message *msg) +{ + if(!Curl_llist_insert_next(multi->msglist, multi->msglist->tail, msg)) + return CURLM_OUT_OF_MEMORY; + + return CURLM_OK; +} + +/* + * multi_freeamsg() + * + * Callback used by the llist system when a single list entry is destroyed. + */ +static void multi_freeamsg(void *a, void *b) +{ + (void)a; + (void)b; +} + + +CURLM *curl_multi_init(void) +{ + struct Curl_multi *multi = calloc(1, sizeof(struct Curl_multi)); + + if(!multi) + return NULL; + + multi->type = CURL_MULTI_HANDLE; + + multi->hostcache = Curl_mk_dnscache(); + if(!multi->hostcache) + goto error; + + multi->sockhash = sh_init(); + if(!multi->sockhash) + goto error; + + multi->connc = Curl_mk_connc(CONNCACHE_MULTI, -1L); + if(!multi->connc) + goto error; + + multi->msglist = Curl_llist_alloc(multi_freeamsg); + if(!multi->msglist) + goto error; + + /* Let's make the doubly-linked list a circular list. This makes + the linked list code simpler and allows inserting at the end + with less work (we didn't keep a tail pointer before). */ + multi->easy.next = &multi->easy; + multi->easy.prev = &multi->easy; + + return (CURLM *) multi; + + error: + if(multi->sockhash) + Curl_hash_destroy(multi->sockhash); + if(multi->hostcache) + Curl_hash_destroy(multi->hostcache); + if(multi->connc) + Curl_rm_connc(multi->connc); + + free(multi); + return NULL; +} + +CURLMcode curl_multi_add_handle(CURLM *multi_handle, + CURL *easy_handle) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_one_easy *easy; + struct closure *cl; + struct closure *prev=NULL; + struct SessionHandle *data = easy_handle; + + /* First, make some basic checks that the CURLM handle is a good handle */ + if(!GOOD_MULTI_HANDLE(multi)) + return CURLM_BAD_HANDLE; + + /* Verify that we got a somewhat good easy handle too */ + if(!GOOD_EASY_HANDLE(easy_handle)) + return CURLM_BAD_EASY_HANDLE; + + /* Prevent users to add the same handle more than once! */ + if(((struct SessionHandle *)easy_handle)->multi) + /* possibly we should create a new unique error code for this condition */ + return CURLM_BAD_EASY_HANDLE; + + data->state.timeoutlist = Curl_llist_alloc(multi_freetimeout); + if(!data->state.timeoutlist) + return CURLM_OUT_OF_MEMORY; + + /* Now, time to add an easy handle to the multi stack */ + easy = calloc(1, sizeof(struct Curl_one_easy)); + if(!easy) + return CURLM_OUT_OF_MEMORY; + + cl = multi->closure; + while(cl) { + struct closure *next = cl->next; + if(cl->easy_handle == (struct SessionHandle *)easy_handle) { + /* remove this handle from the closure list */ + free(cl); + if(prev) + prev->next = next; + else + multi->closure = next; + break; /* no need to continue since this handle can only be present once + in the list */ + } + prev = cl; + cl = next; + } + + /* set the easy handle */ + easy->easy_handle = easy_handle; + multistate(easy, CURLM_STATE_INIT); + + /* set the back pointer to one_easy to assist in removal */ + easy->easy_handle->multi_pos = easy; + + /* for multi interface connections, we share DNS cache automatically if the + easy handle's one is currently private. */ + if(easy->easy_handle->dns.hostcache && + (easy->easy_handle->dns.hostcachetype == HCACHE_PRIVATE)) { + Curl_hash_destroy(easy->easy_handle->dns.hostcache); + easy->easy_handle->dns.hostcache = NULL; + easy->easy_handle->dns.hostcachetype = HCACHE_NONE; + } + + if(!easy->easy_handle->dns.hostcache || + (easy->easy_handle->dns.hostcachetype == HCACHE_NONE)) { + easy->easy_handle->dns.hostcache = multi->hostcache; + easy->easy_handle->dns.hostcachetype = HCACHE_MULTI; + } + + if(easy->easy_handle->state.connc) { + if(easy->easy_handle->state.connc->type == CONNCACHE_PRIVATE) { + /* kill old private version */ + Curl_rm_connc(easy->easy_handle->state.connc); + /* point out our shared one instead */ + easy->easy_handle->state.connc = multi->connc; + } + /* else it is already using multi? */ + } + else + /* point out our shared one */ + easy->easy_handle->state.connc = multi->connc; + + /* Make sure the type is setup correctly */ + easy->easy_handle->state.connc->type = CONNCACHE_MULTI; + + /* This adds the new entry at the back of the list + to try and maintain a FIFO queue so the pipelined + requests are in order. */ + + /* We add this new entry last in the list. We make our 'next' point to the + 'first' struct and our 'prev' point to the previous 'prev' */ + easy->next = &multi->easy; + easy->prev = multi->easy.prev; + + /* make 'easy' the last node in the chain */ + multi->easy.prev = easy; + + /* if there was a prev node, make sure its 'next' pointer links to + the new node */ + easy->prev->next = easy; + + Curl_easy_addmulti(easy_handle, multi_handle); + + /* make the SessionHandle struct refer back to this struct */ + easy->easy_handle->set.one_easy = easy; + + /* Set the timeout for this handle to expire really soon so that it will + be taken care of even when this handle is added in the midst of operation + when only the curl_multi_socket() API is used. During that flow, only + sockets that time-out or have actions will be dealt with. Since this + handle has no action yet, we make sure it times out to get things to + happen. */ + Curl_expire(easy->easy_handle, 1); + + /* increase the node-counter */ + multi->num_easy++; + + if((multi->num_easy * 4) > multi->connc->num) { + /* We want the connection cache to have plenty room. Before we supported + the shared cache every single easy handle had 5 entries in their cache + by default. */ + long newmax = multi->num_easy * 4; + + if(multi->maxconnects && (multi->maxconnects < newmax)) + /* don't grow beyond the allowed size */ + newmax = multi->maxconnects; + + if(newmax > multi->connc->num) { + /* we only do this is we can in fact grow the cache */ + CURLcode res = Curl_ch_connc(easy_handle, multi->connc, newmax); + if(res != CURLE_OK) { + /* FIXME: may need to do more cleanup here */ + curl_multi_remove_handle(multi_handle, easy_handle); + return CURLM_OUT_OF_MEMORY; + } + } + } + + /* increase the alive-counter */ + multi->num_alive++; + + /* A somewhat crude work-around for a little glitch in update_timer() that + happens if the lastcall time is set to the same time when the handle is + removed as when the next handle is added, as then the check in + update_timer() that prevents calling the application multiple times with + the same timer infor will not trigger and then the new handle's timeout + will not be notified to the app. + + The work-around is thus simply to clear the 'lastcall' variable to force + update_timer() to always trigger a callback to the app when a new easy + handle is added */ + memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall)); + + update_timer(multi); + return CURLM_OK; +} + +#if 0 +/* Debug-function, used like this: + * + * Curl_hash_print(multi->sockhash, debug_print_sock_hash); + * + * Enable the hash print function first by editing hash.c + */ +static void debug_print_sock_hash(void *p) +{ + struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p; + + fprintf(stderr, " [easy %p/magic %x/socket %d]", + (void *)sh->easy, sh->easy->magic, (int)sh->socket); +} +#endif + +CURLMcode curl_multi_remove_handle(CURLM *multi_handle, + CURL *curl_handle) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_one_easy *easy; + struct SessionHandle *data = curl_handle; + + /* First, make some basic checks that the CURLM handle is a good handle */ + if(!GOOD_MULTI_HANDLE(multi)) + return CURLM_BAD_HANDLE; + + /* Verify that we got a somewhat good easy handle too */ + if(!GOOD_EASY_HANDLE(curl_handle)) + return CURLM_BAD_EASY_HANDLE; + + /* pick-up from the 'curl_handle' the kept position in the list */ + easy = data->multi_pos; + + if(easy) { + bool premature = (bool)(easy->state < CURLM_STATE_COMPLETED); + bool easy_owns_conn = (bool)(easy->easy_conn && + (easy->easy_conn->data == easy->easy_handle)); + + /* If the 'state' is not INIT or COMPLETED, we might need to do something + nice to put the easy_handle in a good known state when this returns. */ + if(premature) + /* this handle is "alive" so we need to count down the total number of + alive connections when this is removed */ + multi->num_alive--; + + if(easy->easy_conn && + (easy->easy_conn->send_pipe->size + + easy->easy_conn->recv_pipe->size > 1) && + easy->state > CURLM_STATE_WAITDO && + easy->state < CURLM_STATE_COMPLETED) { + /* If the handle is in a pipeline and has started sending off its + request but not received its reponse yet, we need to close + connection. */ + easy->easy_conn->bits.close = TRUE; + /* Set connection owner so that Curl_done() closes it. + We can sefely do this here since connection is killed. */ + easy->easy_conn->data = easy->easy_handle; + } + + /* The timer must be shut down before easy->multi is set to NULL, + else the timenode will remain in the splay tree after + curl_easy_cleanup is called. */ + Curl_expire(easy->easy_handle, 0); + + /* destroy the timeout list that is held in the easy handle */ + if(data->state.timeoutlist) { + Curl_llist_destroy(data->state.timeoutlist, NULL); + data->state.timeoutlist = NULL; + } + + if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) { + /* clear out the usage of the shared DNS cache */ + easy->easy_handle->dns.hostcache = NULL; + easy->easy_handle->dns.hostcachetype = HCACHE_NONE; + } + + if(easy->easy_conn) { + + /* we must call Curl_done() here (if we still "own it") so that we don't + leave a half-baked one around */ + if (easy_owns_conn) { + + /* Curl_done() clears the conn->data field to lose the association + between the easy handle and the connection + + Note that this ignores the return code simply because there's + nothing really useful to do with it anyway! */ + (void)Curl_done(&easy->easy_conn, easy->result, premature); + + if(easy->easy_conn) + /* the connection is still alive, set back the association to enable + the check below to trigger TRUE */ + easy->easy_conn->data = easy->easy_handle; + } + else + /* Clear connection pipelines, if Curl_done above was not called */ + Curl_getoff_all_pipelines(easy->easy_handle, easy->easy_conn); + } + + /* figure out if the easy handle is used by one or more connections in the + cache */ + multi_connc_remove_handle(multi, easy->easy_handle); + + if(easy->easy_handle->state.connc->type == CONNCACHE_MULTI) { + /* if this was using the shared connection cache we clear the pointer + to that since we're not part of that handle anymore */ + easy->easy_handle->state.connc = NULL; + + /* Since we return the connection back to the communal connection pool + we mark the last connection as inaccessible */ + easy->easy_handle->state.lastconnect = -1; + + /* Modify the connectindex since this handle can't point to the + connection cache anymore. + + TODO: consider if this is really what we want. The connection cache + is within the multi handle and that owns the connections so we should + not need to touch connections like this when we just remove an easy + handle... + */ + if(easy->easy_conn && easy_owns_conn && + (easy->easy_conn->send_pipe->size + + easy->easy_conn->recv_pipe->size == 0)) + easy->easy_conn->connectindex = -1; + } + + /* change state without using multistate(), only to make singlesocket() do + what we want */ + easy->state = CURLM_STATE_COMPLETED; + singlesocket(multi, easy); /* to let the application know what sockets + that vanish with this handle */ + + Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association + to this multi handle */ + + { + /* make sure there's no pending message in the queue sent from this easy + handle */ + struct curl_llist_element *e; + + for(e = multi->msglist->head; e; e = e->next) { + struct Curl_message *msg = e->ptr; + + if(msg->extmsg.easy_handle == easy->easy_handle) { + Curl_llist_remove(multi->msglist, e, NULL); + /* there can only be one from this specific handle */ + break; + } + } + } + + /* make the previous node point to our next */ + if(easy->prev) + easy->prev->next = easy->next; + /* make our next point to our previous node */ + if(easy->next) + easy->next->prev = easy->prev; + + easy->easy_handle->set.one_easy = NULL; /* detached */ + + /* Null the position in the controlling structure */ + easy->easy_handle->multi_pos = NULL; + + /* NOTE NOTE NOTE + We do not touch the easy handle here! */ + free(easy); + + multi->num_easy--; /* one less to care about now */ + + update_timer(multi); + return CURLM_OK; + } + else + return CURLM_BAD_EASY_HANDLE; /* twasn't found */ +} + +bool Curl_multi_canPipeline(const struct Curl_multi* multi) +{ + return multi->pipelining_enabled; +} + +void Curl_multi_handlePipeBreak(struct SessionHandle *data) +{ + struct Curl_one_easy *one_easy = data->set.one_easy; + + if(one_easy) + one_easy->easy_conn = NULL; +} + +static int waitconnect_getsock(struct connectdata *conn, + curl_socket_t *sock, + int numsocks) +{ + if(!numsocks) + return GETSOCK_BLANK; + + sock[0] = conn->sock[FIRSTSOCKET]; + + /* when we've sent a CONNECT to a proxy, we should rather wait for the + socket to become readable to be able to get the response headers */ + if(conn->bits.tunnel_connecting) + return GETSOCK_READSOCK(0); + + return GETSOCK_WRITESOCK(0); +} + +static int domore_getsock(struct connectdata *conn, + curl_socket_t *sock, + int numsocks) +{ + if(!numsocks) + return GETSOCK_BLANK; + + /* When in DO_MORE state, we could be either waiting for us + to connect to a remote site, or we could wait for that site + to connect to us. It makes a difference in the way: if we + connect to the site we wait for the socket to become writable, if + the site connects to us we wait for it to become readable */ + sock[0] = conn->sock[SECONDARYSOCKET]; + + return GETSOCK_WRITESOCK(0); +} + +/* returns bitmapped flags for this handle and its sockets */ +static int multi_getsock(struct Curl_one_easy *easy, + curl_socket_t *socks, /* points to numsocks number + of sockets */ + int numsocks) +{ + /* If the pipe broke, or if there's no connection left for this easy handle, + then we MUST bail out now with no bitmask set. The no connection case can + happen when this is called from curl_multi_remove_handle() => + singlesocket() => multi_getsock(). + */ + if(easy->easy_handle->state.pipe_broke || !easy->easy_conn) + return 0; + + if(easy->state > CURLM_STATE_CONNECT && + easy->state < CURLM_STATE_COMPLETED) { + /* Set up ownership correctly */ + easy->easy_conn->data = easy->easy_handle; + } + + switch(easy->state) { + default: +#if 0 /* switch back on these cases to get the compiler to check for all enums + to be present */ + case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */ + case CURLM_STATE_COMPLETED: + case CURLM_STATE_MSGSENT: + case CURLM_STATE_INIT: + case CURLM_STATE_CONNECT: + case CURLM_STATE_WAITDO: + case CURLM_STATE_DONE: + case CURLM_STATE_LAST: + /* this will get called with CURLM_STATE_COMPLETED when a handle is + removed */ +#endif + return 0; + + case CURLM_STATE_WAITRESOLVE: + return Curl_resolv_getsock(easy->easy_conn, socks, numsocks); + + case CURLM_STATE_PROTOCONNECT: + return Curl_protocol_getsock(easy->easy_conn, socks, numsocks); + + case CURLM_STATE_DO: + case CURLM_STATE_DOING: + return Curl_doing_getsock(easy->easy_conn, socks, numsocks); + + case CURLM_STATE_WAITPROXYCONNECT: + case CURLM_STATE_WAITCONNECT: + return waitconnect_getsock(easy->easy_conn, socks, numsocks); + + case CURLM_STATE_DO_MORE: + return domore_getsock(easy->easy_conn, socks, numsocks); + + case CURLM_STATE_DO_DONE: /* since is set after DO is completed, we switch + to waiting for the same as the *PERFORM states */ + case CURLM_STATE_PERFORM: + case CURLM_STATE_WAITPERFORM: + return Curl_single_getsock(easy->easy_conn, socks, numsocks); + } + +} + +CURLMcode curl_multi_fdset(CURLM *multi_handle, + fd_set *read_fd_set, fd_set *write_fd_set, + fd_set *exc_fd_set, int *max_fd) +{ + /* Scan through all the easy handles to get the file descriptors set. + Some easy handles may not have connected to the remote host yet, + and then we must make sure that is done. */ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_one_easy *easy; + int this_max_fd=-1; + curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE]; + int bitmap; + int i; + (void)exc_fd_set; /* not used */ + + if(!GOOD_MULTI_HANDLE(multi)) + return CURLM_BAD_HANDLE; + + easy=multi->easy.next; + while(easy != &multi->easy) { + bitmap = multi_getsock(easy, sockbunch, MAX_SOCKSPEREASYHANDLE); + + for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) { + curl_socket_t s = CURL_SOCKET_BAD; + + if(bitmap & GETSOCK_READSOCK(i)) { + FD_SET(sockbunch[i], read_fd_set); + s = sockbunch[i]; + } + if(bitmap & GETSOCK_WRITESOCK(i)) { + FD_SET(sockbunch[i], write_fd_set); + s = sockbunch[i]; + } + if(s == CURL_SOCKET_BAD) + /* this socket is unused, break out of loop */ + break; + else { + if((int)s > this_max_fd) + this_max_fd = (int)s; + } + } + + easy = easy->next; /* check next handle */ + } + + *max_fd = this_max_fd; + + return CURLM_OK; +} + +static CURLMcode multi_runsingle(struct Curl_multi *multi, + struct timeval now, + struct Curl_one_easy *easy) +{ + struct Curl_message *msg = NULL; + bool connected; + bool async; + bool protocol_connect = FALSE; + bool dophase_done; + bool done = FALSE; + CURLMcode result = CURLM_OK; + struct SingleRequest *k; + struct SessionHandle *data; + long timeout_ms; + + if(!GOOD_EASY_HANDLE(easy->easy_handle)) + return CURLM_BAD_EASY_HANDLE; + + data = easy->easy_handle; + + do { + /* this is a do-while loop just to allow a break to skip to the end + of it */ + bool disconnect_conn = FALSE; + + /* Handle the case when the pipe breaks, i.e., the connection + we're using gets cleaned up and we're left with nothing. */ + if(data->state.pipe_broke) { + infof(data, "Pipe broke: handle 0x%p, url = %s\n", + easy, data->state.path); + + if(easy->state < CURLM_STATE_COMPLETED) { + /* Head back to the CONNECT state */ + multistate(easy, CURLM_STATE_CONNECT); + result = CURLM_CALL_MULTI_PERFORM; + easy->result = CURLE_OK; + } + + data->state.pipe_broke = FALSE; + easy->easy_conn = NULL; + break; + } + + if(easy->easy_conn && easy->state > CURLM_STATE_CONNECT && + easy->state < CURLM_STATE_COMPLETED) + /* Make sure we set the connection's current owner */ + easy->easy_conn->data = data; + + if(easy->easy_conn && + (easy->state >= CURLM_STATE_CONNECT) && + (easy->state < CURLM_STATE_COMPLETED)) { + /* we need to wait for the connect state as only then is the start time + stored, but we must not check already completed handles */ + + timeout_ms = Curl_timeleft(easy->easy_conn, &now, + (easy->state <= CURLM_STATE_WAITDO)? + TRUE:FALSE); + + if(timeout_ms < 0) { + /* Handle timed out */ + if(easy->state == CURLM_STATE_WAITRESOLVE) + failf(data, "Resolving timed out after %ld milliseconds", + Curl_tvdiff(now, data->progress.t_startsingle)); + else if(easy->state == CURLM_STATE_WAITCONNECT) + failf(data, "Connection timed out after %ld milliseconds", + Curl_tvdiff(now, data->progress.t_startsingle)); + else { + k = &data->req; + failf(data, "Operation timed out after %ld milliseconds with %" + FORMAT_OFF_T " out of %" FORMAT_OFF_T " bytes received", + Curl_tvdiff(now, data->progress.t_startsingle), k->bytecount, + k->size); + } + easy->result = CURLE_OPERATION_TIMEDOUT; + multistate(easy, CURLM_STATE_COMPLETED); + break; + } + } + + switch(easy->state) { + case CURLM_STATE_INIT: + /* init this transfer. */ + easy->result=Curl_pretransfer(data); + + if(CURLE_OK == easy->result) { + /* after init, go CONNECT */ + multistate(easy, CURLM_STATE_CONNECT); + result = CURLM_CALL_MULTI_PERFORM; + + data->state.used_interface = Curl_if_multi; + } + break; + + case CURLM_STATE_CONNECT: + /* Connect. We get a connection identifier filled in. */ + Curl_pgrsTime(data, TIMER_STARTSINGLE); + easy->result = Curl_connect(data, &easy->easy_conn, + &async, &protocol_connect); + + if(CURLE_OK == easy->result) { + /* Add this handle to the send or pend pipeline */ + easy->result = addHandleToSendOrPendPipeline(data, + easy->easy_conn); + if(CURLE_OK == easy->result) { + if(async) + /* We're now waiting for an asynchronous name lookup */ + multistate(easy, CURLM_STATE_WAITRESOLVE); + else { + /* after the connect has been sent off, go WAITCONNECT unless the + protocol connect is already done and we can go directly to + WAITDO or DO! */ + result = CURLM_CALL_MULTI_PERFORM; + + if(protocol_connect) + multistate(easy, multi->pipelining_enabled? + CURLM_STATE_WAITDO:CURLM_STATE_DO); + else { +#ifndef CURL_DISABLE_HTTP + if(easy->easy_conn->bits.tunnel_connecting) + multistate(easy, CURLM_STATE_WAITPROXYCONNECT); + else +#endif + multistate(easy, CURLM_STATE_WAITCONNECT); + } + } + } + } + break; + + case CURLM_STATE_WAITRESOLVE: + /* awaiting an asynch name resolve to complete */ + { + struct Curl_dns_entry *dns = NULL; + + /* check if we have the name resolved by now */ + easy->result = Curl_is_resolved(easy->easy_conn, &dns); + + if(dns) { + /* Update sockets here. Mainly because the socket(s) may have been + closed and the application thus needs to be told, even if it is + likely that the same socket(s) will again be used further down. */ + singlesocket(multi, easy); + + /* Perform the next step in the connection phase, and then move on + to the WAITCONNECT state */ + easy->result = Curl_async_resolved(easy->easy_conn, + &protocol_connect); + + if(CURLE_OK != easy->result) + /* if Curl_async_resolved() returns failure, the connection struct + is already freed and gone */ + easy->easy_conn = NULL; /* no more connection */ + else { + /* call again please so that we get the next socket setup */ + result = CURLM_CALL_MULTI_PERFORM; + if(protocol_connect) + multistate(easy, multi->pipelining_enabled? + CURLM_STATE_WAITDO:CURLM_STATE_DO); + else { +#ifndef CURL_DISABLE_HTTP + if(easy->easy_conn->bits.tunnel_connecting) + multistate(easy, CURLM_STATE_WAITPROXYCONNECT); + else +#endif + multistate(easy, CURLM_STATE_WAITCONNECT); + } + } + } + + if(CURLE_OK != easy->result) { + /* failure detected */ + disconnect_conn = TRUE; + break; + } + } + break; + +#ifndef CURL_DISABLE_HTTP + case CURLM_STATE_WAITPROXYCONNECT: + /* this is HTTP-specific, but sending CONNECT to a proxy is HTTP... */ + easy->result = Curl_http_connect(easy->easy_conn, &protocol_connect); + + if(easy->easy_conn->bits.proxy_connect_closed) { + /* reset the error buffer */ + if(data->set.errorbuffer) + data->set.errorbuffer[0] = '\0'; + data->state.errorbuf = FALSE; + + easy->result = CURLE_OK; + result = CURLM_CALL_MULTI_PERFORM; + multistate(easy, CURLM_STATE_CONNECT); + } + else if (CURLE_OK == easy->result) { + if(!easy->easy_conn->bits.tunnel_connecting) + multistate(easy, CURLM_STATE_WAITCONNECT); + } + break; +#endif + + case CURLM_STATE_WAITCONNECT: + /* awaiting a completion of an asynch connect */ + easy->result = Curl_is_connected(easy->easy_conn, + FIRSTSOCKET, + &connected); + if(connected) { + /* see if we need to do any proxy magic first once we connected */ + easy->result = Curl_connected_proxy(easy->easy_conn); + + if(!easy->result) + /* if everything is still fine we do the protocol-specific connect + setup */ + easy->result = Curl_protocol_connect(easy->easy_conn, + &protocol_connect); + } + + if(CURLE_OK != easy->result) { + /* failure detected */ + /* Just break, the cleaning up is handled all in one place */ + disconnect_conn = TRUE; + break; + } + + if(connected) { + if(!protocol_connect) { + /* We have a TCP connection, but 'protocol_connect' may be false + and then we continue to 'STATE_PROTOCONNECT'. If protocol + connect is TRUE, we move on to STATE_DO. + BUT if we are using a proxy we must change to WAITPROXYCONNECT + */ +#ifndef CURL_DISABLE_HTTP + if(easy->easy_conn->bits.tunnel_connecting) + multistate(easy, CURLM_STATE_WAITPROXYCONNECT); + else +#endif + multistate(easy, CURLM_STATE_PROTOCONNECT); + + } + else + /* after the connect has completed, go WAITDO or DO */ + multistate(easy, multi->pipelining_enabled? + CURLM_STATE_WAITDO:CURLM_STATE_DO); + + result = CURLM_CALL_MULTI_PERFORM; + } + break; + + case CURLM_STATE_PROTOCONNECT: + /* protocol-specific connect phase */ + easy->result = Curl_protocol_connecting(easy->easy_conn, + &protocol_connect); + if((easy->result == CURLE_OK) && protocol_connect) { + /* after the connect has completed, go WAITDO or DO */ + multistate(easy, multi->pipelining_enabled? + CURLM_STATE_WAITDO:CURLM_STATE_DO); + result = CURLM_CALL_MULTI_PERFORM; + } + else if(easy->result) { + /* failure detected */ + Curl_posttransfer(data); + Curl_done(&easy->easy_conn, easy->result, FALSE); + disconnect_conn = TRUE; + } + break; + + case CURLM_STATE_WAITDO: + /* Wait for our turn to DO when we're pipelining requests */ +#ifdef DEBUGBUILD + infof(data, "Conn %ld send pipe %zu inuse %d athead %d\n", + easy->easy_conn->connectindex, + easy->easy_conn->send_pipe->size, + easy->easy_conn->writechannel_inuse?1:0, + isHandleAtHead(data, + easy->easy_conn->send_pipe)?1:0); +#endif + if(!easy->easy_conn->writechannel_inuse && + isHandleAtHead(data, + easy->easy_conn->send_pipe)) { + /* Grab the channel */ + easy->easy_conn->writechannel_inuse = TRUE; + multistate(easy, CURLM_STATE_DO); + result = CURLM_CALL_MULTI_PERFORM; + } + break; + + case CURLM_STATE_DO: + if(data->set.connect_only) { + /* keep connection open for application to use the socket */ + easy->easy_conn->bits.close = FALSE; + multistate(easy, CURLM_STATE_DONE); + easy->result = CURLE_OK; + result = CURLM_OK; + } + else { + /* Perform the protocol's DO action */ + easy->result = Curl_do(&easy->easy_conn, + &dophase_done); + + if(CURLE_OK == easy->result) { + if(!dophase_done) { + /* some steps needed for wildcard matching */ + if(data->set.wildcardmatch) { + struct WildcardData *wc = &data->wildcard; + if(wc->state == CURLWC_DONE || wc->state == CURLWC_SKIP) { + /* skip some states if it is important */ + Curl_done(&easy->easy_conn, CURLE_OK, FALSE); + multistate(easy, CURLM_STATE_DONE); + result = CURLM_CALL_MULTI_PERFORM; + break; + } + } + /* DO was not completed in one function call, we must continue + DOING... */ + multistate(easy, CURLM_STATE_DOING); + result = CURLM_OK; + } + + /* after DO, go DO_DONE... or DO_MORE */ + else if(easy->easy_conn->bits.do_more) { + /* we're supposed to do more, but we need to sit down, relax + and wait a little while first */ + multistate(easy, CURLM_STATE_DO_MORE); + result = CURLM_OK; + } + else { + /* we're done with the DO, now DO_DONE */ + multistate(easy, CURLM_STATE_DO_DONE); + result = CURLM_CALL_MULTI_PERFORM; + } + } + else if ((CURLE_SEND_ERROR == easy->result) && + easy->easy_conn->bits.reuse) { + /* + * In this situation, a connection that we were trying to use + * may have unexpectedly died. If possible, send the connection + * back to the CONNECT phase so we can try again. + */ + char *newurl = NULL; + followtype follow=FOLLOW_NONE; + CURLcode drc; + bool retry = FALSE; + + drc = Curl_retry_request(easy->easy_conn, &newurl); + if(drc) { + /* a failure here pretty much implies an out of memory */ + easy->result = drc; + disconnect_conn = TRUE; + } + else + retry = (bool)(newurl?TRUE:FALSE); + + Curl_posttransfer(data); + drc = Curl_done(&easy->easy_conn, easy->result, FALSE); + + /* When set to retry the connection, we must to go back to + * the CONNECT state */ + if(retry) { + if ((drc == CURLE_OK) || (drc == CURLE_SEND_ERROR)) { + follow = FOLLOW_RETRY; + drc = Curl_follow(data, newurl, follow); + if(drc == CURLE_OK) { + multistate(easy, CURLM_STATE_CONNECT); + result = CURLM_CALL_MULTI_PERFORM; + easy->result = CURLE_OK; + } + else { + /* Follow failed */ + easy->result = drc; + free(newurl); + } + } + else { + /* done didn't return OK or SEND_ERROR */ + easy->result = drc; + free(newurl); + } + } + else { + /* Have error handler disconnect conn if we can't retry */ + disconnect_conn = TRUE; + } + } + else { + /* failure detected */ + Curl_posttransfer(data); + Curl_done(&easy->easy_conn, easy->result, FALSE); + disconnect_conn = TRUE; + } + } + break; + + case CURLM_STATE_DOING: + /* we continue DOING until the DO phase is complete */ + easy->result = Curl_protocol_doing(easy->easy_conn, + &dophase_done); + if(CURLE_OK == easy->result) { + if(dophase_done) { + /* after DO, go PERFORM... or DO_MORE */ + if(easy->easy_conn->bits.do_more) { + /* we're supposed to do more, but we need to sit down, relax + and wait a little while first */ + multistate(easy, CURLM_STATE_DO_MORE); + result = CURLM_OK; + } + else { + /* we're done with the DO, now DO_DONE */ + multistate(easy, CURLM_STATE_DO_DONE); + result = CURLM_CALL_MULTI_PERFORM; + } + } /* dophase_done */ + } + else { + /* failure detected */ + Curl_posttransfer(data); + Curl_done(&easy->easy_conn, easy->result, FALSE); + disconnect_conn = TRUE; + } + break; + + case CURLM_STATE_DO_MORE: + /* Ready to do more? */ + easy->result = Curl_is_connected(easy->easy_conn, + SECONDARYSOCKET, + &connected); + if(connected) { + /* + * When we are connected, DO MORE and then go DO_DONE + */ + easy->result = Curl_do_more(easy->easy_conn); + + /* No need to remove ourselves from the send pipeline here since that + is done for us in Curl_done() */ + + if(CURLE_OK == easy->result) { + multistate(easy, CURLM_STATE_DO_DONE); + result = CURLM_CALL_MULTI_PERFORM; + } + else { + /* failure detected */ + Curl_posttransfer(data); + Curl_done(&easy->easy_conn, easy->result, FALSE); + disconnect_conn = TRUE; + } + } + break; + + case CURLM_STATE_DO_DONE: + /* Move ourselves from the send to recv pipeline */ + moveHandleFromSendToRecvPipeline(data, easy->easy_conn); + /* Check if we can move pending requests to send pipe */ + checkPendPipeline(easy->easy_conn); + multistate(easy, CURLM_STATE_WAITPERFORM); + result = CURLM_CALL_MULTI_PERFORM; + break; + + case CURLM_STATE_WAITPERFORM: + /* Wait for our turn to PERFORM */ + if(!easy->easy_conn->readchannel_inuse && + isHandleAtHead(data, + easy->easy_conn->recv_pipe)) { + /* Grab the channel */ + easy->easy_conn->readchannel_inuse = TRUE; + multistate(easy, CURLM_STATE_PERFORM); + result = CURLM_CALL_MULTI_PERFORM; + } +#ifdef DEBUGBUILD + else { + infof(data, "Conn %ld recv pipe %zu inuse %d athead %d\n", + easy->easy_conn->connectindex, + easy->easy_conn->recv_pipe->size, + easy->easy_conn->readchannel_inuse?1:0, + isHandleAtHead(data, + easy->easy_conn->recv_pipe)?1:0); + } +#endif + break; + + case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */ + /* if both rates are within spec, resume transfer */ + if( ( (data->set.max_send_speed == 0) || + (data->progress.ulspeed < data->set.max_send_speed )) && + ( (data->set.max_recv_speed == 0) || + (data->progress.dlspeed < data->set.max_recv_speed) ) ) + multistate(easy, CURLM_STATE_PERFORM); + break; + + case CURLM_STATE_PERFORM: + /* check if over send speed */ + if( (data->set.max_send_speed > 0) && + (data->progress.ulspeed > data->set.max_send_speed) ) { + int buffersize; + + multistate(easy, CURLM_STATE_TOOFAST); + + /* calculate upload rate-limitation timeout. */ + buffersize = (int)(data->set.buffer_size ? + data->set.buffer_size : BUFSIZE); + timeout_ms = Curl_sleep_time(data->set.max_send_speed, + data->progress.ulspeed, buffersize); + Curl_expire(data, timeout_ms); + break; + } + + /* check if over recv speed */ + if( (data->set.max_recv_speed > 0) && + (data->progress.dlspeed > data->set.max_recv_speed) ) { + int buffersize; + + multistate(easy, CURLM_STATE_TOOFAST); + + /* Calculate download rate-limitation timeout. */ + buffersize = (int)(data->set.buffer_size ? + data->set.buffer_size : BUFSIZE); + timeout_ms = Curl_sleep_time(data->set.max_recv_speed, + data->progress.dlspeed, buffersize); + Curl_expire(data, timeout_ms); + break; + } + + /* read/write data if it is ready to do so */ + easy->result = Curl_readwrite(easy->easy_conn, &done); + + k = &data->req; + + if(!(k->keepon & KEEP_RECV)) { + /* We're done receiving */ + easy->easy_conn->readchannel_inuse = FALSE; + } + + if(!(k->keepon & KEEP_SEND)) { + /* We're done sending */ + easy->easy_conn->writechannel_inuse = FALSE; + } + + if(easy->result) { + /* The transfer phase returned error, we mark the connection to get + * closed to prevent being re-used. This is because we can't possibly + * know if the connection is in a good shape or not now. Unless it is + * a protocol which uses two "channels" like FTP, as then the error + * happened in the data connection. + */ + if(!(easy->easy_conn->protocol & PROT_DUALCHANNEL)) + easy->easy_conn->bits.close = TRUE; + + Curl_posttransfer(data); + Curl_done(&easy->easy_conn, easy->result, FALSE); + } + else if(TRUE == done) { + char *newurl = NULL; + bool retry = FALSE; + followtype follow=FOLLOW_NONE; + + easy->result = Curl_retry_request(easy->easy_conn, &newurl); + if(!easy->result) + retry = (bool)(newurl?TRUE:FALSE); + + /* call this even if the readwrite function returned error */ + Curl_posttransfer(data); + + /* we're no longer receving */ + moveHandleFromRecvToDonePipeline(data, + easy->easy_conn); + + /* expire the new receiving pipeline head */ + if(easy->easy_conn->recv_pipe->head) + Curl_expire(easy->easy_conn->recv_pipe->head->ptr, 1); + + /* Check if we can move pending requests to send pipe */ + checkPendPipeline(easy->easy_conn); + + /* When we follow redirects or is set to retry the connection, we must + to go back to the CONNECT state */ + if(data->req.newurl || retry) { + if(!retry) { + /* if the URL is a follow-location and not just a retried request + then figure out the URL here */ + newurl = data->req.newurl; + data->req.newurl = NULL; + follow = FOLLOW_REDIR; + } + else + follow = FOLLOW_RETRY; + easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE); + if(easy->result == CURLE_OK) + easy->result = Curl_follow(data, newurl, follow); + if(CURLE_OK == easy->result) { + multistate(easy, CURLM_STATE_CONNECT); + result = CURLM_CALL_MULTI_PERFORM; + } + else if(newurl) + /* Since we "took it", we are in charge of freeing this on + failure */ + free(newurl); + } + else { + /* after the transfer is done, go DONE */ + + /* but first check to see if we got a location info even though we're + not following redirects */ + if (data->req.location) { + newurl = data->req.location; + data->req.location = NULL; + easy->result = Curl_follow(data, newurl, FOLLOW_FAKE); + if (easy->result) + free(newurl); + } + + multistate(easy, CURLM_STATE_DONE); + result = CURLM_CALL_MULTI_PERFORM; + } + } + + break; + + case CURLM_STATE_DONE: + + if(easy->easy_conn) { + /* Remove ourselves from the receive and done pipelines. Handle + should be on one of these lists, depending upon how we got here. */ + Curl_removeHandleFromPipeline(data, + easy->easy_conn->recv_pipe); + Curl_removeHandleFromPipeline(data, + easy->easy_conn->done_pipe); + /* Check if we can move pending requests to send pipe */ + checkPendPipeline(easy->easy_conn); + + if(easy->easy_conn->bits.stream_was_rewound) { + /* This request read past its response boundary so we quickly let + the other requests consume those bytes since there is no + guarantee that the socket will become active again */ + result = CURLM_CALL_MULTI_PERFORM; + } + + /* post-transfer command */ + easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE); + /* + * If there are other handles on the pipeline, Curl_done won't set + * easy_conn to NULL. In such a case, curl_multi_remove_handle() can + * access free'd data, if the connection is free'd and the handle + * removed before we perform the processing in CURLM_STATE_COMPLETED + */ + if (easy->easy_conn) + easy->easy_conn = NULL; + } + + if(data->set.wildcardmatch) { + if(data->wildcard.state != CURLWC_DONE) { + /* if a wildcard is set and we are not ending -> lets start again + with CURLM_STATE_INIT */ + result = CURLM_CALL_MULTI_PERFORM; + multistate(easy, CURLM_STATE_INIT); + break; + } + } + + /* after we have DONE what we're supposed to do, go COMPLETED, and + it doesn't matter what the Curl_done() returned! */ + multistate(easy, CURLM_STATE_COMPLETED); + + break; + + case CURLM_STATE_COMPLETED: + /* this is a completed transfer, it is likely to still be connected */ + + /* This node should be delinked from the list now and we should post + an information message that we are complete. */ + + /* Important: reset the conn pointer so that we don't point to memory + that could be freed anytime */ + easy->easy_conn = NULL; + + Curl_expire(data, 0); /* stop all timers */ + break; + + case CURLM_STATE_MSGSENT: + return CURLM_OK; /* do nothing */ + + default: + return CURLM_INTERNAL_ERROR; + } + + if(CURLM_STATE_COMPLETED > easy->state) { + if(CURLE_OK != easy->result) { + /* + * If an error was returned, and we aren't in completed state now, + * then we go to completed and consider this transfer aborted. + */ + + /* NOTE: no attempt to disconnect connections must be made + in the case blocks above - cleanup happens only here */ + + data->state.pipe_broke = FALSE; + + if(easy->easy_conn) { + /* if this has a connection, unsubscribe from the pipelines */ + easy->easy_conn->writechannel_inuse = FALSE; + easy->easy_conn->readchannel_inuse = FALSE; + Curl_removeHandleFromPipeline(data, + easy->easy_conn->send_pipe); + Curl_removeHandleFromPipeline(data, + easy->easy_conn->recv_pipe); + Curl_removeHandleFromPipeline(data, + easy->easy_conn->done_pipe); + /* Check if we can move pending requests to send pipe */ + checkPendPipeline(easy->easy_conn); + } + + if(disconnect_conn) { + /* disconnect properly */ + Curl_disconnect(easy->easy_conn, /* dead_connection */ FALSE); + + /* This is where we make sure that the easy_conn pointer is reset. + We don't have to do this in every case block above where a + failure is detected */ + easy->easy_conn = NULL; + } + + multistate(easy, CURLM_STATE_COMPLETED); + } + /* if there's still a connection to use, call the progress function */ + else if(easy->easy_conn && Curl_pgrsUpdate(easy->easy_conn)) + easy->result = CURLE_ABORTED_BY_CALLBACK; + } + } while(0); + + if(CURLM_STATE_COMPLETED == easy->state) { + if(data->dns.hostcachetype == HCACHE_MULTI) { + /* clear out the usage of the shared DNS cache */ + data->dns.hostcache = NULL; + data->dns.hostcachetype = HCACHE_NONE; + } + + /* now fill in the Curl_message with this info */ + msg = &easy->msg; + + msg->extmsg.msg = CURLMSG_DONE; + msg->extmsg.easy_handle = data; + msg->extmsg.data.result = easy->result; + + result = multi_addmsg(multi, msg); + + multistate(easy, CURLM_STATE_MSGSENT); + } + + return result; +} + + +CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_one_easy *easy; + CURLMcode returncode=CURLM_OK; + struct Curl_tree *t; + struct timeval now = Curl_tvnow(); + + if(!GOOD_MULTI_HANDLE(multi)) + return CURLM_BAD_HANDLE; + + easy=multi->easy.next; + while(easy != &multi->easy) { + CURLMcode result; + struct WildcardData *wc = &easy->easy_handle->wildcard; + + if(easy->easy_handle->set.wildcardmatch) { + if(!wc->filelist) { + CURLcode ret = Curl_wildcard_init(wc); /* init wildcard structures */ + if(ret) + return CURLM_OUT_OF_MEMORY; + } + } + + do + result = multi_runsingle(multi, now, easy); + while (CURLM_CALL_MULTI_PERFORM == result); + + if(easy->easy_handle->set.wildcardmatch) { + /* destruct wildcard structures if it is needed */ + if(wc->state == CURLWC_DONE || result) + Curl_wildcard_dtor(wc); + } + + if(result) + returncode = result; + + easy = easy->next; /* operate on next handle */ + } + + /* + * Simply remove all expired timers from the splay since handles are dealt + * with unconditionally by this function and curl_multi_timeout() requires + * that already passed/handled expire times are removed from the splay. + * + * It is important that the 'now' value is set at the entry of this function + * and not for the current time as it may have ticked a little while since + * then and then we risk this loop to remove timers that actually have not + * been handled! + */ + do { + multi->timetree = Curl_splaygetbest(now, multi->timetree, &t); + if(t) + /* the removed may have another timeout in queue */ + (void)add_next_timeout(now, multi, t->payload); + + } while(t); + + *running_handles = multi->num_alive; + + if( CURLM_OK >= returncode ) + update_timer(multi); + + return returncode; +} + +CURLMcode curl_multi_cleanup(CURLM *multi_handle) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_one_easy *easy; + struct Curl_one_easy *nexteasy; + int i; + struct closure *cl; + struct closure *n; + + if(GOOD_MULTI_HANDLE(multi)) { + multi->type = 0; /* not good anymore */ + Curl_hash_destroy(multi->hostcache); + Curl_hash_destroy(multi->sockhash); + multi->hostcache = NULL; + multi->sockhash = NULL; + + /* go over all connections that have close actions */ + for(i=0; i< multi->connc->num; i++) { + if(multi->connc->connects[i] && + multi->connc->connects[i]->protocol & PROT_CLOSEACTION) { + Curl_disconnect(multi->connc->connects[i], /* dead_connection */ FALSE); + multi->connc->connects[i] = NULL; + } + } + /* now walk through the list of handles we kept around only to be + able to close connections "properly" */ + cl = multi->closure; + while(cl) { + cl->easy_handle->state.shared_conn = NULL; /* no more shared */ + if(cl->easy_handle->state.closed) + /* close handle only if curl_easy_cleanup() already has been called + for this easy handle */ + Curl_close(cl->easy_handle); + n = cl->next; + free(cl); + cl= n; + } + + Curl_rm_connc(multi->connc); + + /* remove the pending list of messages */ + Curl_llist_destroy(multi->msglist, NULL); + + /* remove all easy handles */ + easy = multi->easy.next; + while(easy != &multi->easy) { + nexteasy=easy->next; + if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) { + /* clear out the usage of the shared DNS cache */ + easy->easy_handle->dns.hostcache = NULL; + easy->easy_handle->dns.hostcachetype = HCACHE_NONE; + } + + /* Clear the pointer to the connection cache */ + easy->easy_handle->state.connc = NULL; + + Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */ + + free(easy); + easy = nexteasy; + } + + free(multi); + + return CURLM_OK; + } + else + return CURLM_BAD_HANDLE; +} + +/* + * curl_multi_info_read() + * + * This function is the primary way for a multi/multi_socket application to + * figure out if a transfer has ended. We MUST make this function as fast as + * possible as it will be polled frequently and we MUST NOT scan any lists in + * here to figure out things. We must scale fine to thousands of handles and + * beyond. The current design is fully O(1). + */ + +CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_message *msg; + + *msgs_in_queue = 0; /* default to none */ + + if(GOOD_MULTI_HANDLE(multi) && Curl_llist_count(multi->msglist)) { + /* there is one or more messages in the list */ + struct curl_llist_element *e; + + /* extract the head of the list to return */ + e = multi->msglist->head; + + msg = e->ptr; + + /* remove the extracted entry */ + Curl_llist_remove(multi->msglist, e, NULL); + + *msgs_in_queue = curlx_uztosi(Curl_llist_count(multi->msglist)); + + return &msg->extmsg; + } + else + return NULL; +} + +/* + * singlesocket() checks what sockets we deal with and their "action state" + * and if we have a different state in any of those sockets from last time we + * call the callback accordingly. + */ +static void singlesocket(struct Curl_multi *multi, + struct Curl_one_easy *easy) +{ + curl_socket_t socks[MAX_SOCKSPEREASYHANDLE]; + int i; + struct Curl_sh_entry *entry; + curl_socket_t s; + int num; + unsigned int curraction; + struct Curl_one_easy *easy_by_hash; + bool remove_sock_from_hash; + + for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) + socks[i] = CURL_SOCKET_BAD; + + /* Fill in the 'current' struct with the state as it is now: what sockets to + supervise and for what actions */ + curraction = multi_getsock(easy, socks, MAX_SOCKSPEREASYHANDLE); + + /* We have 0 .. N sockets already and we get to know about the 0 .. M + sockets we should have from now on. Detect the differences, remove no + longer supervised ones and add new ones */ + + /* walk over the sockets we got right now */ + for(i=0; (i< MAX_SOCKSPEREASYHANDLE) && + (curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i))); + i++) { + int action = CURL_POLL_NONE; + + s = socks[i]; + + /* get it from the hash */ + entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s)); + + if(curraction & GETSOCK_READSOCK(i)) + action |= CURL_POLL_IN; + if(curraction & GETSOCK_WRITESOCK(i)) + action |= CURL_POLL_OUT; + + if(entry) { + /* yeps, already present so check if it has the same action set */ + if(entry->action == action) + /* same, continue */ + continue; + } + else { + /* this is a socket we didn't have before, add it! */ + entry = sh_addentry(multi->sockhash, s, easy->easy_handle); + if(!entry) + /* fatal */ + return; + } + + /* we know (entry != NULL) at this point, see the logic above */ + multi->socket_cb(easy->easy_handle, + s, + action, + multi->socket_userp, + entry->socketp); + + entry->action = action; /* store the current action state */ + } + + num = i; /* number of sockets */ + + /* when we've walked over all the sockets we should have right now, we must + make sure to detect sockets that are removed */ + for(i=0; i< easy->numsocks; i++) { + int j; + s = easy->sockets[i]; + for(j=0; j<num; j++) { + if(s == socks[j]) { + /* this is still supervised */ + s = CURL_SOCKET_BAD; + break; + } + } + if(s != CURL_SOCKET_BAD) { + + /* this socket has been removed. Tell the app to remove it */ + remove_sock_from_hash = TRUE; + + entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s)); + if(entry) { + /* check if the socket to be removed serves a connection which has + other easy-s in a pipeline. In this case the socket should not be + removed. */ + struct connectdata *easy_conn; + + easy_by_hash = entry->easy->multi_pos; + easy_conn = easy_by_hash->easy_conn; + if(easy_conn) { + if (easy_conn->recv_pipe && easy_conn->recv_pipe->size > 1) { + /* the handle should not be removed from the pipe yet */ + remove_sock_from_hash = FALSE; + + /* Update the sockhash entry to instead point to the next in line + for the recv_pipe, or the first (in case this particular easy + isn't already) */ + if (entry->easy == easy->easy_handle) { + if (isHandleAtHead(easy->easy_handle, easy_conn->recv_pipe)) + entry->easy = easy_conn->recv_pipe->head->next->ptr; + else + entry->easy = easy_conn->recv_pipe->head->ptr; + } + } + if (easy_conn->send_pipe && easy_conn->send_pipe->size > 1) { + /* the handle should not be removed from the pipe yet */ + remove_sock_from_hash = FALSE; + + /* Update the sockhash entry to instead point to the next in line + for the send_pipe, or the first (in case this particular easy + isn't already) */ + if (entry->easy == easy->easy_handle) { + if (isHandleAtHead(easy->easy_handle, easy_conn->send_pipe)) + entry->easy = easy_conn->send_pipe->head->next->ptr; + else + entry->easy = easy_conn->send_pipe->head->ptr; + } + } + /* Don't worry about overwriting recv_pipe head with send_pipe_head, + when action will be asked on the socket (see multi_socket()), the + head of the correct pipe will be taken according to the + action. */ + } + } + else + /* just a precaution, this socket really SHOULD be in the hash already + but in case it isn't, we don't have to tell the app to remove it + either since it never got to know about it */ + remove_sock_from_hash = FALSE; + + if (remove_sock_from_hash) { + multi->socket_cb(easy->easy_handle, + s, + CURL_POLL_REMOVE, + multi->socket_userp, + entry ? entry->socketp : NULL); + sh_delentry(multi->sockhash, s); + } + + } + } + + memcpy(easy->sockets, socks, num*sizeof(curl_socket_t)); + easy->numsocks = num; +} + +/* + * add_next_timeout() + * + * Each SessionHandle has a list of timeouts. The add_next_timeout() is called + * when it has just been removed from the splay tree because the timeout has + * expired. This function is then to advance in the list to pick the next + * timeout to use (skip the already expired ones) and add this node back to + * the splay tree again. + * + * The splay tree only has each sessionhandle as a single node and the nearest + * timeout is used to sort it on. + */ +static CURLMcode add_next_timeout(struct timeval now, + struct Curl_multi *multi, + struct SessionHandle *d) +{ + struct timeval *tv = &d->state.expiretime; + struct curl_llist *list = d->state.timeoutlist; + struct curl_llist_element *e; + + /* move over the timeout list for this specific handle and remove all + timeouts that are now passed tense and store the next pending + timeout in *tv */ + for(e = list->head; e; ) { + struct curl_llist_element *n = e->next; + long diff = curlx_tvdiff(*(struct timeval *)e->ptr, now); + if(diff <= 0) + /* remove outdated entry */ + Curl_llist_remove(list, e, NULL); + else + /* the list is sorted so get out on the first mismatch */ + break; + e = n; + } + if(!list->size) { + /* clear the expire times within the handles that we remove from the + splay tree */ + tv->tv_sec = 0; + tv->tv_usec = 0; + } + else { + e = list->head; + /* copy the first entry to 'tv' */ + memcpy(tv, e->ptr, sizeof(*tv)); + + /* remove first entry from list */ + Curl_llist_remove(list, e, NULL); + + /* insert this node again into the splay */ + multi->timetree = Curl_splayinsert(*tv, multi->timetree, + &d->state.timenode); + } + return CURLM_OK; +} + + +static CURLMcode multi_socket(struct Curl_multi *multi, + bool checkall, + curl_socket_t s, + int ev_bitmask, + int *running_handles) +{ + CURLMcode result = CURLM_OK; + struct SessionHandle *data = NULL; + struct Curl_tree *t; + struct timeval now = Curl_tvnow(); + + if(checkall) { + struct Curl_one_easy *easyp; + /* *perform() deals with running_handles on its own */ + result = curl_multi_perform(multi, running_handles); + + /* walk through each easy handle and do the socket state change magic + and callbacks */ + easyp=multi->easy.next; + while(easyp != &multi->easy) { + singlesocket(multi, easyp); + easyp = easyp->next; + } + + /* or should we fall-through and do the timer-based stuff? */ + return result; + } + else if(s != CURL_SOCKET_TIMEOUT) { + + struct Curl_sh_entry *entry = + Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s)); + + if(!entry) + /* Unmatched socket, we can't act on it but we ignore this fact. In + real-world tests it has been proved that libevent can in fact give + the application actions even though the socket was just previously + asked to get removed, so thus we better survive stray socket actions + and just move on. */ + ; + else { + data = entry->easy; + + if(data->magic != CURLEASY_MAGIC_NUMBER) + /* bad bad bad bad bad bad bad */ + return CURLM_INTERNAL_ERROR; + + /* If the pipeline is enabled, take the handle which is in the head of + the pipeline. If we should write into the socket, take the send_pipe + head. If we should read from the socket, take the recv_pipe head. */ + if(data->set.one_easy->easy_conn) { + if ((ev_bitmask & CURL_POLL_OUT) && + data->set.one_easy->easy_conn->send_pipe && + data->set.one_easy->easy_conn->send_pipe->head) + data = data->set.one_easy->easy_conn->send_pipe->head->ptr; + else if ((ev_bitmask & CURL_POLL_IN) && + data->set.one_easy->easy_conn->recv_pipe && + data->set.one_easy->easy_conn->recv_pipe->head) + data = data->set.one_easy->easy_conn->recv_pipe->head->ptr; + } + + if(data->set.one_easy->easy_conn) /* set socket event bitmask */ + data->set.one_easy->easy_conn->cselect_bits = ev_bitmask; + + do + result = multi_runsingle(multi, now, data->set.one_easy); + while (CURLM_CALL_MULTI_PERFORM == result); + + if(data->set.one_easy->easy_conn) + data->set.one_easy->easy_conn->cselect_bits = 0; + + if(CURLM_OK >= result) + /* get the socket(s) and check if the state has been changed since + last */ + singlesocket(multi, data->set.one_easy); + + /* Now we fall-through and do the timer-based stuff, since we don't want + to force the user to have to deal with timeouts as long as at least + one connection in fact has traffic. */ + + data = NULL; /* set data to NULL again to avoid calling + multi_runsingle() in case there's no need to */ + } + } + + now.tv_usec += 40000; /* compensate for bad precision timers that might've + triggered too early */ + if(now.tv_usec >= 1000000) { + now.tv_sec++; + now.tv_usec -= 1000000; + } + + /* + * The loop following here will go on as long as there are expire-times left + * to process in the splay and 'data' will be re-assigned for every expired + * handle we deal with. + */ + do { + /* the first loop lap 'data' can be NULL */ + if(data) { + do + result = multi_runsingle(multi, now, data->set.one_easy); + while (CURLM_CALL_MULTI_PERFORM == result); + + if(CURLM_OK >= result) + /* get the socket(s) and check if the state has been changed since + last */ + singlesocket(multi, data->set.one_easy); + } + + /* Check if there's one (more) expired timer to deal with! This function + extracts a matching node if there is one */ + + multi->timetree = Curl_splaygetbest(now, multi->timetree, &t); + if(t) { + data = t->payload; /* assign this for next loop */ + (void)add_next_timeout(now, multi, t->payload); + } + + } while(t); + + *running_handles = multi->num_alive; + return result; +} + +#undef curl_multi_setopt +CURLMcode curl_multi_setopt(CURLM *multi_handle, + CURLMoption option, ...) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + CURLMcode res = CURLM_OK; + va_list param; + + if(!GOOD_MULTI_HANDLE(multi)) + return CURLM_BAD_HANDLE; + + va_start(param, option); + + switch(option) { + case CURLMOPT_SOCKETFUNCTION: + multi->socket_cb = va_arg(param, curl_socket_callback); + break; + case CURLMOPT_SOCKETDATA: + multi->socket_userp = va_arg(param, void *); + break; + case CURLMOPT_PIPELINING: + multi->pipelining_enabled = (bool)(0 != va_arg(param, long)); + break; + case CURLMOPT_TIMERFUNCTION: + multi->timer_cb = va_arg(param, curl_multi_timer_callback); + break; + case CURLMOPT_TIMERDATA: + multi->timer_userp = va_arg(param, void *); + break; + case CURLMOPT_MAXCONNECTS: + multi->maxconnects = va_arg(param, long); + break; + default: + res = CURLM_UNKNOWN_OPTION; + break; + } + va_end(param); + return res; +} + +/* we define curl_multi_socket() in the public multi.h header */ +#undef curl_multi_socket + +CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s, + int *running_handles) +{ + CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s, + 0, running_handles); + if(CURLM_OK >= result) + update_timer((struct Curl_multi *)multi_handle); + return result; +} + +CURLMcode curl_multi_socket_action(CURLM *multi_handle, curl_socket_t s, + int ev_bitmask, int *running_handles) +{ + CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s, + ev_bitmask, running_handles); + if(CURLM_OK >= result) + update_timer((struct Curl_multi *)multi_handle); + return result; +} + +CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles) + +{ + CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, + TRUE, CURL_SOCKET_BAD, 0, running_handles); + if(CURLM_OK >= result) + update_timer((struct Curl_multi *)multi_handle); + return result; +} + +static CURLMcode multi_timeout(struct Curl_multi *multi, + long *timeout_ms) +{ + static struct timeval tv_zero = {0,0}; + + if(multi->timetree) { + /* we have a tree of expire times */ + struct timeval now = Curl_tvnow(); + + /* splay the lowest to the bottom */ + multi->timetree = Curl_splay(tv_zero, multi->timetree); + + if(Curl_splaycomparekeys(multi->timetree->key, now) > 0) { + /* some time left before expiration */ + *timeout_ms = curlx_tvdiff(multi->timetree->key, now); + if(!*timeout_ms) + /* + * Since we only provide millisecond resolution on the returned value + * and the diff might be less than one millisecond here, we don't + * return zero as that may cause short bursts of busyloops on fast + * processors while the diff is still present but less than one + * millisecond! instead we return 1 until the time is ripe. + */ + *timeout_ms=1; + } + else + /* 0 means immediately */ + *timeout_ms = 0; + } + else + *timeout_ms = -1; + + return CURLM_OK; +} + +CURLMcode curl_multi_timeout(CURLM *multi_handle, + long *timeout_ms) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + + /* First, make some basic checks that the CURLM handle is a good handle */ + if(!GOOD_MULTI_HANDLE(multi)) + return CURLM_BAD_HANDLE; + + return multi_timeout(multi, timeout_ms); +} + +/* + * Tell the application it should update its timers, if it subscribes to the + * update timer callback. + */ +static int update_timer(struct Curl_multi *multi) +{ + long timeout_ms; + + if(!multi->timer_cb) + return 0; + if(multi_timeout(multi, &timeout_ms)) { + return -1; + } + if( timeout_ms < 0 ) { + static const struct timeval none={0,0}; + if(Curl_splaycomparekeys(none, multi->timer_lastcall)) { + multi->timer_lastcall = none; + /* there's no timeout now but there was one previously, tell the app to + disable it */ + return multi->timer_cb((CURLM*)multi, -1, multi->timer_userp); + } + return 0; + } + + /* When multi_timeout() is done, multi->timetree points to the node with the + * timeout we got the (relative) time-out time for. We can thus easily check + * if this is the same (fixed) time as we got in a previous call and then + * avoid calling the callback again. */ + if(Curl_splaycomparekeys(multi->timetree->key, multi->timer_lastcall) == 0) + return 0; + + multi->timer_lastcall = multi->timetree->key; + + return multi->timer_cb((CURLM*)multi, timeout_ms, multi->timer_userp); +} + +static CURLcode addHandleToSendOrPendPipeline(struct SessionHandle *handle, + struct connectdata *conn) +{ + size_t pipeLen = conn->send_pipe->size + conn->recv_pipe->size; + struct curl_llist_element *sendhead = conn->send_pipe->head; + struct curl_llist *pipeline; + CURLcode rc; + + if(!Curl_isPipeliningEnabled(handle) || + pipeLen == 0) + pipeline = conn->send_pipe; + else { + if(conn->server_supports_pipelining && + pipeLen < MAX_PIPELINE_LENGTH) + pipeline = conn->send_pipe; + else + pipeline = conn->pend_pipe; + } + + rc = Curl_addHandleToPipeline(handle, pipeline); + + if (pipeline == conn->send_pipe && sendhead != conn->send_pipe->head) { + /* this is a new one as head, expire it */ + conn->writechannel_inuse = FALSE; /* not in use yet */ + infof(conn->data, "%p is at send pipe head!\n", + conn->send_pipe->head->ptr); + Curl_expire(conn->send_pipe->head->ptr, 1); + } + + return rc; +} + +static int checkPendPipeline(struct connectdata *conn) +{ + int result = 0; + struct curl_llist_element *sendhead = conn->send_pipe->head; + + size_t pipeLen = conn->send_pipe->size + conn->recv_pipe->size; + if (conn->server_supports_pipelining || pipeLen == 0) { + struct curl_llist_element *curr = conn->pend_pipe->head; + const size_t maxPipeLen = + conn->server_supports_pipelining ? MAX_PIPELINE_LENGTH : 1; + + while(pipeLen < maxPipeLen && curr) { + Curl_llist_move(conn->pend_pipe, curr, + conn->send_pipe, conn->send_pipe->tail); + Curl_pgrsTime(curr->ptr, TIMER_PRETRANSFER); + ++result; /* count how many handles we moved */ + curr = conn->pend_pipe->head; + ++pipeLen; + } + } + + if (result) { + conn->now = Curl_tvnow(); + /* something moved, check for a new send pipeline leader */ + if(sendhead != conn->send_pipe->head) { + /* this is a new one as head, expire it */ + conn->writechannel_inuse = FALSE; /* not in use yet */ + infof(conn->data, "%p is at send pipe head!\n", + conn->send_pipe->head->ptr); + Curl_expire(conn->send_pipe->head->ptr, 1); + } + } + + return result; +} + +/* Move this transfer from the sending list to the receiving list. + + Pay special attention to the new sending list "leader" as it needs to get + checked to update what sockets it acts on. + +*/ +static void moveHandleFromSendToRecvPipeline(struct SessionHandle *handle, + struct connectdata *conn) +{ + struct curl_llist_element *curr; + + curr = conn->send_pipe->head; + while(curr) { + if(curr->ptr == handle) { + Curl_llist_move(conn->send_pipe, curr, + conn->recv_pipe, conn->recv_pipe->tail); + + if(conn->send_pipe->head) { + /* Since there's a new easy handle at the start of the send pipeline, + set its timeout value to 1ms to make it trigger instantly */ + conn->writechannel_inuse = FALSE; /* not used now */ + infof(conn->data, "%p is at send pipe head B!\n", + conn->send_pipe->head->ptr); + Curl_expire(conn->send_pipe->head->ptr, 1); + } + + /* The receiver's list is not really interesting here since either this + handle is now first in the list and we'll deal with it soon, or + another handle is already first and thus is already taken care of */ + + break; /* we're done! */ + } + curr = curr->next; + } +} + +static void moveHandleFromRecvToDonePipeline(struct SessionHandle *handle, + struct connectdata *conn) +{ + struct curl_llist_element *curr; + + curr = conn->recv_pipe->head; + while(curr) { + if(curr->ptr == handle) { + Curl_llist_move(conn->recv_pipe, curr, + conn->done_pipe, conn->done_pipe->tail); + break; + } + curr = curr->next; + } +} +static bool isHandleAtHead(struct SessionHandle *handle, + struct curl_llist *pipeline) +{ + struct curl_llist_element *curr = pipeline->head; + if(curr) + return (bool)(curr->ptr == handle); + + return FALSE; +} + +/* + * multi_freetimeout() + * + * Callback used by the llist system when a single timeout list entry is + * destroyed. + */ +static void multi_freetimeout(void *user, void *entryptr) +{ + (void)user; + + /* the entry was plain malloc()'ed */ + free(entryptr); +} + +/* + * multi_addtimeout() + * + * Add a timestamp to the list of timeouts. Keep the list sorted so that head + * of list is always the timeout nearest in time. + * + */ +static CURLMcode +multi_addtimeout(struct curl_llist *timeoutlist, + struct timeval *stamp) +{ + struct curl_llist_element *e; + struct timeval *timedup; + struct curl_llist_element *prev = NULL; + + timedup = malloc(sizeof(*timedup)); + if(!timedup) + return CURLM_OUT_OF_MEMORY; + + /* copy the timestamp */ + memcpy(timedup, stamp, sizeof(*timedup)); + + if(Curl_llist_count(timeoutlist)) { + /* find the correct spot in the list */ + for(e = timeoutlist->head; e; e = e->next) { + struct timeval *checktime = e->ptr; + long diff = curlx_tvdiff(*checktime, *timedup); + if(diff > 0) + break; + prev = e; + } + + } + /* else + this is the first timeout on the list */ + + if(!Curl_llist_insert_next(timeoutlist, prev, timedup)) { + free(timedup); + return CURLM_OUT_OF_MEMORY; + } + + return CURLM_OK; +} + +/* + * Curl_expire() + * + * given a number of milliseconds from now to use to set the 'act before + * this'-time for the transfer, to be extracted by curl_multi_timeout() + * + * Note that the timeout will be added to a queue of timeouts if it defines a + * moment in time that is later than the current head of queue. + * + * Pass zero to clear all timeout values for this handle. +*/ +void Curl_expire(struct SessionHandle *data, long milli) +{ + struct Curl_multi *multi = data->multi; + struct timeval *nowp = &data->state.expiretime; + int rc; + + /* this is only interesting for multi-interface using libcurl, and only + while there is still a multi interface struct remaining! */ + if(!multi) + return; + + if(!milli) { + /* No timeout, clear the time data. */ + if(nowp->tv_sec || nowp->tv_usec) { + /* Since this is an cleared time, we must remove the previous entry from + the splay tree */ + struct curl_llist *list = data->state.timeoutlist; + + rc = Curl_splayremovebyaddr(multi->timetree, + &data->state.timenode, + &multi->timetree); + if(rc) + infof(data, "Internal error clearing splay node = %d\n", rc); + + /* flush the timeout list too */ + while(list->size > 0) + Curl_llist_remove(list, list->tail, NULL); + + infof(data, "Expire cleared\n"); + nowp->tv_sec = 0; + nowp->tv_usec = 0; + } + } + else { + struct timeval set; + + set = Curl_tvnow(); + set.tv_sec += milli/1000; + set.tv_usec += (milli%1000)*1000; + + if(set.tv_usec >= 1000000) { + set.tv_sec++; + set.tv_usec -= 1000000; + } + + if(nowp->tv_sec || nowp->tv_usec) { + /* This means that the struct is added as a node in the splay tree. + Compare if the new time is earlier, and only remove-old/add-new if it + is. */ + long diff = curlx_tvdiff(set, *nowp); + if(diff > 0) { + /* the new expire time was later so just add it to the queue + and get out */ + multi_addtimeout(data->state.timeoutlist, &set); + return; + } + + /* the new time is newer than the presently set one, so add the current + to the queue and update the head */ + multi_addtimeout(data->state.timeoutlist, nowp); + + /* Since this is an updated time, we must remove the previous entry from + the splay tree first and then re-add the new value */ + rc = Curl_splayremovebyaddr(multi->timetree, + &data->state.timenode, + &multi->timetree); + if(rc) + infof(data, "Internal error removing splay node = %d\n", rc); + } + + *nowp = set; + data->state.timenode.payload = data; + multi->timetree = Curl_splayinsert(*nowp, + multi->timetree, + &data->state.timenode); + } +#if 0 + Curl_splayprint(multi->timetree, 0, TRUE); +#endif +} + +CURLMcode curl_multi_assign(CURLM *multi_handle, + curl_socket_t s, void *hashp) +{ + struct Curl_sh_entry *there = NULL; + struct Curl_multi *multi = (struct Curl_multi *)multi_handle; + + if(s != CURL_SOCKET_BAD) + there = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(curl_socket_t)); + + if(!there) + return CURLM_BAD_SOCKET; + + there->socketp = hashp; + + return CURLM_OK; +} + +static void multi_connc_remove_handle(struct Curl_multi *multi, + struct SessionHandle *data) +{ + /* a connection in the connection cache pointing to the given 'data' ? */ + int i; + + for(i=0; i< multi->connc->num; i++) { + struct connectdata * conn = multi->connc->connects[i]; + + if(conn && conn->data == data) { + /* If this easy_handle was the last one in charge for one or more + connections in the shared connection cache, we might need to keep + this handle around until either A) the connection is closed and + killed properly, or B) another easy_handle uses the connection. + + The reason why we need to have a easy_handle associated with a live + connection is simply that some connections will need a handle to get + closed down properly. Currently, the only connections that need to + keep a easy_handle handle around are using FTP(S). Such connections + have the PROT_CLOSEACTION bit set. + + Thus, we need to check for all connections in the shared cache that + points to this handle and are using PROT_CLOSEACTION. If there's any, + we need to add this handle to the list of "easy handles kept around + for nice connection closures". + */ + + if(conn->protocol & PROT_CLOSEACTION) { + /* this handle is still being used by a shared connection and + thus we leave it around for now */ + if(add_closure(multi, data) == CURLM_OK) + data->state.shared_conn = multi; + else { + /* out of memory - so much for graceful shutdown */ + Curl_disconnect(conn, /* dead_connection */ FALSE); + multi->connc->connects[i] = NULL; + } + } + else + /* disconect the easy handle from the connection since the connection + will now remain but this easy handle is going */ + conn->data = NULL; + } + } +} + +/* Add the given data pointer to the list of 'closure handles' that are kept + around only to be able to close some connections nicely - just make sure + that this handle isn't already added, like for the cases when an easy + handle is removed, added and removed again... */ +static CURLMcode add_closure(struct Curl_multi *multi, + struct SessionHandle *data) +{ + struct closure *cl = multi->closure; + struct closure *p = NULL; + bool add = TRUE; + + /* Before adding, scan through all the other currently kept handles and see + if there are any connections still referring to them and kill them if + not. */ + while(cl) { + struct closure *n; + bool inuse = FALSE; + int i; + + for(i=0; i< multi->connc->num; i++) { + if(multi->connc->connects[i] && + (multi->connc->connects[i]->data == cl->easy_handle)) { + inuse = TRUE; + break; + } + } + + n = cl->next; + + if(!inuse) { + /* cl->easy_handle is now killable */ + + /* unmark it as not having a connection around that uses it anymore */ + cl->easy_handle->state.shared_conn= NULL; + + if(cl->easy_handle->state.closed) { + infof(data, "Delayed kill of easy handle %p\n", cl->easy_handle); + /* close handle only if curl_easy_cleanup() already has been called + for this easy handle */ + Curl_close(cl->easy_handle); + } + if(p) + p->next = n; + else + multi->closure = n; + free(cl); + } else { + if(cl->easy_handle == data) + add = FALSE; + + p = cl; + } + + cl = n; + } + + if (add) { + cl = calloc(1, sizeof(struct closure)); + if(!cl) + return CURLM_OUT_OF_MEMORY; + + cl->easy_handle = data; + cl->next = multi->closure; + multi->closure = cl; + } + + return CURLM_OK; +} + +#ifdef DEBUGBUILD +void Curl_multi_dump(const struct Curl_multi *multi_handle) +{ + struct Curl_multi *multi=(struct Curl_multi *)multi_handle; + struct Curl_one_easy *easy; + int i; + fprintf(stderr, "* Multi status: %d handles, %d alive\n", + multi->num_easy, multi->num_alive); + for(easy=multi->easy.next; easy != &multi->easy; easy = easy->next) { + if(easy->state < CURLM_STATE_COMPLETED) { + /* only display handles that are not completed */ + fprintf(stderr, "handle %p, state %s, %d sockets\n", + (void *)easy->easy_handle, + statename[easy->state], easy->numsocks); + for(i=0; i < easy->numsocks; i++) { + curl_socket_t s = easy->sockets[i]; + struct Curl_sh_entry *entry = + Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s)); + + fprintf(stderr, "%d ", (int)s); + if(!entry) { + fprintf(stderr, "INTERNAL CONFUSION\n"); + continue; + } + fprintf(stderr, "[%s %s] ", + entry->action&CURL_POLL_IN?"RECVING":"", + entry->action&CURL_POLL_OUT?"SENDING":""); + } + if(easy->numsocks) + fprintf(stderr, "\n"); + } + } +} +#endif |