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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Threading;
interface IGen<T>
{
void Target(object p);
T Dummy(T t);
}
class Gen<T> : IGen<T>
{
public T Dummy(T t) { return t; }
public virtual void Target(object p)
{
if (Test.Xcounter>=Test.nThreads)
{
ManualResetEvent evt = (ManualResetEvent) p;
evt.Set();
}
else
{
Interlocked.Increment(ref Test.Xcounter);
}
}
public static void ThreadPoolTest()
{
ManualResetEvent evt = new ManualResetEvent(false);
IGen<T> obj = new Gen<T>();
TimerCallback tcb = new TimerCallback(obj.Target);
Timer timer = new Timer(tcb,evt,Test.delay,Test.period);
evt.WaitOne();
timer.Dispose();
Test.Eval(Test.Xcounter>=Test.nThreads);
Test.Xcounter = 0;
}
}
public class Test
{
public static int delay = 0;
public static int period = 2;
public static int nThreads = 5;
public static int counter = 0;
public static int Xcounter = 0;
public static bool result = true;
public static void Eval(bool exp)
{
counter++;
if (!exp)
{
result = exp;
Console.WriteLine("Test Failed at location: " + counter);
}
}
public static int Main()
{
Gen<int>.ThreadPoolTest();
Gen<double>.ThreadPoolTest();
Gen<string>.ThreadPoolTest();
Gen<object>.ThreadPoolTest();
Gen<Guid>.ThreadPoolTest();
Gen<int[]>.ThreadPoolTest();
Gen<double[,]>.ThreadPoolTest();
Gen<string[][][]>.ThreadPoolTest();
Gen<object[,,,]>.ThreadPoolTest();
Gen<Guid[][,,,][]>.ThreadPoolTest();
if (result)
{
Console.WriteLine("Test Passed");
return 100;
}
else
{
Console.WriteLine("Test Failed");
return 1;
}
}
}
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