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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System;
internal class Surface
{
public Func<Vector, Color> Diffuse;
public Func<Vector, Color> Specular;
public Func<Vector, double> Reflect;
public double Roughness;
public Surface(Func<Vector, Color> Diffuse,
Func<Vector, Color> Specular,
Func<Vector, double> Reflect,
double Roughness)
{
this.Diffuse = Diffuse;
this.Specular = Specular;
this.Reflect = Reflect;
this.Roughness = Roughness;
}
}
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