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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System.Runtime.Intrinsics;
internal abstract class ObjectPacket256
{
public Surface Surface { get; }
public abstract Vector256<float> Intersect(RayPacket256 rayPacket256);
public abstract VectorPacket256 Normals(VectorPacket256 pos);
public ObjectPacket256(Surface surface)
{
Surface = surface;
}
}
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