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// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using Microsoft.Xunit.Performance;
using System;
using System.Runtime.CompilerServices;
using Xunit;
[assembly: OptimizeForBenchmarks]
[assembly: MeasureInstructionsRetired]
public static class MulMatrix
{
#if DEBUG
public const int Iterations = 1;
#else
public const int Iterations = 100;
#endif
const int Size = 75;
static volatile object VolatileObject;
static void Escape(object obj) {
VolatileObject = obj;
}
static T[][] AllocArray<T>(int n1, int n2) {
T[][] a = new T[n1][];
for (int i = 0; i < n1; ++i) {
a[i] = new T[n2];
}
return a;
}
static void Inner(int[][] a, int[][] b, int[][] c) {
int i, j, k, l;
// setup
for (j = 0; j < Size; j++) {
for (i = 0; i < Size; i++) {
a[i][j] = i;
b[i][j] = 2 * j;
c[i][j] = a[i][j] + b[i][j];
}
}
// jkl
for (j = 0; j < Size; j++) {
for (k = 0; k < Size; k++) {
for (l = 0; l < Size; l++) {
c[j][k] += a[j][l] * b[l][k];
}
}
}
// jlk
for (j = 0; j < Size; j++) {
for (l = 0; l < Size; l++) {
for (k = 0; k < Size; k++) {
c[j][k] += a[j][l] * b[l][k];
}
}
}
// kjl
for (k = 0; k < Size; k++) {
for (j = 0; j < Size; j++) {
for (l = 0; l < Size; l++) {
c[j][k] += a[j][l] * b[l][k];
}
}
}
// klj
for (k = 0; k < Size; k++) {
for (l = 0; l < Size; l++) {
for (j = 0; j < Size; j++) {
c[j][k] += a[j][l] * b[l][k];
}
}
}
// ljk
for (l = 0; l < Size; l++) {
for (j = 0; j < Size; j++) {
for (k = 0; k < Size; k++) {
c[j][k] += a[j][l] * b[l][k];
}
}
}
// lkj
for (l = 0; l < Size; l++) {
for (k = 0; k < Size; k++) {
for (j = 0; j < Size; j++) {
c[j][k] += a[j][l] * b[l][k];
}
}
}
return;
}
[MethodImpl(MethodImplOptions.NoInlining)]
static bool Bench() {
int[][] a = AllocArray<int>(Size, Size);
int[][] b = AllocArray<int>(Size, Size);
int[][] c = AllocArray<int>(Size, Size);
for (int i = 0; i < Iterations; ++i) {
Inner(a, b, c);
}
Escape(c);
return true;
}
[Benchmark]
public static void Test() {
foreach (var iteration in Benchmark.Iterations) {
using (iteration.StartMeasurement()) {
Bench();
}
}
}
static bool TestBase() {
bool result = Bench();
return result;
}
public static int Main() {
bool result = TestBase();
return (result ? 100 : -1);
}
}
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