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// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
namespace Test
{
internal class AA
{
public float mm2 = 12.0f;
public AA self1 = null;
public float mm1 = 11.314f;
public AA self2 = null;
public AA(int reclevel)
{
if (reclevel < 100)
{
self1 = new AA(reclevel + 1);
self2 = self1.self1;
}
else
{
self1 = this;
self2 = null;
}
}
protected void CheckFields()
{
if (mm2 != 12.0f || mm1 != 11.314f)
throw new Exception();
}
~AA()
{
CheckFields();
if (self1 != null) self1.CheckFields();
if (self2 != null) self2.CheckFields();
}
}
internal class App
{
private static AA s_aa = new AA(0);
private static void Litter()
{
GC.Collect();
for (int i = 0; i < 1000; i++)
{
int[] p = new int[1000];
}
GC.Collect();
}
private static int Test(ref float n)
{
s_aa = null;
Litter();
if (n != 12.0f)
{
Console.WriteLine("*** failed ***");
return 1;
}
Console.WriteLine("*** passed ***");
return 100;
}
private static int Main()
{
int exitCode = Test(ref s_aa.mm2);
GC.Collect();
GC.WaitForPendingFinalizers();
return exitCode;
}
}
}
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