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// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Threading;
internal delegate T GenDelegate<T>(T p1, out T p2);
internal interface IFoo
{
U Function<U>(U i, out U j);
}
internal class Foo : IFoo
{
public virtual U Function<U>(U i, out U j)
{
j = i;
return i;
}
}
internal class Test
{
public static int Main()
{
int i, j;
IFoo inst = new Foo();
GenDelegate<int> MyDelegate = new GenDelegate<int>(inst.Function<int>);
i = MyDelegate(10, out j);
if ((i != 10) || (j != 10))
{
Console.WriteLine("Failed Sync Invokation");
return 1;
}
Console.WriteLine("Test Passes");
return 100;
}
}
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