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// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
using System.Runtime.CompilerServices;
public class BringUpTest
{
const int Pass = 100;
const int Fail = -1;
[MethodImplAttribute(MethodImplOptions.NoInlining)]
public static float FPSubConst(float x) { return x-1; }
public static int Main()
{
float y = FPSubConst(1f);
Console.WriteLine(y);
if (System.Math.Abs(y) <= Single.Epsilon) return Pass;
else return Fail;
}
}
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