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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include <xplatform.h>
#include <stdio.h>
UINT_PTR uintPtrManaged = 1000;
UINT_PTR uintPtrNative = 2000;
UINT_PTR uintPtrReturn = 3000;
UINT_PTR uintPtrErrReturn = 4000;
//
// PInvokeUIntPtrTest.cs declares that all of these APIs use STDCALL.
//
extern "C" DLL_EXPORT UINT_PTR STDMETHODCALLTYPE Marshal_In(/*[in]*/UINT_PTR uintPtr)
{
//Check the input
if(uintPtr != uintPtrManaged)
{
printf("Error in Function Marshal_In(Native Client)\n");
//Return the error value instead if verification failed
return uintPtrErrReturn;
}
return uintPtrReturn;
}
extern "C" DLL_EXPORT UINT_PTR STDMETHODCALLTYPE Marshal_InOut(/*[In,Out]*/UINT_PTR uintPtr)
{
//Check the input
if(uintPtr != uintPtrManaged)
{
printf("Error in Function Marshal_In(Native Client)\n");
//Return the error value instead if verification failed
return uintPtrErrReturn;
}
//In-Place Change
uintPtr = uintPtrNative;
//Return
return uintPtrReturn;
}
extern "C" DLL_EXPORT UINT_PTR STDMETHODCALLTYPE Marshal_Out(/*[Out]*/UINT_PTR uintPtr)
{
uintPtr = uintPtrNative;
//Return
return uintPtrReturn;
}
extern "C" DLL_EXPORT UINT_PTR STDMETHODCALLTYPE MarshalPointer_In(/*[in]*/UINT_PTR *puintPtr)
{
//Check the input
if(*puintPtr != uintPtrManaged)
{
printf("Error in Function Marshal_In(Native Client)\n");
//Return the error value instead if verification failed
return uintPtrErrReturn;
}
return uintPtrReturn;
}
extern "C" DLL_EXPORT UINT_PTR STDMETHODCALLTYPE MarshalPointer_InOut(/*[in,out]*/UINT_PTR *puintPtr)
{
//Check the input
if(*puintPtr != uintPtrManaged)
{
printf("Error in Function Marshal_In(Native Client)\n");
//Return the error value instead if verification failed
return uintPtrErrReturn;
}
//In-Place Change
*puintPtr = uintPtrNative;
//Return
return uintPtrReturn;
}
extern "C" DLL_EXPORT UINT_PTR STDMETHODCALLTYPE MarshalPointer_Out(/*[out]*/ UINT_PTR *puintPtr)
{
*puintPtr = uintPtrNative;
//Return
return uintPtrReturn;
}
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