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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Globalization;
/// <summary>
/// UnicodeCategory.ModifierSymbol [v-minch]
/// </summary>
public class UnicodeCategoryModifierSymbol
{
public static int Main()
{
UnicodeCategoryModifierSymbol unicodeModifierSymbol = new UnicodeCategoryModifierSymbol();
TestLibrary.TestFramework.BeginTestCase("UnicodeCategoryModifierSymbol");
if (unicodeModifierSymbol.RunTests())
{
TestLibrary.TestFramework.EndTestCase();
TestLibrary.TestFramework.LogInformation("PASS");
return 100;
}
else
{
TestLibrary.TestFramework.EndTestCase();
TestLibrary.TestFramework.LogInformation("FAIL");
return 0;
}
}
public bool RunTests()
{
bool retVal = true;
TestLibrary.TestFramework.LogInformation("[Positive]");
retVal = PosTest1() && retVal;
return retVal;
}
#region PositiveTest
public bool PosTest1()
{
bool retVal = true;
TestLibrary.TestFramework.BeginScenario("PosTest1:Return the ModifierSymbol Value in UnicodeCategory Enumerator");
try
{
UnicodeCategory myUnicodeCategory = UnicodeCategory.ModifierSymbol;
if (myUnicodeCategory != (UnicodeCategory)27)
{
TestLibrary.TestFramework.LogError("001", "the ExpectResult is 27 but the ActualResult is " + myUnicodeCategory.GetHashCode());
retVal = false;
}
}
catch (Exception e)
{
TestLibrary.TestFramework.LogError("002", "Unexpect exception:" + e);
retVal = false;
}
return retVal;
}
#endregion
}
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