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//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
#include <stdio.h>
#include <iostream>
//#include <assert.h>
#ifndef _RESULT_BUFFER_H_
#define _RESULT_BUFFER_H_
//#include <palsuite.h>
struct ResultData
{
int value;
int size;
// ResultData* NextResult;
};
class ResultBuffer
{
// Declare a pointer to a memory buffer to store the logged results
char* buffer;
// Declare an object to store the maximum Thread count
int MaxThreadCount;
// Declare and internal data object to store the calculated offset between adjacent threads data sets
int ThreadOffset;
// Declare a linked list object to store the parameter values
public:
// Declare a constructor for the single process case
ResultBuffer(int ThreadCount, int ThreadLogSize);
// Declare a method to log data for the single process instance
int LogResult(int Thread, char* Data);
char* getResultBuffer(int threadId);
};
#include "resultbuffer.cpp"
#endif // _RESULT_BUFFER_H_
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