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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//#include "stdafx.h"
#include "resultbuffer.h"
//
//#using <mscorlib.dll>
//
//using namespace System;
ResultBuffer:: ResultBuffer(int ThreadCount, int ThreadLogSize)
{
// Declare an internal status variable
int Status=0;
// Update the maximum thread count
MaxThreadCount = ThreadCount;
// Allocate the memory buffer based on the passed in thread and process counts
// and the specified size of the thread specific buffer
buffer = NULL;
buffer = (char*)malloc(ThreadCount*ThreadLogSize);
// Check to see if the buffer memory was allocated
if (buffer == NULL)
Status = -1;
// Initialize the buffer to 0 to prevent bogus data
memset(buffer,0,ThreadCount*ThreadLogSize);
// The ThreadOffset is equal to the total number of bytes that will be stored per thread
ThreadOffset = ThreadLogSize;
}
int ResultBuffer::LogResult(int Thread, char* Data)
{
// Declare an internal status flad
int status = 0;
// Declare an object to store the offset address into the buffer
int Offset;
// Check to make sure the Thread index is not out of range
if(Thread > MaxThreadCount)
{
printf("Thread index is out of range, Value of Thread[%d], Value of MaxThreadCount[%d]\n", Thread, MaxThreadCount);
status = -1;
return(status);
}
// Caculate the offset into the shared buffer based on the process and thread indices
Offset = (Thread)*ThreadOffset;
// Write the passed in data to the reserved buffer
memcpy(buffer+Offset,Data,ThreadOffset);
return(status);
}
char* ResultBuffer::getResultBuffer(int threadId)
{
return (buffer + threadId*ThreadOffset);
}
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