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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
**
** Propertybuilder is for client to define properties for a class
**
**
===========================================================*/
using System;
using System.Reflection;
namespace System.Reflection.Emit
{
[Serializable]
public struct PropertyToken
{
public static readonly PropertyToken Empty = new PropertyToken();
internal int m_property;
internal PropertyToken(int str)
{
m_property = str;
}
public int Token
{
get { return m_property; }
}
// Satisfy value class requirements
public override int GetHashCode()
{
return m_property;
}
// Satisfy value class requirements
public override bool Equals(Object obj)
{
if (obj is PropertyToken)
return Equals((PropertyToken)obj);
else
return false;
}
public bool Equals(PropertyToken obj)
{
return obj.m_property == m_property;
}
public static bool operator ==(PropertyToken a, PropertyToken b)
{
return a.Equals(b);
}
public static bool operator !=(PropertyToken a, PropertyToken b)
{
return !(a == b);
}
}
}
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