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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Security;
using Microsoft.Win32;
using Microsoft.Win32.SafeHandles;
namespace System
{
//
// Simple limited console class for internal printf-style debugging in System.Private.CoreLib
// and low-level tests that want to call System.Private.CoreLib directly
//
public static class LowLevelConsole
{
private static readonly SafeFileHandle _outputHandle =
new SafeFileHandle(Win32Native.GetStdHandle(Win32Native.STD_OUTPUT_HANDLE), false);
public static unsafe void Write(string s)
{
byte[] bytes = Encoding.UTF8.GetBytes(s);
fixed (byte * pBytes = bytes)
{
int bytesWritten;
Win32Native.WriteFile(_outputHandle, pBytes, bytes.Length, out bytesWritten, IntPtr.Zero);
}
}
public static void WriteLine(string s)
{
Write(s + Environment.NewLine);
}
public static void WriteLine()
{
Write(Environment.NewLine);
}
}
//
// Internal wrapper with the regular name for convenience. Note that it cannot be public to avoid colliding
// with the full Console type.
//
internal static class Console
{
public static void Write(string s)
{
LowLevelConsole.Write(s);
}
public static void WriteLine(string s)
{
LowLevelConsole.WriteLine(s);
}
public static void WriteLine()
{
LowLevelConsole.WriteLine();
}
}
}
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