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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.Win32
{
internal enum RegistryValueKind
{
String = Win32Native.REG_SZ,
ExpandString = Win32Native.REG_EXPAND_SZ,
Binary = Win32Native.REG_BINARY,
DWord = Win32Native.REG_DWORD,
MultiString = Win32Native.REG_MULTI_SZ,
QWord = Win32Native.REG_QWORD,
Unknown = 0,
// REG_NONE is defined as zero but BCL, mistakingly overrode this value.
// Now instead of using Win32Native.REG_NONE we use "-1" and play games internally.
None = unchecked((int)0xFFFFFFFF),
}
}
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