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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.Serialization;
namespace System.Reflection
{
[Serializable]
public sealed class Missing : ISerializable
{
public static readonly Missing Value = new Missing();
private Missing() { }
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
{
if (info == null)
throw new ArgumentNullException(nameof(info));
UnitySerializationHolder.GetUnitySerializationInfo(info, this);
}
}
}
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