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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
internal static partial class Interop
{
internal static partial class GlobalizationInterop
{
internal const int AllowUnassigned = 0x1;
internal const int UseStd3AsciiRules = 0x2;
[DllImport(Libraries.GlobalizationInterop, CharSet = CharSet.Unicode, EntryPoint = "GlobalizationNative_ToAscii")]
internal static unsafe extern int ToAscii(uint flags, char* src, int srcLen, char* dstBuffer, int dstBufferCapacity);
[DllImport(Libraries.GlobalizationInterop, CharSet = CharSet.Unicode, EntryPoint = "GlobalizationNative_ToUnicode")]
internal static unsafe extern int ToUnicode(uint flags, char* src, int srcLen, char* dstBuffer, int dstBufferCapacity);
}
}
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