summaryrefslogtreecommitdiff
path: root/src/mscorlib/Common/Preprocessed/AssemblyRefs.g.cs
blob: 24a1866a5d951648b62501c468711f61a2c8734c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\assemblyrefs.cspp"

/*
 * Assembly attributes. This file is preprocessed to generate a .cs file
 * with the correct information.  The original lives in VBL\Tools\DevDiv\
 */

using System;
using System.Reflection;
using System.Resources;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;


// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"
/**
 * Version strings for Frameworks.
 * 
 */

//
// Insert just the #defines in winver.h, so that the
// C# compiler can include this file after macro preprocessing.
//









// #line 21 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"




//
// winver.h is bad for rc.exe & csc.exe whereas verrsrc.h does not have an include guard
// yet defines the same structure twice if RC_INVOKED is not #defined.
// Temporarily enable RC_INVOKED protection around the #include.
//






// #line 1 "c:\\program files (x86)\\windows kits\\8.1\\include\\um\\verrsrc.h"
// #line 1 "c:\\program files (x86)\\windows kits\\8.1\\include\\shared\\winapifamily.h"
/*



Module Name:

    winapifamily.h

Abstract:

    Master include file for API family partitioning.

*/





// #pragma once
// #line 21 "c:\\program files (x86)\\windows kits\\8.1\\include\\shared\\winapifamily.h"

/*
 * When compiling C and C++ code using SDK header files, the development
 * environment can specify a target platform by #define-ing the
 * pre-processor symbol WINAPI_FAMILY to one of the following values.
 * Each FAMILY value denotes an application family for which a different
 * subset of the total set of header-file-defined APIs are available.
 * Setting the WINAPI_FAMILY value will effectively hide from the
 * editing and compilation environments the existence of APIs that
 * are not applicable to the family of applications targeting a
 * specific platform.
 */

/*
 * The WINAPI_FAMILY values of 0 and 1 are reserved to ensure that
 * an error will occur if WINAPI_FAMILY is set to any
 * WINAPI_PARTITION value (which must be 0 or 1, see below).
 */



/* The value of WINAPI_FAMILY_DESKTOP_APP may change in future SDKs. */
/* Additional WINAPI_FAMILY values may be defined in future SDKs. */

/*
 * For compatibility with Windows 8 header files, the following
 * synonym for WINAPI_FAMILY_PC_APP is temporarily #define'd.
 * Use of this symbol should be considered deprecated.
 */


/*
 * If no WINAPI_FAMILY value is specified, then all APIs available to
 * Windows desktop applications are exposed.
 */


// #line 59 "c:\\program files (x86)\\windows kits\\8.1\\include\\shared\\winapifamily.h"

/*
 * API PARTITONs are part of an indirection mechanism for mapping between
 * individual APIs and the FAMILYs to which they apply.
 * Each PARTITION is a category or subset of named APIs.  PARTITIONs
 * are permitted to have overlapping membership -- some single API
 * might be part of more than one PARTITION.  In support of new
 * FAMILYs that might be added in future SDKs, any single current
 * PARTITION might in that future SDK be split into two or more new PARTITIONs.
 * Accordingly, application developers should avoid taking dependencies on
 * PARTITION names; developers' only dependency upon the symbols defined
 * in this file should be their reliance on the WINAPI_FAMILY names and values.
 */

/*
 * Current PARTITIONS are each #undef'ed below, and then will be #define-ed
 * to be either 1 or 0 or depending on the active WINAPI_FAMILY.
 */







/*
 * The mapping between families and partitions is summarized here.
 * An X indicates that the given partition is active for the given
 * platform/family.
 *
 *                             +---------------+
 *                             |  *Partition*  |
 *                             +---+---+---+---+
 *                             |   |   |   | P |
 *                             |   |   |   | H |
 *                             | D |   |   | O |
 *                             | E |   | P | N |
 *                             | S |   | C | E |
 *                             | K |   | _ | _ |
 *                             | T | A | A | A |
 * +-------------------------+-+ O | P | P | P |
 * |     *Platform/Family*    \| P | P | P | P |
 * +---------------------------+---+---+---+---+
 * | WINAPI_FAMILY_DESKTOP_APP | X | X | X |   |
 * +---------------------------+---+---+---+---+
 * |      WINAPI_FAMILY_PC_APP |   | X | X |   |
 * +---------------------------+---+---+---+---+
 * |   WINAPI_FAMILY_PHONE_APP |   | X |   | X |
 * +---------------------------+---+---+---+---+
 *
 * The table above is encoded in the following expressions,
 * each of which evaluates to 1 or 0.
 *
 * Whenever a new family is added, all of these expressions
 * need to be reconsidered.
 */


// #line 118 "c:\\program files (x86)\\windows kits\\8.1\\include\\shared\\winapifamily.h"





/*
 * For compatibility with Windows Phone 8 header files, the following
 * synonym for WINAPI_PARTITION_PHONE_APP is temporarily #define'd.
 * Use of this symbol should be regarded as deprecated.
 */


/*
 * Header files use the WINAPI_FAMILY_PARTITION macro to assign one or
 * more declarations to some group of partitions.  The macro chooses
 * whether the preprocessor will emit or omit a sequence of declarations
 * bracketed by an #if/#endif pair.  All header file references to the
 * WINAPI_PARTITION_* values should be in the form of occurrences of
 * WINAPI_FAMILY_PARTITION(...).
 *
 * For example, the following usage of WINAPI_FAMILY_PARTITION identifies
 * a sequence of declarations that are part of both the Windows Desktop
 * Partition and the Windows-Phone-Specific Store Partition:
 *
 *     #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_PHONE_APP)
 *     ...
 *     #endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_PHONE_APP)
 *
 * The comment on the closing #endif allow tools as well as people to find the
 * matching #ifdef properly.
 *
 * Usages of WINAPI_FAMILY_PARTITION may be combined, when the partitition definitions are
 * related.  In particular one might use declarations like
 * 
 *     #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
 *
 * or
 *
 *     #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
 *
 * Direct references to WINAPI_PARTITION_ values (eg #if !WINAPI_FAMILY_PARTITION_...)
 * should not be used.
 */ 


/*
 * Macro used to #define or typedef a symbol used for selective deprecation
 * of individual methods of a COM interfaces that are otherwise available
 * for a given set of partitions.
 */


/*
 * For compatibility with Windows 8 header files, the following
 * symbol is temporarily conditionally #define'd.  Additional symbols
 * like this should be not defined in winapifamily.h, but rather should be
 * introduced locally to the header files of the component that needs them.
 */


// #line 179 "c:\\program files (x86)\\windows kits\\8.1\\include\\shared\\winapifamily.h"

// #line 181 "c:\\program files (x86)\\windows kits\\8.1\\include\\shared\\winapifamily.h"
// #line 2 "c:\\program files (x86)\\windows kits\\8.1\\include\\um\\verrsrc.h"

/****************************************************************************
**                                                                             *
* verrsrc.h -   Version Resource definitions                                  *
*                                                                             *
*               Include file declaring version resources in rc files          *
*                                                                             *
*               *
*                                                                             *
\*****************************************************************************/

// #pragma region Application Family


/* ----- Symbols ----- */




/* ----- VS_VERSION.dwFileFlags ----- */




// #line 27 "c:\\program files (x86)\\windows kits\\8.1\\include\\um\\verrsrc.h"



/* ----- VS_VERSION.dwFileFlags ----- */







/* ----- VS_VERSION.dwFileOS ----- */



















/* ----- VS_VERSION.dwFileType ----- */








/* ----- VS_VERSION.dwFileSubtype for VFT_WINDOWS_DRV ----- */














/* ----- VS_VERSION.dwFileSubtype for VFT_WINDOWS_FONT ----- */




// #line 88 "c:\\program files (x86)\\windows kits\\8.1\\include\\um\\verrsrc.h"
// // #pragma region 

// #pragma region Desktop Family


/* ----- VerFindFile() flags ----- */






/* ----- VerInstallFile() flags ----- */





































































// #line 171 "c:\\program files (x86)\\windows kits\\8.1\\include\\um\\verrsrc.h"
// #pragma region 

// #line 37 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"






//
// Include the definitions for rmj, rmm, rup, rpt
//

// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"




// #line 6 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"

// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\version.h"
// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\ndpversion_generated.h"




// #line 6 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\ndpversion_generated.h"





// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\buildnumber.h"




// #line 6 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\buildnumber.h"

























// #line 12 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\ndpversion_generated.h"
// #line 2 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\version.h"












// #line 8 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"



// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\asm_version.h"











// #line 13 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\asm_version.h"





// #line 19 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\asm_version.h"

// #line 12 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"
// #line 13 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"



















































































































































// #line 161 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"





// #line 167 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"





// #line 173 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"






// #line 180 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\product_version.h"

// #line 48 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

/*
 * Product version, name and copyright
 */

// #line 1 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"

    
        

// #line 6 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
            
        

// #line 10 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
    



// #line 15 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
// #line 16 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"

// The following copyright is intended for display in the Windows Explorer property box for a DLL or EXE
// See \\lca\pdm\TMGUIDE\Copyright\Crt_Tmk_Notices.xls for copyright guidelines
//

    
        

// #line 25 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
            
        

// #line 29 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
    






// #line 37 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
// #line 38 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"

// VSWhidbey #495749
// Note: The following legal copyright is intended for situations where the copyright symbol doesn't display 
//       properly.  For example, the following copyright should be displayed as part of the logo for DOS command-line 
//       applications.  If you change the format or wording of the following copyright, you should apply the same
//       change to fxresstrings.txt (for managed applications).

    
    
// #line 48 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxverstrings.h"
// #line 54 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

/*
 * File version, names, description.
 */

// FX_VER_INTERNALNAME_STR is passed in by the build environment.







// FX_VER_FILEDESCRIPTION_STR is defined in RC files that include fxver.h



// #line 72 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"





// #line 78 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"






// #line 85 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"



//URT_VFT passed in by the build environment.







/* default is nodebug */




// #line 102 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// DEBUG flag is set for debug build, not set for retail build
// #if defined(DEBUG) || defined(_DEBUG)
// #define VER_DEBUG        VS_FF_DEBUG
// #else  // DEBUG
// #define VER_DEBUG        0
// #endif // DEBUG


/* default is prerelease */


// #line 115 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// #line 117 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// PRERELEASE flag is always set unless building SHIP version
// #ifndef _SHIP
// #define VER_PRERELEASE   VS_FF_PRERELEASE
// #else
// #define VER_PRERELEASE   0
// #endif // _SHIP



// #line 128 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// #line 130 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// PRIVATEBUILD flag is set if not built by build lab
// #ifndef _VSBUILD
// #define VER_PRIVATEBUILD VS_FF_PRIVATEBUILD
// #else  // _VSBUILD
// #define VER_PRIVATEBUILD 0
// #endif // _VSBUILD



// #line 141 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// #line 143 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"




















// #line 164 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"









// #line 174 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"





// #line 180 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"








// #line 189 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"



// #line 193 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"






















































// #line 248 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// #line 250 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"



// #line 254 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"

// #line 256 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\include\\fxver.h"
// #line 24 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\assemblyrefs.cspp"

internal static class FXAssembly {
    internal const string Version = "4.0.0.0";
}















// #line 44 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\assemblyrefs.cspp"

internal static class ThisAssembly {
    internal const string Title = "System.Private.CoreLib.dll";
    internal const string Description = "System.Private.CoreLib.dll";
    internal const string DefaultAlias = "System.Private.CoreLib.dll";
    internal const string Copyright = "\u00A9 Microsoft Corporation.  All rights reserved.";
    internal const string Version = "4.0.0.0";
    internal const string InformationalVersion = "4.0.22306.0";
    internal const string DailyBuildNumberStr = "22306";
    internal const string BuildRevisionStr = "0";
    internal const int DailyBuildNumber = 22306;
}


#pragma warning disable 436
internal static class AssemblyRef {
    internal const string EcmaPublicKey                              = "b77a5c561934e089";
    internal const string EcmaPublicKeyToken                         = "b77a5c561934e089";
    internal const string EcmaPublicKeyFull                          = "00000000000000000400000000000000";

    internal const string SilverlightPublicKey                       = "31bf3856ad364e35";
    internal const string SilverlightPublicKeyToken                  = "31bf3856ad364e35";
    internal const string SilverlightPublicKeyFull                   = "0024000004800000940000000602000000240000525341310004000001000100B5FC90E7027F67871E773A8FDE8938C81DD402BA65B9201D60593E96C492651E889CC13F1415EBB53FAC1131AE0BD333C5EE6021672D9718EA31A8AEBD0DA0072F25D87DBA6FC90FFD598ED4DA35E44C398C454307E8E33B8426143DAEC9F596836F97C8F74750E5975C64E2189F45DEF46B2A2B1247ADC3652BF5C308055DA9";

    internal const string SilverlightPlatformPublicKey               = "7cec85d7bea7798e";
    internal const string SilverlightPlatformPublicKeyToken          = "7cec85d7bea7798e";
    internal const string SilverlightPlatformPublicKeyFull           = "00240000048000009400000006020000002400005253413100040000010001008D56C76F9E8649383049F383C44BE0EC204181822A6C31CF5EB7EF486944D032188EA1D3920763712CCB12D75FB77E9811149E6148E5D32FBAAB37611C1878DDC19E20EF135D0CB2CFF2BFEC3D115810C3D9069638FE4BE215DBF795861920E5AB6F7DB2E2CEEF136AC23D5DD2BF031700AEC232F6C6B1C785B4305C123B37AB";


    internal const string PlatformPublicKey                          = SilverlightPlatformPublicKey;
    internal const string PlatformPublicKeyToken                     = SilverlightPlatformPublicKeyToken;
    internal const string PlatformPublicKeyFull                      = SilverlightPlatformPublicKeyFull;




// #line 81 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\assemblyrefs.cspp"

    internal const string Mscorlib                                   = "mscorlib, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + PlatformPublicKey;
    internal const string SystemData                                 = "System.Data, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string SystemDataOracleClient                     = "System.Data.OracleClient, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string System                                     = "System, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + PlatformPublicKey;
    internal const string SystemCore                                 = "System.Core, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + PlatformPublicKey;
    internal const string SystemNumerics                             = "System.Numerics, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + PlatformPublicKey;
    internal const string SystemRuntimeRemoting                      = "System.Runtime.Remoting, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string SystemThreadingTasksDataflow               = "System.Threading.Tasks.Dataflow, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + PlatformPublicKey;
    internal const string SystemWindowsForms                         = "System.Windows.Forms, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string SystemXml                                  = "System.Xml, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    
    internal const string MicrosoftPublicKey                         = "b03f5f7f11d50a3a";
    internal const string MicrosoftPublicKeyToken                    = "b03f5f7f11d50a3a";
    internal const string MicrosoftPublicKeyFull                     = "002400000480000094000000060200000024000052534131000400000100010007D1FA57C4AED9F0A32E84AA0FAEFD0DE9E8FD6AEC8F87FB03766C834C99921EB23BE79AD9D5DCC1DD9AD236132102900B723CF980957FC4E177108FC607774F29E8320E92EA05ECE4E821C0A5EFE8F1645C4C0C93C1AB99285D622CAA652C1DFAD63D745D6F2DE5F17E5EAF0FC4963D261C8A12436518206DC093344D5AD293";

    internal const string SharedLibPublicKey                         = "31bf3856ad364e35";
    internal const string SharedLibPublicKeyToken                    = "31bf3856ad364e35";
    internal const string SharedLibPublicKeyFull                     = "0024000004800000940000000602000000240000525341310004000001000100B5FC90E7027F67871E773A8FDE8938C81DD402BA65B9201D60593E96C492651E889CC13F1415EBB53FAC1131AE0BD333C5EE6021672D9718EA31A8AEBD0DA0072F25D87DBA6FC90FFD598ED4DA35E44C398C454307E8E33B8426143DAEC9F596836F97C8F74750E5975C64E2189F45DEF46B2A2B1247ADC3652BF5C308055DA9";

    internal const string SystemComponentModelDataAnnotations        = "System.ComponentModel.DataAnnotations, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemConfiguration                        = "System.Configuration, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemConfigurationInstall                 = "System.Configuration.Install, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemDeployment                           = "System.Deployment, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemDesign                               = "System.Design, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemDirectoryServices                    = "System.DirectoryServices, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemDrawingDesign                        = "System.Drawing.Design, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemDrawing                              = "System.Drawing, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemEnterpriseServices                   = "System.EnterpriseServices, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemManagement                           = "System.Management, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemMessaging                            = "System.Messaging, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemNetHttp                              = "System.Net.Http, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemNetHttpWebRequest                    = "System.Net.Http.WebRequest, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemRuntimeSerializationFormattersSoap   = "System.Runtime.Serialization.Formatters.Soap, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemRuntimeWindowsRuntime                = "System.Runtime.WindowsRuntime, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string SystemRuntimeWindowsRuntimeUIXaml          = "System.Runtime.WindowsRuntimeUIXaml, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string SystemSecurity                             = "System.Security, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemServiceModelWeb                      = "System.ServiceModel.Web, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemServiceProcess                       = "System.ServiceProcess, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemWeb                                  = "System.Web, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemWebAbstractions                      = "System.Web.Abstractions, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemWebDynamicData                       = "System.Web.DynamicData, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemWebDynamicDataDesign                 = "System.Web.DynamicData.Design, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemWebEntityDesign                      = "System.Web.Entity.Design, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + EcmaPublicKey;
    internal const string SystemWebExtensions                        = "System.Web.Extensions, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemWebExtensionsDesign                  = "System.Web.Extensions.Design, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemWebMobile                            = "System.Web.Mobile, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemWebRegularExpressions                = "System.Web.RegularExpressions, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string SystemWebRouting                           = "System.Web.Routing, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    internal const string SystemWebServices                          = "System.Web.Services, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    
    internal const string WindowsBase                                = "WindowsBase, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + SharedLibPublicKey;
    
    internal const string MicrosoftVisualStudio                      = "Microsoft.VisualStudio, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string MicrosoftVisualStudioWindowsForms          = "Microsoft.VisualStudio.Windows.Forms, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string VJSharpCodeProvider                        = "VJSharpCodeProvider, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;

    internal const string ASPBrowserCapsPublicKey                    = "b7bd7678b977bd8f";
    internal const string ASPBrowserCapsFactory                      = "ASP.BrowserCapsFactory, Version=" + FXAssembly.Version + ", Culture=neutral, PublicKeyToken=" + ASPBrowserCapsPublicKey;


    // We do not want these sitting in non-VS specific files.  If you need them,
    // add this line to sources:  
    // C_DEFINES=$(C_DEFINES) /DINCLUDE_VSREFS
    //
    // M.VS.dll and M.VSDesigner.dll should also be included here, but it
    // turns out that everyone, from Data, to XSP to Winforms to diagnostics
    // has thrown some designer-specific code into M.VS.dll or M.VSDesigner.dll.
    //
    





// #line 157 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\assemblyrefs.cspp"

    // VS Provided Assemblies... we can't strong bind to these, they 
    // update their assembly versions too often
    //
    internal const string MicrosoftVSDesigner                        = "Microsoft.VSDesigner, Version=10.0.0.0, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string MicrosoftVisualStudioWeb                   = "Microsoft.VisualStudio.Web, Version=10.0.0.0, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string MicrosoftWebDesign                         = "Microsoft.Web.Design.Client, Version=10.0.0.0, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string MicrosoftVSDesignerMobile                  = "Microsoft.VSDesigner.Mobile, Version=8.0.0.0, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    internal const string MicrosoftJScript                           = "Microsoft.JScript, Version=8.0.0.0, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    
    //internal const string MicrosoftVSDesigner                        = "Microsoft.VSDesigner, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;
    //internal const string MicrosoftJScript                           = "Microsoft.JScript, Culture=neutral, PublicKeyToken=" + MicrosoftPublicKey;   
}
#pragma warning restore 436
// #line 172 "d:\\projectk_2\\src\\ndp\\clr\\src\\bcl.oss\\open\\src\\common\\assemblyrefs.cspp"