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|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//*****************************************************************************
// StgPool.h
//
//
// Pools are used to reduce the amount of data actually required in the database.
// This allows for duplicate string and binary values to be folded into one
// copy shared by the rest of the database. Strings are tracked in a hash
// table when insert/changing data to find duplicates quickly. The strings
// are then persisted consecutively in a stream in the database format.
//
//*****************************************************************************
#ifndef __StgPool_h__
#define __StgPool_h__
#ifdef _MSC_VER
#pragma warning (disable : 4355) // warning C4355: 'this' : used in base member initializer list
#endif
#include "stgpooli.h" // Internal helpers.
#include "corerror.h" // Error codes.
#include "metadatatracker.h"
#include "metamodelpub.h"
#include "ex.h"
#include "sarray.h"
#include "memoryrange.h"
#include "../md/hotdata/hotheap.h"
#include "../md/debug_metadata.h"
//*****************************************************************************
// NOTE:
// One limitation with the pools, we have no way to removing strings from
// the pool. To remove, you need to know the ref count on the string, and
// need the ability to compact the pool and reset all references.
//*****************************************************************************
//********** Constants ********************************************************
const int DFT_STRING_HEAP_SIZE = 1024;
const int DFT_GUID_HEAP_SIZE = 32;
const int DFT_BLOB_HEAP_SIZE = 1024;
const int DFT_VARIANT_HEAP_SIZE = 512;
const int DFT_CODE_HEAP_SIZE = 8192;
// Forwards.
class StgStringPool;
class StgBlobPool;
class StgCodePool;
class CorProfileData;
// Perform binary search on index table.
//
class RIDBinarySearch : public CBinarySearch<UINT32>
{
public:
RIDBinarySearch(const UINT32 *pBase, int iCount) : CBinarySearch<UINT32>(pBase, iCount)
{
LIMITED_METHOD_CONTRACT;
} // RIDBinarySearch::RIDBinarySearch
int Compare(UINT32 const *pFirst, UINT32 const *pSecond)
{
LIMITED_METHOD_CONTRACT;
if (*pFirst < *pSecond)
return -1;
if (*pFirst > *pSecond)
return 1;
return 0;
} // RIDBinarySearch::Compare
}; // class RIDBinarySearch
//*****************************************************************************
// This class provides common definitions for heap segments. It is both the
// base class for the heap, and the class for heap extensions (additional
// memory that must be allocated to grow the heap).
//*****************************************************************************
class StgPoolSeg
{
friend class VerifyLayoutsMD;
public:
StgPoolSeg() :
m_pSegData((BYTE*)m_zeros),
m_pNextSeg(NULL),
m_cbSegSize(0),
m_cbSegNext(0)
{LIMITED_METHOD_CONTRACT; }
~StgPoolSeg()
{ LIMITED_METHOD_CONTRACT; _ASSERTE(m_pSegData == m_zeros);_ASSERTE(m_pNextSeg == NULL); }
protected:
BYTE *m_pSegData; // Pointer to the data.
StgPoolSeg *m_pNextSeg; // Pointer to next segment, or NULL.
// Size of the segment buffer. If this is last segment (code:m_pNextSeg is NULL), then it's the
// allocation size. If this is not the last segment, then this is shrinked to segment data size
// (code:m_cbSegNext).
ULONG m_cbSegSize;
ULONG m_cbSegNext; // Offset of next available byte in segment.
// Segment relative.
friend class StgPool;
friend class StgStringPool;
friend class StgGuidPool;
friend class StgBlobPool;
friend class RecordPool;
public:
const BYTE *GetSegData() const { LIMITED_METHOD_CONTRACT; return m_pSegData; }
const StgPoolSeg* GetNextSeg() const { LIMITED_METHOD_CONTRACT; return m_pNextSeg; }
// Returns size of the segment. It can be bigger than the size of represented data by this segment if
// this is the last segment.
ULONG GetSegSize() const { LIMITED_METHOD_CONTRACT; return m_cbSegSize; }
// Returns size of represented data in this segment.
ULONG GetDataSize() const { LIMITED_METHOD_CONTRACT; return m_cbSegNext; }
static const BYTE m_zeros[64]; // array of zeros for "0" indices.
// The size should be at least maximum of all MD table record sizes
// (MD\Runtime\MDColumnDescriptors.cpp) which is currently 28 B.
}; // class StgPoolSeg
namespace MetaData
{
// Forward declarations
class StringHeapRO;
class StringHeapRW;
class BlobHeapRO;
}; // namespace MetaData
//
//
// StgPoolReadOnly
//
//
//*****************************************************************************
// This is the read only StgPool class
//*****************************************************************************
class StgPoolReadOnly : public StgPoolSeg
{
friend class CBlobPoolHash;
friend class MetaData::StringHeapRO;
friend class MetaData::StringHeapRW;
friend class MetaData::BlobHeapRO;
friend class VerifyLayoutsMD;
public:
StgPoolReadOnly()
{ LIMITED_METHOD_CONTRACT; };
~StgPoolReadOnly();
//*****************************************************************************
// Init the pool from existing data.
//*****************************************************************************
__checkReturn
HRESULT InitOnMemReadOnly( // Return code.
void *pData, // Predefined data.
ULONG iSize); // Size of data.
//*****************************************************************************
// Prepare to shut down or reinitialize.
//*****************************************************************************
virtual void Uninit();
//*****************************************************************************
// Return the size of the pool.
//*****************************************************************************
virtual UINT32 GetPoolSize() const
{ LIMITED_METHOD_CONTRACT; return m_cbSegSize; }
//*****************************************************************************
// Indicate if heap is empty.
//*****************************************************************************
virtual int IsEmpty() // true if empty.
{ LIMITED_METHOD_CONTRACT; _ASSERTE(!"This implementation should never be called!!!"); return FALSE; }
//*****************************************************************************
// true if the heap is read only.
//*****************************************************************************
virtual int IsReadOnly() { LIMITED_METHOD_CONTRACT; return true ;};
//*****************************************************************************
// Is the given cookie a valid offset, index, etc?
//*****************************************************************************
virtual int IsValidCookie(UINT32 nCookie)
{ WRAPPER_NO_CONTRACT; return (IsValidOffset(nCookie)); }
#ifdef _PREFAST_
#pragma warning(push)
#pragma warning(disable:6387) // Suppress PREFast warning: '*pszString' might be '0': this does not adhere to the specification for the function
// *pszString may be NULL only if method fails, but warning 6387 doesn't respect __success(SUCCEEDED(return)) which is part of HRESULT definition
#endif
//*****************************************************************************
// Return a pointer to a null terminated string given an offset previously
// handed out by AddString or FindString.
//*****************************************************************************
__checkReturn
inline HRESULT GetString(
UINT32 nIndex,
__deref_out LPCSTR *pszString)
{
HRESULT hr;
// Size of the data in the heap will be ignored, because we have verified during creation of the string
// heap (code:Initialize) and when adding new strings (e.g. code:AddString,
// code:AddTemporaryStringBuffer), that the heap is null-terminated, therefore we don't have to check it
// for each string in the heap
MetaData::DataBlob stringData;
// Get data from the heap (clears stringData on error)
IfFailGo(GetData(
nIndex,
&stringData));
_ASSERTE(hr == S_OK);
// Raw data are always at least 1 byte long, otherwise it would be invalid offset and hr != S_OK
PREFAST_ASSUME(stringData.GetDataPointer() != NULL);
// Fills output string
*pszString = reinterpret_cast<LPSTR>(stringData.GetDataPointer());
//_ASSERTE(stringData.GetSize() > strlen(*pszString));
return hr;
ErrExit:
// Clears output string on error
*pszString = NULL;
return hr;
}
#ifdef _PREFAST_
#pragma warning(pop)
#endif
//*****************************************************************************
// Convert a string to UNICODE into the caller's buffer.
//*****************************************************************************
__checkReturn
virtual HRESULT GetStringW( // Return code.
ULONG iOffset, // Offset of string in pool.
__out_ecount(cchBuffer) LPWSTR szOut, // Output buffer for string.
int cchBuffer); // Size of output buffer.
//*****************************************************************************
// Copy a GUID into the caller's buffer.
//*****************************************************************************
__checkReturn
HRESULT GetGuid(
UINT32 nIndex, // 1-based index of Guid in pool.
GUID UNALIGNED **ppGuid) // Output buffer for Guid.
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
HRESULT hr;
MetaData::DataBlob heapData;
if (nIndex == 0)
{
*ppGuid = (GUID *)m_zeros;
return S_OK;
}
S_UINT32 nOffset = S_UINT32(nIndex - 1) * S_UINT32(sizeof(GUID));
if (nOffset.IsOverflow() || !IsValidOffset(nOffset.Value()))
{
Debug_ReportError("Invalid index passed - integer overflow.");
IfFailGo(CLDB_E_INDEX_NOTFOUND);
}
if (FAILED(GetData(nOffset.Value(), &heapData)))
{
if (nOffset.Value() == 0)
{
Debug_ReportError("Invalid index 0 passed.");
IfFailGo(CLDB_E_INDEX_NOTFOUND);
}
Debug_ReportInternalError("Invalid index passed.");
IfFailGo(CLDB_E_INTERNALERROR);
}
_ASSERTE(heapData.GetSize() >= sizeof(GUID));
*ppGuid = (GUID UNALIGNED *)heapData.GetDataPointer();
return S_OK;
ErrExit:
*ppGuid = (GUID *)m_zeros;
return hr;
} // StgPoolReadOnly::GetGuid
//*****************************************************************************
// Return a pointer to a null terminated blob given an offset previously
// handed out by Addblob or Findblob.
//*****************************************************************************
__checkReturn
virtual HRESULT GetBlob(
UINT32 nOffset, // Offset of blob in pool.
MetaData::DataBlob *pData);
#ifdef FEATURE_PREJIT
// Initialize hot data structures.
// Method can be called multiple time, e.g. to disable usage of hot data structures in certain scenarios
// (see code:CMiniMd::DisableHotDataUsage).
void InitHotData(MetaData::HotHeap hotHeap)
{
LIMITED_METHOD_CONTRACT;
#if !defined(FEATURE_UTILCODE_NO_DEPENDENCIES)
m_HotHeap = hotHeap;
#else
_ASSERTE(!"InitHotData(): Not supposed to exist in RoMetaData.dll");
#endif //!(defined(FEATURE_UTILCODE_NO_DEPENDENCIES))
}
#endif //FEATURE_PREJIT
protected:
//*****************************************************************************
// Check whether a given offset is valid in the pool.
//*****************************************************************************
virtual int IsValidOffset(UINT32 nOffset)
{LIMITED_METHOD_CONTRACT; return (nOffset == 0) || ((m_pSegData != m_zeros) && (nOffset < m_cbSegSize)); }
//*****************************************************************************
// Get a pointer to an offset within the heap. Inline for base segment,
// helper for extension segments.
//*****************************************************************************
__checkReturn
FORCEINLINE HRESULT GetDataReadOnly(UINT32 nOffset, __inout MetaData::DataBlob *pData)
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(IsReadOnly());
// If off the end of the heap, return the 'nul' item from the beginning.
if (nOffset >= m_cbSegSize)
{
Debug_ReportError("Invalid offset passed.");
pData->Clear();
return CLDB_E_INDEX_NOTFOUND;
}
#if !defined(FEATURE_UTILCODE_NO_DEPENDENCIES)
#ifdef FEATURE_PREJIT
// try hot data first
if (!m_HotHeap.IsEmpty())
{
HRESULT hr = m_HotHeap.GetData(nOffset, pData);
if ((hr == S_OK) || FAILED(hr))
{
return hr;
}
_ASSERTE(hr == S_FALSE);
}
#endif //FEATURE_PREJIT
#endif //!(defined(FEATURE_UTILCODE_NO_DEPENDENCIES))
pData->Init(m_pSegData + nOffset, m_cbSegSize - nOffset);
METADATATRACKER_ONLY(MetaDataTracker::NoteAccess((void *)pData->GetDataPointer()));
return S_OK;
} // StgPoolReadOnly::GetDataReadOnly
//*****************************************************************************
// Get a pointer to an offset within the heap. Inline for base segment,
// helper for extension segments.
//*****************************************************************************
__checkReturn
virtual HRESULT GetData(UINT32 nOffset, __inout MetaData::DataBlob *pData)
{
WRAPPER_NO_CONTRACT;
return GetDataReadOnly(nOffset, pData);
} // StgPoolReadOnly::GetData
private:
#if !defined(FEATURE_UTILCODE_NO_DEPENDENCIES)
// hot pool data
MetaData::HotHeap m_HotHeap;
#endif //!(defined(FEATURE_UTILCODE_NO_DEPENDENCIES))
}; // class StgPoolReadOnly
//
//
// StgBlobPoolReadOnly
//
//
//*****************************************************************************
// This is the read only StgBlobPool class
//*****************************************************************************
class StgBlobPoolReadOnly : public StgPoolReadOnly
{
public:
//*****************************************************************************
// Return a pointer to a null terminated blob given an offset
//*****************************************************************************
__checkReturn
virtual HRESULT GetBlob(
UINT32 nOffset, // Offset of blob in pool.
MetaData::DataBlob *pData);
protected:
//*****************************************************************************
// Check whether a given offset is valid in the pool.
//*****************************************************************************
virtual int IsValidOffset(UINT32 nOffset)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
MetaData::DataBlob data;
return (StgBlobPoolReadOnly::GetBlob(nOffset, &data) == S_OK);
}
}; // class StgBlobPoolReadOnly
//
//
// StgPool
//
//
//*****************************************************************************
// This base class provides common pool management code, such as allocation
// of dynamic memory.
//*****************************************************************************
class StgPool : public StgPoolReadOnly
{
friend class StgStringPool;
friend class StgBlobPool;
friend class RecordPool;
friend class CBlobPoolHash;
friend class VerifyLayoutsMD;
public:
StgPool(ULONG ulGrowInc=512, UINT32 nAlignment=4) :
m_ulGrowInc(ulGrowInc),
m_pCurSeg(this),
m_cbCurSegOffset(0),
m_bFree(true),
m_bReadOnly(false),
m_nVariableAlignmentMask(nAlignment-1),
m_cbStartOffsetOfEdit(0),
m_fValidOffsetOfEdit(0)
{ LIMITED_METHOD_CONTRACT; }
virtual ~StgPool();
protected:
HRESULT Align(UINT32 nValue, UINT32 *pnAlignedValue) const
{
LIMITED_METHOD_CONTRACT;
*pnAlignedValue = (nValue + m_nVariableAlignmentMask) & ~m_nVariableAlignmentMask;
if (*pnAlignedValue < nValue)
{
return COR_E_OVERFLOW;
}
return S_OK;
}
public:
//*****************************************************************************
// Init the pool for use. This is called for the create empty case.
//*****************************************************************************
__checkReturn
virtual HRESULT InitNew( // Return code.
ULONG cbSize=0, // Estimated size.
ULONG cItems=0); // Estimated item count.
//*****************************************************************************
// Init the pool from existing data.
//*****************************************************************************
__checkReturn
virtual HRESULT InitOnMem( // Return code.
void *pData, // Predefined data.
ULONG iSize, // Size of data.
int bReadOnly); // true if append is forbidden.
//*****************************************************************************
// Called when the pool must stop accessing memory passed to InitOnMem().
//*****************************************************************************
__checkReturn
virtual HRESULT TakeOwnershipOfInitMem();
//*****************************************************************************
// Clear out this pool. Cannot use until you call InitNew.
//*****************************************************************************
virtual void Uninit();
//*****************************************************************************
// Called to copy the pool to writable memory, reset the r/o bit.
//*****************************************************************************
__checkReturn
virtual HRESULT ConvertToRW();
//*****************************************************************************
// Turn hashing off or on. Implemented as required in subclass.
//*****************************************************************************
__checkReturn
virtual HRESULT SetHash(int bHash);
//*****************************************************************************
// Allocate memory if we don't have any, or grow what we have. If successful,
// then at least iRequired bytes will be allocated.
//*****************************************************************************
bool Grow( // true if successful.
ULONG iRequired); // Min required bytes to allocate.
//*****************************************************************************
// Add a segment to the chain of segments.
//*****************************************************************************
__checkReturn
virtual HRESULT AddSegment( // S_OK or error.
const void *pData, // The data.
ULONG cbData, // Size of the data.
bool bCopy); // If true, make a copy of the data.
//*****************************************************************************
// Trim any empty final segment.
//*****************************************************************************
void Trim(); //
//*****************************************************************************
// Return the size in bytes of the persistent version of this pool. If
// PersistToStream were the next call, the amount of bytes written to pIStream
// has to be same as the return value from this function.
//*****************************************************************************
__checkReturn
virtual HRESULT GetSaveSize(
UINT32 *pcbSaveSize) const
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
_ASSERTE(pcbSaveSize != NULL);
// Size is offset of last seg + size of last seg.
UINT32 cbSize = m_pCurSeg->m_cbSegNext + m_cbCurSegOffset;
if (FAILED(Align(cbSize, pcbSaveSize)))
{
*pcbSaveSize = 0;
Debug_ReportInternalError("Aligned size of string heap overflows - we should prevent creating such heaps.");
return CLDB_E_INTERNALERROR;
}
return S_OK;
}
//*****************************************************************************
// Return the size in bytes of the edits contained in the persistent version of this pool.
//*****************************************************************************
__checkReturn
HRESULT GetEditSaveSize(
UINT32 *pcbSaveSize) const // Return save size of this pool.
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
_ASSERTE(pcbSaveSize != NULL);
UINT32 cbSize = 0;
if (HaveEdits())
{
// Size is offset of last seg + size of last seg.
// An offset of zero in the pool will give us a zero length blob. The first
// "real" user string is at offset 1. Wherever this delta gets applied, it will
// already have this zero length blob. Let's make sure we don't sent it another one.
#ifdef _DEBUG
MetaData::DataBlob debug_data;
HRESULT hr = const_cast<StgPool *>(this)->GetData(0, &debug_data);
_ASSERTE(hr == S_OK);
_ASSERTE(debug_data.ContainsData(1));
_ASSERTE(*(debug_data.GetDataPointer()) == 0);
#endif //_DEBUG
UINT32 nOffsetOfEdit = GetOffsetOfEdit();
if (nOffsetOfEdit == 0)
nOffsetOfEdit = 1;
cbSize = m_pCurSeg->m_cbSegNext + m_cbCurSegOffset - nOffsetOfEdit;
}
if (FAILED(Align(cbSize, pcbSaveSize)))
{
*pcbSaveSize = 0;
Debug_ReportInternalError("Aligned size of string heap overflows - we should prevent creating such heaps.");
return CLDB_E_INTERNALERROR;
}
return S_OK;
} // StgPool::GetEditSaveSize
//*****************************************************************************
// The entire pool is written to the given stream. The stream is aligned
// to a 4 byte boundary.
//*****************************************************************************
__checkReturn
virtual HRESULT PersistToStream( // Return code.
IStream *pIStream) // The stream to write to.
DAC_UNEXPECTED();
//*****************************************************************************
// A portion of the pool is written to the stream. Must not be optimized.
//*****************************************************************************
__checkReturn
virtual HRESULT PersistPartialToStream( // Return code.
IStream *pIStream, // The stream to write to.
ULONG iOffset); // Starting byte.
//*****************************************************************************
// Get the size of the data block obtained from the pool.
// Needed for generic persisting of data blocks.
// Override in concrete pool classes to return the correct size.
//*****************************************************************************
virtual ULONG GetSizeOfData( void const * data )
{
LIMITED_METHOD_CONTRACT;
return 0;
}
//*****************************************************************************
// Return the size of the pool.
//*****************************************************************************
virtual UINT32 GetPoolSize() const
{LIMITED_METHOD_CONTRACT; return m_pCurSeg->m_cbSegNext + m_cbCurSegOffset; }
//*****************************************************************************
// Indicate if heap is empty.
//*****************************************************************************
virtual int IsEmpty() // true if empty.
{LIMITED_METHOD_CONTRACT; return (m_pSegData == m_zeros); }
//*****************************************************************************
// true if the heap is read only.
//*****************************************************************************
int IsReadOnly()
{LIMITED_METHOD_CONTRACT; return (m_bReadOnly == false); }
//*****************************************************************************
// Is the given cookie a valid offset, index, etc?
//*****************************************************************************
virtual int IsValidCookie(UINT32 nCookie)
{ WRAPPER_NO_CONTRACT; return (IsValidOffset(nCookie)); }
//*****************************************************************************
// Get a pointer to an offset within the heap. Inline for base segment,
// helper for extension segments.
//*****************************************************************************
__checkReturn
FORCEINLINE HRESULT GetData(UINT32 nOffset, MetaData::DataBlob *pData)
{
WRAPPER_NO_CONTRACT;
if (nOffset < m_cbSegNext)
{
pData->Init(m_pSegData + nOffset, m_cbSegNext - nOffset);
return S_OK;
}
else
{
return GetData_i(nOffset, pData);
}
} // StgPool::GetData
// Copies data from pSourcePool starting at index nStartSourceIndex.
__checkReturn
HRESULT CopyPool(
UINT32 nStartSourceIndex,
const StgPool *pSourcePool);
//*****************************************************************************
// Copies data from the pool into a buffer. It will correctly walk the different
// segments for the copy
//*****************************************************************************
private:
__checkReturn
HRESULT CopyData(
UINT32 nOffset,
BYTE *pBuffer,
UINT32 cbBuffer,
UINT32 *pcbWritten) const;
public:
//*****************************************************************************
// Helpers for dump utilities.
//*****************************************************************************
UINT32 GetRawSize() const
{
LIMITED_METHOD_CONTRACT;
// Size is offset of last seg + size of last seg.
return m_pCurSeg->m_cbSegNext + m_cbCurSegOffset;
}
BOOL HaveEdits() const {LIMITED_METHOD_CONTRACT; return m_fValidOffsetOfEdit;}
UINT32 GetOffsetOfEdit() const {LIMITED_METHOD_CONTRACT; return m_cbStartOffsetOfEdit;}
void ResetOffsetOfEdit() {LIMITED_METHOD_CONTRACT; m_fValidOffsetOfEdit=FALSE;}
protected:
//*****************************************************************************
// Check whether a given offset is valid in the pool.
//*****************************************************************************
virtual int IsValidOffset(UINT32 nOffset)
{ WRAPPER_NO_CONTRACT; return (nOffset == 0) || ((m_pSegData != m_zeros) && (nOffset < GetNextOffset())); }
// Following virtual because a) this header included outside the project, and
// non-virtual function call (in non-expanded inline function!!) generates
// an external def, which causes linkage errors.
__checkReturn
virtual HRESULT GetData_i(UINT32 nOffset, MetaData::DataBlob *pData);
// Get pointer to next location to which to write.
BYTE *GetNextLocation()
{LIMITED_METHOD_CONTRACT; return (m_pCurSeg->m_pSegData + m_pCurSeg->m_cbSegNext); }
// Get pool-relative offset of next location to which to write.
ULONG GetNextOffset()
{LIMITED_METHOD_CONTRACT; return (m_cbCurSegOffset + m_pCurSeg->m_cbSegNext); }
// Get count of bytes available in tail segment of pool.
ULONG GetCbSegAvailable()
{LIMITED_METHOD_CONTRACT; return (m_pCurSeg->m_cbSegSize - m_pCurSeg->m_cbSegNext); }
// Allocate space from the segment.
void SegAllocate(ULONG cb)
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(cb <= GetCbSegAvailable());
if (!m_fValidOffsetOfEdit)
{
m_cbStartOffsetOfEdit = GetNextOffset();
m_fValidOffsetOfEdit = TRUE;
}
m_pCurSeg->m_cbSegNext += cb;
}// SegAllocate
ULONG m_ulGrowInc; // How many bytes at a time.
StgPoolSeg *m_pCurSeg; // Current seg for append -- end of chain.
ULONG m_cbCurSegOffset; // Base offset of current seg.
unsigned m_bFree : 1; // True if we should free base data.
// Extension data is always freed.
unsigned m_bReadOnly : 1; // True if we shouldn't append.
UINT32 m_nVariableAlignmentMask; // Alignment mask (variable 0, 1 or 3).
UINT32 m_cbStartOffsetOfEdit; // Place in the pool where edits started
BOOL m_fValidOffsetOfEdit; // Is the pool edit offset valid
};
//
//
// StgStringPool
//
//
//*****************************************************************************
// This string pool class collects user strings into a big consecutive heap.
// Internally it manages this data in a hash table at run time to help throw
// out duplicates. The list of strings is kept in memory while adding, and
// finally flushed to a stream at the caller's request.
//*****************************************************************************
class StgStringPool : public StgPool
{
friend class VerifyLayoutsMD;
public:
StgStringPool() :
StgPool(DFT_STRING_HEAP_SIZE),
m_Hash(this),
m_bHash(true)
{
LIMITED_METHOD_CONTRACT;
// force some code in debug.
_ASSERTE(m_bHash);
}
//*****************************************************************************
// Create a new, empty string pool.
//*****************************************************************************
__checkReturn
HRESULT InitNew( // Return code.
ULONG cbSize=0, // Estimated size.
ULONG cItems=0); // Estimated item count.
//*****************************************************************************
// Load a string heap from persisted memory. If a copy of the data is made
// (so that it may be updated), then a new hash table is generated which can
// be used to elminate duplicates with new strings.
//*****************************************************************************
__checkReturn
HRESULT InitOnMem( // Return code.
void *pData, // Predefined data.
ULONG iSize, // Size of data.
int bReadOnly); // true if append is forbidden.
//*****************************************************************************
// Clears the hash table then calls the base class.
//*****************************************************************************
void Uninit();
//*****************************************************************************
// Turn hashing off or on. If you turn hashing on, then any existing data is
// thrown away and all data is rehashed during this call.
//*****************************************************************************
__checkReturn
virtual HRESULT SetHash(int bHash);
//*****************************************************************************
// The string will be added to the pool. The offset of the string in the pool
// is returned in *piOffset. If the string is already in the pool, then the
// offset will be to the existing copy of the string.
//
// The first version essentially adds a zero-terminated sequence of bytes
// to the pool. MBCS pairs will not be converted to the appropriate UTF8
// sequence. The second version converts from Unicode.
//*****************************************************************************
__checkReturn
HRESULT AddString(
LPCSTR szString, // The string to add to pool.
UINT32 *pnOffset); // Return offset of string here.
__checkReturn
HRESULT AddStringW(
LPCWSTR szString, // The string to add to pool.
UINT32 *pnOffset); // Return offset of string here.
//*****************************************************************************
// Look for the string and return its offset if found.
//*****************************************************************************
__checkReturn
HRESULT FindString( // S_OK, S_FALSE.
LPCSTR szString, // The string to find in pool.
ULONG *piOffset) // Return offset of string here.
{
WRAPPER_NO_CONTRACT;
STRINGHASH *pHash; // Hash item for lookup.
if ((pHash = m_Hash.Find(szString)) == 0)
return (S_FALSE);
*piOffset = pHash->iOffset;
return (S_OK);
}
//*****************************************************************************
// How many objects are there in the pool? If the count is 0, you don't need
// to persist anything at all to disk.
//*****************************************************************************
int Count()
{
WRAPPER_NO_CONTRACT;
_ASSERTE(m_bHash);
return (m_Hash.Count()); }
//*****************************************************************************
// String heap is considered empty if the only thing it has is the initial
// empty string, or if after organization, there are no strings.
//*****************************************************************************
int IsEmpty() // true if empty.
{
WRAPPER_NO_CONTRACT;
return (GetNextOffset() <= 1);
}
//*****************************************************************************
// Return the size in bytes of the persistent version of this pool. If
// PersistToStream were the next call, the amount of bytes written to pIStream
// has to be same as the return value from this function.
//*****************************************************************************
__checkReturn
virtual HRESULT GetSaveSize(
UINT32 *pcbSaveSize) const
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(pcbSaveSize != NULL);
// Size is offset of last seg + size of last seg.
S_UINT32 cbSize = S_UINT32(m_pCurSeg->m_cbSegNext + m_cbCurSegOffset);
cbSize.AlignUp(4);
if (cbSize.IsOverflow())
{
*pcbSaveSize = 0;
Debug_ReportInternalError("Aligned size of string heap overflows - we should prevent creating such heaps.");
return CLDB_E_INTERNALERROR;
}
*pcbSaveSize = cbSize.Value();
return S_OK;
}
//*****************************************************************************
// Get the size of the string obtained from the pool.
// Needed for generic persisting of data blocks.
//*****************************************************************************
virtual ULONG GetSizeOfData( void const * data )
{
LIMITED_METHOD_CONTRACT;
return ULONG( strlen( reinterpret_cast< LPCSTR >( data ) ) + 1 ); // using strlen since the string is UTF8
}
private:
__checkReturn
HRESULT RehashStrings();
private:
CStringPoolHash m_Hash; // Hash table for lookups.
int m_bHash; // true to keep hash table.
}; // class StgStringPool
//
//
// StgGuidPool
//
//
//*****************************************************************************
// This Guid pool class collects user Guids into a big consecutive heap.
// Internally it manages this data in a hash table at run time to help throw
// out duplicates. The list of Guids is kept in memory while adding, and
// finally flushed to a stream at the caller's request.
//*****************************************************************************
class StgGuidPool : public StgPool
{
friend class VerifyLayoutsMD;
public:
StgGuidPool() :
StgPool(DFT_GUID_HEAP_SIZE),
m_Hash(this),
m_bHash(true)
{ LIMITED_METHOD_CONTRACT; }
//*****************************************************************************
// Init the pool for use. This is called for the create empty case.
//*****************************************************************************
__checkReturn
HRESULT InitNew( // Return code.
ULONG cbSize=0, // Estimated size.
ULONG cItems=0); // Estimated item count.
//*****************************************************************************
// Load a Guid heap from persisted memory. If a copy of the data is made
// (so that it may be updated), then a new hash table is generated which can
// be used to elminate duplicates with new Guids.
//*****************************************************************************
__checkReturn
HRESULT InitOnMem( // Return code.
void *pData, // Predefined data.
ULONG iSize, // Size of data.
int bReadOnly); // true if append is forbidden.
//*****************************************************************************
// Clears the hash table then calls the base class.
//*****************************************************************************
void Uninit();
//*****************************************************************************
// Add a segment to the chain of segments.
//*****************************************************************************
__checkReturn
virtual HRESULT AddSegment( // S_OK or error.
const void *pData, // The data.
ULONG cbData, // Size of the data.
bool bCopy); // If true, make a copy of the data.
//*****************************************************************************
// Turn hashing off or on. If you turn hashing on, then any existing data is
// thrown away and all data is rehashed during this call.
//*****************************************************************************
__checkReturn
virtual HRESULT SetHash(int bHash);
//*****************************************************************************
// The Guid will be added to the pool. The index of the Guid in the pool
// is returned in *piIndex. If the Guid is already in the pool, then the
// index will be to the existing copy of the Guid.
//*****************************************************************************
__checkReturn
HRESULT AddGuid(
const GUID *pGuid, // The Guid to add to pool.
UINT32 *pnIndex); // Return index of Guid here.
//*****************************************************************************
// Get the size of the GUID obtained from the pool.
// Needed for generic persisting of data blocks.
//*****************************************************************************
virtual ULONG GetSizeOfData( void const * data )
{
LIMITED_METHOD_CONTRACT;
return sizeof( GUID );
}
//*****************************************************************************
// How many objects are there in the pool? If the count is 0, you don't need
// to persist anything at all to disk.
//*****************************************************************************
int Count()
{
WRAPPER_NO_CONTRACT;
_ASSERTE(m_bHash);
return (m_Hash.Count()); }
//*****************************************************************************
// Indicate if heap is empty. This has to be based on the size of the data
// we are keeping. If you open in r/o mode on memory, there is no hash
// table.
//*****************************************************************************
virtual int IsEmpty() // true if empty.
{
WRAPPER_NO_CONTRACT;
return (GetNextOffset() == 0);
}
//*****************************************************************************
// Is the index valid for the GUID?
//*****************************************************************************
virtual int IsValidCookie(UINT32 nCookie)
{ WRAPPER_NO_CONTRACT; return ((nCookie == 0) || IsValidOffset((nCookie - 1) * sizeof(GUID))); }
//*****************************************************************************
// Return the size of the heap.
//*****************************************************************************
ULONG GetNextIndex()
{ LIMITED_METHOD_CONTRACT; return (GetNextOffset() / sizeof(GUID)); }
//*****************************************************************************
// Return the size in bytes of the persistent version of this pool. If
// PersistToStream were the next call, the amount of bytes written to pIStream
// has to be same as the return value from this function.
//*****************************************************************************
__checkReturn
virtual HRESULT GetSaveSize(
UINT32 *pcbSaveSize) const
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
_ASSERTE(pcbSaveSize != NULL);
// Size is offset of last seg + size of last seg.
*pcbSaveSize = m_pCurSeg->m_cbSegNext + m_cbCurSegOffset;
// Should be aligned.
_ASSERTE(*pcbSaveSize == ALIGN4BYTE(*pcbSaveSize));
return S_OK;
}
private:
__checkReturn
HRESULT RehashGuids();
private:
CGuidPoolHash m_Hash; // Hash table for lookups.
int m_bHash; // true to keep hash table.
}; // class StgGuidPool
//
//
// StgBlobPool
//
//
//*****************************************************************************
// Just like the string pool, this pool manages a list of items, throws out
// duplicates using a hash table, and can be persisted to a stream. The only
// difference is that instead of saving null terminated strings, this code
// manages binary values of up to 64K in size. Any data you have larger than
// this should be stored someplace else with a pointer in the record to the
// external source.
//*****************************************************************************
class StgBlobPool : public StgPool
{
friend class VerifyLayoutsMD;
using StgPool::InitNew;
using StgPool::InitOnMem;
public:
StgBlobPool(ULONG ulGrowInc=DFT_BLOB_HEAP_SIZE) :
StgPool(ulGrowInc),
m_Hash(this)
{ LIMITED_METHOD_CONTRACT; }
//*****************************************************************************
// Init the pool for use. This is called for the create empty case.
//*****************************************************************************
__checkReturn
HRESULT InitNew( // Return code.
ULONG cbSize=0, // Estimated size.
ULONG cItems=0, // Estimated item count.
BOOL fAddEmptryItem=TRUE); // Should we add an empty item at offset 0
//*****************************************************************************
// Init the blob pool for use. This is called for both create and read case.
// If there is existing data and bCopyData is true, then the data is rehashed
// to eliminate dupes in future adds.
//*****************************************************************************
__checkReturn
HRESULT InitOnMem( // Return code.
void *pData, // Predefined data.
ULONG iSize, // Size of data.
int bReadOnly); // true if append is forbidden.
//*****************************************************************************
// Clears the hash table then calls the base class.
//*****************************************************************************
void Uninit();
//*****************************************************************************
// The blob will be added to the pool. The offset of the blob in the pool
// is returned in *piOffset. If the blob is already in the pool, then the
// offset will be to the existing copy of the blob.
//*****************************************************************************
__checkReturn
HRESULT AddBlob(
const MetaData::DataBlob *pData,
UINT32 *pnOffset);
//*****************************************************************************
// Return a pointer to a null terminated blob given an offset previously
// handed out by Addblob or Findblob.
//*****************************************************************************
__checkReturn
virtual HRESULT GetBlob(
UINT32 nOffset, // Offset of blob in pool.
MetaData::DataBlob *pData);
__checkReturn
HRESULT GetBlobWithSizePrefix(
UINT32 nOffset, // Offset of blob in pool.
MetaData::DataBlob *pData);
//*****************************************************************************
// Turn hashing off or on. If you turn hashing on, then any existing data is
// thrown away and all data is rehashed during this call.
//*****************************************************************************
__checkReturn
virtual HRESULT SetHash(int bHash);
//*****************************************************************************
// Get the size of the blob obtained from the pool.
// Needed for generic persisting of data blocks.
//*****************************************************************************
virtual ULONG GetSizeOfData( void const * data )
{
WRAPPER_NO_CONTRACT;
void const * blobdata = 0;
ULONG blobsize = CPackedLen::GetLength( data, & blobdata ); // the size is encoded at the beginning of the block
return blobsize + static_cast< ULONG >( reinterpret_cast< BYTE const * >( blobdata ) - reinterpret_cast< BYTE const * >( data ) );
}
//*****************************************************************************
// How many objects are there in the pool? If the count is 0, you don't need
// to persist anything at all to disk.
//*****************************************************************************
int Count()
{ WRAPPER_NO_CONTRACT; return (m_Hash.Count()); }
//*****************************************************************************
// String heap is considered empty if the only thing it has is the initial
// empty string, or if after organization, there are no strings.
//*****************************************************************************
virtual int IsEmpty() // true if empty.
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
return (GetNextOffset() <= 1);
}
//*****************************************************************************
// Return the size in bytes of the persistent version of this pool. If
// PersistToStream were the next call, the amount of bytes written to pIStream
// has to be same as the return value from this function.
//*****************************************************************************
__checkReturn
virtual HRESULT GetSaveSize(
UINT32 *pcbSaveSize) const
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
return StgPool::GetSaveSize(pcbSaveSize);
}
protected:
//*****************************************************************************
// Check whether a given offset is valid in the pool.
//*****************************************************************************
virtual int IsValidOffset(UINT32 nOffset)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FORBID_FAULT;
MetaData::DataBlob data;
return (StgBlobPool::GetBlob(nOffset, &data) == S_OK);
}
private:
__checkReturn
HRESULT RehashBlobs();
CBlobPoolHash m_Hash; // Hash table for lookups.
}; // class StgBlobPool
#ifdef _MSC_VER
#pragma warning (default : 4355)
#endif
//*****************************************************************************
// Unfortunately the CreateStreamOnHGlobal is a little too smart in that
// it gets its size from GlobalSize. This means that even if you give it the
// memory for the stream, it has to be globally allocated. We don't want this
// because we have the stream read only in the middle of a memory mapped file.
// CreateStreamOnMemory and the corresponding, internal only stream object solves
// that problem.
//*****************************************************************************
class CInMemoryStream : public IStream
{
public:
CInMemoryStream() :
m_pMem(0),
m_cbSize(0),
m_cbCurrent(0),
m_cRef(1),
m_dataCopy(NULL)
{ LIMITED_METHOD_CONTRACT; }
virtual ~CInMemoryStream() {}
void InitNew(
void *pMem,
ULONG cbSize)
{
LIMITED_METHOD_CONTRACT;
m_pMem = pMem;
m_cbSize = cbSize;
m_cbCurrent = 0;
}
ULONG STDMETHODCALLTYPE AddRef() {
LIMITED_METHOD_CONTRACT;
return InterlockedIncrement(&m_cRef);
}
ULONG STDMETHODCALLTYPE Release();
__checkReturn
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, PVOID *ppOut);
__checkReturn
HRESULT STDMETHODCALLTYPE Read(void *pv, ULONG cb, ULONG *pcbRead);
__checkReturn
HRESULT STDMETHODCALLTYPE Write(const void *pv, ULONG cb, ULONG *pcbWritten);
__checkReturn
HRESULT STDMETHODCALLTYPE Seek(LARGE_INTEGER dlibMove,DWORD dwOrigin, ULARGE_INTEGER *plibNewPosition);
__checkReturn
HRESULT STDMETHODCALLTYPE SetSize(ULARGE_INTEGER libNewSize)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
return (BadError(E_NOTIMPL));
}
__checkReturn
HRESULT STDMETHODCALLTYPE CopyTo(
IStream *pstm,
ULARGE_INTEGER cb,
ULARGE_INTEGER *pcbRead,
ULARGE_INTEGER *pcbWritten);
__checkReturn
HRESULT STDMETHODCALLTYPE Commit(
DWORD grfCommitFlags)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
return (BadError(E_NOTIMPL));
}
__checkReturn
HRESULT STDMETHODCALLTYPE Revert()
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
return (BadError(E_NOTIMPL));
}
__checkReturn
HRESULT STDMETHODCALLTYPE LockRegion(
ULARGE_INTEGER libOffset,
ULARGE_INTEGER cb,
DWORD dwLockType)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
return (BadError(E_NOTIMPL));
}
__checkReturn
HRESULT STDMETHODCALLTYPE UnlockRegion(
ULARGE_INTEGER libOffset,
ULARGE_INTEGER cb,
DWORD dwLockType)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
return (BadError(E_NOTIMPL));
}
__checkReturn
HRESULT STDMETHODCALLTYPE Stat(
STATSTG *pstatstg,
DWORD grfStatFlag)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
pstatstg->cbSize.QuadPart = m_cbSize;
return (S_OK);
}
__checkReturn
HRESULT STDMETHODCALLTYPE Clone(
IStream **ppstm)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_FAULT; //E_OUTOFMEMORY;
return (BadError(E_NOTIMPL));
}
__checkReturn
static HRESULT CreateStreamOnMemory( // Return code.
void *pMem, // Memory to create stream on.
ULONG cbSize, // Size of data.
IStream **ppIStream, // Return stream object here.
BOOL fDeleteMemoryOnRelease = FALSE
);
__checkReturn
static HRESULT CreateStreamOnMemoryCopy(
void *pMem,
ULONG cbSize,
IStream **ppIStream);
private:
void *m_pMem; // Memory for the read.
ULONG m_cbSize; // Size of the memory.
ULONG m_cbCurrent; // Current offset.
LONG m_cRef; // Ref count.
BYTE *m_dataCopy; // Optional copy of the data.
}; // class CInMemoryStream
//*****************************************************************************
// CGrowableStream is a simple IStream implementation that grows as
// its written to. All the memory is contigious, so read access is
// fast. A grow does a realloc, so be aware of that if you're going to
// use this.
//*****************************************************************************
// DPTR instead of VPTR because we don't actually call any of the virtuals.
typedef DPTR(class CGrowableStream) PTR_CGrowableStream;
class CGrowableStream : public IStream
{
public:
//Constructs a new GrowableStream
// multiplicativeGrowthRate - when the stream grows it will be at least this
// multiple of its old size. Values greater than 1 ensure O(N) amortized
// performance growing the stream to size N, 1 ensures O(N^2) amortized perf
// but gives the tightest memory usage. Valid range is [1.0, 2.0].
// additiveGrowthRate - when the stream grows it will increase in size by at least
// this number of bytes. Larger numbers cause fewer re-allocations at the cost of
// increased memory usage.
CGrowableStream(float multiplicativeGrowthRate = 2.0, DWORD additiveGrowthRate = 4096);
#ifndef DACCESS_COMPILE
virtual ~CGrowableStream();
#endif
// Expose the total raw buffer.
// This can be used by DAC to get the raw contents.
// This becomes potentiallyinvalid on the next call on the class, because the underlying storage can be
// reallocated.
MemoryRange GetRawBuffer() const
{
SUPPORTS_DAC;
PTR_VOID p = m_swBuffer;
return MemoryRange(p, m_dwBufferSize);
}
private:
// Raw pointer to buffer. This may change as the buffer grows and gets reallocated.
PTR_BYTE m_swBuffer;
// Total size of the buffer in bytes.
DWORD m_dwBufferSize;
// Current index in the buffer. This can be moved around by Seek.
DWORD m_dwBufferIndex;
// Logical length of the stream
DWORD m_dwStreamLength;
// Reference count
LONG m_cRef;
// growth rate parameters determine new stream size when it must grow
float m_multiplicativeGrowthRate;
int m_additiveGrowthRate;
// Ensures the stream is physically and logically at least newLogicalSize
// in size
HRESULT EnsureCapacity(DWORD newLogicalSize);
// IStream methods
public:
#ifndef DACCESS_COMPILE
ULONG STDMETHODCALLTYPE AddRef() {
LIMITED_METHOD_CONTRACT;
return InterlockedIncrement(&m_cRef);
}
ULONG STDMETHODCALLTYPE Release();
__checkReturn
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, PVOID *ppOut);
STDMETHOD(Read)(
void * pv,
ULONG cb,
ULONG * pcbRead);
STDMETHOD(Write)(
const void * pv,
ULONG cb,
ULONG * pcbWritten);
STDMETHOD(Seek)(
LARGE_INTEGER dlibMove,
DWORD dwOrigin,
ULARGE_INTEGER * plibNewPosition);
STDMETHOD(SetSize)(ULARGE_INTEGER libNewSize);
STDMETHOD(CopyTo)(
IStream * pstm,
ULARGE_INTEGER cb,
ULARGE_INTEGER * pcbRead,
ULARGE_INTEGER * pcbWritten) { STATIC_CONTRACT_NOTHROW; STATIC_CONTRACT_FAULT; return E_NOTIMPL; }
STDMETHOD(Commit)(
DWORD grfCommitFlags) { STATIC_CONTRACT_NOTHROW; STATIC_CONTRACT_FAULT; return NOERROR; }
STDMETHOD(Revert)( void) {STATIC_CONTRACT_NOTHROW; STATIC_CONTRACT_FAULT; return E_NOTIMPL; }
STDMETHOD(LockRegion)(
ULARGE_INTEGER libOffset,
ULARGE_INTEGER cb,
DWORD dwLockType) { STATIC_CONTRACT_NOTHROW; STATIC_CONTRACT_FAULT; return E_NOTIMPL; }
STDMETHOD(UnlockRegion)(
ULARGE_INTEGER libOffset,
ULARGE_INTEGER cb,
DWORD dwLockType) {STATIC_CONTRACT_NOTHROW; STATIC_CONTRACT_FAULT; return E_NOTIMPL; }
STDMETHOD(Stat)(
STATSTG * pstatstg,
DWORD grfStatFlag);
// Make a deep copy of the stream into a new CGrowableStream instance
STDMETHOD(Clone)(
IStream ** ppstm);
#endif // DACCESS_COMPILE
}; // class CGrowableStream
#endif // __StgPool_h__
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