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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//-----------------------------------------------------------------------------
// PerfCounterDefs.h
//
// Internal Interface for CLR to use Performance counters
//-----------------------------------------------------------------------------
#ifndef _PerfCounterDefs_h_
#define _PerfCounterDefs_h_
#include "contract.h"
//-----------------------------------------------------------------------------
// PerfCounters are only enabled if ENABLE_PERF_COUNTERS is defined.
// If we know we want them (such as in the impl or perfmon, then define this
// in before we include this header, else define this from the sources file.
//
// Note that some platforms don't use perfcounters, so to avoid a build
// break, you must wrap PerfCounter code (such as instrumenting in either
// #ifdef or use the COUNTER_ONLY(x) macro (defined below)
//
//-----------------------------------------------------------------------------
// Name of global IPC block
#define SHARED_PERF_IPC_NAME W("SharedPerfIPCBlock")
//-----------------------------------------------------------------------------
// Attributes for the IPC block
//-----------------------------------------------------------------------------
const int PERF_ATTR_ON = 0x0001; // Are we even updating any counters?
const int PERF_ATTR_GLOBAL = 0x0002; // Is this a global or private block?
//.............................................................................
// Tri Counter. Support for the common trio of counters (Total, Current, and
// Instantaneous). This compiles to the same thing if we had them all separate,
// but it's a lot cleaner this way.
//.............................................................................
struct TRICOUNT
{
DWORD Cur; // Current, has +, -
DWORD Total; // Total, has only +
inline void operator++(int) {
LIMITED_METHOD_CONTRACT;
Cur ++; Total ++;
}
inline void operator--(int) {
LIMITED_METHOD_CONTRACT;
Cur --;
}
inline void operator+=(int delta) {
LIMITED_METHOD_CONTRACT;
Cur += delta; Total += delta;
}
inline void operator-=(int delta) {
LIMITED_METHOD_CONTRACT;
Cur -= delta;
}
inline void operator=(int delta) {
LIMITED_METHOD_CONTRACT;
Cur = delta;
Total = delta;
}
inline void operator+=(TRICOUNT delta) {
LIMITED_METHOD_CONTRACT;
Cur += delta.Cur; Total += delta.Total;
}
};
//.............................................................................
// Interlocked Tri Counter. Support for the common trio of counters (Total, Current,
// and Instantaneous). This compiles to the same thing if we had them all separate,
// but it's a lot cleaner this way.
//.............................................................................
struct TRICOUNT_IL
{
DWORD Cur; // Current, has +, -
DWORD Total; // Total, has only +
inline void operator++(int) {
LIMITED_METHOD_CONTRACT;
InterlockedIncrement((LPLONG)&Cur); InterlockedIncrement((LPLONG)&Total);
}
inline void operator--(int) {
LIMITED_METHOD_CONTRACT;
InterlockedDecrement((LPLONG)&Cur);
}
inline void operator+=(int delta) {
LIMITED_METHOD_CONTRACT;
while (TRUE)
{
LONG old_Cur = Cur;
if (InterlockedCompareExchange((LPLONG)&Cur, Cur+delta, old_Cur) == old_Cur)
break;
}
while (TRUE)
{
LONG old_Total = Total;
if (InterlockedCompareExchange((LPLONG)&Total, Total+delta, old_Total) == old_Total)
break;
}
}
inline void operator-=(int delta) {
LIMITED_METHOD_CONTRACT;
while (TRUE)
{
LONG old_Cur = Cur;
if (InterlockedCompareExchange((LPLONG)&Cur, Cur-delta, old_Cur) == old_Cur)
break;
}
}
inline void operator=(int delta) {
LIMITED_METHOD_CONTRACT;
while (TRUE)
{
LONG old_Cur = Cur;
if (InterlockedCompareExchange((LPLONG)&Cur, delta, old_Cur) == old_Cur)
break;
}
while (TRUE)
{
LONG old_Total = Total;
if (InterlockedCompareExchange((LPLONG)&Total, delta, old_Total) == old_Total)
break;
}
}
inline void operator+=(TRICOUNT_IL delta) {
LIMITED_METHOD_CONTRACT;
while (TRUE)
{
LONG old_Cur = Cur;
if (InterlockedCompareExchange((LPLONG)&Cur, Cur+delta.Cur, old_Cur) == old_Cur)
break;
}
while (TRUE)
{
LONG old_Total = Total;
if (InterlockedCompareExchange((LPLONG)&Total, Total+delta.Total, old_Total) == old_Total)
break;
}
}
};
//.............................................................................
// Dual Counter. Support for the (Total and Instantaneous (rate)). Helpful in cases
// where the current value is always same as the total value. ie. the counter is never
// decremented.
// This compiles to the same thing if we had them separate, but it's a lot cleaner
// this way.
//.............................................................................
struct DUALCOUNT
{
DWORD Total;
inline void operator++(int) {
LIMITED_METHOD_CONTRACT;
Total ++;
}
inline void operator+=(int delta) {
LIMITED_METHOD_CONTRACT;
Total += delta;
}
inline void operator+=(DUALCOUNT delta) {
LIMITED_METHOD_CONTRACT;
Total += delta.Total;
}
};
//-----------------------------------------------------------------------------
// Format for the Perf Counter IPC Block
// IPC block is broken up into sections. This marks it easier to marshall
// into different perfmon objects
//
//.............................................................................
// Naming convention (by prefix):
// c - Raw count of something.
// cb- count of bytes
// time - time value.
// depth - stack depth
//-----------------------------------------------------------------------------
const int MAX_TRACKED_GENS = 3; // number of generations we track
//
// Perf_GC_Wow64 mimics in a 64 bit process, the layout of Perf_GC in a 32 bit process
// It does this by replacing all size_t by DWORD
//
// *** Keep contents of Perf_GC_Wow64 and Perf_GC in sync ***
struct Perf_GC_Wow64
{
public:
DWORD cGenCollections[MAX_TRACKED_GENS];// count of collects per gen
DWORD cbPromotedMem[MAX_TRACKED_GENS-1]; // count of promoted memory
DWORD cbPromotedFinalizationMem; // count of memory promoted due to finalization
DWORD cProcessID; // process ID
DWORD cGenHeapSize[MAX_TRACKED_GENS]; // size of heaps per gen
DWORD cTotalCommittedBytes; // total number of committed bytes.
DWORD cTotalReservedBytes; // bytes reserved via VirtualAlloc
DWORD cLrgObjSize; // size of Large Object Heap
DWORD cSurviveFinalize; // count of instances surviving from finalizing
DWORD cHandles; // count of GC handles
DWORD cbAlloc; // bytes allocated
DWORD cbLargeAlloc; // bytes allocated for Large Objects
DWORD cInducedGCs; // number of explicit GCs
DWORD timeInGC; // Time in GC
DWORD timeInGCBase; // must follow time in GC counter
DWORD cPinnedObj; // # of Pinned Objects
DWORD cSinkBlocks; // # of sink blocks
};
// *** Keep contents of Perf_GC_Wow64 and Perf_GC in sync ***
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_GC
{
public:
size_t cGenCollections[MAX_TRACKED_GENS];// count of collects per gen
size_t cbPromotedMem[MAX_TRACKED_GENS-1]; // count of promoted memory
size_t cbPromotedFinalizationMem; // count of memory promoted due to finalization
size_t cProcessID; // process ID
size_t cGenHeapSize[MAX_TRACKED_GENS]; // size of heaps per gen
size_t cTotalCommittedBytes; // total number of committed bytes.
size_t cTotalReservedBytes; // bytes reserved via VirtualAlloc
size_t cLrgObjSize; // size of Large Object Heap
size_t cSurviveFinalize; // count of instances surviving from finalizing
size_t cHandles; // count of GC handles
size_t cbAlloc; // bytes allocated
size_t cbLargeAlloc; // bytes allocated for Large Objects
size_t cInducedGCs; // number of explicit GCs
DWORD timeInGC; // Time in GC
DWORD timeInGCBase; // must follow time in GC counter
size_t cPinnedObj; // # of Pinned Objects
size_t cSinkBlocks; // # of sink blocks
Perf_GC();
Perf_GC(Perf_GC_Wow64& copyFrom);
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
//
// Perf_Loading_Wow64 mimics in a 64 bit process, the layout of Perf_Loading
// in a 32 bit process. It does this by replacing all size_t by DWORD
//
// *** Keep contents of Perf_Loading_Wow64 and Perf_Loading in sync ***
struct Perf_Loading_Wow64
{
// Loading
public:
TRICOUNT cClassesLoaded;
TRICOUNT_IL cAppDomains; // Current # of AppDomains
TRICOUNT cAssemblies; // Current # of Assemblies.
UNALIGNED LONGLONG timeLoading; // % time loading
DWORD cAsmSearchLen; // Avg search length for assemblies
DUALCOUNT cLoadFailures; // Classes Failed to load
DWORD cbLoaderHeapSize; // Total size of heap used by the loader
DUALCOUNT cAppDomainsUnloaded; // Rate at which app domains are unloaded
};
// *** Keep contents of Perf_Loading_Wow64 and Perf_Loading in sync ***
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_Loading
{
// Loading
public:
TRICOUNT cClassesLoaded;
TRICOUNT_IL cAppDomains; // Current # of AppDomains
TRICOUNT cAssemblies; // Current # of Assemblies.
UNALIGNED LONGLONG timeLoading; // % time loading
DWORD cAsmSearchLen; // Avg search length for assemblies
DUALCOUNT cLoadFailures; // Classes Failed to load
size_t cbLoaderHeapSize; // Total size of heap used by the loader
DUALCOUNT cAppDomainsUnloaded; // Rate at which app domains are unloaded
Perf_Loading();
Perf_Loading(Perf_Loading_Wow64& copyFrom);
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_Jit
{
// Jitting
DWORD cMethodsJitted; // number of methods jitted
TRICOUNT cbILJitted; // IL jitted stats
// DUALCOUNT cbPitched; // Total bytes pitched
DWORD cJitFailures; // # of standard Jit failures
DWORD timeInJit; // Time in JIT since last sample
DWORD timeInJitBase; // Time in JIT base counter
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_Excep
{
// Exceptions
DUALCOUNT cThrown; // Number of Exceptions thrown
DWORD cFiltersExecuted; // Number of Filters executed
DWORD cFinallysExecuted; // Number of Finallys executed
DWORD cThrowToCatchStackDepth; // Delta from throw to catch site on stack
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_Interop
{
// Interop
DWORD cCCW; // Number of CCWs
DWORD cStubs; // Number of stubs
DWORD cMarshalling; // # of time marshalling args and return values.
DWORD cTLBImports; // Number of tlbs we import
DWORD cTLBExports; // Number of tlbs we export
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_LocksAndThreads
{
// Locks
DUALCOUNT cContention; // # of times in AwareLock::EnterEpilogue()
TRICOUNT cQueueLength; // Lenght of queue
// Threads
DWORD cCurrentThreadsLogical; // Number (created - destroyed) of logical threads
DWORD cCurrentThreadsPhysical; // Number (created - destroyed) of OS threads
TRICOUNT cRecognizedThreads; // # of Threads execute in runtime's control
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
// IMPORTANT!!!!!!!: The first two fields in the struct have to be together
// and be the first two fields in the struct. The managed code in ChannelServices.cs
// depends on this.
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_Contexts
{
// Contexts & Remoting
DUALCOUNT cRemoteCalls; // # of remote calls
DWORD cChannels; // Number of current channels
DWORD cProxies; // Number of context proxies.
DWORD cClasses; // # of Context-bound classes
DWORD cObjAlloc; // # of context bound objects allocated
DWORD cContexts; // The current number of contexts.
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
//
// Perf_Security_Wow64 mimics in a 64 bit process, the layout of Perf_Security
// in a 32 bit process. It does this by packing all members on 4 byte boundary
// ("timeAuthorize" field which is 8 bytes in size, will get 8 byte aligned
// on 64 bit by default)
//
// *** Keep contents of Perf_Security_Wow64 and Perf_Security in sync ***
#include <pshpack4.h>
struct Perf_Security_Wow64
{
// Security
public:
DWORD cTotalRTChecks; // Total runtime checks
UNALIGNED LONGLONG timeAuthorize; // % time authenticating
DWORD cLinkChecks; // link time checks
DWORD timeRTchecks; // % time in Runtime checks
DWORD timeRTchecksBase; // % time in Runtime checks base counter
DWORD stackWalkDepth; // depth of stack for security checks
};
#include <poppack.h>
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct Perf_Security
{
// Security
public:
DWORD cTotalRTChecks; // Total runtime checks
UNALIGNED LONGLONG timeAuthorize; // % time authenticating
DWORD cLinkChecks; // link time checks
DWORD timeRTchecks; // % time in Runtime checks
DWORD timeRTchecksBase; // % time in Runtime checks base counter
DWORD stackWalkDepth; // depth of stack for security checks
Perf_Security();
Perf_Security(Perf_Security_Wow64& copyFrom);
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
//
// PerfCounterWow64IPCControlBlock mimics in a 64 bit process, the layout of
// PerfCounterIPCControlBlock in a 32 bit process.
//
// *** Keep contents of PerfCounterWow64IPCControlBlock and PerfCounterIPCControlBlock in sync ***
#include <pshpack4.h>
struct PerfCounterWow64IPCControlBlock
{
public:
// Versioning info
WORD m_cBytes; // size of this entire block
WORD m_wAttrs; // attributes for this block
// Counter Sections
Perf_GC_Wow64 m_GC;
Perf_Contexts m_Context;
Perf_Interop m_Interop;
Perf_Loading_Wow64 m_Loading;
Perf_Excep m_Excep;
Perf_LocksAndThreads m_LocksAndThreads;
Perf_Jit m_Jit;
Perf_Security_Wow64 m_Security;
};
#include <poppack.h>
// Note: PerfMonDll marshalls data out of here by copying a continous block of memory.
// We can still add new members to the subsections above, but if we change their
// placement in the structure below, we may break PerfMon's marshalling
// *** Keep contents of PerfCounterWow64IPCControlBlock and PerfCounterIPCControlBlock in sync ***
#ifndef _WIN64
#include <pshpack4.h>
#endif //#ifndef _WIN64
struct PerfCounterIPCControlBlock
{
public:
// Versioning info
WORD m_cBytes; // size of this entire block
WORD m_wAttrs; // attributes for this block
// Counter Sections
Perf_GC m_GC;
Perf_Contexts m_Context;
Perf_Interop m_Interop;
Perf_Loading m_Loading;
Perf_Excep m_Excep;
Perf_LocksAndThreads m_LocksAndThreads;
Perf_Jit m_Jit;
Perf_Security m_Security;
PerfCounterIPCControlBlock();
PerfCounterIPCControlBlock(PerfCounterWow64IPCControlBlock& copyFrom);
};
#ifndef _WIN64
#include <poppack.h>
#endif //#ifndef _WIN64
//
// Inline definitions
//
#include "perfcounterdefs.inl"
#endif // _PerfCounterDefs_h_
|