summaryrefslogtreecommitdiff
path: root/src/inc/fstring.h
blob: b04d4423e9ba8a43147dbdde221c33f71c2a89ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
// ---------------------------------------------------------------------------
// FString.h  (Fast String)
// 

// ---------------------------------------------------------------------------

// ------------------------------------------------------------------------------------------
// FString is fast string handling namespace


// 1) Simple
// 2) No C++ exception
// 3) Optimized for speed


#ifndef _FSTRING_H_
#define _FSTRING_H_

namespace FString
{
    // Scan for ASCII only string, calculate result UTF8 string length
    HRESULT Unicode_Utf8_Length(__in_z LPCWSTR pString, __out bool * pAllAscii, __out DWORD * pLength);

    // Convert UNICODE string to UTF8 string. Direct/fast conversion if ASCII
    HRESULT Unicode_Utf8(__in_z LPCWSTR pString, bool allAscii, __out_z LPSTR pBuffer, DWORD length);

    // Scan for ASCII string, calculate result UNICODE string length
    HRESULT Utf8_Unicode_Length(__in_z LPCSTR pString, __out bool * pAllAscii, __out DWORD * pLength);

    // Convert UTF8 string to UNICODE. Direct/fast conversion if ASCII
    HRESULT Utf8_Unicode(__in_z LPCSTR pString, bool allAscii, __out_z LPWSTR pBuffer, DWORD length);

    HRESULT ConvertUnicode_Utf8(__in_z LPCWSTR pString, __out_z LPSTR * pBuffer);

    HRESULT ConvertUtf8_Unicode(__in_z LPCSTR pString, __out_z LPWSTR * pBuffer);

}  // namespace FString

#endif  // _FSTRING_H_