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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="dogfood">
<Import Project="$(_NTDRIVE)$(_NTROOT)\ndp\clr\clr.props" />
<PropertyGroup>
<NoCrt>true</NoCrt>
<LinkUseCMT>true</LinkUseCMT>
<UserIncludes>
$(UserIncludes);
.
</UserIncludes>
<CDefines>$(CDefines);__TODO_PORT_TO_WRAPPERS__;UNICODE</CDefines>
<OutputName>mscorpe</OutputName>
<FileToMarkForSigning>$(BinariesDirectory)\$(OutputName).dll</FileToMarkForSigning>
<OutputLibPath>$(IntermediateOutputDirectory)</OutputLibPath>
<DllDef>$(OutputName).def</DllDef>
<TargetType>DYNLINK</TargetType>
<LinkSubsystem>windows</LinkSubsystem>
<PogoOptimized>true</PogoOptimized>
<DllEntryPoint>_DllMainCRTStartup</DllEntryPoint>
<Win32DllLibs>$(ClrLibPath)\utilcodestaticnohost.lib</Win32DllLibs>
<UseMsvcrt>false</UseMsvcrt>
<NoLinkGdi32>true</NoLinkGdi32>
</PropertyGroup>
<ItemGroup>
<TargetLib Include="$(SdkLibPath)\mscoree.lib" />
<TargetLib Include="$(SdkLibPath)\oleaut32.lib" />
<TargetLib Include="$(SdkLibPath)\uuid.lib" />
<TargetLib Include="$(SdkLibPath)\kernel32.lib" />
<TargetLib Include="$(SdkLibPath)\advapi32.lib" />
<TargetLib Include="$(SdkLibPath)\user32.lib" />
<TargetLib Include="$(SdkLibPath)\shlwapi.lib" />
<ProjectReference Include="$(ClrSrcDirectory)utilcode\staticnohost\staticnohost.nativeproj"/>
</ItemGroup>
<ItemGroup>
<RCResourceFile Include="..\Native.rc" />
</ItemGroup>
<ItemGroup>
<CppCompile Include="wrapper.cpp" />
</ItemGroup>
<Import Project="$(_NTDRIVE)$(_NTROOT)\ndp\clr\clr.targets" />
</Project>
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