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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//*****************************************************************************
// File: primitives.cpp
//
//
// Platform-specific debugger primitives
//
//*****************************************************************************
#include "primitives.h"
//
// CopyThreadContext() does an intelligent copy from pSrc to pDst,
// respecting the ContextFlags of both contexts.
//
void CORDbgCopyThreadContext(DT_CONTEXT* pDst, const DT_CONTEXT* pSrc)
{
DWORD dstFlags = pDst->ContextFlags;
DWORD srcFlags = pSrc->ContextFlags;
LOG((LF_CORDB, LL_INFO1000000,
"CP::CTC: pDst=0x%08x dstFlags=0x%x, pSrc=0x%08x srcFlags=0x%x\n",
pDst, dstFlags, pSrc, srcFlags));
if ((dstFlags & srcFlags & DT_CONTEXT_CONTROL) == DT_CONTEXT_CONTROL)
CopyContextChunk(&(pDst->Sp), &(pSrc->Sp), &(pDst->Fpscr),
DT_CONTEXT_CONTROL);
if ((dstFlags & srcFlags & DT_CONTEXT_INTEGER) == DT_CONTEXT_INTEGER)
CopyContextChunk(&(pDst->R0), &(pSrc->R0), &(pDst->Sp),
DT_CONTEXT_INTEGER);
if ((dstFlags & srcFlags & DT_CONTEXT_FLOATING_POINT) == DT_CONTEXT_FLOATING_POINT)
CopyContextChunk(&(pDst->Fpscr), &(pSrc->Fpscr), &(pDst->Bvr[0]),
DT_CONTEXT_FLOATING_POINT);
if ((dstFlags & srcFlags & DT_CONTEXT_DEBUG_REGISTERS) ==
DT_CONTEXT_DEBUG_REGISTERS)
CopyContextChunk(&(pDst->Bvr[0]), &(pSrc->Bvr[0]), &(pDst->Wcr[DT_ARM_MAX_WATCHPOINTS]),
DT_CONTEXT_DEBUG_REGISTERS);
}
// Update the regdisplay from a given context.
void CORDbgSetDebuggerREGDISPLAYFromContext(DebuggerREGDISPLAY *pDRD,
DT_CONTEXT* pContext)
{
// We must pay attention to the context flags so that we only use valid portions
// of the context.
DWORD flags = pContext->ContextFlags;
if ((flags & DT_CONTEXT_CONTROL) == DT_CONTEXT_CONTROL)
{
pDRD->PC = (SIZE_T)CORDbgGetIP(pContext);
pDRD->SP = (SIZE_T)CORDbgGetSP(pContext);
pDRD->LR = (SIZE_T)pContext->Lr;
}
if ((flags & DT_CONTEXT_INTEGER) == DT_CONTEXT_INTEGER)
{
pDRD->R0 = (SIZE_T)pContext->R0;
pDRD->R1 = (SIZE_T)pContext->R1;
pDRD->R2 = (SIZE_T)pContext->R2;
pDRD->R3 = (SIZE_T)pContext->R3;
pDRD->R4 = (SIZE_T)pContext->R4;
pDRD->R5 = (SIZE_T)pContext->R5;
pDRD->R6 = (SIZE_T)pContext->R6;
pDRD->R7 = (SIZE_T)pContext->R7;
pDRD->R8 = (SIZE_T)pContext->R8;
pDRD->R9 = (SIZE_T)pContext->R9;
pDRD->R10 = (SIZE_T)pContext->R10;
pDRD->R11 = (SIZE_T)pContext->R11;
pDRD->R12 = (SIZE_T)pContext->R12;
}
}
#if defined(ALLOW_VMPTR_ACCESS) || !defined(RIGHT_SIDE_COMPILE)
void SetDebuggerREGDISPLAYFromREGDISPLAY(DebuggerREGDISPLAY* pDRD, REGDISPLAY* pRD)
{
SUPPORTS_DAC_HOST_ONLY;
// CORDbgSetDebuggerREGDISPLAYFromContext() checks the context flags. In cases where we don't have a filter
// context from the thread, we initialize a CONTEXT on the stack and use that to do our stack walking. We never
// initialize the context flags in such cases. Since this function is called from the stackwalker, we can
// guarantee that the integer, control, and floating point sections are valid. So we set the flags here and
// restore them afterwards.
DWORD contextFlags = pRD->pCurrentContext->ContextFlags;
pRD->pCurrentContext->ContextFlags = CONTEXT_FULL;
CORDbgSetDebuggerREGDISPLAYFromContext(pDRD, reinterpret_cast<DT_CONTEXT*>(pRD->pCurrentContext));
pRD->pCurrentContext->ContextFlags = contextFlags;
pDRD->SP = pRD->SP;
pDRD->PC = (SIZE_T)*(pRD->pPC);
LOG( (LF_CORDB, LL_INFO1000, "DT::TASSC:Registers:"
"SP = %x PC = %x",
pDRD->SP, pDRD->PC) );
}
#endif // ALLOW_VMPTR_ACCESS || !RIGHT_SIDE_COMPILE
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