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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Threading;
using System;
namespace System.Threading
{
// A constant used by methods that take a timeout (Object.Wait, Thread.Sleep
// etc) to indicate that no timeout should occur.
//
public static class Timeout
{
public static readonly TimeSpan InfiniteTimeSpan = new TimeSpan(0, 0, 0, 0, Timeout.Infinite);
public const int Infinite = -1;
internal const uint UnsignedInfinite = unchecked((uint)-1);
}
}
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