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variables:
  DOTNET_SKIP_FIRST_TIME_EXPERIENCE: true


jobs:

##   The following is the matrix of test runs that we have. This is
##   duplicated for each os/arch combination in platform-matrix.yml.

##
##   Product build       Test build              Test run
##   (Azure DevOps)      (Azure DevOps)          (helix)
##
##   ###########################################################################################
##
##   Debug
##
##   Checked ----------> Pri0 -----------------> plain runtests
##           |
##           \---------> Pri1 -----------------> plain runtests
##           |                \----------------> jitstress
##           |                \----------------> gcstress
##           |                \----------------> maybe more (dynamically selected runtest modes)
##           |
##           \---------> Pri1 crossgen --------> plain runtests
##                                     \-------> jitstress
##                                     \-------> gcstress
##                                     \-------> maybe more (dynamically selected runtest modes)
##
##   Release ----------> Pri1 -----------------> plain runtests
##           |
##           \---------> Pri1 crossgen --------> plain runtests
##
##

## Each build or test job is defined in Azure DevOps, and will show
## up in the UI in the order in which they are defined here. The
## build and test build job matrix is defined statically, but
## queue-time inputs can be used to control whether a job executes
## (used to select which jobs run in ci vs for official builds), or
## to select test modes. This should eventually be used to enable
## requesting specific test runs from pull requests.


##
## Templates used to define jobs:
## Please update this if the factoring changes.
##
## This file defines the set of jobs in a platform-agnostic manner,
## using the platform-matrix.yml template. This will create one job
## for each platform from the passed-in jobTemplate (either a build
## job or a test job). The build-job.yml and test-job.yml templates
## use xplat-job.yml to handle some of the common logic for
## abstracting over platforms. Finally, xplat-job.yml uses the arcade
## base.yml job template, which sets up telemetry and signing support.

## azure-pipelines.yml -> platform-matrix.yml -------> build-job.yml -------> xplat-job.yml -> base.yml
##                                            |  (passed-in jobTemplate)  |                    (arcade)
##                                            \------> test-job.yml ------/



#
# Debug build
#

- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: build-job.yml
    buildConfig: debug

#
# Checked build
#

- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: build-job.yml
    buildConfig: checked

#
# Release build
#

- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: build-job.yml
    buildConfig: release

#
# Checked test builds
#

# Pri0
- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: test-job.yml
    buildConfig: checked
    jobParameters:
      priority: 0

# Pri1
- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: test-job.yml
    buildConfig: checked
    jobParameters:
      priority: 1
      scenarios: 'normal;jitstress2'

# Pri1 crossgen
- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: test-job.yml
    buildConfig: checked
    jobParameters:
      priority: 1
      crossgen: true
      scenarios: 'normal;jitstress2'

#
# Release test builds
#

# Pri1
- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: test-job.yml
    buildConfig: release
    jobParameters:
      priority: 1

# Pri1 crossgen
- template: eng/platform-matrix.yml
  parameters:
    jobTemplate: test-job.yml
    buildConfig: release
    jobParameters:
      priority: 1
      crossgen: true


# Publish build information to Build Assets Registry

# This job gathers build assets from the pipeline (from each official
# product build job), and publishes them to the build assets
# registry. Its dependencies should be updated to include all of the
# official builds if we add more platform/arch combinations.

# TODO: Enable publish to BAR
#- ${{ if and(ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
#  - template: /eng/common/templates/phases/publish-build-assets.yml@arcade
#- phase: publish_bar
#  displayName: publish to BAR (empty currently)
#  queue:
#    name: Hosted VS2017
#  dependsOn:
#  - build_Linux_x64_release
#  - build_OSX_x64_release
#  - build_Windows_NT_x64_release
#  - build_Windows_NT_x86_release
#  - build_Windows_NT_arm_release
#  - build_Windows_NT_arm64_release
  # TODO: enable these builds
  #  - build_rhel_x64_release
  #  - build_alpine_x64_release
  #  - build_crossbuild_arm_release
  #  - build_crossbuild_arm64_release