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<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Microsoft.AspNetCore.Components.Server</name>
    </assembly>
    <members>
        <member name="T:Microsoft.Extensions.DependencyInjection.ComponentServiceCollectionExtensions">
            <summary>
            Extension methods to configure an <see cref="T:Microsoft.Extensions.DependencyInjection.IServiceCollection"/> for components.
            </summary>
        </member>
        <member name="M:Microsoft.Extensions.DependencyInjection.ComponentServiceCollectionExtensions.AddServerSideBlazor(Microsoft.Extensions.DependencyInjection.IServiceCollection,System.Action{Microsoft.AspNetCore.Components.Server.CircuitOptions})">
            <summary>
            Adds Server-Side Blazor services to the service collection.
            </summary>
            <param name="services">The <see cref="T:Microsoft.Extensions.DependencyInjection.IServiceCollection"/>.</param>
            <param name="configure">A callback to configure <see cref="T:Microsoft.AspNetCore.Components.Server.CircuitOptions"/>.</param>
            <returns>An <see cref="T:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder"/> that can be used to further customize the configuration.</returns>
        </member>
        <member name="T:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder">
            <summary>
            A builder that can be used to configure Server-Side Blazor.
            </summary>
        </member>
        <member name="P:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder.Services">
            <summary>
            Gets the <see cref="T:Microsoft.Extensions.DependencyInjection.IServiceCollection"/>.
            </summary>
        </member>
        <member name="T:Microsoft.Extensions.DependencyInjection.ServerSideBlazorBuilderExtensions">
            <summary>
            Provides options for configuring Server-Side Blazor.
            </summary>
        </member>
        <member name="M:Microsoft.Extensions.DependencyInjection.ServerSideBlazorBuilderExtensions.AddCircuitOptions(Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder,System.Action{Microsoft.AspNetCore.Components.Server.CircuitOptions})">
            <summary>
            Adds options to configure circuits.
            </summary>
            <param name="builder">The <see cref="T:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder"/>.</param>
            <param name="configure">A callback to configure <see cref="T:Microsoft.AspNetCore.Components.Server.CircuitOptions"/>.</param>
            <returns>The <see cref="T:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder"/>.</returns>
        </member>
        <member name="M:Microsoft.Extensions.DependencyInjection.ServerSideBlazorBuilderExtensions.AddHubOptions(Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder,System.Action{Microsoft.AspNetCore.SignalR.HubOptions})">
            <summary>
            Adds hub options for the configuration of the SignalR Hub used by Server-Side Blazor.
            </summary>
            <param name="builder">The <see cref="T:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder"/>.</param>
            <param name="configure">A callback to configure the hub options.</param>
            <returns>The <see cref="T:Microsoft.Extensions.DependencyInjection.IServerSideBlazorBuilder"/>.</returns>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol">
            <summary>
            Implements the SignalR Hub Protocol using MessagePack with limited type support.
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol.Name">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol.Version">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol.TransferFormat">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol.IsVersionSupported(System.Int32)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol.TryParseMessage(System.Buffers.ReadOnlySequence{System.Byte}@,Microsoft.AspNetCore.SignalR.IInvocationBinder,Microsoft.AspNetCore.SignalR.Protocol.HubMessage@)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.BlazorPack.BlazorPackHubProtocol.WriteMessage(Microsoft.AspNetCore.SignalR.Protocol.HubMessage,System.Buffers.IBufferWriter{System.Byte})">
            <inheritdoc />
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.CircuitOptions">
            <summary>
            Options to configure circuit handler for server-side Blazor 
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.DisconnectedCircuitMaxRetained">
            <summary>
            Gets or sets a value that determines the maximum number of disconnected circuit state details
            are retained by the server.
            <para>
            When a client disconnects, ASP.NET Core Components attempts to retain state on the server for an
            interval. This allows the client to re-establish a connection to the existing circuit on the server
            without losing any state in the event of transient connection issues.
            </para>
            <para>
            This value determines the maximium number of circuit states retained by the server.
            <seealso cref="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.DisconnectedCircuitRetentionPeriod"/>
            </para>
            </summary>
            <value>
            Defaults to <c>100</c>.
            </value>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.DisconnectedCircuitRetentionPeriod">
            <summary>
            Gets or sets a value that determines the maximum duration state for a disconnected circuit is
            retained on the server.
            <para>
            When a client disconnects, ASP.NET Core Components attempts to retain state on the server for an
            interval. This allows the client to re-establish a connection to the existing circuit on the server
            without losing any state in the event of transient connection issues.
            </para>
            <para>
            This value determines the maximium duration circuit state is retained by the server before being evicted.
            <seealso cref="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.DisconnectedCircuitMaxRetained"/>
            </para>
            </summary>
            <value>
            Defaults to <c>3 minutes</c>.
            </value>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.DetailedErrors">
            <summary>
            Gets or sets a value that determines whether or not to send detailed exception messages to JavaScript when an unhandled exception
            happens on the circuit or when a .NET method invocation through JS interop results in an exception.
            </summary>
            <remarks>
            This value should only be turned on in development scenarios as turning it on in production might result in the leak of
            sensitive information to untrusted parties.
            </remarks>
            <value>Defaults to <c>false</c>.</value>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.JSInteropDefaultCallTimeout">
            <summary>
            Gets or sets a value that indicates how long the server will wait before timing out an asynchronous JavaScript function invocation.
            </summary>
            <value>
            Defaults to <c>1 minute</c>.
            </value>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.CircuitOptions.MaxBufferedUnacknowledgedRenderBatches">
            <summary>
            Gets or sets the maximum number of render batches that a circuit will buffer until an acknowledgement for the batch is
            received.
            </summary>
            <remarks>
            When the limit of buffered render batches is reached components will stop rendering and will wait until either the
            circuit is disconnected and disposed or at least one batch gets acknowledged.
            </remarks>
            <value>
            Defaults to <c>10</c>.</value>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream">
            <summary>
            Writeable memory stream backed by a an <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1"/>.
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.CanRead">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.CanSeek">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.CanWrite">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Length">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Position">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Seek(System.Int64,System.IO.SeekOrigin)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Read(System.Byte[],System.Int32,System.Int32)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.ReadAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Write(System.Byte[],System.Int32,System.Int32)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.WriteAsync(System.Byte[],System.Int32,System.Int32,System.Threading.CancellationToken)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Flush">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.FlushAsync(System.Threading.CancellationToken)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.SetLength(System.Int64)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.Dispose(System.Boolean)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilderMemoryStream.DisposeAsync">
            <inheritdoc />
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit">
            <summary>
            Represents a link between a ASP.NET Core Component on the server and a client.
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.Circuit.Id">
            <summary>
            Gets the identifier for the <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit"/>.
            </summary>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler">
            <summary>
            A <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler"/> allows running code during specific lifetime events of a <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit"/>.
            <list type="bullet">
            <item>
            <see cref="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnCircuitOpenedAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)"/> is invoked after an initial circuit to the client
            has been established.
            </item>
            <item>
            <see cref="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnConnectionUpAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)"/> is invoked immediately after the completion of
            <see cref="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnCircuitOpenedAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)"/>. In addition, the method is invoked each time a connection is re-established
            with a client after it's been dropped. <see cref="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnConnectionDownAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)"/> is invoked each time a connection
            is dropped.
            </item>
            <item>
            <see cref="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnCircuitClosedAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)"/> is invoked prior to the server evicting the circuit to the client.
            Application users may use this event to save state for a client that can be later rehydrated.
            </item>
            </list>
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.Order">
            <summary>
            Gets the execution order for the current instance of <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler"/>.
            <para>
            When multiple <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler"/> instances are registered, the <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.Order"/>
            property is used to determine the order in which instances are executed. When two handlers
            have the same value for <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.Order"/>, their execution order is non-deterministic.
            </para>
            </summary>
            <value>
            Defaults to 0.
            </value>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnCircuitOpenedAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)">
            <summary>
            Invoked when a new circuit was established.
            </summary>
            <param name="circuit">The <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit"/>.</param>
            <param name="cancellationToken">A <see cref="T:System.Threading.CancellationToken"/> that notifies when the client connection is aborted.</param>
            <returns><see cref="T:System.Threading.Tasks.Task"/> that represents the asynchronous execution operation.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnConnectionUpAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)">
            <summary>
            Invoked when a connection to the client was established.
            <para>
            This method is executed once initially after <see cref="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnCircuitOpenedAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)"/>
            and once each for each reconnect during the lifetime of a circuit.
            </para>
            </summary>
            <param name="circuit">The <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit"/>.</param>
            <param name="cancellationToken">A <see cref="T:System.Threading.CancellationToken"/> that notifies when the client connection is aborted.</param>
            <returns><see cref="T:System.Threading.Tasks.Task"/> that represents the asynchronous execution operation.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnConnectionDownAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)">
            <summary>
            Invoked when a connection to the client was dropped.
            </summary>
            <param name="circuit">The <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit"/>.</param>
            <param name="cancellationToken">The <see cref="T:System.Threading.CancellationToken"/>.</param>
            <returns><see cref="T:System.Threading.Tasks.Task"/> that represents the asynchronous execution operation.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHandler.OnCircuitClosedAsync(Microsoft.AspNetCore.Components.Server.Circuits.Circuit,System.Threading.CancellationToken)">
            <summary>
            Invoked when a new circuit is being discarded.
            </summary>
            <param name="circuit">The <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.Circuit"/>.</param>
            <param name="cancellationToken">The <see cref="T:System.Threading.CancellationToken"/>.</param>
            <returns><see cref="T:System.Threading.Tasks.Task"/> that represents the asynchronous execution operation.</returns>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry">
             <summary>
             <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry"/> manages the lifetime of a <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHost"/>.
             </summary>
             <remarks>
             Hosts start off by being registered using <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHost"/>.
            
             In the simplest of cases, the client disconnects e.g. the user is done with the application and closes the browser.
             The server (eventually) learns of the disconnect. The host is transitioned from <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.ConnectedCircuits"/> to
             <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.DisconnectedCircuits"/> where it sits with an expiration time. We'll mark the associated <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitClientProxy"/> as disconnected
             so that consumers of the Circuit know of the current state.
             Once the entry for the host in <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.DisconnectedCircuits"/> expires, we'll dispose off the host.
            
             The alternate case is when the disconnect was transient, e.g. due to a network failure, and the client attempts to reconnect.
             We'll attempt to connect it back to the host and the preserved server state, when available. In this event, we do the opposite of
             what we did during disconnect - transition the host from <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.DisconnectedCircuits"/> to <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.ConnectedCircuits"/>, and transfer
             the <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitClientProxy"/> to use the new client instance that attempted to reconnect to the server. Removing the entry from
             <see cref="P:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.DisconnectedCircuits"/> should ensure we no longer have to concern ourselves with entry expiration.
            
             Knowing when a client disconnected is not an exact science. There's a fair possiblity that a client may reconnect before the server realizes.
             Consequently, we have to account for reconnects and disconnects occuring simultaneously as well as appearing out of order.
             To manage this, we use a critical section to manage all state transitions.
             </remarks>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.CircuitRegistry.Register(Microsoft.AspNetCore.Components.Server.Circuits.CircuitHost)">
            <summary>
            Registers an active <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.CircuitHost"/> with the register.
            </summary>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager">
            <summary>
            A Server-Side Blazor implementation of <see cref="T:Microsoft.AspNetCore.Components.NavigationManager"/>.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager.#ctor(Microsoft.Extensions.Logging.ILogger{Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager})">
            <summary>
            Creates a new <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager"/> instance.
            </summary>
            <param name="logger">The <see cref="T:Microsoft.Extensions.Logging.ILogger`1"/>.</param>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager.HasAttachedJSRuntime">
            <summary>
            Gets or sets whether the circuit has an attached <see cref="T:Microsoft.JSInterop.IJSRuntime"/>.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager.Initialize(System.String,System.String)">
            <summary>
            Initializes the <see cref="T:Microsoft.AspNetCore.Components.NavigationManager" />.
            </summary>
            <param name="baseUri">The base URI.</param>
            <param name="uri">The absolute URI.</param>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager.AttachJsRuntime(Microsoft.JSInterop.IJSRuntime)">
            <summary>
            Initializes the <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager"/>.
            </summary>
            <param name="jsRuntime">The <see cref="T:Microsoft.JSInterop.IJSRuntime"/> to use for interoperability.</param>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteNavigationManager.NavigateToCore(System.String,System.Boolean)">
            <inheritdoc />
        </member>
        <member name="E:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer.UnhandledException">
            <summary>
            Notifies when a rendering exception occured.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer.#ctor(System.IServiceProvider,Microsoft.Extensions.Logging.ILoggerFactory,Microsoft.AspNetCore.Components.Server.CircuitOptions,Microsoft.AspNetCore.Components.Server.Circuits.CircuitClientProxy,Microsoft.Extensions.Logging.ILogger)">
            <summary>
            Creates a new <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer"/>.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer.AddComponentAsync(System.Type,System.String)">
            <summary>
            Associates the <see cref="T:Microsoft.AspNetCore.Components.IComponent"/> with the <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer"/>,
            causing it to be displayed in the specified DOM element.
            </summary>
            <param name="componentType">The type of the component.</param>
            <param name="domElementSelector">A CSS selector that uniquely identifies a DOM element.</param>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer.HandleException(System.Exception)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer.Dispose(System.Boolean)">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.RemoteRenderer.UpdateDisplayAsync(Microsoft.AspNetCore.Components.RenderTree.RenderBatch@)">
            <inheritdoc />
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.RenderBatchWriter">
            <summary>
            Provides a custom binary serializer for <see cref="T:Microsoft.AspNetCore.Components.RenderTree.RenderBatch"/> instances.
            This is designed with both server-side and client-side perf in mind:
            
             * Array-like regions always have a fixed size per entry (even if some entry types
               don't require as much space as others) so the recipient can index directly.
             * The indices describing where field data starts, where each string value starts,
               etc., are written *after* that data, so when writing the data we don't have to
               compute the locations up front or seek back to an earlier point in the stream.
               The recipient can only process the data after reading it all into a buffer,
               so it's no disadvantage for the location info to be at the end.
             * We only serialize the data that the JS side will need. For example, we don't
               emit frame sequence numbers, or any representation of nonstring attribute
               values, or component instances, etc.
               
            We don't have or need a .NET reader for this format. We only read it from JS code.
            </summary>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1">
            <summary>
            Implements a list that uses an array of objects to store the elements.
            
            This differs from a <see cref="T:System.Collections.Generic.List`1"/> in that
            it not only grows as required but also shrinks if cleared with significant
            excess capacity. This makes it useful for component rendering, because
            components can be long-lived and re-render frequently, with the rendered size
            varying dramatically depending on the user's navigation in the app.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.#ctor(System.Int32,System.Buffers.ArrayPool{`0})">
            <summary>
            Constructs a new instance of <see cref="T:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1"/>.
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.Count">
            <summary>
            Gets the number of items.
            </summary>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.Buffer">
            <summary>
            Gets the underlying buffer.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.Append(`0@)">
            <summary>
            Appends a new item, automatically resizing the underlying array if necessary.
            </summary>
            <param name="item">The item to append.</param>
            <returns>The index of the appended item.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.Overwrite(System.Int32,`0@)">
            <summary>
            Sets the supplied value at the specified index. The index must be within
            range for the array.
            </summary>
            <param name="index">The index.</param>
            <param name="value">The value.</param>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.RemoveLast">
            <summary>
            Removes the last item.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.InsertExpensive(System.Int32,`0)">
            <summary>
            Inserts the item at the specified index, moving the contents of the subsequent entries along by one.
            </summary>
            <param name="index">The index at which the value is to be inserted.</param>
            <param name="value">The value to insert.</param>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.Circuits.ArrayBuilder`1.Clear">
            <summary>
            Marks the array as empty, also shrinking the underlying storage if it was
            not being used to near its full capacity.
            </summary>
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.RevalidatingServerAuthenticationStateProvider">
            <summary>
            A base class for <see cref="T:Microsoft.AspNetCore.Components.Authorization.AuthenticationStateProvider"/> services that receive an
            authentication state from the host environment, and revalidate it at regular intervals.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.RevalidatingServerAuthenticationStateProvider.#ctor(Microsoft.Extensions.Logging.ILoggerFactory)">
            <summary>
            Constructs an instance of <see cref="T:Microsoft.AspNetCore.Components.Server.RevalidatingServerAuthenticationStateProvider"/>.
            </summary>
            <param name="loggerFactory">A logger factory.</param>
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.RevalidatingServerAuthenticationStateProvider.RevalidationInterval">
            <summary>
            Gets the interval between revalidation attempts.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.RevalidatingServerAuthenticationStateProvider.ValidateAuthenticationStateAsync(Microsoft.AspNetCore.Components.Authorization.AuthenticationState,System.Threading.CancellationToken)">
            <summary>
            Determines whether the authentication state is still valid.
            </summary>
            <param name="authenticationState">The current <see cref="T:Microsoft.AspNetCore.Components.Authorization.AuthenticationState"/>.</param>
            <param name="cancellationToken">A <see cref="T:System.Threading.CancellationToken"/> to observe while performing the operation.</param>
            <returns>A <see cref="T:System.Threading.Tasks.Task"/> that resolves as true if the <paramref name="authenticationState"/> is still valid, or false if it is not.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.RevalidatingServerAuthenticationStateProvider.Dispose(System.Boolean)">
            <inheritdoc />
        </member>
        <member name="T:Microsoft.AspNetCore.Components.Server.ServerAuthenticationStateProvider">
            <summary>
            An <see cref="T:Microsoft.AspNetCore.Components.Authorization.AuthenticationStateProvider"/> intended for use in server-side Blazor.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.ServerAuthenticationStateProvider.GetAuthenticationStateAsync">
            <inheritdoc />
        </member>
        <member name="M:Microsoft.AspNetCore.Components.Server.ServerAuthenticationStateProvider.SetAuthenticationState(System.Threading.Tasks.Task{Microsoft.AspNetCore.Components.Authorization.AuthenticationState})">
            <inheritdoc />
        </member>
        <member name="P:Microsoft.AspNetCore.Components.Server.ComponentHub.DefaultPath">
            <summary>
            Gets the default endpoint path for incoming connections.
            </summary>
        </member>
        <member name="T:Microsoft.AspNetCore.Builder.ComponentEndpointConventionBuilder">
            <summary>
            Builds conventions that will be used for customization of ComponentHub <see cref="T:Microsoft.AspNetCore.Builder.EndpointBuilder"/> instances.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Builder.ComponentEndpointConventionBuilder.Add(System.Action{Microsoft.AspNetCore.Builder.EndpointBuilder})">
            <summary>
            Adds the specified convention to the builder. Conventions are used to customize <see cref="T:Microsoft.AspNetCore.Builder.EndpointBuilder"/> instances.
            </summary>
            <param name="convention">The convention to add to the builder.</param>
        </member>
        <member name="T:Microsoft.AspNetCore.Builder.ComponentEndpointRouteBuilderExtensions">
            <summary>
            Extensions for <see cref="T:Microsoft.AspNetCore.Routing.IEndpointRouteBuilder"/>.
            </summary>
        </member>
        <member name="M:Microsoft.AspNetCore.Builder.ComponentEndpointRouteBuilderExtensions.MapBlazorHub(Microsoft.AspNetCore.Routing.IEndpointRouteBuilder)">
            <summary>
            Maps the Blazor <see cref="T:Microsoft.AspNetCore.SignalR.Hub" /> to the default path.
            </summary>
            <param name="endpoints">The <see cref="T:Microsoft.AspNetCore.Routing.IEndpointRouteBuilder"/>.</param>
            <returns>The <see cref="T:Microsoft.AspNetCore.Builder.ComponentEndpointConventionBuilder"/>.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Builder.ComponentEndpointRouteBuilderExtensions.MapBlazorHub(Microsoft.AspNetCore.Routing.IEndpointRouteBuilder,System.String)">
            <summary>
            Maps the Blazor <see cref="T:Microsoft.AspNetCore.SignalR.Hub" /> to the path <paramref name="path"/>.
            </summary>
            <param name="endpoints">The <see cref="T:Microsoft.AspNetCore.Routing.IEndpointRouteBuilder"/>.</param>
            <param name="path">The path to map the Blazor <see cref="T:Microsoft.AspNetCore.SignalR.Hub" />.</param>
            <returns>The <see cref="T:Microsoft.AspNetCore.Builder.ComponentEndpointConventionBuilder"/>.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Builder.ComponentEndpointRouteBuilderExtensions.MapBlazorHub(Microsoft.AspNetCore.Routing.IEndpointRouteBuilder,System.Action{Microsoft.AspNetCore.Http.Connections.HttpConnectionDispatcherOptions})">
             <summary>
            Maps the Blazor <see cref="T:Microsoft.AspNetCore.SignalR.Hub" /> to the default path.
             </summary>
             <param name="endpoints">The <see cref="T:Microsoft.AspNetCore.Routing.IEndpointRouteBuilder"/>.</param>
             <param name="configureOptions">A callback to configure dispatcher options.</param>
             <returns>The <see cref="T:Microsoft.AspNetCore.Builder.ComponentEndpointConventionBuilder"/>.</returns>
        </member>
        <member name="M:Microsoft.AspNetCore.Builder.ComponentEndpointRouteBuilderExtensions.MapBlazorHub(Microsoft.AspNetCore.Routing.IEndpointRouteBuilder,System.String,System.Action{Microsoft.AspNetCore.Http.Connections.HttpConnectionDispatcherOptions})">
            <summary>
            Maps the Blazor <see cref="T:Microsoft.AspNetCore.SignalR.Hub" /> to the path <paramref name="path"/>.
            </summary>
            <param name="endpoints">The <see cref="T:Microsoft.AspNetCore.Routing.IEndpointRouteBuilder"/>.</param>
            <param name="path">The path to map the Blazor <see cref="T:Microsoft.AspNetCore.SignalR.Hub" />.</param>
            <param name="configureOptions">A callback to configure dispatcher options.</param>
            <returns>The <see cref="T:Microsoft.AspNetCore.Builder.ComponentEndpointConventionBuilder"/>.</returns>
        </member>
        <member name="T:Microsoft.AspNetCore.Internal.MemoryBufferWriter.CompletedBuffer">
            <summary>
            Holds a byte[] from the pool and a size value. Basically a Memory but guaranteed to be backed by an ArrayPool byte[], so that we know we can return it.
            </summary>
        </member>
        <member name="T:Nerdbank.Streams.Sequence`1">
            <summary>
            Manages a sequence of elements, readily castable as a <see cref="T:System.Buffers.ReadOnlySequence`1"/>.
            </summary>
            <typeparam name="T">The type of element stored by the sequence.</typeparam>
            <remarks>
            Instance members are not thread-safe.
            </remarks>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:Nerdbank.Streams.Sequence`1"/> class
            that uses a private <see cref="T:System.Buffers.ArrayPool`1"/> for recycling arrays.
            </summary>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.#ctor(System.Buffers.MemoryPool{`0})">
            <summary>
            Initializes a new instance of the <see cref="T:Nerdbank.Streams.Sequence`1"/> class.
            </summary>
            <param name="memoryPool">The pool to use for recycling backing arrays.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.#ctor(System.Buffers.ArrayPool{`0})">
            <summary>
            Initializes a new instance of the <see cref="T:Nerdbank.Streams.Sequence`1"/> class.
            </summary>
            <param name="arrayPool">The pool to use for recycling backing arrays.</param>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.MinimumSpanLength">
            <summary>
            Gets or sets the minimum length for any array allocated as a segment in the sequence.
            Any non-positive value allows the pool to determine the length of the array.
            </summary>
            <value>The default value is 0.</value>
            <remarks>
            <para>
            Each time <see cref="M:Nerdbank.Streams.Sequence`1.GetSpan(System.Int32)"/> or <see cref="M:Nerdbank.Streams.Sequence`1.GetMemory(System.Int32)"/> is called,
            previously allocated memory is used if it is large enough to satisfy the length demand.
            If new memory must be allocated, the argument to one of these methods typically dictate
            the length of array to allocate. When the caller uses very small values (just enough for its immediate need)
            but the high level scenario can predict that a large amount of memory will be ultimately required,
            it can be advisable to set this property to a value such that just a few larger arrays are allocated
            instead of many small ones.
            </para>
            <para>
            The <see cref="T:System.Buffers.MemoryPool`1"/> in use may itself have a minimum array length as well,
            in which case the higher of the two minimums dictate the minimum array size that will be allocated.
            </para>
            </remarks>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.AsReadOnlySequence">
            <summary>
            Gets this sequence expressed as a <see cref="T:System.Buffers.ReadOnlySequence`1"/>.
            </summary>
            <returns>A read only sequence representing the data in this object.</returns>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.Length">
            <summary>
            Gets the length of the sequence.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.DebuggerDisplay">
            <summary>
            Gets the value to display in a debugger datatip.
            </summary>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.op_Implicit(Nerdbank.Streams.Sequence{`0})~System.Buffers.ReadOnlySequence{`0}">
            <summary>
            Expresses this sequence as a <see cref="T:System.Buffers.ReadOnlySequence`1"/>.
            </summary>
            <param name="sequence">The sequence to convert.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.AdvanceTo(System.SequencePosition)">
            <summary>
            Removes all elements from the sequence from its beginning to the specified position,
            considering that data to have been fully processed.
            </summary>
            <param name="position">
            The position of the first element that has not yet been processed.
            This is typically <see cref="P:System.Buffers.ReadOnlySequence`1.End"/> after reading all elements from that instance.
            </param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.Advance(System.Int32)">
            <summary>
            Advances the sequence to include the specified number of elements initialized into memory
            returned by a prior call to <see cref="M:Nerdbank.Streams.Sequence`1.GetMemory(System.Int32)"/>.
            </summary>
            <param name="count">The number of elements written into memory.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.GetMemory(System.Int32)">
            <summary>
            Gets writable memory that can be initialized and added to the sequence via a subsequent call to <see cref="M:Nerdbank.Streams.Sequence`1.Advance(System.Int32)"/>.
            </summary>
            <param name="sizeHint">The size of the memory required, or 0 to just get a convenient (non-empty) buffer.</param>
            <returns>The requested memory.</returns>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.GetSpan(System.Int32)">
            <summary>
            Gets writable memory that can be initialized and added to the sequence via a subsequent call to <see cref="M:Nerdbank.Streams.Sequence`1.Advance(System.Int32)"/>.
            </summary>
            <param name="sizeHint">The size of the memory required, or 0 to just get a convenient (non-empty) buffer.</param>
            <returns>The requested memory.</returns>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.Dispose">
            <summary>
            Clears the entire sequence, recycles associated memory into pools,
            and resets this instance for reuse.
            This invalidates any <see cref="T:System.Buffers.ReadOnlySequence`1"/> previously produced by this instance.
            </summary>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.Reset">
            <summary>
            Clears the entire sequence and recycles associated memory into pools.
            This invalidates any <see cref="T:System.Buffers.ReadOnlySequence`1"/> previously produced by this instance.
            </summary>
        </member>
        <member name="F:Nerdbank.Streams.Sequence`1.SequenceSegment.IsValueTypeElement">
            <summary>
            A value indicating whether the element is a value type.
            </summary>
        </member>
        <member name="F:Nerdbank.Streams.Sequence`1.SequenceSegment.array">
            <summary>
            Gets the backing array, when using an <see cref="T:System.Buffers.ArrayPool`1"/> instead of a <see cref="T:System.Buffers.MemoryPool`1"/>.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.Start">
            <summary>
            Gets the position within <see cref="P:System.Buffers.ReadOnlySequenceSegment`1.Memory"/> where the data starts.
            </summary>
            <remarks>This may be nonzero as a result of calling <see cref="M:Nerdbank.Streams.Sequence`1.AdvanceTo(System.SequencePosition)"/>.</remarks>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.End">
            <summary>
            Gets the position within <see cref="P:System.Buffers.ReadOnlySequenceSegment`1.Memory"/> where the data ends.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.RemainingMemory">
            <summary>
            Gets the tail of memory that has not yet been committed.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.RemainingSpan">
            <summary>
            Gets the tail of memory that has not yet been committed.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.MemoryOwner">
            <summary>
            Gets the tracker for the underlying array for this segment, which can be used to recycle the array when we're disposed of.
            Will be <c>null</c> if using an array pool, in which case the memory is held by <see cref="F:Nerdbank.Streams.Sequence`1.SequenceSegment.array"/>.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.AvailableMemory">
            <summary>
            Gets the full memory owned by the <see cref="P:Nerdbank.Streams.Sequence`1.SequenceSegment.MemoryOwner"/>.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.Length">
            <summary>
            Gets the number of elements that are committed in this segment.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.WritableBytes">
            <summary>
            Gets the amount of writable bytes in this segment.
            It is the amount of bytes between <see cref="P:Nerdbank.Streams.Sequence`1.SequenceSegment.Length"/> and <see cref="P:Nerdbank.Streams.Sequence`1.SequenceSegment.End"/>.
            </summary>
        </member>
        <member name="P:Nerdbank.Streams.Sequence`1.SequenceSegment.Next">
            <summary>
            Gets or sets the next segment in the singly linked list of segments.
            </summary>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.SequenceSegment.Assign(System.Buffers.IMemoryOwner{`0})">
            <summary>
            Assigns this (recyclable) segment a new area in memory.
            </summary>
            <param name="memoryOwner">The memory and a means to recycle it.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.SequenceSegment.Assign(`0[])">
            <summary>
            Assigns this (recyclable) segment a new area in memory.
            </summary>
            <param name="array">An array drawn from an <see cref="T:System.Buffers.ArrayPool`1"/>.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.SequenceSegment.ResetMemory(System.Buffers.ArrayPool{`0})">
            <summary>
            Clears all fields in preparation to recycle this instance.
            </summary>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.SequenceSegment.SetNext(Nerdbank.Streams.Sequence{`0}.SequenceSegment)">
            <summary>
            Adds a new segment after this one.
            </summary>
            <param name="segment">The next segment in the linked list.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.SequenceSegment.Advance(System.Int32)">
            <summary>
            Commits more elements as written in this segment.
            </summary>
            <param name="count">The number of elements written.</param>
        </member>
        <member name="M:Nerdbank.Streams.Sequence`1.SequenceSegment.AdvanceTo(System.Int32)">
            <summary>
            Removes some elements from the start of this segment.
            </summary>
            <param name="offset">The number of elements to ignore from the start of the underlying array.</param>
        </member>
        <member name="T:MessagePack.BufferWriter">
            <summary>
            A fast access struct that wraps <see cref="T:System.Buffers.IBufferWriter`1"/>.
            </summary>
        </member>
        <member name="F:MessagePack.BufferWriter._output">
            <summary>
            The underlying <see cref="T:System.Buffers.IBufferWriter`1"/>.
            </summary>
        </member>
        <member name="F:MessagePack.BufferWriter._span">
            <summary>
            The result of the last call to <see cref="M:System.Buffers.IBufferWriter`1.GetSpan(System.Int32)"/>, less any bytes already "consumed" with <see cref="M:MessagePack.BufferWriter.Advance(System.Int32)"/>.
            Backing field for the <see cref="P:MessagePack.BufferWriter.Span"/> property.
            </summary>
        </member>
        <member name="F:MessagePack.BufferWriter._segment">
            <summary>
            The result of the last call to <see cref="M:System.Buffers.IBufferWriter`1.GetMemory(System.Int32)"/>, less any bytes already "consumed" with <see cref="M:MessagePack.BufferWriter.Advance(System.Int32)"/>.
            </summary>
        </member>
        <member name="F:MessagePack.BufferWriter._buffered">
            <summary>
            The number of uncommitted bytes (all the calls to <see cref="M:MessagePack.BufferWriter.Advance(System.Int32)"/> since the last call to <see cref="M:MessagePack.BufferWriter.Commit"/>).
            </summary>
        </member>
        <member name="F:MessagePack.BufferWriter._bytesCommitted">
            <summary>
            The total number of bytes written with this writer.
            Backing field for the <see cref="P:MessagePack.BufferWriter.BytesCommitted"/> property.
            </summary>
        </member>
        <member name="M:MessagePack.BufferWriter.#ctor(System.Buffers.IBufferWriter{System.Byte})">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.BufferWriter"/> struct.
            </summary>
            <param name="output">The <see cref="T:System.Buffers.IBufferWriter`1"/> to be wrapped.</param>
        </member>
        <member name="M:MessagePack.BufferWriter.#ctor(MessagePack.SequencePool,System.Byte[])">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.BufferWriter"/> struct.
            </summary>
            <param name="sequencePool">The pool from which to draw an <see cref="T:System.Buffers.IBufferWriter`1"/> if required..</param>
            <param name="array">An array to start with so we can avoid accessing the <paramref name="sequencePool"/> if possible.</param>
        </member>
        <member name="P:MessagePack.BufferWriter.Span">
            <summary>
            Gets the result of the last call to <see cref="M:System.Buffers.IBufferWriter`1.GetSpan(System.Int32)"/>.
            </summary>
        </member>
        <member name="P:MessagePack.BufferWriter.BytesCommitted">
            <summary>
            Gets the total number of bytes written with this writer.
            </summary>
        </member>
        <member name="P:MessagePack.BufferWriter.UnderlyingWriter">
            <summary>
            Gets the <see cref="T:System.Buffers.IBufferWriter`1"/> underlying this instance.
            </summary>
        </member>
        <member name="M:MessagePack.BufferWriter.Commit">
            <summary>
            Calls <see cref="M:System.Buffers.IBufferWriter`1.Advance(System.Int32)"/> on the underlying writer
            with the number of uncommitted bytes.
            </summary>
        </member>
        <member name="M:MessagePack.BufferWriter.Advance(System.Int32)">
            <summary>
            Used to indicate that part of the buffer has been written to.
            </summary>
            <param name="count">The number of bytes written to.</param>
        </member>
        <member name="M:MessagePack.BufferWriter.Write(System.ReadOnlySpan{System.Byte})">
            <summary>
            Copies the caller's buffer into this writer and calls <see cref="M:MessagePack.BufferWriter.Advance(System.Int32)"/> with the length of the source buffer.
            </summary>
            <param name="source">The buffer to copy in.</param>
        </member>
        <member name="M:MessagePack.BufferWriter.Ensure(System.Int32)">
            <summary>
            Acquires a new buffer if necessary to ensure that some given number of bytes can be written to a single buffer.
            </summary>
            <param name="count">The number of bytes that must be allocated in a single buffer.</param>
        </member>
        <member name="M:MessagePack.BufferWriter.TryGetUncommittedSpan(System.ReadOnlySpan{System.Byte}@)">
            <summary>
            Gets the span to the bytes written if they were never committed to the underlying buffer writer.
            </summary>
            <param name="span"></param>
            <returns></returns>
        </member>
        <member name="M:MessagePack.BufferWriter.EnsureMore(System.Int32)">
            <summary>
            Gets a fresh span to write to, with an optional minimum size.
            </summary>
            <param name="count">The minimum size for the next requested buffer.</param>
        </member>
        <member name="M:MessagePack.BufferWriter.WriteMultiBuffer(System.ReadOnlySpan{System.Byte})">
            <summary>
            Copies the caller's buffer into this writer, potentially across multiple buffers from the underlying writer.
            </summary>
            <param name="source">The buffer to copy into this writer.</param>
        </member>
        <member name="T:MessagePack.MessagePackType">
            <summary>
            https://github.com/msgpack/msgpack/blob/master/spec.md#serialization-type-to-format-conversion
            </summary>
        </member>
        <member name="T:MessagePack.MessagePackCode">
            <summary>
            https://github.com/msgpack/msgpack/blob/master/spec.md#overview
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackCode.IsSignedInteger(System.Byte)">
            <summary>
            Checks whether a given messagepack code represents an integer that might include a sign (i.e. might be a negative number).
            </summary>
            <param name="code">The messagepack code.</param>
            <returns>A boolean value.</returns>
        </member>
        <member name="T:MessagePack.MessagePackReader">
            <summary>
            A primitive types reader for the MessagePack format.
            </summary>
            <remarks>
            <see href="https://github.com/msgpack/msgpack/blob/master/spec.md">The MessagePack spec.</see>
            </remarks>
        </member>
        <member name="F:MessagePack.MessagePackReader.reader">
            <summary>
            The reader over the sequence.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackReader.#ctor(System.ReadOnlyMemory{System.Byte})">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.MessagePackReader"/> struct.
            </summary>
            <param name="memory">The buffer to read from.</param>
        </member>
        <member name="M:MessagePack.MessagePackReader.#ctor(System.Buffers.ReadOnlySequence{System.Byte})">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.MessagePackReader"/> struct.
            </summary>
            <param name="readOnlySequence">The sequence to read from.</param>
        </member>
        <member name="P:MessagePack.MessagePackReader.Sequence">
            <summary>
            Gets the <see cref="T:System.Buffers.ReadOnlySequence`1"/> originally supplied to the constructor.
            </summary>
        </member>
        <member name="P:MessagePack.MessagePackReader.Position">
            <summary>
            Gets the current position of the reader within <see cref="P:MessagePack.MessagePackReader.Sequence"/>.
            </summary>
        </member>
        <member name="P:MessagePack.MessagePackReader.Consumed">
            <summary>
            Gets the number of bytes consumed by the reader.
            </summary>
        </member>
        <member name="P:MessagePack.MessagePackReader.End">
            <summary>
            Gets a value indicating whether the reader is at the end of the sequence.
            </summary>
        </member>
        <member name="P:MessagePack.MessagePackReader.IsNil">
            <summary>
            Checks whether the reader position is pointing at a nil value.
            </summary>
            <exception cref="T:System.IO.EndOfStreamException">Thrown if the end of the sequence provided to the constructor is reached before the expected end of the data.</exception>
        </member>
        <member name="P:MessagePack.MessagePackReader.NextMessagePackType">
            <summary>
            Gets the next message pack type to be read.
            </summary>
        </member>
        <member name="P:MessagePack.MessagePackReader.NextCode">
            <summary>
            Gets the type of the next MessagePack block.
            </summary>
            <exception cref="T:System.IO.EndOfStreamException">Thrown if the end of the sequence provided to the constructor is reached before the expected end of the data.</exception>
            <remarks>
            See <see cref="T:MessagePack.MessagePackCode"/> for valid message pack codes and ranges.
            </remarks>
        </member>
        <member name="M:MessagePack.MessagePackReader.Clone(System.Buffers.ReadOnlySequence{System.Byte})">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.MessagePackReader"/> struct,
            with the same settings as this one, but with its own buffer to read from.
            </summary>
            <param name="readOnlySequence">The sequence to read from.</param>
            <returns>The new reader.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.CreatePeekReader">
            <summary>
            Creates a new <see cref="T:MessagePack.MessagePackReader"/> at this reader's current position.
            The two readers may then be used independently without impacting each other.
            </summary>
            <returns>A new <see cref="T:MessagePack.MessagePackReader"/>.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.Skip">
            <summary>
            Advances the reader to the next MessagePack primitive to be read.
            </summary>
            <remarks>
            The entire primitive is skipped, including content of maps or arrays, or any other type with payloads.
            </remarks>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadNil">
            <summary>
            Reads a <see cref="F:MessagePack.MessagePackCode.Nil"/> value.
            </summary>
            <returns>A nil value.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.TryReadNil">
            <summary>
            Reads nil if it is the next token.
            </summary>
            <returns><c>true</c> if the next token was nil; <c>false</c> otherwise.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadRaw(System.Int64)">
            <summary>
            Reads a sequence of bytes without any decoding.
            </summary>
            <param name="length">The number of bytes to read.</param>
            <returns>The sequence of bytes read.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadArrayHeader">
            <summary>
            Read an array header from
            <see cref="F:MessagePack.MessagePackCode.Array16"/>,
            <see cref="F:MessagePack.MessagePackCode.Array32"/>, or
            some built-in code between <see cref="F:MessagePack.MessagePackCode.MinFixArray"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixArray"/>.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadMapHeader">
            <summary>
            Read a map header from
            <see cref="F:MessagePack.MessagePackCode.Map16"/>,
            <see cref="F:MessagePack.MessagePackCode.Map32"/>, or
            some built-in code between <see cref="F:MessagePack.MessagePackCode.MinFixMap"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixMap"/>.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadBoolean">
            <summary>
            Reads a boolean value from either a <see cref="F:MessagePack.MessagePackCode.False"/> or <see cref="F:MessagePack.MessagePackCode.True"/>.
            </summary>
            <returns>The value.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadChar">
            <summary>
            Reads a <see cref="T:System.Char"/> from any of:
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            or anything between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>.
            </summary>
            <returns>A character.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadSingle">
            <summary>
            Reads an <see cref="T:System.Single"/> value from any value encoded with:
            <see cref="F:MessagePack.MessagePackCode.Float32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>,
            <see cref="F:MessagePack.MessagePackCode.Int16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int64"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt64"/>,
            or some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            or some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>.
            </summary>
            <returns>The value.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadDouble">
            <summary>
            Reads an <see cref="T:System.Double"/> value from any value encoded with:
            <see cref="F:MessagePack.MessagePackCode.Float64"/>,
            <see cref="F:MessagePack.MessagePackCode.Float32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>,
            <see cref="F:MessagePack.MessagePackCode.Int16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int64"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt64"/>,
            or some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            or some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>.
            </summary>
            <returns>The value.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadDateTime">
            <summary>
            Reads a <see cref="T:System.DateTime"/> from a value encoded with
            <see cref="F:MessagePack.MessagePackCode.FixExt4"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt8"/>, or
            <see cref="F:MessagePack.MessagePackCode.Ext8"/>.
            Expects extension type code <see cref="F:MessagePack.ReservedMessagePackExtensionTypeCode.DateTime"/>.
            </summary>
            <returns>The value.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadDateTime(MessagePack.ExtensionHeader)">
            <summary>
            Reads a <see cref="T:System.DateTime"/> from a value encoded with
            <see cref="F:MessagePack.MessagePackCode.FixExt4"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt8"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext8"/>.
            Expects extension type code <see cref="F:MessagePack.ReservedMessagePackExtensionTypeCode.DateTime"/>.
            </summary>
            <param name="header">The extension header that was already read.</param>
            <returns>The value.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadBytes">
            <summary>
            Reads a span of bytes, whose length is determined by a header of one of these types:
            <see cref="F:MessagePack.MessagePackCode.Bin8"/>,
            <see cref="F:MessagePack.MessagePackCode.Bin16"/>,
            <see cref="F:MessagePack.MessagePackCode.Bin32"/>,
            or to support OldSpec compatibility:
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            or something beteween <see cref="F:MessagePack.MessagePackCode.MinFixStr"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixStr"/>.
            </summary>
            <returns>
            A sequence of bytes.
            The data is a slice from the original sequence passed to this reader's constructor.
            </returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadStringSegment">
            <summary>
            Reads a string of bytes, whose length is determined by a header of one of these types:
            <see cref="F:MessagePack.MessagePackCode.Str8"/>,
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            or a code between <see cref="F:MessagePack.MessagePackCode.MinFixStr"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixStr"/>.
            </summary>
            <returns>
            The sequence of bytes. 
            The data is a slice from the original sequence passed to this reader's constructor.
            </returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadString">
            <summary>
            Reads a string, whose length is determined by a header of one of these types:
            <see cref="F:MessagePack.MessagePackCode.Str8"/>,
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            or a code between <see cref="F:MessagePack.MessagePackCode.MinFixStr"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixStr"/>.
            </summary>
            <returns>A string.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadExtensionFormatHeader">
            <summary>
            Reads an extension format header, based on one of these codes:
            <see cref="F:MessagePack.MessagePackCode.FixExt1"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt2"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt4"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt8"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt16"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext8"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Ext32"/>.
            </summary>
            <returns>The extension header.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadExtensionFormat">
            <summary>
            Reads an extension format header and data, based on one of these codes:
            <see cref="F:MessagePack.MessagePackCode.FixExt1"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt2"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt4"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt8"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt16"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext8"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Ext32"/>.
            </summary>
            <returns>
            The extension format. 
            The data is a slice from the original sequence passed to this reader's constructor.
            </returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ThrowInsufficientBufferUnless(System.Boolean)">
            <summary>
            Throws <see cref="T:System.IO.EndOfStreamException"/> if a condition is false.
            </summary>
            <param name="condition">A boolean value.</param>
            <exception cref="T:System.IO.EndOfStreamException">Thrown if <paramref name="condition"/> is <c>false</c>.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.GetStringLengthInBytes">
            <summary>
            Gets the length of the next string.
            </summary>
            <returns>The length of the next string.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadStringSlow(System.Int32)">
            <summary>
            Reads a string assuming that it is spread across multiple spans in the <see cref="T:System.Buffers.ReadOnlySequence`1"/>.
            </summary>
            <param name="byteLength">The length of the string to be decoded, in bytes.</param>
            <returns>The decoded string.</returns>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadByte">
            <summary>
            Reads an <see cref="T:System.Byte"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadUInt16">
            <summary>
            Reads an <see cref="T:System.UInt16"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadUInt32">
            <summary>
            Reads an <see cref="T:System.UInt32"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadUInt64">
            <summary>
            Reads an <see cref="T:System.UInt64"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadSByte">
            <summary>
            Reads an <see cref="T:System.SByte"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadInt16">
            <summary>
            Reads an <see cref="T:System.Int16"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadInt32">
            <summary>
            Reads an <see cref="T:System.Int32"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="M:MessagePack.MessagePackReader.ReadInt64">
            <summary>
            Reads an <see cref="T:System.Int64"/> value from:
            Some value between <see cref="F:MessagePack.MessagePackCode.MinNegativeFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxNegativeFixInt"/>,
            Some value between <see cref="F:MessagePack.MessagePackCode.MinFixInt"/> and <see cref="F:MessagePack.MessagePackCode.MaxFixInt"/>,
            or any of the other MsgPack integer types.
            </summary>
            <returns>The value.</returns>
            <exception cref="T:System.OverflowException">Thrown when the value exceeds what can be stored in the returned type.</exception>
        </member>
        <member name="T:MessagePack.MessagePackWriter">
            <summary>
            A primitive types writer for the MessagePack format.
            </summary>
            <remarks>
            <see href="https://github.com/msgpack/msgpack/blob/master/spec.md">The MessagePack spec.</see>
            </remarks>
        </member>
        <member name="F:MessagePack.MessagePackWriter.writer">
            <summary>
            The writer to use.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackWriter.#ctor(System.Buffers.IBufferWriter{System.Byte})">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.MessagePackWriter"/> struct.
            </summary>
            <param name="writer">The writer to use.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.#ctor(MessagePack.SequencePool,System.Byte[])">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.MessagePackWriter"/> struct.
            </summary>
        </member>
        <member name="P:MessagePack.MessagePackWriter.OldSpec">
            <summary>
            Gets or sets a value indicating whether to write in <see href="https://github.com/msgpack/msgpack/blob/master/spec-old.md">old spec</see> compatibility mode.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Clone(System.Buffers.IBufferWriter{System.Byte})">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.MessagePackWriter"/> struct,
            with the same settings as this one, but with its own buffer writer.
            </summary>
            <param name="writer">The writer to use for the new instance.</param>
            <returns>The new writer.</returns>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Flush">
            <summary>
            Ensures everything previously written has been flushed to the underlying <see cref="T:System.Buffers.IBufferWriter`1"/>.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteNil">
            <summary>
            Writes a <see cref="F:MessagePack.MessagePackCode.Nil"/> value.
            </summary>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteRaw(System.ReadOnlySpan{System.Byte})">
            <summary>
            Copies bytes directly into the message pack writer.
            </summary>
            <param name="rawMessagePackBlock">The span of bytes to copy from.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteRaw(System.Buffers.ReadOnlySequence{System.Byte})">
            <summary>
            Copies bytes directly into the message pack writer.
            </summary>
            <param name="rawMessagePackBlock">The span of bytes to copy from.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteArrayHeader(System.Int32)">
            <summary>
            Write the length of the next array to be written in the most compact form of
            <see cref="F:MessagePack.MessagePackCode.MinFixArray"/>,
            <see cref="F:MessagePack.MessagePackCode.Array16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Array32"/>
            </summary>
            <param name="count">The number of elements that will be written in the array.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteArrayHeader(System.UInt32)">
            <summary>
            Write the length of the next array to be written in the most compact form of
            <see cref="F:MessagePack.MessagePackCode.MinFixArray"/>,
            <see cref="F:MessagePack.MessagePackCode.Array16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Array32"/>
            </summary>
            <param name="count">The number of elements that will be written in the array.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteFixedArrayHeaderUnsafe(System.UInt32)">
            <summary>
            Write the length of the next array to be written as <see cref="F:MessagePack.MessagePackCode.MinFixArray"/>.
            </summary>
            <param name="count">
            The number of elements that will be written in the array. This MUST be less than <see cref="F:MessagePack.MessagePackRange.MaxFixArrayCount"/>.
            This condition is NOT checked within this method, and violating this rule will result in data corruption.
            </param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteMapHeader(System.Int32)">
            <summary>
            Write the length of the next map to be written in the most compact form of
            <see cref="F:MessagePack.MessagePackCode.MinFixMap"/>,
            <see cref="F:MessagePack.MessagePackCode.Map16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Map32"/>
            </summary>
            <param name="count">The number of key=value pairs that will be written in the map.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteMapHeader(System.UInt32)">
            <summary>
            Write the length of the next map to be written in the most compact form of
            <see cref="F:MessagePack.MessagePackCode.MinFixMap"/>,
            <see cref="F:MessagePack.MessagePackCode.Map16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Map32"/>
            </summary>
            <param name="count">The number of key=value pairs that will be written in the map.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Byte)">
            <summary>
            Writes a <see cref="T:System.Byte"/> value using a 1-byte code when possible, otherwise as <see cref="F:MessagePack.MessagePackCode.UInt8"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteUInt8(System.Byte)">
            <summary>
            Writes a <see cref="T:System.Byte"/> value using <see cref="F:MessagePack.MessagePackCode.UInt8"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.SByte)">
            <summary>
            Writes an 8-bit value using a 1-byte code when possible, otherwise as <see cref="F:MessagePack.MessagePackCode.Int8"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteInt8(System.SByte)">
            <summary>
            Writes an 8-bit value using <see cref="F:MessagePack.MessagePackCode.Int8"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.UInt16)">
            <summary>
            Writes a <see cref="T:System.UInt16"/> value using a 1-byte code when possible, otherwise as <see cref="F:MessagePack.MessagePackCode.UInt8"/> or <see cref="F:MessagePack.MessagePackCode.UInt16"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteUInt16(System.UInt16)">
            <summary>
            Writes a <see cref="T:System.UInt16"/> value using <see cref="F:MessagePack.MessagePackCode.UInt16"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Int16)">
            <summary>
            Writes a <see cref="T:System.Int16"/> using a built-in 1-byte code when within specific MessagePack-supported ranges,
            or the most compact of
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>, or
            <see cref="F:MessagePack.MessagePackCode.Int16"/>
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteInt16(System.Int16)">
            <summary>
            Writes a <see cref="T:System.Int16"/> using <see cref="F:MessagePack.MessagePackCode.Int16"/>.
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.UInt32)">
            <summary>
            Writes an <see cref="T:System.UInt32"/> using a built-in 1-byte code when within specific MessagePack-supported ranges,
            or the most compact of
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>, or
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteUInt32(System.UInt32)">
            <summary>
            Writes an <see cref="T:System.UInt32"/> using <see cref="F:MessagePack.MessagePackCode.UInt32"/>.
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Int32)">
            <summary>
            Writes an <see cref="T:System.Int32"/> using a built-in 1-byte code when within specific MessagePack-supported ranges,
            or the most compact of
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>,
            <see cref="F:MessagePack.MessagePackCode.Int16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int32"/>
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteInt32(System.Int32)">
            <summary>
            Writes an <see cref="T:System.Int32"/> using <see cref="F:MessagePack.MessagePackCode.Int32"/>.
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.UInt64)">
            <summary>
            Writes an <see cref="T:System.UInt64"/> using a built-in 1-byte code when within specific MessagePack-supported ranges,
            or the most compact of
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>,
            <see cref="F:MessagePack.MessagePackCode.Int16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int32"/>
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteUInt64(System.UInt64)">
            <summary>
            Writes an <see cref="T:System.UInt64"/> using <see cref="F:MessagePack.MessagePackCode.Int32"/>.
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Int64)">
            <summary>
            Writes an <see cref="T:System.Int64"/> using a built-in 1-byte code when within specific MessagePack-supported ranges,
            or the most compact of
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt64"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>,
            <see cref="F:MessagePack.MessagePackCode.Int16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int64"/>
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteInt64(System.Int64)">
            <summary>
            Writes an <see cref="T:System.Int64"/> using a built-in 1-byte code when within specific MessagePack-supported ranges,
            or the most compact of
            <see cref="F:MessagePack.MessagePackCode.UInt8"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt16"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt32"/>,
            <see cref="F:MessagePack.MessagePackCode.UInt64"/>,
            <see cref="F:MessagePack.MessagePackCode.Int8"/>,
            <see cref="F:MessagePack.MessagePackCode.Int16"/>,
            <see cref="F:MessagePack.MessagePackCode.Int32"/>,
            <see cref="F:MessagePack.MessagePackCode.Int64"/>
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Boolean)">
            <summary>
            Writes a <see cref="T:System.Boolean"/> value using either <see cref="F:MessagePack.MessagePackCode.True"/> or <see cref="F:MessagePack.MessagePackCode.False"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Char)">
            <summary>
            Writes a <see cref="T:System.Char"/> value using a 1-byte code when possible, otherwise as <see cref="F:MessagePack.MessagePackCode.UInt8"/> or <see cref="F:MessagePack.MessagePackCode.UInt16"/>.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Single)">
            <summary>
            Writes a <see cref="F:MessagePack.MessagePackCode.Float32"/> value.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Double)">
            <summary>
            Writes a <see cref="F:MessagePack.MessagePackCode.Float64"/> value.
            </summary>
            <param name="value">The value.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.DateTime)">
            <summary>
            Writes a <see cref="T:System.DateTime"/> using the message code <see cref="F:MessagePack.ReservedMessagePackExtensionTypeCode.DateTime"/>.
            </summary>
            <param name="dateTime">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.ReadOnlySpan{System.Byte})">
            <summary>
            Writes a span of bytes, prefixed with a length encoded as the smallest fitting from:
            <see cref="F:MessagePack.MessagePackCode.Bin8"/>,
            <see cref="F:MessagePack.MessagePackCode.Bin16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Bin32"/>,
            </summary>
            <param name="src">The span of bytes to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.Buffers.ReadOnlySequence{System.Byte})">
            <summary>
            Writes a sequence of bytes, prefixed with a length encoded as the smallest fitting from:
            <see cref="F:MessagePack.MessagePackCode.Bin8"/>,
            <see cref="F:MessagePack.MessagePackCode.Bin16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Bin32"/>,
            </summary>
            <param name="src">The span of bytes to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteString(System.Buffers.ReadOnlySequence{System.Byte})">
            <summary>
            Writes out an array of bytes that (may) represent a UTF-8 encoded string, prefixed with the length using one of these message codes:
            <see cref="F:MessagePack.MessagePackCode.MinFixStr"/>,
            <see cref="F:MessagePack.MessagePackCode.Str8"/>,
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            </summary>
            <param name="utf8stringBytes">The bytes to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteString(System.ReadOnlySpan{System.Byte})">
            <summary>
            Writes out an array of bytes that (may) represent a UTF-8 encoded string, prefixed with the length using one of these message codes:
            <see cref="F:MessagePack.MessagePackCode.MinFixStr"/>,
            <see cref="F:MessagePack.MessagePackCode.Str8"/>,
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            </summary>
            <param name="utf8stringBytes">The bytes to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.String)">
            <summary>
            Writes out a <see cref="T:System.String"/>, prefixed with the length using one of these message codes:
            <see cref="F:MessagePack.MessagePackCode.MinFixStr"/>,
            <see cref="F:MessagePack.MessagePackCode.Str8"/>,
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            </summary>
            <param name="value">The value to write. Must not be null.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.Write(System.ReadOnlySpan{System.Char})">
            <summary>
            Writes out a <see cref="T:System.String"/>, prefixed with the length using one of these message codes:
            <see cref="F:MessagePack.MessagePackCode.MinFixStr"/>,
            <see cref="F:MessagePack.MessagePackCode.Str8"/>,
            <see cref="F:MessagePack.MessagePackCode.Str16"/>,
            <see cref="F:MessagePack.MessagePackCode.Str32"/>,
            </summary>
            <param name="value">The value to write.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteExtensionFormatHeader(MessagePack.ExtensionHeader)">
            <summary>
            Writes the extension format header, using the smallest one of these codes:
            <see cref="F:MessagePack.MessagePackCode.FixExt1"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt2"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt4"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt8"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt16"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext8"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Ext32"/>.
            </summary>
            <param name="extensionHeader">The extension header.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteExtensionFormat(MessagePack.ExtensionResult)">
            <summary>
            Writes an extension format, using the smallest one of these codes:
            <see cref="F:MessagePack.MessagePackCode.FixExt1"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt2"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt4"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt8"/>,
            <see cref="F:MessagePack.MessagePackCode.FixExt16"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext8"/>,
            <see cref="F:MessagePack.MessagePackCode.Ext16"/>, or
            <see cref="F:MessagePack.MessagePackCode.Ext32"/>.
            </summary>
            <param name="extensionData">The extension data.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteBigEndian(System.UInt16)">
            <summary>
            Writes a 16-bit integer in big endian format.
            </summary>
            <param name="value">The integer.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteBigEndian(System.UInt32)">
            <summary>
            Writes a 32-bit integer in big endian format.
            </summary>
            <param name="value">The integer.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteBigEndian(System.UInt64)">
            <summary>
            Writes a 64-bit integer in big endian format.
            </summary>
            <param name="value">The integer.</param>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteString_PrepareSpan(System.Int32,System.Int32@,System.Int32@)">
            <summary>
            Estimates the length of the header required for a given string.
            </summary>
            <param name="characterLength">The length of the string to be written, in characters.</param>
            <param name="bufferSize">Receives the guaranteed length of the returned buffer.</param>
            <param name="encodedBytesOffset">Receives the offset within the returned buffer to write the encoded string to.</param>
            <returns>
            A reference to the first byte in the buffer.
            </returns>
        </member>
        <member name="M:MessagePack.MessagePackWriter.WriteString_PostEncoding(System.Byte*,System.Int32,System.Int32)">
            <summary>
            Finalizes an encoding of a string.
            </summary>
            <param name="pBuffer">A pointer obtained from a prior call to <see cref="M:MessagePack.MessagePackWriter.WriteString_PrepareSpan(System.Int32,System.Int32@,System.Int32@)"/>.</param>
            <param name="estimatedOffset">The offset obtained from a prior call to <see cref="M:MessagePack.MessagePackWriter.WriteString_PrepareSpan(System.Int32,System.Int32@,System.Int32@)"/>.</param>
            <param name="byteCount">The number of bytes used to actually encode the string.</param>
        </member>
        <member name="T:MessagePack.SequencePool">
            <summary>
            A thread-safe, alloc-free reusable object pool.
            </summary>
        </member>
        <member name="M:MessagePack.SequencePool.#ctor(System.Int32)">
            <summary>
            Initializes a new instance of the <see cref="T:MessagePack.SequencePool"/> class.
            </summary>
            <param name="maxSize">The maximum size to allow the pool to grow.</param>
        </member>
        <member name="M:MessagePack.SequencePool.Rent">
            <summary>
            Gets an instance of <see cref="T:Nerdbank.Streams.Sequence`1"/>
            This is taken from the recycled pool if one is available; otherwise a new one is created.
            </summary>
            <returns>The rental tracker that provides access to the object as well as a means to return it.</returns>
        </member>
        <member name="P:MessagePack.SequencePool.Rental.Value">
            <summary>
            Gets the recyclable object.
            </summary>
        </member>
        <member name="M:MessagePack.SequencePool.Rental.Dispose">
            <summary>
            Returns the recyclable object to the pool.
            </summary>
            <remarks>
            The instance is cleaned first, if a clean delegate was provided.
            It is dropped instead of being returned to the pool if the pool is already at its maximum size.
            </remarks>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._usingSequence">
            <summary>
            A value indicating whether we're using <see cref="F:System.Buffers.SequenceReader`1._sequence"/> (as opposed to <see cref="F:System.Buffers.SequenceReader`1._memory"/>.
            </summary>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._sequence">
            <summary>
            Backing for the entire sequence when we're not using <see cref="F:System.Buffers.SequenceReader`1._memory"/>.
            </summary>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._currentPosition">
            <summary>
            The position at the start of the <see cref="P:System.Buffers.SequenceReader`1.CurrentSpan"/>.
            </summary>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._nextPosition">
            <summary>
            The position at the end of the <see cref="P:System.Buffers.SequenceReader`1.CurrentSpan"/>.
            </summary>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._memory">
            <summary>
            Backing for the entire sequence when we're not using <see cref="F:System.Buffers.SequenceReader`1._sequence"/>.
            </summary>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._moreData">
            <summary>
            A value indicating whether there is unread data remaining.
            </summary>
        </member>
        <member name="F:System.Buffers.SequenceReader`1._length">
            <summary>
            The total number of elements in the sequence.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.#ctor(System.Buffers.ReadOnlySequence{`0})">
            <summary>
            Initializes a new instance of the <see cref="T:System.Buffers.SequenceReader`1"/> struct
            over the given <see cref="T:System.Buffers.ReadOnlySequence`1"/>.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.#ctor(System.ReadOnlyMemory{`0})">
            <summary>
            Initializes a new instance of the <see cref="T:System.Buffers.SequenceReader`1"/> struct
            over the given <see cref="T:System.ReadOnlyMemory`1"/>.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.End">
            <summary>
            True when there is no more data in the <see cref="P:System.Buffers.SequenceReader`1.Sequence"/>.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.Sequence">
            <summary>
            The underlying <see cref="T:System.Buffers.ReadOnlySequence`1"/> for the reader.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.Position">
            <summary>
            The current position in the <see cref="P:System.Buffers.SequenceReader`1.Sequence"/>.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.CurrentSpan">
            <summary>
            The current segment in the <see cref="P:System.Buffers.SequenceReader`1.Sequence"/> as a span.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.CurrentSpanIndex">
            <summary>
            The index in the <see cref="P:System.Buffers.SequenceReader`1.CurrentSpan"/>.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.UnreadSpan">
            <summary>
            The unread portion of the <see cref="P:System.Buffers.SequenceReader`1.CurrentSpan"/>.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.Consumed">
            <summary>
            The total number of <typeparamref name="T"/>'s processed by the reader.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.Remaining">
            <summary>
            Remaining <typeparamref name="T"/>'s in the reader's <see cref="P:System.Buffers.SequenceReader`1.Sequence"/>.
            </summary>
        </member>
        <member name="P:System.Buffers.SequenceReader`1.Length">
            <summary>
            Count of <typeparamref name="T"/> in the reader's <see cref="P:System.Buffers.SequenceReader`1.Sequence"/>.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.TryPeek(`0@)">
            <summary>
            Peeks at the next value without advancing the reader.
            </summary>
            <param name="value">The next value or default if at the end.</param>
            <returns>False if at the end of the reader.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.TryRead(`0@)">
            <summary>
            Read the next value and advance the reader.
            </summary>
            <param name="value">The next value or default if at the end.</param>
            <returns>False if at the end of the reader.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.Rewind(System.Int64)">
            <summary>
            Move the reader back the specified number of items.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.GetNextSpan">
            <summary>
            Get the next segment with available data, if any.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.Advance(System.Int64)">
            <summary>
            Move the reader ahead the specified number of items.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.AdvanceCurrentSpan(System.Int64)">
            <summary>
            Unchecked helper to avoid unnecessary checks where you know count is valid.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.AdvanceWithinSpan(System.Int64)">
            <summary>
            Only call this helper if you know that you are advancing in the current span
            with valid count and there is no need to fetch the next one.
            </summary>
        </member>
        <member name="M:System.Buffers.SequenceReader`1.TryCopyTo(System.Span{`0})">
            <summary>
            Copies data from the current <see cref="P:System.Buffers.SequenceReader`1.Position"/> to the given <paramref name="destination"/> span.
            </summary>
            <param name="destination">Destination to copy to.</param>
            <returns>True if there is enough data to copy to the <paramref name="destination"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryRead``1(System.Buffers.SequenceReader{System.Byte}@,``0@)">
            <summary>
            Try to read the given type out of the buffer if possible. Warning: this is dangerous to use with arbitrary
            structs- see remarks for full details.
            </summary>
            <remarks>
            IMPORTANT: The read is a straight copy of bits. If a struct depends on specific state of its members to
            behave correctly this can lead to exceptions, etc. If reading endian specific integers, use the explicit
            overloads such as <see cref="M:System.Buffers.SequenceReaderExtensions.TryReadLittleEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int16@)"/>
            </remarks>
            <returns>
            True if successful. <paramref name="value"/> will be default if failed (due to lack of space).
            </returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryRead(System.Buffers.SequenceReader{System.Byte}@,System.SByte@)">
            <summary>
            Reads an <see cref="T:System.SByte"/> from the next position in the sequence.
            </summary>
            <param name="reader">The reader to read from.</param>
            <param name="value">Receives the value read.</param>
            <returns><c>true</c> if there was another byte in the sequence; <c>false</c> otherwise.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadLittleEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int16@)">
            <summary>
            Reads an <see cref="T:System.Int16"/> as little endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.Int16"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadBigEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int16@)">
            <summary>
            Reads an <see cref="T:System.Int16"/> as big endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.Int16"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadBigEndian(System.Buffers.SequenceReader{System.Byte}@,System.UInt16@)">
            <summary>
            Reads an <see cref="T:System.UInt16"/> as big endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.UInt16"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadLittleEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int32@)">
            <summary>
            Reads an <see cref="T:System.Int32"/> as little endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.Int32"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadBigEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int32@)">
            <summary>
            Reads an <see cref="T:System.Int32"/> as big endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.Int32"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadBigEndian(System.Buffers.SequenceReader{System.Byte}@,System.UInt32@)">
            <summary>
            Reads an <see cref="T:System.UInt32"/> as big endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.UInt32"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadLittleEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int64@)">
            <summary>
            Reads an <see cref="T:System.Int64"/> as little endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.Int64"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadBigEndian(System.Buffers.SequenceReader{System.Byte}@,System.Int64@)">
            <summary>
            Reads an <see cref="T:System.Int64"/> as big endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.Int64"/>.</returns>
        </member>
        <member name="M:System.Buffers.SequenceReaderExtensions.TryReadBigEndian(System.Buffers.SequenceReader{System.Byte}@,System.UInt64@)">
            <summary>
            Reads an <see cref="T:System.UInt64"/> as big endian.
            </summary>
            <returns>False if there wasn't enough data for an <see cref="T:System.UInt64"/>.</returns>
        </member>
    </members>
</doc>