// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Numerics; class Program { struct BoundingBoxTest { public Vector3 Min; public Vector3 Max; public override int GetHashCode() { return Min.GetHashCode() + Max.GetHashCode(); } } public static void Test() { var box = new BoundingBoxTest(); box.Min = Vector3.Min(box.Min, box.Min); var hmm = box.GetHashCode(); } static int Main(string[] args) { var someMemory = new int[1]; var someMoreMemory = new int[1]; Test(); someMoreMemory[someMemory[0]] = 100; return someMoreMemory[0]; } }