// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Xunit.Performance; using System; using System.Linq; using System.Runtime.CompilerServices; using System.Reflection; using System.Collections.Generic; using Xunit; [assembly: OptimizeForBenchmarks] [assembly: MeasureInstructionsRetired] namespace Inlining { public static class ConstantArgsChar { #if DEBUG public const int Iterations = 1; #else public const int Iterations = 100000; #endif // Chars feeding math operations. // // Inlining in Bench0xp should enable constant folding // Inlining in Bench0xn will not enable constant folding static char Five = (char) 5; static char Ten = (char) 10; static char Id(char x) { return x; } static char F00(char x) { return (char) (x * x); } static bool Bench00p() { char t = (char) 10; char f = F00(t); return (f == 100); } static bool Bench00n() { char t = Ten; char f = F00(t); return (f == 100); } static bool Bench00p1() { char t = Id((char)10); char f = F00(t); return (f == 100); } static bool Bench00n1() { char t = Id(Ten); char f = F00(t); return (f == 100); } static bool Bench00p2() { char t = Id((char)10); char f = F00(Id(t)); return (f == 100); } static bool Bench00n2() { char t = Id(Ten); char f = F00(Id(t)); return (f == 100); } static bool Bench00p3() { char t = (char) 10; char f = F00(Id(Id(t))); return (f == 100); } static bool Bench00n3() { char t = Ten; char f = F00(Id(Id(t))); return (f == 100); } static bool Bench00p4() { char t = (char) 5; char f = F00((char)(2 * t)); return (f == 100); } static bool Bench00n4() { char t = Five; char f = F00((char)(2 * t)); return (f == 100); } static char F01(char x) { return (char)(1000 / x); } static bool Bench01p() { char t = (char) 10; char f = F01(t); return (f == 100); } static bool Bench01n() { char t = Ten; char f = F01(t); return (f == 100); } static char F02(char x) { return (char) (20 * (x / 2)); } static bool Bench02p() { char t = (char) 10; char f = F02(t); return (f == 100); } static bool Bench02n() { char t = Ten; char f = F02(t); return (f == 100); } static char F03(char x) { return (char)(91 + 1009 % x); } static bool Bench03p() { char t = (char) 10; char f = F03(t); return (f == 100); } static bool Bench03n() { char t = Ten; char f = F03(t); return (f == 100); } static char F04(char x) { return (char)(50 * (x % 4)); } static bool Bench04p() { char t = (char) 10; char f = F04(t); return (f == 100); } static bool Bench04n() { char t = Ten; char f = F04(t); return (f == 100); } static char F05(char x) { return (char)((1 << x) - 924); } static bool Bench05p() { char t = (char) 10; char f = F05(t); return (f == 100); } static bool Bench05n() { char t = Ten; char f = F05(t); return (f == 100); } static char F051(char x) { return (char)(102400 >> x); } static bool Bench05p1() { char t = (char) 10; char f = F051(t); return (f == 100); } static bool Bench05n1() { char t = Ten; char f = F051(t); return (f == 100); } static char F06(char x) { return (char)(-x + 110); } static bool Bench06p() { char t = (char) 10; char f = F06(t); return (f == 100); } static bool Bench06n() { char t = Ten; char f = F06(t); return (f == 100); } static char F07(char x) { return (char)(~x + 111); } static bool Bench07p() { char t = (char) 10; char f = F07(t); return (f == 100); } static bool Bench07n() { char t = Ten; char f = F07(t); return (f == 100); } static char F071(char x) { return (char)((x ^ -1) + 111); } static bool Bench07p1() { char t = (char) 10; char f = F071(t); return (f == 100); } static bool Bench07n1() { char t = Ten; char f = F071(t); return (f == 100); } static char F08(char x) { return (char)((x & 0x7) + 98); } static bool Bench08p() { char t = (char) 10; char f = F08(t); return (f == 100); } static bool Bench08n() { char t = Ten; char f = F08(t); return (f == 100); } static char F09(char x) { return (char)((x | 0x7) + 85); } static bool Bench09p() { char t = (char) 10; char f = F09(t); return (f == 100); } static bool Bench09n() { char t = Ten; char f = F09(t); return (f == 100); } // Chars feeding comparisons. // // Inlining in Bench1xp should enable branch optimization // Inlining in Bench1xn will not enable branch optimization static char F10(char x) { return x == 10 ? (char) 100 : (char) 0; } static bool Bench10p() { char t = (char) 10; char f = F10(t); return (f == 100); } static bool Bench10n() { char t = Ten; char f = F10(t); return (f == 100); } static char F101(char x) { return x != 10 ? (char) 0 : (char) 100; } static bool Bench10p1() { char t = (char) 10; char f = F101(t); return (f == 100); } static bool Bench10n1() { char t = Ten; char f = F101(t); return (f == 100); } static char F102(char x) { return x >= 10 ? (char) 100 : (char) 0; } static bool Bench10p2() { char t = (char) 10; char f = F102(t); return (f == 100); } static bool Bench10n2() { char t = Ten; char f = F102(t); return (f == 100); } static char F103(char x) { return x <= 10 ? (char) 100 : (char) 0; } static bool Bench10p3() { char t = (char) 10; char f = F103(t); return (f == 100); } static bool Bench10n3() { char t = Ten; char f = F102(t); return (f == 100); } static char F11(char x) { if (x == 10) { return (char) 100; } else { return (char) 0; } } static bool Bench11p() { char t = (char) 10; char f = F11(t); return (f == 100); } static bool Bench11n() { char t = Ten; char f = F11(t); return (f == 100); } static char F111(char x) { if (x != 10) { return (char) 0; } else { return (char) 100; } } static bool Bench11p1() { char t = (char) 10; char f = F111(t); return (f == 100); } static bool Bench11n1() { char t = Ten; char f = F111(t); return (f == 100); } static char F112(char x) { if (x > 10) { return (char) 0; } else { return (char) 100; } } static bool Bench11p2() { char t = (char) 10; char f = F112(t); return (f == 100); } static bool Bench11n2() { char t = Ten; char f = F112(t); return (f == 100); } static char F113(char x) { if (x < 10) { return (char) 0; } else { return (char) 100; } } static bool Bench11p3() { char t = (char) 10; char f = F113(t); return (f == 100); } static bool Bench11n3() { char t = Ten; char f = F113(t); return (f == 100); } // Ununsed (or effectively unused) parameters // // Simple callee analysis may overstate inline benefit static char F20(char x) { return (char) 100; } static bool Bench20p() { char t = (char) 10; char f = F20(t); return (f == 100); } static bool Bench20p1() { char t = Ten; char f = F20(t); return (f == 100); } static char F21(char x) { return (char)(-x + 100 + x); } static bool Bench21p() { char t = (char) 10; char f = F21(t); return (f == 100); } static bool Bench21n() { char t = Ten; char f = F21(t); return (f == 100); } static char F211(char x) { return (char)(x - x + 100); } static bool Bench21p1() { char t = (char) 10; char f = F211(t); return (f == 100); } static bool Bench21n1() { char t = Ten; char f = F211(t); return (f == 100); } static char F22(char x) { if (x > 0) { return (char) 100; } return (char) 100; } static bool Bench22p() { char t = (char) 10; char f = F22(t); return (f == 100); } static bool Bench22p1() { char t = Ten; char f = F22(t); return (f == 100); } static char F23(char x) { if (x > 0) { return (char)(90 + x); } return (char) 100; } static bool Bench23p() { char t = (char) 10; char f = F23(t); return (f == 100); } static bool Bench23n() { char t = Ten; char f = F23(t); return (f == 100); } // Multiple parameters static char F30(char x, char y) { return (char)(y * y); } static bool Bench30p() { char t = (char) 10; char f = F30(t, t); return (f == 100); } static bool Bench30n() { char t = Ten; char f = F30(t, t); return (f == 100); } static bool Bench30p1() { char s = Ten; char t = (char) 10; char f = F30(s, t); return (f == 100); } static bool Bench30n1() { char s = (char) 10; char t = Ten; char f = F30(s, t); return (f == 100); } static bool Bench30p2() { char s = (char) 10; char t = (char) 10; char f = F30(s, t); return (f == 100); } static bool Bench30n2() { char s = Ten; char t = Ten; char f = F30(s, t); return (f == 100); } static bool Bench30p3() { char s = (char) 10; char t = s; char f = F30(s, t); return (f == 100); } static bool Bench30n3() { char s = Ten; char t = s; char f = F30(s, t); return (f == 100); } static char F31(char x, char y, char z) { return (char)(z * z); } static bool Bench31p() { char t = (char) 10; char f = F31(t, t, t); return (f == 100); } static bool Bench31n() { char t = Ten; char f = F31(t, t, t); return (f == 100); } static bool Bench31p1() { char r = Ten; char s = Ten; char t = (char) 10; char f = F31(r, s, t); return (f == 100); } static bool Bench31n1() { char r = (char) 10; char s = (char) 10; char t = Ten; char f = F31(r, s, t); return (f == 100); } static bool Bench31p2() { char r = (char) 10; char s = (char) 10; char t = (char) 10; char f = F31(r, s, t); return (f == 100); } static bool Bench31n2() { char r = Ten; char s = Ten; char t = Ten; char f = F31(r, s, t); return (f == 100); } static bool Bench31p3() { char r = (char) 10; char s = r; char t = s; char f = F31(r, s, t); return (f == 100); } static bool Bench31n3() { char r = Ten; char s = r; char t = s; char f = F31(r, s, t); return (f == 100); } // Two args, both used static char F40(char x, char y) { return (char)(x * x + y * y - 100); } static bool Bench40p() { char t = (char) 10; char f = F40(t, t); return (f == 100); } static bool Bench40n() { char t = Ten; char f = F40(t, t); return (f == 100); } static bool Bench40p1() { char s = Ten; char t = (char) 10; char f = F40(s, t); return (f == 100); } static bool Bench40p2() { char s = (char) 10; char t = Ten; char f = F40(s, t); return (f == 100); } static char F41(char x, char y) { return (char)(x * y); } static bool Bench41p() { char t = (char) 10; char f = F41(t, t); return (f == 100); } static bool Bench41n() { char t = Ten; char f = F41(t, t); return (f == 100); } static bool Bench41p1() { char s = (char) 10; char t = Ten; char f = F41(s, t); return (f == 100); } static bool Bench41p2() { char s = Ten; char t = (char) 10; char f = F41(s, t); return (f == 100); } private static IEnumerable MakeArgs(params string[] args) { return args.Select(arg => new object[] { arg }); } public static IEnumerable TestFuncs = MakeArgs( "Bench00p", "Bench00n", "Bench00p1", "Bench00n1", "Bench00p2", "Bench00n2", "Bench00p3", "Bench00n3", "Bench00p4", "Bench00n4", "Bench01p", "Bench01n", "Bench02p", "Bench02n", "Bench03p", "Bench03n", "Bench04p", "Bench04n", "Bench05p", "Bench05n", "Bench05p1", "Bench05n1", "Bench06p", "Bench06n", "Bench07p", "Bench07n", "Bench07p1", "Bench07n1", "Bench08p", "Bench08n", "Bench09p", "Bench09n", "Bench10p", "Bench10n", "Bench10p1", "Bench10n1", "Bench10p2", "Bench10n2", "Bench10p3", "Bench10n3", "Bench11p", "Bench11n", "Bench11p1", "Bench11n1", "Bench11p2", "Bench11n2", "Bench11p3", "Bench11n3", "Bench20p", "Bench20p1", "Bench21p", "Bench21n", "Bench21p1", "Bench21n1", "Bench22p", "Bench22p1", "Bench23p", "Bench23n", "Bench30p", "Bench30n", "Bench30p1", "Bench30n1", "Bench30p2", "Bench30n2", "Bench30p3", "Bench30n3", "Bench31p", "Bench31n", "Bench31p1", "Bench31n1", "Bench31p2", "Bench31n2", "Bench31p3", "Bench31n3", "Bench40p", "Bench40n", "Bench40p1", "Bench40p2", "Bench41p", "Bench41n", "Bench41p1", "Bench41p2" ); static Func LookupFunc(object o) { TypeInfo t = typeof(ConstantArgsChar).GetTypeInfo(); MethodInfo m = t.GetDeclaredMethod((string) o); return m.CreateDelegate(typeof(Func)) as Func; } [Benchmark] [MemberData(nameof(TestFuncs))] public static void Test(object funcName) { Func f = LookupFunc(funcName); foreach (var iteration in Benchmark.Iterations) { using (iteration.StartMeasurement()) { for (int i = 0; i < Iterations; i++) { f(); } } } } static bool TestBase(Func f) { bool result = true; for (int i = 0; i < Iterations; i++) { result &= f(); } return result; } public static int Main() { bool result = true; foreach(object[] o in TestFuncs) { string funcName = (string) o[0]; Func func = LookupFunc(funcName); bool thisResult = TestBase(func); if (!thisResult) { Console.WriteLine("{0} failed", funcName); } result &= thisResult; } return (result ? 100 : -1); } } }