// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Intrinsics.X86; using System.Runtime.Intrinsics; namespace IntelHardwareIntrinsicTest { class Program { const int Pass = 100; const int Fail = 0; static unsafe int Main(string[] args) { int testResult = Pass; if (Avx.IsSupported) { using (TestTable floatTable = new TestTable(new float[8] {22, -1, -50, 0, 22, -1, -50, 0 }, new float[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new float[8])) using (TestTable doubleTable = new TestTable(new double[4] { 1, -5, 100, 0 }, new double[4] { 22, -1, -50, 0 }, new double[4])) { var vf1 = Unsafe.Read>(floatTable.inArray1Ptr); var vf2 = Unsafe.Read>(floatTable.inArray2Ptr); var vf3 = Avx.UnpackLow(vf1, vf2); Unsafe.Write(floatTable.outArrayPtr, vf3); if (!floatTable.CheckResult((left, right, result) => (left[0] == result[0]) && (right[0] == result[1]) && (left[1] == result[2]) && (right[1] == result[3]) && (left[4] == result[4]) && (right[4] == result[5]) && (left[5] == result[6]) && (right[5] == result[7]))) { Console.WriteLine("Avx UnpackLow failed on float:"); foreach (var item in floatTable.outArray) { Console.Write(item + ", "); } Console.WriteLine(); testResult = Fail; } var vd1 = Unsafe.Read>(doubleTable.inArray1Ptr); var vd2 = Unsafe.Read>(doubleTable.inArray2Ptr); var vd3 = Avx.UnpackLow(vd1, vd2); Unsafe.Write(doubleTable.outArrayPtr, vd3); if (!doubleTable.CheckResult((left, right, result) => (left[0] == result[0]) && (right[0] == result[1]) && (left[2] == result[2]) && (right[2] == result[3]))) { Console.WriteLine("Avx UnpackLow failed on double:"); foreach (var item in doubleTable.outArray) { Console.Write(item + ", "); } Console.WriteLine(); testResult = Fail; } } } return testResult; } public unsafe struct TestTable : IDisposable where T : struct { public T[] inArray1; public T[] inArray2; public T[] outArray; public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer(); public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer(); public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer(); GCHandle inHandle1; GCHandle inHandle2; GCHandle outHandle; public TestTable(T[] a, T[] b, T[] c) { this.inArray1 = a; this.inArray2 = b; this.outArray = c; inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned); inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned); outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned); } public bool CheckResult(Func check) { return check(inArray1, inArray2, outArray); } public void Dispose() { inHandle1.Free(); inHandle2.Free(); outHandle.Free(); } } } }