// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; internal static partial class Interop { internal static partial class GlobalizationInterop { internal const int AllowUnassigned = 0x1; internal const int UseStd3AsciiRules = 0x2; [DllImport(Libraries.GlobalizationInterop, CharSet = CharSet.Unicode, EntryPoint = "GlobalizationNative_ToAscii")] internal static unsafe extern int ToAscii(uint flags, char* src, int srcLen, char* dstBuffer, int dstBufferCapacity); [DllImport(Libraries.GlobalizationInterop, CharSet = CharSet.Unicode, EntryPoint = "GlobalizationNative_ToUnicode")] internal static unsafe extern int ToUnicode(uint flags, char* src, int srcLen, char* dstBuffer, int dstBufferCapacity); } }