// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // File: DataBuffer.h // // // Class code:DataBuffer provides secure access to a block of memory. // // ====================================================================================== #pragma once #include "external.h" // -------------------------------------------------------------------------------------- // // This class provides secure access to a block of memory. // class DataBuffer { private: // // Private data // // The memory block of size code:m_cbSize. Can be non-NULL even if code:m_cbSize is 0. __field_bcount(m_cbSize) BYTE *m_pbData; // Size of the memory block starting at code:m_pbData. If it is 0, then value of code:m_pbData can be // anything (incl. NULL). UINT32 m_cbSize; public: // // Initialization // // Creates empty memory block. inline DataBuffer(); // Creates memory block (pbData, of size cbSize). inline DataBuffer( __in_bcount(cbSize) BYTE *pbData, UINT32 cbSize); // Creates memory block copy. inline DataBuffer( const DataBuffer &source); // Initializes memory block to empty data. The object could be already initialzied. inline void Clear(); // Initializes memory block to data (pbData, of size cbSize). The object should be empty before. inline void Init( __in_bcount(cbSize) BYTE *pbData, UINT32 cbSize); // // Getters // // Reads data of type T without skipping the read data (returns pointer to the type in *ppTypeData). // Returns FALSE if there's not enough data (of size T) in the blob, doesn't initialize the pointer // *ppTypeData then. // Returns TRUE otherwise, fills *ppTypeData with the "read" type start, but doesn't move the memory // block (doesn't skip the "read" data). template __checkReturn inline BOOL PeekData( __deref_out T **ppTypeData); // Reads data of type T at offset nOffset without skipping the read data (returns pointer to the type in // *ppTypeData). // Returns FALSE if there's not enough data (of size T) at offset nOffset in the buffer, doesn't // initialize the pointer *ppTypeData then. // Returns TRUE otherwise, fills *ppTypeData with the type start, but doesn't move the memory block // (doesn't skip any "read" data). template __checkReturn inline BOOL PeekDataAt( UINT32 nOffset, __deref_out T **ppTypeData); // Reads data of type T and skips the data (instead of reading the bytes, returns pointer to the type in // *ppTypeData). // Returns FALSE if there's not enough data (of size T) in the blob, doesn't initialize the pointer // *ppTypeData then. // Returns TRUE otherwise, fills *ppTypeData with the "read" type start and moves the memory block // behind the "read" type. template __checkReturn inline BOOL GetData( __deref_out T **ppTypeData); // Reads data of size cbDataSize and skips the data (instead of reading the bytes, returns pointer to // the bytes in *ppbDataPointer). // Returns FALSE if there's not enough data in the blob, doesn't initialize the pointer *ppbDataPointer // then. // Returns TRUE otherwise, fills *ppbDataPointer with the "read" data start and moves the memory block // behind the "read" data. __checkReturn inline BOOL GetDataOfSize( UINT32 cbDataSize, __out_bcount(cbDataSize) BYTE **ppbDataPointer); // Returns TRUE if the represented memory is empty. inline BOOL IsEmpty() const { return (m_cbSize == 0); } // Gets pointer to the represented data buffer (can be random pointer if size of the data is 0). // Note: Should be used exceptionally. Try to use other operations instead. inline BYTE *GetDataPointer() { return m_pbData; } // Gets pointer to the represented data buffer (can be random pointer if size of the data is 0). // Note: Should be used exceptionally. Try to use other operations instead. inline const BYTE *GetDataPointer() const { return m_pbData; } // Gets pointer right behind the represented data buffer (can be random pointer if size of the data is // 0). inline const BYTE *GetDataPointerBehind() const { return m_pbData + m_cbSize; } // Gets the size of represented memory. inline UINT32 GetSize() const { return m_cbSize; } //BOOL SkipBytes(UINT32 cbSize); public: // // Operations // // Truncates the buffer to exact size (cbSize). // Returns FALSE if there's less than cbSize data represented. // Returns TRUE otherwise and truncates the represented data size to cbSize. __checkReturn inline BOOL TruncateToExactSize(UINT32 cbSize); // Truncates the buffer by size (cbSize). // Returns FALSE if there's less than cbSize data represented. // Returns TRUE otherwise and truncates the represented data size by cbSize. __checkReturn inline BOOL TruncateBySize(UINT32 cbSize); // Skips the buffer to exact size (cbSize). // Returns FALSE if there's less than cbSize data represented. // Returns TRUE otherwise and skips data at the beggining, so that the result has size cbSize. __checkReturn inline BOOL SkipToExactSize(UINT32 cbSize); private: // // Helpers // // Skips 'cbSize' bytes in the represented memory block. The caller is responsible for making sure that // the represented memory block contains at least 'cbSize' bytes, otherwise there will be a security // issue. // Should be used only internally, never call it from outside of this class. inline void SkipBytes_InternalInsecure(UINT32 cbSize); }; // class DataBuffer #include "databuffer.inl"