// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // File: CompressedInteger.h // // // Class code:MetaData::CompressedInteger provides secure access to a compressed integer (as defined in CLI // ECMA specification). The integer is compressed into 1, 2 or 4 bytes. See code:CompressedInteger#Format // for full format description. // // ====================================================================================== #pragma once #include "external.h" namespace MetaData { // -------------------------------------------------------------------------------------- // // This class provides secure access to a compressed integer (as defined in CLI ECMA specification). The // integer is compressed into 1, 2 or 4 bytes. See code:CompressedInteger#Format for full format description. // class CompressedInteger { // #Format // // The format/encoding of compressed integer is (defined in ECMA CLI specification): // The encoding is 1, 2 or 4 bytes long and depends on the first byte value. If the first byte is (binary): // * 0xxx xxxx ... then it's 1 byte long and the value is 0xxx xxxx. // * 10xx xxxx ... then it's 2 bytes long and the value is 00xx xxxx yyyy yyyy, where yyyy yyyy is the // second byte. Though values smaller than code:const_Max1Byte are technically invalid // when encoded with 2 bytes. // * 110x xxxx ... then it's 4 bytes long and the value is 000x xxxx yyyy yyyy zzzz zzzz wwww wwww, where // yyyy yyyy is the 2nd byte, zzzz zzzz is the 3rd byte and wwww wwww is the 4th byte. // Though values smaller than code:const_Max2Bytes are technically invalid when encoded // with 4 bytes. // * 111x xxxx ... then it's invalid encoding. // // Note: Some encodings are invalid, but CLR accepts them (see code:DataBlob::GetCompressedU), // e.g. 1000 0000 0000 0000 (0x8000) encodes 0 while correct/valid encoding is 0000 0000 (0x00). // private: // This class has only static methods and shouldn't be instantiated. CompressedInteger() {} public: static const UINT32 const_MaxEncodingSize = 4; static const UINT32 const_Max1Byte = 0x7f; static const UINT32 const_Max2Bytes = 0x3fff; static const UINT32 const_Max4Bytes = 0x1fffffff; static const UINT32 const_Max = const_Max4Bytes; public: // // Operations // // Returns TRUE if the value (nValue) fits into 1-byte, 2-bytes or 4-bytes encoding and fills // *pcbEncodingSize with 1, 2 or 4. // Returns FALSE if the value cannot be encoded as compressed integer, doesn't fill *pcbEncodingSize // then. __checkReturn __success(return) static inline BOOL GetEncodingSize( UINT32 nValue, __out UINT32 *pcbEncodingSize); // Returns TRUE if the value (nValue) fits into 1-byte, 2-bytes or 4-bytes encoding and fills // *pcbEncodingSize with 1, 2 or 4 and *pnEncodedValue with the encoded value. // Returns FALSE if the value cannot be encoded as compressed integer, doesn't fill *pcbEncodingSize // nor *pnEncodedValue then. __success(return) static inline BOOL Encode( UINT32 nValue, __out UINT32 *pnEncodedValue, __out UINT32 *pcbEncodingSize); }; // class CompressedInteger }; // namespace MetaData #include "compressedinteger.inl"