// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // /*++ Module Name: gc.h --*/ #ifndef __GC_H #define __GC_H #ifndef BINDER #ifdef PROFILING_SUPPORTED #define GC_PROFILING //Turn on profiling #endif // PROFILING_SUPPORTED #endif /* * Promotion Function Prototypes */ typedef void enum_func (Object*); // callback functions for heap walkers typedef void object_callback_func(void * pvContext, void * pvDataLoc); // stub type to abstract a heap segment struct gc_heap_segment_stub; typedef gc_heap_segment_stub *segment_handle; struct segment_info { LPVOID pvMem; // base of the allocation, not the first object (must add ibFirstObject) size_t ibFirstObject; // offset to the base of the first object in the segment size_t ibAllocated; // limit of allocated memory in the segment (>= firstobject) size_t ibCommit; // limit of committed memory in the segment (>= alllocated) size_t ibReserved; // limit of reserved memory in the segment (>= commit) }; /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/ /* If you modify failure_get_memory and */ /* oom_reason be sure to make the corresponding */ /* changes in toolbox\sos\strike\strike.cpp. */ /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/ enum failure_get_memory { fgm_no_failure = 0, fgm_reserve_segment = 1, fgm_commit_segment_beg = 2, fgm_commit_eph_segment = 3, fgm_grow_table = 4, fgm_commit_table = 5 }; struct fgm_history { failure_get_memory fgm; size_t size; size_t available_pagefile_mb; BOOL loh_p; void set_fgm (failure_get_memory f, size_t s, BOOL l) { fgm = f; size = s; loh_p = l; } }; enum oom_reason { oom_no_failure = 0, oom_budget = 1, oom_cant_commit = 2, oom_cant_reserve = 3, oom_loh = 4, oom_low_mem = 5, oom_unproductive_full_gc = 6 }; struct oom_history { oom_reason reason; size_t alloc_size; uint8_t* reserved; uint8_t* allocated; size_t gc_index; failure_get_memory fgm; size_t size; size_t available_pagefile_mb; BOOL loh_p; }; /* forward declerations */ class CObjectHeader; class Object; class GCHeap; /* misc defines */ #define LARGE_OBJECT_SIZE ((size_t)(85000)) GPTR_DECL(GCHeap, g_pGCHeap); #ifdef GC_CONFIG_DRIVEN #define MAX_GLOBAL_GC_MECHANISMS_COUNT 6 GARY_DECL(size_t, gc_global_mechanisms, MAX_GLOBAL_GC_MECHANISMS_COUNT); #endif //GC_CONFIG_DRIVEN #ifndef DACCESS_COMPILE extern "C" { #endif GPTR_DECL(uint8_t,g_lowest_address); GPTR_DECL(uint8_t,g_highest_address); GPTR_DECL(uint32_t,g_card_table); #ifndef DACCESS_COMPILE } #endif #ifdef DACCESS_COMPILE class DacHeapWalker; #endif #ifdef _DEBUG #define _LOGALLOC #endif #ifdef WRITE_BARRIER_CHECK //always defined, but should be 0 in Server GC extern uint8_t* g_GCShadow; extern uint8_t* g_GCShadowEnd; // saves the g_lowest_address in between GCs to verify the consistency of the shadow segment extern uint8_t* g_shadow_lowest_address; #endif #define MP_LOCKS extern "C" uint8_t* g_ephemeral_low; extern "C" uint8_t* g_ephemeral_high; namespace WKS { ::GCHeap* CreateGCHeap(); class GCHeap; class gc_heap; } #if defined(FEATURE_SVR_GC) namespace SVR { ::GCHeap* CreateGCHeap(); class GCHeap; class gc_heap; } #endif // defined(FEATURE_SVR_GC) /* * Ephemeral Garbage Collected Heap Interface */ struct alloc_context { friend class WKS::gc_heap; #if defined(FEATURE_SVR_GC) friend class SVR::gc_heap; friend class SVR::GCHeap; #endif // defined(FEATURE_SVR_GC) friend struct ClassDumpInfo; uint8_t* alloc_ptr; uint8_t* alloc_limit; int64_t alloc_bytes; //Number of bytes allocated on SOH by this context int64_t alloc_bytes_loh; //Number of bytes allocated on LOH by this context #if defined(FEATURE_SVR_GC) SVR::GCHeap* alloc_heap; SVR::GCHeap* home_heap; #endif // defined(FEATURE_SVR_GC) int alloc_count; public: void init() { LIMITED_METHOD_CONTRACT; alloc_ptr = 0; alloc_limit = 0; alloc_bytes = 0; alloc_bytes_loh = 0; #if defined(FEATURE_SVR_GC) alloc_heap = 0; home_heap = 0; #endif // defined(FEATURE_SVR_GC) alloc_count = 0; } }; struct ScanContext { Thread* thread_under_crawl; int thread_number; BOOL promotion; //TRUE: Promotion, FALSE: Relocation. BOOL concurrent; //TRUE: concurrent scanning #if CHECK_APP_DOMAIN_LEAKS || defined (FEATURE_APPDOMAIN_RESOURCE_MONITORING) || defined (DACCESS_COMPILE) AppDomain *pCurrentDomain; #endif //CHECK_APP_DOMAIN_LEAKS || FEATURE_APPDOMAIN_RESOURCE_MONITORING || DACCESS_COMPILE #ifndef FEATURE_REDHAWK #if defined(GC_PROFILING) || defined (DACCESS_COMPILE) MethodDesc *pMD; #endif //GC_PROFILING || DACCESS_COMPILE #endif // FEATURE_REDHAWK #if defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) EtwGCRootKind dwEtwRootKind; #endif // GC_PROFILING || FEATURE_EVENT_TRACE ScanContext() { LIMITED_METHOD_CONTRACT; thread_under_crawl = 0; thread_number = -1; promotion = FALSE; concurrent = FALSE; #ifdef GC_PROFILING pMD = NULL; #endif //GC_PROFILING #ifdef FEATURE_EVENT_TRACE dwEtwRootKind = kEtwGCRootKindOther; #endif // FEATURE_EVENT_TRACE } }; typedef BOOL (* walk_fn)(Object*, void*); typedef void (* gen_walk_fn)(void *context, int generation, uint8_t *range_start, uint8_t * range_end, uint8_t *range_reserved); #if defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) struct ProfilingScanContext : ScanContext { BOOL fProfilerPinned; LPVOID pvEtwContext; void *pHeapId; ProfilingScanContext(BOOL fProfilerPinnedParam) : ScanContext() { LIMITED_METHOD_CONTRACT; pHeapId = NULL; fProfilerPinned = fProfilerPinnedParam; pvEtwContext = NULL; #ifdef FEATURE_CONSERVATIVE_GC // To not confuse GCScan::GcScanRoots promotion = g_pConfig->GetGCConservative(); #endif } }; #endif // defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) #ifdef STRESS_HEAP #define IN_STRESS_HEAP(x) x #define STRESS_HEAP_ARG(x) ,x #else // STRESS_HEAP #define IN_STRESS_HEAP(x) #define STRESS_HEAP_ARG(x) #endif // STRESS_HEAP //dynamic data interface struct gc_counters { size_t current_size; size_t promoted_size; size_t collection_count; }; // !!!!!!!!!!!!!!!!!!!!!!! // make sure you change the def in bcl\system\gc.cs // if you change this! enum collection_mode { collection_non_blocking = 0x00000001, collection_blocking = 0x00000002, collection_optimized = 0x00000004, collection_compacting = 0x00000008 #ifdef STRESS_HEAP , collection_gcstress = 0x80000000 #endif // STRESS_HEAP }; // !!!!!!!!!!!!!!!!!!!!!!! // make sure you change the def in bcl\system\gc.cs // if you change this! enum wait_full_gc_status { wait_full_gc_success = 0, wait_full_gc_failed = 1, wait_full_gc_cancelled = 2, wait_full_gc_timeout = 3, wait_full_gc_na = 4 }; // !!!!!!!!!!!!!!!!!!!!!!! // make sure you change the def in bcl\system\gc.cs // if you change this! enum start_no_gc_region_status { start_no_gc_success = 0, start_no_gc_no_memory = 1, start_no_gc_too_large = 2, start_no_gc_in_progress = 3 }; enum end_no_gc_region_status { end_no_gc_success = 0, end_no_gc_not_in_progress = 1, end_no_gc_induced = 2, end_no_gc_alloc_exceeded = 3 }; enum bgc_state { bgc_not_in_process = 0, bgc_initialized, bgc_reset_ww, bgc_mark_handles, bgc_mark_stack, bgc_revisit_soh, bgc_revisit_loh, bgc_overflow_soh, bgc_overflow_loh, bgc_final_marking, bgc_sweep_soh, bgc_sweep_loh, bgc_plan_phase }; enum changed_seg_state { seg_deleted, seg_added }; void record_changed_seg (uint8_t* start, uint8_t* end, size_t current_gc_index, bgc_state current_bgc_state, changed_seg_state changed_state); #ifdef GC_CONFIG_DRIVEN void record_global_mechanism (int mech_index); #endif //GC_CONFIG_DRIVEN //constants for the flags parameter to the gc call back #define GC_CALL_INTERIOR 0x1 #define GC_CALL_PINNED 0x2 #define GC_CALL_CHECK_APP_DOMAIN 0x4 //flags for GCHeap::Alloc(...) #define GC_ALLOC_FINALIZE 0x1 #define GC_ALLOC_CONTAINS_REF 0x2 #define GC_ALLOC_ALIGN8_BIAS 0x4 #define GC_ALLOC_ALIGN8 0x8 class GCHeap { friend struct ::_DacGlobals; #ifdef DACCESS_COMPILE friend class ClrDataAccess; #endif public: virtual ~GCHeap() {} static GCHeap *GetGCHeap() { #ifdef CLR_STANDALONE_BINDER return NULL; #else LIMITED_METHOD_CONTRACT; _ASSERTE(g_pGCHeap != NULL); return g_pGCHeap; #endif } #ifndef CLR_STANDALONE_BINDER #ifndef DACCESS_COMPILE static BOOL IsGCInProgress(BOOL bConsiderGCStart = FALSE) { WRAPPER_NO_CONTRACT; return (IsGCHeapInitialized() ? GetGCHeap()->IsGCInProgressHelper(bConsiderGCStart) : false); } #endif static BOOL IsGCHeapInitialized() { LIMITED_METHOD_CONTRACT; return (g_pGCHeap != NULL); } static void WaitForGCCompletion(BOOL bConsiderGCStart = FALSE) { WRAPPER_NO_CONTRACT; if (IsGCHeapInitialized()) GetGCHeap()->WaitUntilGCComplete(bConsiderGCStart); } // The runtime needs to know whether we're using workstation or server GC // long before the GCHeap is created. So IsServerHeap cannot be a virtual // method on GCHeap. Instead we make it a static method and initialize // gcHeapType before any of the calls to IsServerHeap. Note that this also // has the advantage of getting the answer without an indirection // (virtual call), which is important for perf critical codepaths. #ifndef DACCESS_COMPILE static void InitializeHeapType(bool bServerHeap) { LIMITED_METHOD_CONTRACT; #ifdef FEATURE_SVR_GC gcHeapType = bServerHeap ? GC_HEAP_SVR : GC_HEAP_WKS; #ifdef WRITE_BARRIER_CHECK if (gcHeapType == GC_HEAP_SVR) { g_GCShadow = 0; g_GCShadowEnd = 0; } #endif #else // FEATURE_SVR_GC UNREFERENCED_PARAMETER(bServerHeap); CONSISTENCY_CHECK(bServerHeap == false); #endif // FEATURE_SVR_GC } #endif static BOOL IsValidSegmentSize(size_t cbSize) { //Must be aligned on a Mb and greater than 4Mb return (((cbSize & (1024*1024-1)) ==0) && (cbSize >> 22)); } static BOOL IsValidGen0MaxSize(size_t cbSize) { return (cbSize >= 64*1024); } inline static bool IsServerHeap() { LIMITED_METHOD_CONTRACT; #ifdef FEATURE_SVR_GC _ASSERTE(gcHeapType != GC_HEAP_INVALID); return (gcHeapType == GC_HEAP_SVR); #else // FEATURE_SVR_GC return false; #endif // FEATURE_SVR_GC } inline static bool UseAllocationContexts() { WRAPPER_NO_CONTRACT; #ifdef FEATURE_REDHAWK // SIMPLIFY: only use allocation contexts return true; #else #if defined(_TARGET_ARM_) || defined(FEATURE_PAL) return true; #else return ((IsServerHeap() ? true : (g_SystemInfo.dwNumberOfProcessors >= 2))); #endif #endif } inline static bool MarkShouldCompeteForStatics() { WRAPPER_NO_CONTRACT; return IsServerHeap() && g_SystemInfo.dwNumberOfProcessors >= 2; } #ifndef DACCESS_COMPILE static GCHeap * CreateGCHeap() { WRAPPER_NO_CONTRACT; GCHeap * pGCHeap; #if defined(FEATURE_SVR_GC) pGCHeap = (IsServerHeap() ? SVR::CreateGCHeap() : WKS::CreateGCHeap()); #else pGCHeap = WKS::CreateGCHeap(); #endif // defined(FEATURE_SVR_GC) g_pGCHeap = pGCHeap; return pGCHeap; } #endif // DACCESS_COMPILE #endif // !CLR_STANDALONE_BINDER private: typedef enum { GC_HEAP_INVALID = 0, GC_HEAP_WKS = 1, GC_HEAP_SVR = 2 } GC_HEAP_TYPE; #ifdef FEATURE_SVR_GC SVAL_DECL(uint32_t,gcHeapType); #endif // FEATURE_SVR_GC public: // TODO Synchronization, should be moved out virtual BOOL IsGCInProgressHelper (BOOL bConsiderGCStart = FALSE) = 0; virtual uint32_t WaitUntilGCComplete (BOOL bConsiderGCStart = FALSE) = 0; virtual void SetGCInProgress(BOOL fInProgress) = 0; virtual CLREventStatic * GetWaitForGCEvent() = 0; virtual void SetFinalizationRun (Object* obj) = 0; virtual Object* GetNextFinalizable() = 0; virtual size_t GetNumberOfFinalizable() = 0; virtual void SetFinalizeQueueForShutdown(BOOL fHasLock) = 0; virtual BOOL FinalizeAppDomain(AppDomain *pDomain, BOOL fRunFinalizers) = 0; virtual BOOL ShouldRestartFinalizerWatchDog() = 0; //wait for concurrent GC to finish virtual void WaitUntilConcurrentGCComplete () = 0; // Use in managed threads #ifndef DACCESS_COMPILE virtual HRESULT WaitUntilConcurrentGCCompleteAsync(int millisecondsTimeout) = 0; // Use in native threads. TRUE if succeed. FALSE if failed or timeout #endif virtual BOOL IsConcurrentGCInProgress() = 0; // Enable/disable concurrent GC virtual void TemporaryEnableConcurrentGC() = 0; virtual void TemporaryDisableConcurrentGC() = 0; virtual BOOL IsConcurrentGCEnabled() = 0; virtual void FixAllocContext (alloc_context* acontext, BOOL lockp, void* arg, void *heap) = 0; virtual Object* Alloc (alloc_context* acontext, size_t size, uint32_t flags) = 0; // This is safe to call only when EE is suspended. virtual Object* GetContainingObject(void *pInteriorPtr) = 0; // TODO Should be folded into constructor virtual HRESULT Initialize () = 0; virtual HRESULT GarbageCollect (int generation = -1, BOOL low_memory_p=FALSE, int mode = collection_blocking) = 0; virtual Object* Alloc (size_t size, uint32_t flags) = 0; #ifdef FEATURE_64BIT_ALIGNMENT virtual Object* AllocAlign8 (size_t size, uint32_t flags) = 0; virtual Object* AllocAlign8 (alloc_context* acontext, size_t size, uint32_t flags) = 0; private: virtual Object* AllocAlign8Common (void* hp, alloc_context* acontext, size_t size, uint32_t flags) = 0; public: #endif // FEATURE_64BIT_ALIGNMENT virtual Object* AllocLHeap (size_t size, uint32_t flags) = 0; virtual void SetReservedVMLimit (size_t vmlimit) = 0; virtual void SetCardsAfterBulkCopy( Object**, size_t ) = 0; #if defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) virtual void WalkObject (Object* obj, walk_fn fn, void* context) = 0; #endif //defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) virtual bool IsThreadUsingAllocationContextHeap(alloc_context* acontext, int thread_number) = 0; virtual int GetNumberOfHeaps () = 0; virtual int GetHomeHeapNumber () = 0; virtual int CollectionCount (int generation, int get_bgc_fgc_count = 0) = 0; // Finalizer queue stuff (should stay) virtual bool RegisterForFinalization (int gen, Object* obj) = 0; // General queries to the GC virtual BOOL IsPromoted (Object *object) = 0; virtual unsigned WhichGeneration (Object* object) = 0; virtual BOOL IsEphemeral (Object* object) = 0; virtual BOOL IsHeapPointer (void* object, BOOL small_heap_only = FALSE) = 0; virtual unsigned GetCondemnedGeneration() = 0; virtual int GetGcLatencyMode() = 0; virtual int SetGcLatencyMode(int newLatencyMode) = 0; virtual int GetLOHCompactionMode() = 0; virtual void SetLOHCompactionMode(int newLOHCompactionyMode) = 0; virtual BOOL RegisterForFullGCNotification(uint32_t gen2Percentage, uint32_t lohPercentage) = 0; virtual BOOL CancelFullGCNotification() = 0; virtual int WaitForFullGCApproach(int millisecondsTimeout) = 0; virtual int WaitForFullGCComplete(int millisecondsTimeout) = 0; virtual int StartNoGCRegion(uint64_t totalSize, BOOL lohSizeKnown, uint64_t lohSize, BOOL disallowFullBlockingGC) = 0; virtual int EndNoGCRegion() = 0; virtual BOOL IsObjectInFixedHeap(Object *pObj) = 0; virtual size_t GetTotalBytesInUse () = 0; virtual size_t GetCurrentObjSize() = 0; virtual size_t GetLastGCStartTime(int generation) = 0; virtual size_t GetLastGCDuration(int generation) = 0; virtual size_t GetNow() = 0; virtual unsigned GetGcCount() = 0; virtual void TraceGCSegments() = 0; virtual void PublishObject(uint8_t* obj) = 0; // static if since restricting for all heaps is fine virtual size_t GetValidSegmentSize(BOOL large_seg = FALSE) = 0; static BOOL IsLargeObject(MethodTable *mt) { WRAPPER_NO_CONTRACT; return mt->GetBaseSize() >= LARGE_OBJECT_SIZE; } static unsigned GetMaxGeneration() { LIMITED_METHOD_DAC_CONTRACT; return max_generation; } virtual size_t GetPromotedBytes(int heap_index) = 0; private: enum { max_generation = 2, }; public: #ifdef FEATURE_BASICFREEZE // frozen segment management functions virtual segment_handle RegisterFrozenSegment(segment_info *pseginfo) = 0; virtual void UnregisterFrozenSegment(segment_handle seg) = 0; #endif //FEATURE_BASICFREEZE // debug support #ifndef FEATURE_REDHAWK // Redhawk forces relocation a different way #ifdef STRESS_HEAP //return TRUE if GC actually happens, otherwise FALSE virtual BOOL StressHeap(alloc_context * acontext = 0) = 0; #endif #endif // FEATURE_REDHAWK #ifdef VERIFY_HEAP virtual void ValidateObjectMember (Object *obj) = 0; #endif #if defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) virtual void DescrGenerationsToProfiler (gen_walk_fn fn, void *context) = 0; #endif // defined(GC_PROFILING) || defined(FEATURE_EVENT_TRACE) protected: #ifdef VERIFY_HEAP public: // Return NULL if can't find next object. When EE is not suspended, // the result is not accurate: if the input arg is in gen0, the function could // return zeroed out memory as next object virtual Object * NextObj (Object * object) = 0; #ifdef FEATURE_BASICFREEZE // Return TRUE if object lives in frozen segment virtual BOOL IsInFrozenSegment (Object * object) = 0; #endif //FEATURE_BASICFREEZE #endif //VERIFY_HEAP }; extern VOLATILE(int32_t) m_GCLock; // Go through and touch (read) each page straddled by a memory block. void TouchPages(LPVOID pStart, uint32_t cb); // For low memory notification from host extern int32_t g_bLowMemoryFromHost; #ifdef WRITE_BARRIER_CHECK void updateGCShadow(Object** ptr, Object* val); #endif // the method table for the WeakReference class extern MethodTable *pWeakReferenceMT; // The canonical method table for WeakReference extern MethodTable *pWeakReferenceOfTCanonMT; extern void FinalizeWeakReference(Object * obj); #endif // __GC_H